tips for talking about visual design for ux - conveyux

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Visual design for UX Tips for talking about Tania Schlatter

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ConveyUX 2014 - Everyone wants to provide a great UX. Visual UI is part of that, but it is hard for teams to talk about. This presentation outlines familiar terms and simple approaches to talk about visual UI characteristics in a way that connects the visual to overall UX.

TRANSCRIPT

Page 1: Tips for talking about visual design for UX - ConveyUX

Visual design for UXTips for talking about

Tania Schlatter

Page 2: Tips for talking about visual design for UX - ConveyUX

Graphic design background

Page 3: Tips for talking about visual design for UX - ConveyUX

Early dynamic web

applications

Page 4: Tips for talking about visual design for UX - ConveyUX

ad-hoc

Visual UI design gets

done in a variety of ways –

by the engineers

Page 5: Tips for talking about visual design for UX - ConveyUX

heads in the clouds holy war

by committee

Page 6: Tips for talking about visual design for UX - ConveyUX

psychic short-order cook

“rock star”

by designers

Page 7: Tips for talking about visual design for UX - ConveyUX

I think better communication can help.

Page 8: Tips for talking about visual design for UX - ConveyUX

• Dialog is the essential ingredient

• To have dialog, go from personal meanings to pool of shared meaning

Tips from

“Crucial Conversations”

Page 9: Tips for talking about visual design for UX - ConveyUX

Share ideas and opinions to

develop a “pool of shared meaning”

Page 10: Tips for talking about visual design for UX - ConveyUX

Lack of shared meaning

leads to arguing and debating

http://fromtheeditr.blogspot.com/2012/08/water-polo-new-favorite-brutal-sport.html

Page 11: Tips for talking about visual design for UX - ConveyUX

Ad-hoc design

Heads in the clouds design

“Rock star” design

Holy war design

Psychic short-order cook design

Page 12: Tips for talking about visual design for UX - ConveyUX

Ad-hoc design

Heads in the clouds design

“Rock star” design

Holy war design

Psychic short-order cook design

Page 13: Tips for talking about visual design for UX - ConveyUX

Heads in the clouds design

Psychic short-order cook design

Ad-hoc design

“Rock star” design

Holy war design

Page 14: Tips for talking about visual design for UX - ConveyUX

Heads in the clouds design

Psychic short-order cook design

Ad-hoc design

“Rock star” design

Holy war design

Page 15: Tips for talking about visual design for UX - ConveyUX

• Say what you see

• Use few, straightforward words

• Listen without judgement

Tips from “How to Talk so

Kids will Listen & Listen

so Kids will Talk”

Page 17: Tips for talking about visual design for UX - ConveyUX

Ad-hoc design

“Rock star” design

Holy war designHeads in the clouds

design

Psychic short-order cook design

Page 18: Tips for talking about visual design for UX - ConveyUX

Ad-hoc design

“Rock star” design

Holy war designHeads in the clouds

design

Psychic short-order cook design

Page 19: Tips for talking about visual design for UX - ConveyUX

• Layout/position

• Typography

• Color

• Imagery

• Controls, SIGNIFIERS & motion

1. Identify what

to talk about

Page 20: Tips for talking about visual design for UX - ConveyUX

• Layout/position

• Typography

• Color

• Imagery

• Controls, SIGNIFIERS & motion

from Understanding Comics by Scott McCloud

Art as TOOL for creating visual language

& delivering the message

Page 21: Tips for talking about visual design for UX - ConveyUX

Layout/position

placement of elements in

relation to one another

Page 22: Tips for talking about visual design for UX - ConveyUX

Typography

typeface & fonts

design

design

DESIGN

design

designDESIGN

Page 23: Tips for talking about visual design for UX - ConveyUX

Color

choice of color

and use

Page 24: Tips for talking about visual design for UX - ConveyUX

choice of imagery

and use

Imagery

Page 25: Tips for talking about visual design for UX - ConveyUX

Controls,

SIGNIFIERS &

movement

choice of control,

presentation of affordances

(signifiers) & behavior

Page 26: Tips for talking about visual design for UX - ConveyUX

2. Characterize

Page 27: Tips for talking about visual design for UX - ConveyUX

Characterize in

1 word?

Page 28: Tips for talking about visual design for UX - ConveyUX

Characterize in

1 word?

Page 29: Tips for talking about visual design for UX - ConveyUX

• User perceptionconsists of two main dimensions

Measurement of

perceived aesthetics

Page 30: Tips for talking about visual design for UX - ConveyUX

Classical

well organizedclearcleansymmetrical

http://www.!ickr.com/photos/edwardlangley/8318320976/

Page 31: Tips for talking about visual design for UX - ConveyUX

Expressive

http://www.!ickr.com/photos/wwarby/4790992757/

originalityusing special effects

Page 32: Tips for talking about visual design for UX - ConveyUX

Strategic decisions about

visual characteristics

Page 33: Tips for talking about visual design for UX - ConveyUX

Audience? Goals?

Strategic decisions about

visual characteristics

Page 34: Tips for talking about visual design for UX - ConveyUX

Audience? Goals?

Strategic decisions about

visual characteristics

Appeal to all, express brand Appeal to few, express self

Page 35: Tips for talking about visual design for UX - ConveyUX

3. Assess

Vs.

Page 36: Tips for talking about visual design for UX - ConveyUX

Things appear / don’t appear

as we expect

(in)consistency

Page 37: Tips for talking about visual design for UX - ConveyUX

Important things do / don’t

look important

hierarchy / no hierarchy

Page 38: Tips for talking about visual design for UX - ConveyUX

Effective differentiation /

not enough / too much

personality

Page 39: Tips for talking about visual design for UX - ConveyUX

• Layout/position

• Typography

• Color

• Imagery

• Controls, SIGNIFIERS & motion

elements as “tools”

characteristics principles

Dialog to share understanding

& make informed decisions

audience

business goals

Page 40: Tips for talking about visual design for UX - ConveyUX

Clear communication internally

will help lead to clear visual communication via UI

identify& say what you see

characterizewith clear terms

assessknow the principles of good UI, and what is

right for your users, app, and goals

Page 41: Tips for talking about visual design for UX - ConveyUX

Clear communication internally

will help lead to clear visual communication via UI

identify& say what you see

characterizewith clear terms

assessknow the principles of good UI, and what is

right for your users, app, and goals

“This orange button is different from the

others.”

“It is more expressive because it is more

important.”

“It looks more important than the ‘buy now’ button.”

“Maybe it is too

expressive.”

Page 42: Tips for talking about visual design for UX - ConveyUX

Thank you!

I’d love to hear from you@taniaschlatter

http://www.linkedin.com/in/taniaschlatter

[email protected]