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IES FERNANDO III CENTRO BILINGÜE ART & DRAWING 1º DE E.S.O

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Page 1: ART DRAWING - juntadeandalucia.es · Low angle . 75 PROYECTO BILINGÜE A.N.L.: ART ART UNIT 6: THE COMIC 3. KINETIC RESOURCES Give us the sensation of movement. Comics are not able

IES FERNANDO III CENTRO BILINGÜE

ART

& DRAWING

1º DE E.S.O

Page 2: ART DRAWING - juntadeandalucia.es · Low angle . 75 PROYECTO BILINGÜE A.N.L.: ART ART UNIT 6: THE COMIC 3. KINETIC RESOURCES Give us the sensation of movement. Comics are not able

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ART UNIT 6: THE COMIC

UNIT 6: THE COMIC

OUTLINE

ASPECTOS LINGÜÍSTICOS VOCABULARY

PRESENT SIMPLE IMPERATIVE LOS PASADOS TO BE THERE WAS THERE WERE. VERBOS REGULARES/ IRREGULARES EN PASADO AFIRMATIVA.

PHONETICS

1 – THE COMIC: A NARRATIVE MEDIA

Definition Origins

2 – ELEMENTS

Vignette Space and movement

representation

3 – KINETIC RESOURCES 4 – TEXTS

Balloons Text box Voices in off Onomatopoeia

5 - VOCABULARY

LOS PASADOS

REGULARES.

MEDIA VIGNETTE DRAWN IMAGE ILLUSTRATED STRIPE WAS BORN FICTITIOUS PLANE IN ESSENCE SOMETHING ORIGIN PRESS PIECE RECTANGULAR SHAPE TELL

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ART UNIT 6: THE COMIC

1.THE COMIC: A NARRATIVE MEDIA IN ESSENCE -Definition: A comic is a group of images called vignettes. Images in comic are drawn and organized to narrate a simple action or a long story. The comic can show

- different moments of an action and - what happens before and after something.

This is why a comic is a narrative media. -Origins The comic was born at the end of the 19th century in the American press as a short and illustrated strip telling a story. Nowadays, weekend magazines that come with the newspaper keep offering illustrated strips or short comics. 2. ELEMENTS -Vignette: It is a piece of paper with a rectangular shape and limited by straight black lines which represents a moment or a small part of the total story. It is then, the shortest narrative form in the comic. Images and texts are the main components to create the vignette.

Outcault: Yellow Kid. Images from: http://www.lambiek.net/artists/o/outcault/outcault_yellowkid.jpg

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ART UNIT 6: THE COMIC

-Space and movement representation: - Shot :size of the space. This space is fictitious and displays the action that is narrated. The frame is the type of space represented in a vignette. We can find different sizes of the frame in connection with the human figure: -Extreme long shot:

http://lh5.ggpht.com/agudus/SPwhKy9toSI/AAAAAAAAPGg/HKl2ni2SFZg/s800/travesia3.jpg

Extreme long shot. http://images.google.es/imgres?imgurl=http://marmotfishstudio.wikidot.com/localfiles/comic:clase12/pagina02blacksad.jpg

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-Stablishing shot (general view): human figures take up a very small space in the vignette. -Long shot: figures take the whole length of the vignette.

Stablishing shot. http://images.google.es/imgres?imgurl=http://marmotfishstudio.wikidot.com/localfiles/comic:clase12 /pagina02blacksad.jpg

Long shot

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-close up: shows us just a part of the body.

Big Close up

Close up American Shot

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-Extreme close up : shows a small element such as an eye in a face or a finger from a hand. All these elements come from an important media which was developed in the 20th Century, the Cinema.

An over the shoulder

Extreme close up

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-Text box: point of view (angles of the camera): The framed space can have different points of view, as for example: -Eye level (horizontal): figures are represented as seen from a normal point of view. -High angle: figures are represented from a high point of view in respect to the normal height of the point of view.

Eye level (horizontal)

High angle

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Bird´s eye view -Low angle (plano contrapicado): The point of view is under the normal position.

Bird´s eye view. http://robot6.comicbookresources.com/wp-content/uploads/2009/07/blacksad.jpg

Low angle

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3. KINETIC RESOURCES Give us the sensation of movement. Comics are not able to represent real movement as we can see on TV or in a movie at a Cinema, so that´s why comics use kinetic resources. -Kinetic lines: for example those lines that we can find behind someone running away. Separation of movement: consists of drawing the different parts that exist in a simple movement.

http://www.google.es/imgres?imgurl=http://mdoloresal.files.wordpress.com/2008/05/miedo-javi-rodriguez.jpg

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4. TEXTS: -Balloons: It is a “rounded” space containing the written text. Balloons have a small part pointing at the character who is supposed to be speaking.

http://images.google.es/imgres?imgurl=http://2.bp.blogspot.com/__JnGXd2TAzM/SXd7 5JpETII/AAAAAAAAAZo/9jOvMxbzUIo/s400/bocadillo1.jpg

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-Text box: Generally is the rectangular space containing the texts. Text boxes have two functions: a) Anchorage function: when text makes clear what is said. b) Commutative function: When text makes the narration go forward (flash forward) in time, bringing the narration to the future. Also when text makes the narration go back in time (flash back) locating the narration in the past. This is what we call a temporal change. Furthermore, the narration can be moved into a different place. This is what we call a spatial change.

Text box/ Cuadro de texto. http://images.google.es/imgres?imgurl=http://2.bp.blogspot.com/ __JnGXd2TAzM/SXd75JpETII/AAAAAAAAAZo/9jOvMxbzUIo /s400/bocadillo1.jpg

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Cartucho http://www.google.es/imgres?imgurl=http://mdoloresal.files.wordpress.com/2008/05/miedo-javi-rodriguez.jpg

Didascalia http://images.google.es/imgres?imgurl=http://2.bp.blogspot.com/__JnGXd2TAzM/SXd75JpETII/AAAAAAAAAZo/9jOvMxbzUIo/s400/bocadillo1.jpg

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-Voices in off: these are verbal expressions that are supposed to come from hidden characters or someone who we can´t see, such as the voice coming from a radio or the voice of someone speaking from the telephone. -Onomatopoeia: It is a written expression which tries to imitate different sounds for example the sound from a phone call or the sound from a drop of water falling down. Comics are not able to display the rich sonorous universe of the everyday, but they can enrich a comic´s expressive and communicative possibilities by using all these resources.

http://www.google.es/imgres?imgurl=http://mdoloresal.files.wordpress.com/2008/05/miedo -javi-rodriguez.jpg

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5. VOCABULARY ENGLISH PRONUNCIATION SPANISH Anchorage sust. /'æ kər d / Anclaje Balloon sust. /bə'lu:n/ Bocadillo, globo Character sust.. /'kærəktər / carácter Detailed view adj sust. /'di:teIld vju:/ Plano detallado Drawn past participle /dr :n/ dibujado Figure sust. 'f gə(r)/ cifra Fictitious adj /f k't əs/ Ficticio, imaginario Frame sust. /fre m/ marco Furthermore adv. /'f :rðərm :r / además General view adj. sust. /vju:/ vista Hidden adj /'h dn�/ oculto Horizontal plane adj. sust. /'h :rə'zə:nt plein/ Plano horizontal Illustrated stripe adj. sust. /stra p/ Lista, tira Image sust. /' m d / imagen Inclined plane adj. sust. / n'kla nd Plano inclinado In essence prep. sust. /'esn�s/ En esencia In /off prep. / n f/ Dentro, fuera Kinetic adj. /kinet k/ cinético Line sust. /la n/ línea Low angle adj. sust. /lə / /'æŋgəl/ Bajo Ángulo Magazine sust. /'mægə'zi:n/ Revista Media sust. /'mi:diə/ Los medios de comunicación Newspaper sust. /'nju:s pe pə(r)/ Periódico Origin sust. /' r d n/ Origen Onomatopoeia sust. / nəumætəu´p : ə/ Onomatopeya Piece / Piece of paper ... sust. /pi:s/ Trozo / Un folio Plane sust. /ple n/ Plano,avión Point of view sust. /p nt v vju:/ Punto de vista Press sust. /pres/ La prensa Rectangular adj. /rek'tæ gj lə / Rectangular Resource sust. /'ri:s :rs / Recurso Shape sust. / e p/ Forma Shot sust. / t/ Plano Something pron.. /'s mθ ŋ/ Algo Straight adj. /stre t/ Recto Tell verb. /tel/ Contar Vignette sust. /v ’njet/ Viñeta Was born verb. /w :z/ , /b :rn / Nació