gamifying employee development

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Gamifying Employee Development

CompanyWALL

#1 Problem

Transparency

Common questions companies won’t answer:How do I get a decent raise?How do I get promoted?How do I get recognized for my work?How do I get more responsibility?How can I plan for long term career growth?How would I be able to become an executive?

Basecamp

People Management

Leadership Task/ProjectManagement

Expertise

ThoughtLeader

Solution:Gamified Career Paths

THEORYOrientation (Required)Basecamp/General Training (Optional)Mountain Peaks/Specialized Training (Optional)Everest Peak/Executive Training (Optional)

Promotes a grassroots system where the employees are free to

choose how to engage themselves, and gives them the

ability to choose their career path

BasecampTechnical, financial, wellness,

industry, etc training

People Management

Leadership Tasks Expertise

ThoughtLeader

After completing Basecamp, an employee can select a track

Leadership

Basecamp

Leadership Track

Lead Yourself

Lead Small Projects

Lead Ad-Hoc Teams

Lead Large Projects

Lead high-level company strategies

LVL 1

LVL 2

LVL 3

LVL 4

LVL 6

Lead Change ManagementLVL 5

A track has different levels

LVL 1 - Lead YourselfLVL 1 Test - Lead a Lunch & Learn

Project Components: ● Goal – Learn leadership styles/practices and teach others via a company lunch meeting● Success Criteria – 70% company attendance and 70% NPS rating● Assessment tests to benchmark leadership scores

o Time Commitment: 1 hour● Leadership Readings

o Time Commitment: 5 hours● Leadership Exercises

o Time Commitment: 10 hours Lead Yourself

Health and Experience Points

60%

80%

John R (LVL 4)Health Points (HP)

Experience Points (XP)

Employees can see their progress via HP and XP

HP is a factor of the employee’s reviews, performance, innovativeness, and emotional intelligence

XP is the progression to the next level

Higher levels would have higher minimum HP requirements

Moving up the mountain

60%

80%

John R (LVL 4)

XP

Minimum HP to advance to next level

40%50%

60%70%

80%Health Points (HP)

Experience Points (XP)

HP Calculation

Uses Cy Wakeman’s formula on your annual review

50%Health Points (HP)

If (Performance + Innovation - 3*Emotional Expense) = 0, then HP = 50%

(Room for improvement & new ideas) (3X multiplier since bad behavior is infectious)

(0 means not adding value to the company but also not detracting)

Scores would reset once a year after annual review

Ways to build HP● Leadership initiatives

o Book studies, L&Ls, Leadership program, etc● Cultural involvement

o Participating in & organizing eventso Winning in wellness/company challenges

● Completing Personal Improvement Plan● Helping others

o Training classes, mentoring, get others to participate

Raises would be tied to completing a level andPromotions would be tied to finishing a track

People Management

Leadership Tasks Expertise

ThoughtLeader

After completing all peaks, an employee can select the Thought Leader track to become a thought leader in the industry and join the executive

team after completion.

Leadership

Basecamp

Benefits• Transparency• Increased employee engagement• Better retention• Happier employees• More freedom and choices• Better culture (people who aren’t a fit will leave on their own accord)

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