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Persuasive Design Use emotional triggers to influence user behaviour in a desired way. Friday, September 7, 2012

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A presentation about persuasive design for websites.

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Page 1: Persuasive design presentationd3=r1

Persuasive DesignUse emotional triggers to influence user behaviour in a desired way.

Friday, September 7, 2012

Page 2: Persuasive design presentationd3=r1

How do you make decisions?

Friday, September 7, 2012

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How do you make decisions?

“... describes the tendency to over-value dispositional or personality-based explanations for the observed behaviors of others while under-valuing situational explanations for those behaviors.”

Friday, September 7, 2012

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How do you make decisions?

Our decisions are much more irrational than we would like

to think.

Friday, September 7, 2012

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Persuasive Design

Understand user emotions and act on this information to create intriguing experiences and to influence user behaviour in the desired way.

Friday, September 7, 2012

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Persuasive Design

Research for persuasive design is more qualitative and deeper than traditional usability research methods.

Friday, September 7, 2012

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Persuasive Design

Understand what drives user actions and identify points in a user journey where user are most receptive for influence.

Friday, September 7, 2012

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Persuasive Design

Persuasive Design focuses on WHETHER users do something and Interaction Design on HOW people do something.

Friday, September 7, 2012

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Why Persuasive Design?

Usability is still important

But User Engagement sets Web designs apart today

Friday, September 7, 2012

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Beyond UX

Applicable to any product supposed to lead to a positive

behaviour change.

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Beyond UX

Friday, September 7, 2012

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Beyond UX

"Our big finding was that drivers interested in fuel efficiency were playing

a game. They want a high score."- Steve Bishop, IDEO's global lead of sustainability

Friday, September 7, 2012

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Beyond UX

Attach a measure to make a game from it!

Friday, September 7, 2012

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Beyond UX

Preventative action for Nail Biters

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Triggers

Motivation Ability

Decision

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Triggers

Motivation Ability

Decision

Friday, September 7, 2012

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Triggers

The 6 universal principles of social influence.

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Triggers I. Reciprocation

“If you scratch my back I’ll scratch yours.”

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Triggers I. Reciprocation

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Triggers II. Commitment

“I do what I say.”

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Triggers II. Commitment

An experiment:

Friday, September 7, 2012

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Triggers II. Commitment

Group A

Would you be willing to put a sign reading

“DRIVE CAREFULLY”in your front yard?

Friday, September 7, 2012

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Triggers II. Commitment

Group A

Would you be willing to put a sign reading

“DRIVE CAREFULLY”in your front yard?

Group B

Would you put a small sign in the back window reading

“DRIVE CAREFULLY”?

3 weeks later asked for the sign.

Friday, September 7, 2012

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Triggers II. Commitment

Group A

Would you be willing to put a sign reading

“DRIVE CAREFULLY”in your front yard?

Group B

Would you put a small sign in the back window reading

“DRIVE CAREFULLY”?

3 weeks later asked for the sign.

Group C

Would you sign this petition to “Keep

California beautiful”?

3 weeks later asked for the sign.

Friday, September 7, 2012

Page 25: Persuasive design presentationd3=r1

Triggers II. Commitment

Group A

Would you be willing to put a sign reading

“DRIVE CAREFULLY”in your front yard?

Group B

Would you put a small sign in the back window reading

“DRIVE CAREFULLY”?

3 weeks later asked for the sign.

Group C

Would you sign this petition to “Keep

California beautiful”?

3 weeks later asked for the sign.

20%agreement

76%agreement

46%agreement

Friday, September 7, 2012

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Triggers II. Commitment

A small change in behaviour now, maybe a larger change later.

Friday, September 7, 2012

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Triggers III. Social Proof

“But everyone else is doing it!”

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Triggers III. Social Proof

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Triggers III. Social Proof

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Triggers III. Social Proof

Default values in UI’s as recommendations - that

tendency is often misused

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Triggers IV. Authority

“I am looking to an expert for an advice.”

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Triggers IV. Authority

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Triggers IV. Authority

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Triggers V. Scarcity

If something seems unavailable we seem to want it even more.

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Triggers V. Scarcity

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Triggers VI. Liking

“Hey, you are similar to me - I’m more likely to listen to you.”

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Thank you :-)

Friday, September 7, 2012