practical ux research for the enterprise

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Challenges and solutions for the Enterprise User research @RianVDM

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Page 1: Practical UX Research for the Enterprise

Challenges and solutions for the Enterprise

User research

@RianVDM

Page 2: Practical UX Research for the Enterprise
Page 3: Practical UX Research for the Enterprise
Page 4: Practical UX Research for the Enterprise
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Enterprisedesign

is

hard

Page 6: Practical UX Research for the Enterprise

User needs

Biz goals

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User needs

Biz goals

User research

Page 8: Practical UX Research for the Enterprise

Why it’s hard to get support for user

research in enterprises

Page 9: Practical UX Research for the Enterprise

How to sell the value of user

research in enterprises

Page 10: Practical UX Research for the Enterprise

How to improve insight generation

of user research in enterprises

Page 11: Practical UX Research for the Enterprise

Why it’s hard to get support for user

research in enterprises

Page 12: Practical UX Research for the Enterprise

It takesand it

coststoo much

too long1

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User research shrinks to fit

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What could happen if we don’t do research

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It’s expensive to build products without research. The time you “save” from skipping the research phase almost always comes back to haunt you.

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We know what’sbest2

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Waterfalls Silos Bureaucracy

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Discovery-based planning suggests that managers

assume that forecasts are wrong, rather than right,

and that the strategy they have chosen to pursue may likewise be wrong.

— Clayton Christensen

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Weknowabout usersenough3

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The reason design projects that neglect research fail isn’t because of a lack of knowledge. It’s because of alack of shared knowledge.

— Erika Hall

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How to sell the value of user

research in enterprises

Page 22: Practical UX Research for the Enterprise

Increasedrevenue1

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Source: Design Management Instititute

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Reducedcost2

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From Software Engineering: A Practitioner’s Approach

Cost

of m

akin

g ch

ange

s

1xDuring Design

100xAfter

Launch

6xDuring

Development

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This is why it typically takes so many companies three or more releases over one to two years to get something usable and useful. They are using the engineering organization to build a very, very expensive prototype, and they use their live customers as unwitting test subjects.

— Marty Cagan

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Fasterdevelopment

cycles

3

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If research slows down the development process,

you’re doing it wrong

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Things mightappear

to move faster, but…

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It’s all about

the right argumentat the right time

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IA & CS Prototyping Visual Design Development

without research

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IA & CS Prototyping Visual Design Development

with research

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Start withquestions

instead ofanswers

—Jennifer Brook

Page 36: Practical UX Research for the Enterprise

How to improve insight generation

of user research in enterprises

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Plan fornon-buyers

1

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Sold to

Used by!=

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ControlConfigurabilityComplianceFeatures

Getstuffdone

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The death spiralAs fewer people are able to use the software, fewer people want to use it, until no one uses it any more.

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Write a conciseresearchplan2

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Background

Methodology and Schedule

Goals

Outcomes

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Focus oncore

methods3

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Exploratory Research

Uncover unmet needs

Field visits Concept testing

Participatory design

Design Research

Refine product ideas

Usability testing RITE testing Eye tracking

Useful = Utility Usability+

Surveys Web analytics

Assessment Research

Measure success

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andRecorddocument4

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your workShow5

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Jive Internal

Introduction

BackgroundClasses of research

Goals and outcomes of this research

Methodology1:1 interviews

Introduce people

Analysis process Affinity diagrams + pics

Summary

3 biggest issues

AAA

JTBD

Product forces diagram

Forces applied to Jive

Why Jive?

Integrations

Information organization

RecommendationsBetter project management

Built-in workflows

Next stepsIdeation and testing

Training: usability testing

Primary work tools

Email

Calendar

Other 3rd party toolsSharepoint

Lots of other repositories

What Jive is used for

Collaboration

Communication

Document repository

Project managements

Major work tool issues

Organization

Versioning

General crappiness

Jive issues

Information organization

My stuff

Integrations

Confusion

Connection streams

Notifications

Task management

Spaces

Editor

Events

Photos

Metrics

JiveX

Introduction

Summary

Next steps

JiveX used for

JiveX barriers

JiveX issues

Feedback Easy access to clients to get feedback on features

Communication

New product enhancements

Documentation

Training

SupportHelp with q’s

Dream: community solves each other’s problems

Employee engagement Gives a sense of purpose

Reason for community Pushback: like existing tools

Cost“Death spiral”

Can’t justify cost if it engagement doesn’t increase

Engagement

Newsletters link back to community

Editorial calendar

When people give feedback As fewer people engage, fewer want to contribute

What works

IssuesNeed more help on what works

Community management

Moderator comments don’t go anywhere

Console is overwhelming

Not many people know how to set up streams

Only use 2 or 3 features of it

ID management is painful

No bulk import/export

IntegrationsWith CRM systems

With other tools like Evernote

Photos and eventsBig need for photo albums

Event management needs to be improved

Admin console

Need to know who in the org an issue is assigned to

Use spreadsheets to track that

Allow SMEs to follow categories / only certain sections that are relevant to them

Want to do more things themselves, not have to rely on tons of manual work or hiring a contractor

MetricsSo many things you can’t do

Have to make own reports Create Excel reports based on CMR data

Salesforce

Email systems (Pardot)

Jira

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http://bit.ly/1PsaNca

Page 54: Practical UX Research for the Enterprise

Challenges and solutions for the Enterprise

User research

@RianVDM