live ops case study - gamification in employee engagement - manu melwin joy

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LIVE OPS CASE STUDY Gamification in Employee Engagement

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Page 1: Live ops case study - Gamification in employee engagement  - Manu Melwin Joy

LIVE OPS CASE STUDYGamification in Employee Engagement

Page 2: Live ops case study - Gamification in employee engagement  - Manu Melwin Joy

Prepared By Manu Melwin Joy

Assistant ProfessorSCMS School of Technology and Management

Kerala, India.Phone – 9744551114

Mail – [email protected]

Kindly restrict the use of slides for personal purpose. Please seek permission to reproduce the same in public forms and presentations.

Page 3: Live ops case study - Gamification in employee engagement  - Manu Melwin Joy

LIVE OPS CASE STUDY• Live Ops, a call center

outsourcing firm with more

than 20,000 independent

agents from across the

nation who work from

home.

Page 4: Live ops case study - Gamification in employee engagement  - Manu Melwin Joy
Page 5: Live ops case study - Gamification in employee engagement  - Manu Melwin Joy

LIVE OPS CASE STUDY• It wanted to gamify its

employees’ activities in

order to engage them in

their work and decrease

their turnover rate.

Page 6: Live ops case study - Gamification in employee engagement  - Manu Melwin Joy

LIVE OPS CASE STUDY

• Andre Bourque of Social

Media Today describes how

the employees interact with

their new gamified system.

Page 7: Live ops case study - Gamification in employee engagement  - Manu Melwin Joy

LIVE OPS CASE STUDY• Employees earned points

based on their speed in

completing customer

service calls, the number of

calls they take, and the level

of customer satisfaction

they receive.

Page 8: Live ops case study - Gamification in employee engagement  - Manu Melwin Joy

LIVE OPS CASE STUDY

• The new program

experienced an 80%

adoption rate in the

first week!

Page 9: Live ops case study - Gamification in employee engagement  - Manu Melwin Joy

LIVE OPS CASE STUDY• Adopters outperformed

non-users by 23% in their

call metrics and their

length of employment

doubled the company’s

previous average.

Page 10: Live ops case study - Gamification in employee engagement  - Manu Melwin Joy