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    Personas 101Using personas to crafta superior user experience

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    I dont know the key to success butthe key to failure is trying to pleaseeverybody.

    Bill Cosby, US comedian

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    What is a persona?

    A persona is a character involved withyour product or service.

    A persona typically has a name, a photo,personal details, and a collection of goals

    and behaviour-related information.

    These details make the persona memorable,and bring the character to life.

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    Creating and using personasduring the design and

    development process can helpyour product in many ways.

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    Why use personas? 1/3

    Personascreate

    empathy

    for the usersof your product.

    Users become real people, with real needsand behaviour. This reduces the likelihood

    that you will arbitrarily introduce unrealistic

    features or behaviour into your product.

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    Example: Paul is a salesman who travels almost everyweek. To ensure easy access to his mail from anywhere,Paul only uses web-based email programs like Ovi Mail.

    Your product is an email manager that requires dailysynchronisation with a hard drive. Will this product reallysuit Pauls needs and behaviours?

    Why use personas? 2/3

    Personas help you align product decisionsto a specific person and behaviour. They canalso help resolve disagreements aroundfeatures by asking Would our persona reallybehave like this?.

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    Why use personas? 3/3

    Personas help you communicate the reasons

    behind your design decisions to stakeholders.

    Personas combined with scenarios help youtell the story of your productwho will use it,

    when, and most importantly, why.

    This type of information can be useful inobtaining buy-in from stakeholders, but can

    also assist early marketing efforts.

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    Getting started

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    Where to find personas

    Personas should ideally be based on

    real people, with similar goals or behaviour

    that you have met throughout your design

    research.

    If you have no research to inform the creationof your personas, try to base them on people

    that you personally know, or have observed

    in the past.

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    What about demographic groups?

    Demographics is the statistical study of a

    population using factors such as age, gender,

    income, schooling, and occupation.

    When creating personas, avoid focussingon demographic factors, unless they are

    specifically relevant to your product.

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    Example 1/5Meet Mary and Selena

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    Example 2/5Mary, 21 years old

    Brussels, BelgiumOccupation:

    Mary is studying to be a dentist.

    Music habits:

    Mary has a large music collection but is acasual music listener. She most often listens

    to music while exercising and traveling to

    University by train. She enjoys listening to

    the same albums over and over, so she

    doesnt spend much time creating playlists.

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    Occupation:

    Selena is studying law.

    Music habits:

    Selena is crazy about music. She has a huge,carefully organised collection of albums

    spanning many genres. She also loves live

    music. She and her friends attend gigs and

    concerts every weekend and often take

    photos of the performances, which theythen share amongst themselves.

    Example 3/5Selena, 21 years old

    Paris, France

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    Example 4/5Demographics dont matter for Mary and Selena

    Mary and Selena are the same age, same gender,

    live in major European cities, and are both studying

    at University. When it comes to music however, they

    have very different needs and behaviour.A music service which only focusses on their

    demographics (i.e. young, urban, well educated

    women who enjoy music), will not necessarily tap

    into the factors that could make Mary and Selena

    fall in love with the service.

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    Example 5/5Should we completely ignore demographics?

    Example: Your product is a subscription-basedentertainment service. Your research has shown that

    young people aged 14-24 love to follow entertainment

    news and watch related trailers or videos. In this case

    your personas age is quite relevant. With no credit card,

    how will a 14-year-old pay for the monthly subscription?

    Only focus on demographic factors that are

    specifically relevant to your product.

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    Creating your personas

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    What to include

    a photo

    name, age, gender

    location

    family ties

    profession

    lifestyle

    These simple andprimarily demographic

    details provide context,

    put a face to the name,

    and bring the

    character to life.

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    What to include

    personality traits

    media and technologychoices

    goals, behaviour ormotivations in relationto life, and to your

    product

    differentiators

    These details trulydifferentiate one

    persona from another,

    and will turn them

    into real persons

    in the eyes of your

    team. They will also

    inform how your

    product could fit into

    the persons life.

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    The differentiator

    Each persona should be representative

    of a common user of your productbut should

    have one factor that differentiates them

    from the others.

    This factor should not be an edge case.It should be common enough that it will

    actually matter to your product.

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    Edge case or differentiator? 1/2

    Paul is a performance artist. He likes to play music

    tracks backwards during his performances and

    would like a music service that enables him to

    listen to tracks this way.

    Is this an edge case? Pauls behaviour illustrates the

    value of design research. Chances are, his behaviour is

    too rare to consider in your product design, but through

    user research, you might already have come to this

    conclusion by talking to other music lovers.

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    Edge case or differentiator? 2/2

    A product decision for Simons persona

    Introducing a tagging system would enable Simon

    to tag and find his songs by mood, while also enabling

    his wife to do so by release date. Research will likely

    confirm that most users would appreciate this level

    of flexibility.

    Simon is a music lover. He has a huge collection of

    music which he shares with his wife. She likes to

    organise music by release date, while Simon prefers

    to organise it by mood (for instance happy, romantic).

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    How many personas do you need?

    Two or three personas are often enough to

    suit all the critical activities and behaviour

    your product is meant to support.

    If needed, you can create more than three.However, keep in mind that the more peopleyou try to satisfy with one product, the harder

    it will be to truly please any of them.

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    Example: Three personas

    An email program may have three personas.

    The BeginnerThis person is newto the software, and

    needs to set up anaccount and send aninitial message.

    The power-userThis person requiresadvanced features

    such as filters,conversation views,and signatures.

    The occasional userThis person rarelyuses email and may

    have forgotten howthe product works.

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    Organising personas

    Where possible, choose a primary and

    secondary persona.

    Your primary persona representsthe goalsof most of your users. This persona will guide

    most of the product and feature decisions.

    Your goal when designing the product is tofully satisfy all this personas needs.

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    The secondary persona

    Secondary personas may have similar goals

    as the primary persona, but there will always

    be a differentiator.

    Features designed for the secondary personamay not completely suit the primary persona,but should not inconvenience them.

    The opposite should of course also be true. Features that

    help a persona complete a task, while inconveniencingone of the other personas, should be reconsidered.

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    Example: Organising personas

    You are designing a mobile email application

    aimed at the enterprise market.

    Primary persona: The power-userThis persona requires advanced features such as filters, multiple

    accounts, and conversation views.

    Secondary persona: The beginnerThis persona is new to the software, and needs to set up an accountand send an initial message. A wizard which appears when theapplication is first launched could help this user achieve those goalswhile not getting in the way of the primary persona.

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    Using personas

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    When to create personas

    If youre informing your design through

    research, create your personas once the

    research is complete and base them on people

    you have interviewed or observed.

    If youre unable to do research, createpreliminary personas based on people you

    know, then revise the personas as you gain

    additional insights through research, user

    testing, or observation.

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    How to use personas

    Share personas with your entire team.

    Use personas in your product scenarios.Think about whether this persona would

    behave as your scenario suggests, and

    be sure to create scenarios involving all yourpersonas in some way.

    Where possible, live with the personas.Print them out, bring them to meetings, andplace them on the wall along with project

    scenarios.

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    Appendix: Persona examples

    A series of personas for a social music service.The service provides users with access to

    millions of songs, and enables them to createplaylists which they can share with friends.

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    Primary persona: Selena

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    The fan 1/2

    Name: SelenaAge: 21

    Location: Paris, France

    Occupation: Selena is studying law.

    Personality: Optimistic, highly social, and exploratory.

    Income: Selena lives in a flat with two of her friends. The flat is paid forby her friends father who works as an estate agent, so Selenas only

    costs are food and utilities. She also receives a monthly allowance from

    her parents, which she primarily spends on entertainment.

    Devices: Selena has a Nokia N97, which she chose for its QWERTYkeyboard and home screen widgets. These come in handy when

    coordinating her busy social life using SMS and a variety of social

    networking services.

    Music is why I live in a big city. I spend my weekends in clubs and met most

    of my friends at concerts. My life outside of school, is all music, all the time.

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    The fan 2/2

    Musical tastes: Selena seeks out every indie band she can find, but also

    enjoys vintage blues and jazz. Shes always willing to sample music

    recommended by her friends, but draws the line at pop which she feelsis for kids.

    Life: School is a big part of Selenas life, but it certainly can be hard to

    get up in the morning after a night out with friends. Selena plans to

    focus more on entertainment law next year, with the goal of obtainingan internship with one of the major music labels.

    Live music: Selena attends lots of live performances and loves to take

    pictures of the performers and the crowd. She recently bought a

    professional auto-focus camera but finds that when the time comes to

    go out, she usually leaves it behind. After all, her trusted N97 takes great

    photos, and is always in her pocket.

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    Secondary persona: Mary

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    The casual listener 1/2

    Name: MaryAge: 21

    Location: Brussels, Belgium

    Occupation: Mary is a studying to be a dentist.

    Personality: Practical, playful, and sentimental.

    Income: Mary comes from a single-parent family, so she has qualified fora student grant, which pays for her tuition, apartment, and day-to-day

    expenses. She also works 15 hours a week as a clerk in a veterinary clinic.

    She uses this additional income to buy clothes and go out on weekends,

    and is saving a small portion every month for a summer trip to Portugal.

    Devices: Mary has a Nokia 5000. She loves it because its small, has a nice

    music player, and can be hidden in her pocket while in class or at work.

    The FM radio is also handy for catching the news at break times.

    Im too busy to organise musicbesides, it doesnt matter to me.

    I only buy albums I really like so dont mind listening to them over and over.

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    The casual listener 2/2

    Musical tastes: Mary enjoys classical, jazz, folk but also some top artists

    in the pop charts. Despite her varied tastes, shes isnt experimental with

    music. Once she finds an album she likes, she listens to it over and over.Mary would love a way to carry more music, but she isnt ready to buy

    a separate music player or change mobiles.

    Lifestyle: School and work currently occupy most of Marys life. The fact

    that Mary lives in suburban Brussels doesnt help matters, as she spendsclose to two hours commuting every day. Any free time is spent with her

    boyfriend who luckily attends the same university.

    Exercise: Exercise helps Mary relax, and with an erratic schedule, her

    activity of choice is running. On busy days, she runs to the train station

    instead of taking the bus, or goes for a run during her lunch break.

    She always listens to music while exercising, but the music has to be

    just right, otherwise she finds it distracting.

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    Discover more aboutdesigning for mobile atforum.nokia.com/designcenter

    http://forum.nokia.com/designcenterhttp://forum.nokia.com/designcenter