9.5 group 3 apps for good competition entry 2015
TRANSCRIPT
11-15 year olds and dads of
them who like football.Score predictions for football
and the popular leagues.
Weekends when matches are
on.
At home or a football stadium.
To record score predictions and
for competition between
friends and family.
To share scores and
achievements on social medias.
Aim
One of the main audiences of the
app is football loving families with kids who love football ageing from
11-15 with parents who go to
football matches most of the time.
These people are upper middle
class and have apple products like
the iPhone and enjoy some
competition between them that
want to strengthen their bonds
between them.
What do we tackle?
Other apps have trouble keeping score and cannot
provide the scores and all
the updates and no other
app has a transfer option
included in the league and points. We have access to
social medias which will link
with the game and share
information on it (scores,
achievements).
What do we improve?
When you have a chat with
your mates/parents about
football and guess what the
score is or where a player
would go, how do you keep
track of who is right and who is
wrong? It also adds the
element of competition which
will be fun between your friends and family.
The core question we address
Its solving the friendly conversation between mates
about the football scores and transfers. It also stops
arguments between mates about who was right and
who was wrong. It also provides a bond between a
family member and his/her child who has this app. It
also solves the hassle in going to someone's house
every time you want to predict score etc.
Key insights
My team, What’s the score is developing a mobile app
to help 11-15 year olds and
their parents stop bickering
over who was right and who
was wrong about the previous matches or transfers and helps
them now connect by using
football scores and transfers
through this app. We will link
most football leagues onto the
app .
Our product
Interview Results
We interviewed around 30 people in survey
conditions but with many comment boxes so we
know people viewpoints and perspectives. 70% of
the people who took our survey liked the idea of
our survey but the only downfall was the possible
charge for the app and the way it relates to
gambling. It does not provoke gambling as it will
have a fantasy football type of effect but instead of guessing who will play the best or which team will
win, you guess the score. Now how does that relate
to gambling?
ED Sports was are main
competitor however, it
does not come with a
friends tab, outdated as well as not user friendly,
we improve on this by
getting feedback from
people over surveys and
look at what they all
Competitors
MVP feature
We have three major
features of our app and
they are the connection to
sites that contain valid
scores, the reliable
league structure and the
ability to invite your friends to play and join you
league. We couldn’t
decide which one was the
most important one as all
three make the app and
are the most valued.
Flow of app & user feedback integrated
Our app flows as the screens are all linked and you can get around the whole app while only using two or three taps. We do not have any user integrated feedback but we do have an online survey with a feedback option.
The one below is the starting page. The home page. This allows access to: Facebook, League, Friends and settings. As well as a logo.
This is the league tables page where you can gain access to your various leagues
These are the various leagues you have with your friends logged into it and your current points and record.
This is the create new league option from the bottom of the previous league slides. You can add friends to your newly created league as well
This screen comes off of the home “add friends” tab and it enable you to add friends and when clicked it leads to the next screen.
This is where you type in your mates names on Facebook and they will be added to your friends list.
This is where you log into Facebook (if you have Facebook) and it will link to your Facebook so when you type a name it will suggest your friends when their name is typed
These are the common settings that every app or game always has like sound and brightness. You have to pay for adverts off.
Feasibility: Data, content, technical
Our product does rely on data but it is easily accessible as we can find all of the information on the BBC sports website and many others we get reliable information from and we can stream it all. Our content is very simple and doesn’t rely on too much in-app information. And whatever information is there it is in a text or table form. This app is just as technical as every other app. It requires two major databases: one for the real scores and one for the customers predictions.
Business cases and customer pledges
It only requires the submission for the app to be able to access your Facebook and be able to take friends and add them to the game . We found that customers did not mind paying cheaply, £0.69, for access to this app if it is good and reliable. We did not have to change any plans in order for this to happen.
Marketing Strategy
We will rely on people sharing and telling their friends about our app and asking them to get it. That is the real life social way to get our app shared but on Facebook people will share their opinions on football and our app will suggest a share on the connected Facebook profile.