persuasive design - interlab 2010

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Persuasive Design: Putting it to Use John Whalen, PhD 5/16/22

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Persuasive design presentation given at Oak Ridge National Laboratory for Interlab 2010

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Page 1: Persuasive design - Interlab 2010

Persuasive Design: Putting it to UseJohn Whalen, PhDApril 10, 2023

Page 2: Persuasive design - Interlab 2010

We help our customers achieve their key initiatives by leveraging web technologies

How We Build Our Customers Success

The Building Blocks For Web Success

Page 3: Persuasive design - Interlab 2010

John Whalen

PhD Cognitive Science

Cognitive Neuroscience

Vision Science LinguisticsPhD:

Math in Brain

Professor in PsychologyVP, User ExperienceBridgeline Digital

Post Doc at UCLAduring Dot.Com boom

Usability/Accessibility

OnlineStrategy

UserExperience

InformationArchitecture

Page 4: Persuasive design - Interlab 2010

Persuasive DesignPersuasion During Buying Process

“I wantone but…”

“What’s that?”

“Oh Cool” “Why wouldI want one?”

“Is it anygood?”

“Conversion”“Is it worththat price?”

Page 5: Persuasive design - Interlab 2010

Persuasive DesignPersuasion During Buying Process

“I wantone but…”

“What’s that?”

“Oh Cool” “Why wouldI want one?”

“Is it anygood?”

“Conversion”“Is it worththat price?”

LikabilityFree

Commitment

Intrigue EndowmentAesthetics

NarrativeAchievement Reputation

AuthoritySocial Proof

FramingAnchoringMimicry

Loss AversionStatus Quo

Effort

ScarcityLoss Aversion

Ownership

Page 6: Persuasive design - Interlab 2010

Aesthetics

Which works better?

Page 7: Persuasive design - Interlab 2010
Page 8: Persuasive design - Interlab 2010
Page 9: Persuasive design - Interlab 2010
Page 10: Persuasive design - Interlab 2010
Page 11: Persuasive design - Interlab 2010
Page 12: Persuasive design - Interlab 2010
Page 13: Persuasive design - Interlab 2010
Page 14: Persuasive design - Interlab 2010
Page 15: Persuasive design - Interlab 2010

Integrate behavioral economics, neuroscience, game mechanics, and rhetoric into your

design process.

Page 16: Persuasive design - Interlab 2010

2000 2005 2010

Page 17: Persuasive design - Interlab 2010
Page 18: Persuasive design - Interlab 2010

Persuasion During Buying Process

“I wantone but…”

“What’s that?”

“Oh Cool” “Why wouldI want one?”

“Is it anygood?”

“Conversion”

Same oldSame old

“Is it worththat price?”

LikabilityFree

Commitment

Intrigue EndowmentAesthetics

NarrativeAchievement Reputation

AuthoritySocial Proof

FramingAnchoringMimicry

Loss AversionStatus Quo

Effort

Hire Us

Still need help?

Freudian slip

oops

ScarcityLoss Aversion

Ownership

Why bother?

Persuasive Design

Page 19: Persuasive design - Interlab 2010
Page 20: Persuasive design - Interlab 2010

“I wantone but…”

“Oh Cool” “Why wouldI want one?”

“Is it anygood?”

“Conversion”

Same oldSame old

“Is it worththat price?”

Intrigue EndowmentAesthetics

NarrativeAchievement Reputation

AuthoritySocial Proof

FramingAnchoringMimicry

Loss AversionStatus Quo

Effort

Hire Us

Still need help?

Freudian slip

oops

ScarcityLoss Aversion

Ownership

What is it?

Definition

Beginnings

Why bother?

PersuasionUsability

P.B. J.

Persuasion During Buying Process

“What’s that?”

LikabilityFree

Commitment

Persuasive Design

Page 21: Persuasive design - Interlab 2010

LikeabilityFree

Commitment

Page 22: Persuasive design - Interlab 2010

LikeabilityFree

Commitment

C

B

A

Page 23: Persuasive design - Interlab 2010

LikeabilityFree

Commitment

Page 24: Persuasive design - Interlab 2010

LikeabilityFree

Commitment

Page 25: Persuasive design - Interlab 2010

“I wantone but…”

“Why wouldI want one?”

“Is it anygood?”

“Conversion”

Same oldSame old

“Is it worththat price?”

NarrativeAchievement Reputation

AuthoritySocial Proof

FramingAnchoringMimicry

Loss AversionStatus Quo

Effort

Hire Us

Still need help?

Freudian slip

oops

ScarcityLoss Aversion

Ownership

What is it?

Definition

Beginnings

Why bother?

PersuasionUsability

P.B. J.

“What’s that?”

LikabilityFree

Commitment

“Oh Cool”

Intrigue EndowmentAesthetics

Persuasion During Buying Process

Persuasive Design

Page 26: Persuasive design - Interlab 2010

Intrigue

Page 27: Persuasive design - Interlab 2010

Intrigue

Page 28: Persuasive design - Interlab 2010

“I wantone but…”

“Is it anygood?”

“Conversion”

Same oldSame old

“Is it worththat price?”

ReputationAuthority

Social Proof

FramingAnchoringMimicry

Loss AversionStatus Quo

Effort

Hire Us

Still need help?

Freudian slip

oops

ScarcityLoss Aversion

Ownership

What is it?

Definition

Beginnings

Why bother?

PersuasionUsability

P.B. J.

“What’s that?”

LikabilityFree

Commitment

“Oh Cool”

Intrigue EndowmentAesthetics

“Why wouldI want one?”

NarrativeAchievement

Persuasion During Buying Process

Persuasive Design

Page 29: Persuasive design - Interlab 2010

Narrative

Page 30: Persuasive design - Interlab 2010

Narrative

Page 31: Persuasive design - Interlab 2010

Narrative

Barbeque by the pool

Page 32: Persuasive design - Interlab 2010

Narrative

Page 33: Persuasive design - Interlab 2010

Achievement

Page 34: Persuasive design - Interlab 2010

Achievement

Where’s the barbeque?

Page 35: Persuasive design - Interlab 2010

“I wantone but…”

“Why wouldI want one?”

“Conversion”

Same oldSame old

“Is it worththat price?”

NarrativeAchievement

FramingAnchoringMimicry

Loss AversionStatus Quo

Effort

Hire Us

Still need help?

Freudian slip

oops

ScarcityLoss Aversion

Ownership

What is it?

Definition

Beginnings

Why bother?

PersuasionUsability

P.B. J.

“What’s that?”

LikabilityFree

Commitment

“Oh Cool”

Intrigue EndowmentAesthetics

“Is it anygood?”

ReputationAuthority

Social Proof

Persuasion During Buying Process

Persuasive Design

Page 36: Persuasive design - Interlab 2010

ReputationAuthority

Social Proof

Page 37: Persuasive design - Interlab 2010

ReputationAuthority

Social Proof

A C

B ???

Page 38: Persuasive design - Interlab 2010

ReputationAuthority

Social Proof

Page 39: Persuasive design - Interlab 2010

“I wantone but…”

“Why wouldI want one?”

“Conversion”

Same oldSame old

NarrativeAchievement

Loss AversionStatus Quo

Effort

Hire Us

Still need help?

Freudian slip

oops

ScarcityLoss Aversion

Ownership

What is it?

Definition

Beginnings

Why bother?

PersuasionUsability

P.B. J.

“What’s that?”

LikabilityFree

Commitment

“Oh Cool”

Intrigue EndowmentAesthetics

“Is it anygood?”

ReputationAuthority

Social Proof

“Is it worththat price?”

FramingAnchoringMimicry

Persuasion During Buying Process

Persuasive Design

Page 40: Persuasive design - Interlab 2010

Framing

Page 41: Persuasive design - Interlab 2010

Framing

Page 42: Persuasive design - Interlab 2010

Mimicry

Page 43: Persuasive design - Interlab 2010

“Why wouldI want one?”

“Conversion”

Same oldSame old

NarrativeAchievement

Hire Us

Still need help?

Freudian slip

oops

ScarcityLoss Aversion

Ownership

What is it?

Definition

Beginnings

Why bother?

PersuasionUsability

P.B. J.

“What’s that?”

LikabilityFree

Commitment

“Oh Cool”

Intrigue EndowmentAesthetics

“Is it anygood?”

ReputationAuthority

Social Proof

“Is it worththat price?”

FramingAnchoringMimicry

“I wantone but…”

Loss AversionStatus Quo

Effort

Persuasion During Buying Process

Persuasive Design

Page 44: Persuasive design - Interlab 2010

Loss Aversion

Page 45: Persuasive design - Interlab 2010

Effort

Page 46: Persuasive design - Interlab 2010

Scarcity

Page 47: Persuasive design - Interlab 2010

Ownership

Page 48: Persuasive design - Interlab 2010

Phew !!!

Page 49: Persuasive design - Interlab 2010

“Why wouldI want one?”

“Conversion”

NarrativeAchievement

ScarcityLoss Aversion

Ownership

“What’s that?”

LikabilityFree

Commitment

“Oh Cool”

Intrigue EndowmentAesthetics

“Is it anygood?”

ReputationAuthority

Social Proof

“Is it worththat price?”

FramingAnchoringMimicry

“I wantone but…”

Loss AversionStatus Quo

Effort

Persuasion During Buying Process

Persuasive Design

Page 50: Persuasive design - Interlab 2010

Thank You

John Whalen

[email protected]

@johnwhalen

240-281-0764

Persuasive Design slideshare.net/johnwhalen

Twitter: #persuasion

Bridgeline DigitalBridgelinedigital.com

@bridgeline

Page 51: Persuasive design - Interlab 2010

Likeability – capture them with visualsFree – give something away to ask for return favorCommitment – ask for small commitment to build bigger onesIntrigue – gradually reveal information – make me lookEndowment – if I’ve worked harder its more valuable to meAesthetics – more aesthetically pleasing feels more usableNarrative – tell me a story about how this fits my lifeAchievement – show me that I've made an accomplishmentReputation – the brand’s reputation countsAuthority – official recognition important Social Proof – if everyone else is buying one…Loss Aversion – how do I know I’m not going to lose on the deal?Status Quo – must overcome how things are today w/ shopperEffort – how hard is it to check out?Scarcity – if I might not be able to get one I want it moreLoss Aversion – don’t want to lose out on the dealOwnership – let me be in control during the buying process

Page 52: Persuasive design - Interlab 2010

Persuasive DesignPersuasion During Buying Process

“I wantone but…”

“What’s that?”

“Oh Cool” “Why wouldI want one?”

“Is it anygood?”

“Conversion”“Is it worththat price?”

LikabilityFree

Commitment

Intrigue EndowmentAesthetics

NarrativeAchievement Reputation

AuthoritySocial Proof

FramingAnchoringMimicry

Loss AversionStatus Quo

Effort

Hire Us

Still need help?

Freudian slip

oops

ScarcityLoss Aversion

Ownership

Twitter: #persuasive

[email protected]

@johnwhalen

http://linkedin.com/in/johnwhalenJohn Whalenhttp://bridgelinedigital.com

Page 53: Persuasive design - Interlab 2010

Likeability – capture them with visualsFree – give something away to ask for return favorCommitment – ask for small commitment to build bigger onesIntrigue – gradually reveal information – make me lookEndowment – if I’ve worked harder its more valuable to meAesthetics – more aesthetically pleasing feels more usableNarrative – tell me a story about how this fits my lifeAchievement – show me that I've made an accomplishmentReputation – the brand’s reputation countsAuthority – official recognition important Social Proof – if everyone else is buying one…Loss Aversion – how do I know I’m not going to lose on the deal?Status Quo – must overcome how things are today w/ shopperEffort – how hard is it to check out?Scarcity – if I might not be able to get one I want it moreLoss Aversion – don’t want to lose out on the dealOwnership – let me be in control during the buying process