duolingo: gamifying irish-language learning

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Gamifying Irish- language learning Geraldine Exton; Liam Murray University of Limerick, Ireland

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Post on 11-Feb-2017




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Gamifying Irish-language learning

Geraldine Exton; Liam MurrayUniversity of Limerick,Ireland

Duolingowww.duolingo.com Freely available/inclusive/accessibleCrowdsourcing/TranslationIrish track, August 2014 beta versionFeedback from usersNow fully implemented

What is Gamification?separate from Games: core of the system

Definition:the use of game design elements in non-game contextsDeterding

Why Gamification?Motivational affordancesgame elementsto increase participation and engagement of learners

Connect gamification and motivation

MotivationSelf-Determination TheoryRyan and Deci

Three components to be fulfilled:

CompetenceAutonomyRelatednessSkill masteryChoice Social connectedness

Gamification and MotivationTaxonomy: Linking specific game elements to these components of motivationWhy?Address criticism slaps elements all over the place/ pointsification/ exploitationwareWork the motivational needs into the design

Gamification and MotivationTaxonomyTakes 16 elements found in gamesLooks at their target behavioursLinks these to Competence, Autonomy, RelatednessShows why this is importantShows when it occurs in gamified system

Gamification and MotivationTaxonomy

Game ElementCompetenceAutonomyRelatednessAchievementsAvatarsBadgesBoss FightsCollectionsCombatContent-UnlockingDiscussion forumsGiftingLeader-boardsLevelsPoints QuestsSocial GraphsTeamsVirtual Goods

Application to Duolingo

Gamification in Duolingo11 out of the 16 elements presentHighly gamified

Gamification in DuolingoCOMPETENCEDuolingo home page: skills tree (achievements)High emphasis on mastery of skills9/11 elements fulfil competence needs

Gamification in DuolingoAUTONOMYDuolingo lingot store4/11 Autonomy-relatedChoice re: avatars, discussion forums, gifting & virtual goods (lingots)

Gamification in DuolingoRELATEDNESSDuolingo discussion pageDiscussion forums: communities of practice9/11 Relatedness

Gamification in DuolingoFrom Taxonomy:14/16 Competence9 in Duolingo6/16 Autonomy4 in Duolingo12/16 Relatedness9 in Duolingo

Gamification in Duolingo100 million users (as of June 2015)Language learning always looking for ways to motivate learners:gamification is key to Duolingo successAccessible, free, funCommunity of learners helping each other

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