tilt world - green gamification - manu melwin joy

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Tilt World Green Gamification

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Page 1: Tilt World - Green Gamification  - Manu Melwin Joy

Tilt WorldGreen Gamification

Page 2: Tilt World - Green Gamification  - Manu Melwin Joy

Prepared By Manu Melwin Joy

Assistant ProfessorSCMS School of Technology and Management

Kerala, India.Phone – 9744551114

Mail – [email protected]

Kindly restrict the use of slides for personal purpose. Please seek permission to reproduce the same in public forms and presentations.

Page 3: Tilt World - Green Gamification  - Manu Melwin Joy

Tilt World• Instead of building a

game from scratch,

charities should look to a

corporate partner to co-

create the solution.

Page 4: Tilt World - Green Gamification  - Manu Melwin Joy

Tilt World• One example is mobile

game developer XEOPlay

who created Tilt World,

a game that helps to

reforest Madagascar.

Page 5: Tilt World - Green Gamification  - Manu Melwin Joy
Page 6: Tilt World - Green Gamification  - Manu Melwin Joy

Tilt World• Points earned in the

game translate to tree

seeds purchased for and

on behalf of the tree-

planting charity

WeForest.

Page 7: Tilt World - Green Gamification  - Manu Melwin Joy
Page 8: Tilt World - Green Gamification  - Manu Melwin Joy

Tilt World• XEOPlay’s goal is to

plant 1 million trees in

Madagascar, which is

suffering from the

effects of deforestation.

Page 9: Tilt World - Green Gamification  - Manu Melwin Joy

Tilt World• It represents just one of

the many possibilities of

using game mechanics

to positively affect the

real world.

Page 10: Tilt World - Green Gamification  - Manu Melwin Joy