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    Tesseract

    From Wikipedia, the free encyclopedia

    Jump to: navigation, search

    For other uses, see Tesseract (disambiguation).

    Tesseract

    8-cell

    4-cube

    Schlegel diagram

    Type Convex regular 4-polytope

    Schlfli symbol {4,3,3}

    {4,3}{ }

    {4}{4}

    {4}{ }{ }

    { }{ }{ }{ }

    Coxeter-Dynkin

    diagram

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    Cells 8 (4.4.4)

    Faces 24 {4}

    Edges 32

    Vertices 16

    Vertex figure

    Tetrahedron

    Petrie polygon octagon

    Coxeter group C4, [3,3,4]

    Dual 16-cell

    Properties convex, isogonal, isotoxal,

    isohedral

    Uniform index 10

    In geometry, the tesseract, also called an 8-cell orregular octachoron orcubic prism, isthe four-dimensional analog of the cube; the tesseract is to the cube as the cube is to the

    square. Just as the surface of the cube consists of 6 square faces, the hypersurface of thetesseract consists of 8 cubical cells. The tesseract is one of the six convex regular 4-

    polytopes.

    A generalization of the cube to dimensions greater than three is called a "hypercube", "n-

    cube" or "measurepolytope". The tesseract is the four-dimensional hypercube, or4-cube.

    According to the Oxford English Dictionary, the word tesseractwas coined and first usedin 1888 by Charles Howard Hinton in his bookA New Era of Thought, from the Greek

    ("four rays"), referring to the four lines from each vertex to other

    vertices.[1]

    In this publication, as well as some of Hinton's later work, the word was

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    occasionally spelled "tessaract." Some people have called the same figure a tetracube, andalso simply a hypercube (although the term hypercube is also used with dimensions greater

    than 4).

    Contents

    1 Geometryo 1.1 Projections to 2 dimensionso 1.2 Parallel projections to 3 dimensions

    2 Image galleryo 2.1 Perspective projectionso 2.2 2D orthographic projections

    3 Related uniform polytopes 4 See also 5 Notes 6 References 7 External links

    Geometry[edit]

    The tesseract can be constructed in a number of ways. As a regular polytope with three

    cubes folded together around every edge, it has Schlfli symbol {4,3,3} with

    hyperoctahedral symmetry of order 384. Constructed as a 4D hyperprism made of twoparallel cubes, it can be named as a composite Schlfli symbol {4,3} { }, with symmetry

    order 96. As a duoprism, a Cartesian product of two squares, it can be named by a

    composite Schlfli symbol {4}{4}, with symmetry order 64. As an orthotope it can berepresented by composite Schlfli symbol { } { } { } { } or { }

    4, with symmetry order

    16.

    Since each vertex of a tesseract is adjacent to four edges, the vertex figure of the tesseract isa regulartetrahedron. The dual polytope of the tesseract is called the hexadecachoron, or

    16-cell, with Schlfli symbol {3,3,4}.

    The standard tesseract in Euclidean 4-space is given as the convex hull of the points (1,

    1, 1, 1). That is, it consists of the points:

    A tesseract is bounded by eight hyperplanes (xi = 1). Each pair of non-parallel hyperplanes

    intersects to form 24 square faces in a tesseract. Three cubes and three squares intersect ateach edge. There are four cubes, six squares, and four edges meeting at every vertex. All in

    all, it consists of 8 cubes, 24 squares, 32 edges, and 16 vertices.

    Projections to 2 dimensions[edit]

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    A diagram showing how to create a tesseract from a point

    The construction of a hypercube can be imagined the following way:

    1-dimensional: Two points A and B can be connected to a line, giving a new linesegment AB.

    2-dimensional: Two parallel line segments AB and CD can be connected tobecome a square, with the corners marked as ABCD.

    3-dimensional: Two parallel squares ABCD and EFGH can be connected tobecome a cube, with the corners marked as ABCDEFGH.

    4-dimensional: Two parallel cubes ABCDEFGH and IJKLMNOP can beconnected to become a hypercube, with the corners marked as

    ABCDEFGHIJKLMNOP.

    This structure is not easily imagined, but it is possible to project tesseracts into three- or

    two-dimensional spaces. Furthermore, projections on the 2D-plane become moreinstructive by rearranging the positions of the projected vertices. In this fashion, one can

    obtain pictures that no longer reflect the spatial relationships within the tesseract, but which

    illustrate the connection structure of the vertices, such as in the following examples:

    A tesseract is in principle obtained by combining two cubes. The scheme is similar to theconstruction of a cube from two squares: juxtapose two copies of the lower dimensionalcube and connect the corresponding vertices. Each edge of a tesseract is of the same length.

    This view is of interest when using tesseracts as the basis for a network topology to link

    multiple processors inparallel computing: the distance between two nodes is at most 4 and

    there are many different paths to allow weight balancing.

    Tesseracts are alsobipartite graphs, just as a path, square, cube and tree are.

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    Parallel projections to 3 dimensions[edit]

    The rhombic dodecahedron forms the convex hull of the tesseract's vertex-first parallel-

    projection. The number of vertices in the layers of this projection is 1 4 6 4 1 - the fourthrow in Pascal's triangle.

    Parallel projection envelopes of the tesseract (each cell is drawn with different color faces,inverted cells are undrawn)

    The cell-firstparallelprojection of the tesseract into 3-dimensional space has a cubical

    envelope. The nearest and farthest cells are projected onto the cube, and the remaining 6

    cells are projected onto the 6 square faces of the cube.

    Theface-firstparallel projection of the tesseract into 3-dimensional space has a cuboidal

    envelope. Two pairs of cells project to the upper and lower halves of this envelope, and the

    4 remaining cells project to the side faces.

    The edge-firstparallel projection of the tesseract into 3-dimensional space has an envelopein the shape of a hexagonal prism. Six cells project onto rhombic prisms, which are laid out

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    in the hexagonal prism in a way analogous to how the faces of the 3D cube project onto 6

    rhombs in a hexagonal envelope under vertex-first projection. The two remaining cells

    project onto the prism bases.

    The vertex-firstparallel projection of the tesseract into 3-dimensional space has a rhombic

    dodecahedral envelope. There are exactly two ways of decomposing a rhombicdodecahedron into 4 congruentparallelepipeds, giving a total of 8 possible parallelepipeds.

    The images of the tesseract's cells under this projection are precisely these 8parallelepipeds. This projection is also the one with maximal volume.

    Image gallery[edit]

    The tesseract can be unfolded into eight cubes into3D space, just as the cube can be unfolded into six

    squares into 2D space (view animation). An

    unfolding of a polytope is called a net. There are 261distinct nets of the tesseract.

    [2]The unfoldings of the

    tesseract can be counted by mapping the nets to

    paired trees (a tree together with aperfect matching

    in its complement).

    Stereoscopic 3D projection of a tesseract (paral)

    Perspective projections[edit]

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    A 3D projection of an 8-cell

    performing a simple rotation

    about a plane which bisects thefigure from front-left to back-

    right and top to bottom

    A 3D projection of an 8-cell

    performing a double rotation about

    two orthogonal planes

    Perspective with hidden

    volume elimination. The redcorner is the nearest in 4D and

    has 4 cubical cells meeting

    around it.

    The tetrahedron forms the convex hull of the tesseract's vertex-centered central projection. Four of 8 cubic cells are shown. The

    16th vertex is projected to infinity and the four edges to it are not

    shown.

    Stereographic projection

    (Edges are projected onto the 3-

    sphere)

    2D orthographic projections[edit]

    orthographic projections

    Coxeter plane B4 B3 / D4 / A2 B2 / D3

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    Graph

    Dihedral

    symmetry[8] [6] [4]

    Coxeter plane Other F4 A3

    Graph

    Dihedral

    symmetry[2] [12/3] [4]

    Related uniform polytopes[edit]

    Name tesseract

    rectifie

    dtessera

    ct

    truncat

    edtessera

    ct

    cantell

    atedtessera

    ct

    runcin

    atedtessera

    ct

    bitrunc

    atedtessera

    ct

    cantitrun

    catedtesseract

    runcitru

    ncatedtesseract

    omnitrun

    catedtesseract

    Coxe

    ter-

    Dynk

    in

    diagr

    am

    Schl

    fli

    symbol

    {4,3,3}t1{4,3,3

    }

    t0,1{4,3,

    3}

    t0,2{4,3,

    3}

    t0,3{4,3,

    3}

    t1,2{4,3,

    3}

    t0,1,2{4,3,3

    }

    t0,1,3{4,3,3

    }

    t0,1,2,3{4,3,

    3}

    Schle

    gel

    diagr

    am

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    B4

    Coxe

    ter

    plane

    grap

    h

    Nam

    e16-cell

    rectifie

    d

    16-cell

    truncat

    ed

    16-cell

    cantell

    ated

    16-cell

    runcin

    ated

    16-cell

    bitrunc

    ated

    16-cell

    cantitrun

    cated

    16-cell

    runcitru

    ncated

    16-cell

    omnitrun

    cated

    16-cell

    Coxe

    ter-

    Dynk

    in

    diagr

    am

    Schl

    fli

    symb

    ol

    {3,3,4}t1{3,3,4

    }

    t0,1{3,3,

    4}

    t0,2{3,3,

    4}

    t0,3{3,3,

    4}

    t1,2{3,3,

    4}

    t0,1,2{3,3,4

    }

    t0,1,3{3,3,4

    }

    t0,1,2,3{3,3,

    4}

    Schle

    gel

    diagr

    am

    B4

    Coxe

    ter

    plane

    grap

    h

    See also[edit]

    3-sphere Four-dimensional space

    o List of regular polytopes Grande Arche - a monument and building in the business district ofLa Dfense Ludwig Schlfli - Polytopes List of four-dimensional games Uses in fiction:

    o "And He Built a Crooked House" - a science fiction story featuring abuilding in the form of a tesseract

    o A Wrinkle in Time - a science fantasy novel using the word tesseract

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    o In the Marvel Cinematic Universe, the Cosmic Cube is referred to as atesseract

    Uses in art:o Crucifixion (Corpus Hypercubus) - oil painting by Salvador Dal

    Notes[edit]1. ^http://www.oed.com/view/Entry/199669?redirectedFrom=tesseract#eid2. ^"Unfolding an 8-cell".

    References[edit]

    T. Gosset: On the Regular and Semi-Regular Figures in Space of n Dimensions,Messenger of Mathematics, Macmillan, 1900

    H.S.M. Coxeter:o Coxeter,Regular Polytopes, (3rd edition, 1973), Dover edition, ISBN 0-

    486-61480-8, p. 296, Table I (iii): Regular Polytopes, three regular

    polytopes in n-dimensions (n5)

    o H.S.M. Coxeter,Regular Polytopes, 3rd Edition, Dover New York, 1973,p. 296, Table I (iii): Regular Polytopes, three regular polytopes in n-

    dimensions (n5)

    o Kaleidoscopes: Selected Writings of H.S.M. Coxeter, editied by F. ArthurSherk, Peter McMullen, Anthony C. Thompson, Asia Ivic Weiss, Wiley-

    Interscience Publication, 1995, ISBN 978-0-471-01003-6[1]

    (Paper 22) H.S.M. Coxeter,Regular and Semi Regular Polytopes I,[Math. Zeit. 46 (1940) 380-407, MR 2,10]

    (Paper 23) H.S.M. Coxeter,Regular and Semi-Regular Polytopes II,[Math. Zeit. 188 (1985) 559-591]

    (Paper 24) H.S.M. Coxeter,Regular and Semi-Regular Polytopes III,[Math. Zeit. 200 (1988) 3-45]

    John H. Conway, Heidi Burgiel, Chaim Goodman-Strass, The Symmetries of Things2008, ISBN 978-1-56881-220-5 (Chapter 26. pp. 409: Hemicubes: 1n1)

    Norman JohnsonUniform Polytopes, Manuscript (1991)o N.W. Johnson: The Theory of Uniform Polytopes and Honeycombs, Ph.D.

    (1966)

    External links[edit]

    Weisstein, Eric W., "Tesseract",MathWorld. Olshevsky, George, Tesseractat Glossary for Hyperspace.

    o 2. Convex uniform polychora based on the tesseract (8-cell) andhexadecachoron (16-cell) - Model 10, George Olshevsky.

    Richard Klitzing, 4D uniform polytopes (polychora), x4o3o3o - tes The Tesseract Ray traced images with hidden surface elimination. This site provides

    a good description of methods of visualizing 4D solids.

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    Der 8-Zeller (8-cell) Marco Mller's Regular polytopes in R4 (German) WikiChoron: Tesseract HyperSolids is an open source program for the Apple Macintosh (Mac OS X and

    higher) which generates the five regular solids of three-dimensional space and thesix regular hypersolids of four-dimensional space.

    Hypercube 98 A Windows program that displays animated hypercubes, by RudyRucker

    ken perlin's home page A way to visualize hypercubes, by Ken Perlin Some Notes on the Fourth Dimension includes very good animated tutorials on

    several different aspects of the tesseract, by Davide P. Cervone

    Tesseract animation with hidden volume elimination

    v t e

    Convex regular polychora

    5-cell8-

    cell16-cell 24-cell 120-cell 600-cell

    {3,3,3}pentachoron

    {4,3,3}tesseract

    {3,3,4}hexadecachoron

    {3,4,3}icositetrachoron

    {5,3,3}hecatonicosachoron

    {3,3,5}hexacosichoron

    v t e

    Fundamental convex regular and uniform polytopes in dimensions 210

    Family An BCn DnE6 / E7 / E8

    / F4 / G2Hn

    Regular polygon Triangle Square Hexagon Pentagon

    Uniform polyhedron TetrahedronOctahedron

    CubeDemicube

    Dodecahedron

    Icosahedron

    Uniform polychoron 5-cell16-cell

    TesseractDemitesseract 24-cell

    120-cell 600-

    cell

    Uniform 5-polytope 5-simplex 5-orthoplex 5-cube5-demicube

    Uniform 6-polytope 6-simplex6-orthoplex

    6-cube6-demicube 122 221

    Uniform 7-polytope 7-simplex7-orthoplex

    7-cube7-demicube

    132 231

    321

    Uniform 8-polytope 8-simplex 8-orthoplex 8-demicube 142 241

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    8-cube 421

    Uniform 9-polytope 9-simplex9-orthoplex

    9-cube9-demicube

    Uniform 10-polytope 10-simplex10-orthoplex

    10-cube10-demicube

    Uniform n-polytope n-simplexn-orthoplex

    n-cuben-demicube

    1k2 2k1

    k21

    n-pentagonal

    polytope

    Topics: Polytope families Regular polytope List of regular polytopes

    Retrieved from "http://en.wikipedia.org/w/index.php?title=Tesseract&oldid=560762424"

    Categories:

    Algebraic topology Four-dimensional geometry Polychora

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