coursehero - gamification in education - manu melwin joy

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COURSEHERO Gamification in Education

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Page 1: CourseHero - Gamification in education - Manu Melwin Joy

COURSEHEROGamification in Education

Page 2: CourseHero - Gamification in education - Manu Melwin Joy

Prepared By Manu Melwin Joy

Assistant ProfessorSCMS School of Technology and Management

Kerala, India.Phone – 9744551114

Mail – [email protected]

Kindly restrict the use of slides for personal purpose. Please seek permission to reproduce the same in public forms and presentations.

Page 3: CourseHero - Gamification in education - Manu Melwin Joy

COURSEHERO• Course Hero is an online

learning platform for

students and a portal for

educators to distribute

their educational

resources.

Page 4: CourseHero - Gamification in education - Manu Melwin Joy
Page 5: CourseHero - Gamification in education - Manu Melwin Joy

COURSEHERO• The site collects and

organizes study materials

that have been uploaded

by educators and student

users to form a vast

learning repository.

Page 6: CourseHero - Gamification in education - Manu Melwin Joy
Page 7: CourseHero - Gamification in education - Manu Melwin Joy

COURSEHERO• he Education Gamification

platform provides materials

such as syllabi, problem

sets, and practice exams are

combined with class notes,

flash cards, and study guides

that have been uploaded.

Page 8: CourseHero - Gamification in education - Manu Melwin Joy
Page 9: CourseHero - Gamification in education - Manu Melwin Joy

COURSEHERO

• In addition, Course

Hero offers access to

tutors, digital

flashcards, and video

lectures.

Page 10: CourseHero - Gamification in education - Manu Melwin Joy

COURSEHERO• The digital flashcard

application allows

students to create their

own study programs,

which can become

accessible to others.

Page 11: CourseHero - Gamification in education - Manu Melwin Joy

COURSEHERO• It allows them to set the

pace of study to help

maximize retention. The

system further rewards

students through a badge

system based on progress.

Page 12: CourseHero - Gamification in education - Manu Melwin Joy
Page 13: CourseHero - Gamification in education - Manu Melwin Joy

COURSEHERO• A prominent feature of

Course Hero is the

“Courses Section” which

offers a range of free and

paid courses, based on

aggregated web content.

Page 14: CourseHero - Gamification in education - Manu Melwin Joy

COURSEHERO• Each course typically consists

of 6 sections, which are taught

through a combination of

videos and articles, with

progress measured through

continuous testing until the

student masters the subject.

Page 15: CourseHero - Gamification in education - Manu Melwin Joy

COURSEHERO• Some courses are further

grouped into three course paths:

Entrepreneurship, Business, and

Web programming. For students

who complete 5 or more courses

in one of the paths, Course Hero

will offer an Honors designation,

with additional incentives.

Page 16: CourseHero - Gamification in education - Manu Melwin Joy

COURSEHERO• These incentives include an

invitation to pitch a

business plan to SV Angel, a

job interview with Course

Hero, and/or a cash prize.

Page 17: CourseHero - Gamification in education - Manu Melwin Joy
Page 18: CourseHero - Gamification in education - Manu Melwin Joy