zamzee - social gamification - manu melwin joy

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ZAMZEE Social Gamification

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Page 1: Zamzee - Social gamification - Manu Melwin Joy

ZAMZEESocial Gamification

Page 2: Zamzee - Social gamification - Manu Melwin Joy

Prepared By Manu Melwin Joy

Assistant ProfessorSCMS School of Technology and Management

Kerala, India.Phone – 9744551114

Mail – [email protected]

Kindly restrict the use of slides for personal purpose. Please seek permission to reproduce the same in public forms and presentations.

Page 3: Zamzee - Social gamification - Manu Melwin Joy

ZAMZEE• Studies show that the

activity rate for children

between 9-15 have

decreased by 60%, leading

to obesity, diabetes or

even worse diseases.

Page 4: Zamzee - Social gamification - Manu Melwin Joy

ZAMZEE• In the quest to keep kids active,

parents have found a powerful

new ally in Zamzee, a fast-

growing social enterprise on a

mission to help kids and their

families make physical activity

a fun part of daily life.

Page 5: Zamzee - Social gamification - Manu Melwin Joy
Page 6: Zamzee - Social gamification - Manu Melwin Joy

ZAMZEE• Zamzee combines the fun of

games and the science of

motivation to boost kids’

physical activity levels —and

it’s succeeding with help from

Bunchball, the pioneer and

market leader in gamification.

Page 7: Zamzee - Social gamification - Manu Melwin Joy

ZAMZEE• Zamzee is an activity meter

and motivational website meant to increase physical activity levels and, in doing so, help fight the sedentary behavior epidemic in the U.S., a key risk factor associated with obesity, heart disease and diabetes.

Page 8: Zamzee - Social gamification - Manu Melwin Joy
Page 9: Zamzee - Social gamification - Manu Melwin Joy

ZAMZEE• Zamzee’s gamified

website allows kids to view their activity levels, earn Pointz for movement, take challenges and achieve goals.

Page 10: Zamzee - Social gamification - Manu Melwin Joy
Page 11: Zamzee - Social gamification - Manu Melwin Joy

ZAMZEE• Worn on a belt or carried in

a pocket, the Zamzee activity meter monitors kids’ physical activity throughout the day. Users regularly plug their devices into their computers and upload recorded physical activity data into their online personal profile.

Page 12: Zamzee - Social gamification - Manu Melwin Joy
Page 13: Zamzee - Social gamification - Manu Melwin Joy

ZAMZEE• The profile is a key part

of the motivational, game-based website, designed to initiate and sustain behavioral change based on scientific principles.

Page 14: Zamzee - Social gamification - Manu Melwin Joy
Page 15: Zamzee - Social gamification - Manu Melwin Joy

ZAMZEE• On zamzee.com, kids can

climb the leaderboard and compete with friends, take on challenges through storybook-style adventures, and take actions that earn them double, triple or even quadruple Pointz.

Page 16: Zamzee - Social gamification - Manu Melwin Joy
Page 17: Zamzee - Social gamification - Manu Melwin Joy

ZAMZEE• Bunchball’s acclaimed Nitro

platform and its avatar engine are key parts of the zamzee.com motivational experience, allowing users to personalize their profile in a way that’s safe and compliant with the Children’s Online Privacy Protection Act.

Page 18: Zamzee - Social gamification - Manu Melwin Joy

ZAMZEE• Amazingly, Zamzee has

concrete data to show that the activity rate of children increased by 59%, a very sizeable increase that will help encourage kids to go to the gym more when they grow up.

Page 19: Zamzee - Social gamification - Manu Melwin Joy