persuasive design | module

17
PERSUASIVE TECHNOLOGY LECTURERS | HARM VAN ESSEN | TILDE BEKKER TEAM | KEN CHEN | TIJMEN VAN GURP | ANOUK VAN RANST

Upload: anouk-ranst

Post on 13-Mar-2016

220 views

Category:

Documents


0 download

DESCRIPTION

By Tijme Van Gurp | Ken Chen | Anouk Van Ranst

TRANSCRIPT

Page 1: Persuasive Design | Module

P E R S U A S I V E T E C H N O L O G Y

L E CT U R E R S | H A R M VA N E S S E N | T I L D E B E K K E R

T E A M | K E N C H E N | T I J M E N VA N G U R P | A N O U K VA N R A N S T

Page 2: Persuasive Design | Module

T H E A C T U A L M O M E N T F R O M T H E D I S T R I B U T I O N O F A F LY E R A N D I T S L I F E C Y C L E

Page 3: Persuasive Design | Module

S T A R T I N G P O I N T

Page 4: Persuasive Design | Module

C O N T E X T

Page 5: Persuasive Design | Module

S T A K E H O L D E R S

TU/E (INSTITUTION) DISTRIBUTER RECIEVER SECURITY BBC

Page 6: Persuasive Design | Module

TU/e

Page 7: Persuasive Design | Module

I N T E N T I O N

New promotion system in which a new behavior of receiving promotional messages is formed.

Page 8: Persuasive Design | Module
Page 9: Persuasive Design | Module

E X P L A N AT I O N F E AT U R E S

B E H AV I O U R G R I D | F U N C T I O N A L T R I A D B Y F O G G | P L E X - C A R D S

TOOL – MEDIUM - SOCIAL ACTOR | TRIGGERS MOTIVATIONS AND ABILITIESThe actionpath/storyboard was defined by the behavior . By the analyzing the possible motivations, triggers and abilities we were able to implement the correct persuasive technology needed. The base concept was developed using the plex-cards

Page 10: Persuasive Design | Module
Page 11: Persuasive Design | Module
Page 12: Persuasive Design | Module
Page 13: Persuasive Design | Module
Page 14: Persuasive Design | Module
Page 15: Persuasive Design | Module
Page 16: Persuasive Design | Module

S T A K E H O L D E R S F E AT U R E S

• M o r e e f f e c t i v e u s e .

• M o r e p l e a s a n t c o n t a c t w i t h / f o r t h e r e c e i v e r s ( m o r e f r e e d o m ) .

• S y s t e m t a k e s t h e a c t i v e r o l e o f p e r s u a d e r s

• E n a b l e s c r e a t i v i t y f o r p r o m o t i o n

• W i l l h e l p t o g e t i n s i g h t s i n t h e d a t a g a i n e d f o r m f l y e r i n g

• P o s s i b i l i t i e s t o e n l a r g e t h e d i g i t a l e x p e r i e n c e ;

• B u y t i c k e t i m m e d i a t e l y, p l a c e i n a g e n d a , s h a r e o n F a c e b o o k , …

• 2 n d c o n t a c t m o m e n t i s p o s s i b l e b y s e n d i n g a r e m i n d e r m e s s a g e

• P o s i t i v e e x p e r i e n c e t r u e i n t e r a c t i o n w i t h a p o s i t i v e r e s p o n s e s

• T U / e o n e i n v e s t m e n t g o o d f o r b r a n d i m a g e

• P o s s i b l e d i f f i c u l t i e s : i n t r o d u c t i o n i s c r u c i a l , n e e d s m o r e e x p l a n a t i o n a n dt r i g g e r s i n t h e b e g i n n i n g , h a s t o b e d o n e e v e r y y e a r

R E C I E V E R | D I S T R I B U T E R | T U / E

Page 17: Persuasive Design | Module