grandia walktrough

108
Accessories Name Buy Sell Location Effects Amulet of Relief 7000 3500 Bought in Field Base. +15 Defense; Restores HP during combat; Can be equipped only by women. Ancestor's Amulet - 500 Gadwin Begins with this. +4 Plague Resistence. Ankh of Temptation - 1000 ? +1 Magic Power Level. Anklet - 2000 Found in South Zil Desert. +30 Movement. Astral Miracle - 20000 Found on top of Tower of Temptation. Doubles Weapon Skill Experience Points Earned. Black Belt 2400 1200 Bought in Cafu. Rapp's Begins with this. +2 Move Power Level Blizzard Charm - 1250 Found in Petrified Forest (2). +2 Water Resistence; +2 Wind Resistence. Chain Earrings 5000 2500 Bought in Laine. +10 Attack; +3 Move Block Resistence Chain of Gems - 2500 Found in Volcano Base. Found in Gaia (1). You attack one extra time when using a Combo Attack. Combat Anklet 4000 2000 Bought in Field Base. +20 Attack. Confusion Charm 2000 1000 Found in Typhoon Tower (1). Found in Vocano. Bought in Cafu. Prevents Confusion. Counter Ring - 2500 Found in Underground Ruins (Shrine 1). Allows you to ocassionally counter regular attacks. - 250 1

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Page 1: Grandia Walktrough

Accessories

Name

Buy Sell

Location

Effects

Amulet of Relief

7000 3500

Bought in Field Base.

+15 Defense; Restores HP during combat; Can be equipped only by women.

Ancestor's Amulet

- 500

Gadwin Begins with this.

+4 Plague Resistence.

Ankh of Temptation

- 1000

?

+1 Magic Power Level.

Anklet

- 2000

Found in South Zil Desert.

+30 Movement.

Astral Miracle

- 20000

Found on top of Tower of Temptation.

Doubles Weapon Skill Experience Points Earned.

Black Belt

2400 1200

Bought in Cafu.Rapp's Begins with this.

+2 Move Power Level

Blizzard Charm

- 1250

Found in Petrified Forest (2).

+2 Water Resistence; +2 Wind Resistence.

Chain Earrings

5000 2500

Bought in Laine.

+10 Attack; +3 Move Block Resistence

Chain of Gems

- 2500

Found in Volcano Base.Found in Gaia (1).

You attack one extra time when using a Combo Attack.

Combat Anklet

4000 2000

Bought in Field Base.

+20 Attack.

Confusion Charm

2000 1000

Found in Typhoon Tower (1).Found in Vocano.Bought in Cafu.

Prevents Confusion.

Counter Ring

- 2500

Found in Underground Ruins (Shrine 1).

Allows you to ocassionally counter regular attacks.

Crescent Jade

- 250

Dropped by Vengeful Spirit.

+2 Sleep Resistence; +2 Confusion Resistence.

Demon Eye Stone

- 500

Found in South Lama Mountains.Underground Ruins (B1).

Speeds Spell Casting.

1

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Demon Sword Amulet

- 2500

Found in Mt. Typhoon (Peak).

+5 Defense; +1 Magic Resistence.

Devil's Anklet

- 30000

?

+7 Magic Power Level.

Diana's Amulet

- 50

Found in Soldier's Graveyard (B5).

Prevents Magic Block; Prevents Move Block; Use in battle to cast Refresh.

Disease Charm

750 375

Found in Mt. Typhoon (Peak).Bought in Dight.

+3 Plague Resistence.

Dragon Scales

- 500

Found in Volcano Crater.

Prevents damage from attacks yielding 20 HP or less damage.

Earth Charm

2000 1000

Found in Underground Ruins (B2).Bought in Tower of Temptation.

+4 Earth Resistence.

Elite Badge

15000 7500

Bought in Field Base.

+33 Action

Energy Charm

- 25000

Found in Soldier's Graveyard (B4 East).

Halves SP usage.

Energy Ring

- 2000

Found in North Zil Desert.

SP is restored greatly while attacking.

Ethereal Miracle

- 20000

Found on Tower of Temptation's Roof.

Doubles Magic Skill Experience Points Earned.

Explosion Charm

- 1250

Found in South Brinan Plateau.

+2 Fire Resistence; +2 Earth Resistence.

Fire Charm

2000 1000

Found in Valley of the Flying Dragon (3).Found in Volcano Slope (2).

Dropped by Klepp Knight and Lost Soul.Bought in Tower of Temptation.

+4 Fire Resistence.

Fireproof Cape

- 500

Found in Soldier's Graveyard (B2).

+2 Fire Resistence.

Forest Charm

- 1250

Found in Twin Towers (South).

+2 Earth Resistence; +2 Water Resistence.

Hero's Badge

- 50

Justin Begins with this.

+2 Action.

- 10000

2

Page 3: Grandia Walktrough

Holy Ring

Liete Begins with this.

+10 Defense; +2 Magic Resistence.

Hurricane Belt

10000 5000

Found in Tower of Temptation (2nd Floor).Bought in Tower of Temptation.

+50 Action.

Iridescent Amulet

1800 900

Bought in Cafu.

+10 Defense.

Jade Charm

- 100

Feena Begins with this.

+2 Attack.

Jewel of Life

- 5000

?

Restores some HP while you attack.

Light God Amulet

- 1500

Found in God of Light Mountain (Peak).

+1 Magic Resistence.

Lightning Charm

- 750

Found in Underground Ruins (2).Dropped by Salamadile.

+2 Fire Resistence; +2 Wind Resistence.

Magic Block Charm

2000 1000

Found in Icarian City (1).Dropped by Medusa Dancer.

Prevents Magic Block.

Mama's Amulet

- 50

Sue Begins with this.

+2 Defense; Can only be equipped by Sue.

Medal of Yore

- 2500

Found in West Rangle Mountains.Found in Soldier's Graveyard (B4 East).

SP is restored while attacking.

Metal Frog

2000 1000

Bought in Gumbo.Dropped by Klepp Rider.

+3 Magic Block Resistence; +3 Move Block Resistence.

Miraculous Scales

60000 30000

Bought in Tower of Temptation.

Doubles money obtained in combat.

Move Unblocker

3500 1750

Bought in Laine.

Prevents Move Block.

Mysterious Veil

- 5000

Dropped by Slug Fish.

+10 Status Abnormality Resistence.

Officer's Badge

- 600

Found on Military Train.

+15 Action.

Paperweight

- 5

Found in End of the World (2).

Prevents you from falling down when attacked.

3

Page 4: Grandia Walktrough

Paralysis Charm

- 500

Found in God of Light Mountain (Foot).Found in Petrified Forest.

Prevents Paralysis.

Phantom Silk

- 3500

Found in Rainbow Mountain (Base).

+4 Water Resistence; +4 Wind Resistence.

Poison Charm

- 500

?

Prevents Poison.

Raincoat

800 400

Bought in Gumbo.

Prevents Sleep.

Ring of Protection

- 5000

?

+10 Defense; Prevents damage from attacks yielding 20 HP or less damage.

Ring of Rage

- 6000

Found on Roof of Tower of Temptation.

Greatly restores SP while being attacked.

Rune Ring

- 50

Found in Sult Ruins (B1).

+1 Defense; Slows IP loss.

Satisfaction Gem

- 15000

Dropped by Kung Fu Master.

You attack one extra time when using a Critical Attack.

Scarab

9000 4500

Guido Begins with this.Bought in Zil Padon/Zil Padon Ruins.

Dropped by Gill Newt.

+4 Plague Resistence; +4 Poison Resistence; +4 Paralysis Resistence.

Secret Move Ring

15000 7500

Bought in Tower of Temptation.

+3 Move Power Level.

Snake Earrings

200 100

Found on Merill Road.Bought in New Parm.

+1 Defense; +3 Poison Resistence.

Sonic Belt

- 15000

Found in Tower of Temptation (Top Floor).

+70 Action.

Soul of Asura

- 10000

Found in Luzet Mountains (East).

You attack one extra time when using a Combo Attack or Critical Attack.

Spectacles

500 250

Bought in Gumbo.

+2 Critical Resistence.

Spirit Charm

- 15000

Found in Gaia (3).

+20 Defense; +2 Magic Defense

4

Page 5: Grandia Walktrough

Sudden Death Charm

- 750

Found in Twin Towers (North).

Prevents Sudden Death.

Talisman

30000 15000

Found in Gaia (1).Bought in Zil Padon/Zil Padon Ruins.

Prevents Status Abnormalities.

Telescope

2000 1000

Bought in Zil Padon Ruins.

+128 Attack Range.

Titan's Ring

2000 1000

Milda Begins with this.Bought in Zil Padon/Zil Padon Ruins.

+5 Attack

Tree God Amulet

1000 500

Bought in Luc.

Reduces SP used by Killer Moves by about 20%.

Water Charm

2000 1000

Found in Virgin Forest (2).Bought in Tower of Temptation.

+4 Water Resistence.

Wind Belt

- 3000

?

+40 Action.

Wind Charm

2000 1000

Found in Ghost Ship (Lower Deck).Found in Mysterious Vanishing Hill.

Bought in Tower of Temptation.

+4 Wind Resistence.

Armor

Name

Buy Sell Equip?

Location

Effects

Adventure Clothes

- 20 All

Justin Begins with this.

+2 Defense.

Angel's Robe

- 14900 All

Found in Icarian City (3).

+33 Defense; Restores HP during combat.

Apron

- - All

Found in Parm.

+1 Defense.

Aura Armor

20000 10000 Guido, Milda, Rapp, Gadwin, and Justin

Bought in Zil Padon/Zil Padon Ruins.

+35 Defense; +1 Skill Power Level.

Bamboo Armor

360 180 All except Liete

Bought in New Parm.

+6 Defense.

- 1000 Women only

5

Page 6: Grandia Walktrough

Battle Bikini

Milda Begins with this.

+10 Defense; +4 Attack.

Breastplate

- 180 All

Feena Begins with this.

+6 Defense.

Cactus Armor

- 1500 All except Liete

Found in North Zil Desert.

+21 Defense; +3 Move Block Resistence.

Chain Mail

5100 2550 All

Bought in Cafu.

+19 Defense.

Chameleon Armor

5300 2650 All except Liete

Bought in Cafu.Dropped by Chameleon.

+18 Defense; May warp when damaged.

Dark Armor

- 6500 Guido, Milda, Rapp, Gadwin, and Justin

Found in Castle of Dreams (Cemetary).

+22 Defense; Greatly restores SP when attacked.

Devil's Robe

23000 11500 All

Bought in Zil Padon Ruins.

+32 Defense; +2 Magic Resistence.

Enchantress' Robe

- 3000 All

Liete Begins with this.

+23 Defense; +1 Magic Resistence.

Fairy Robe

1800 900 All

Bought in Luc.

+10 Defense; +2 Sleep Resistence; +2 Confusion Resistence.

Flying Dragon Vest

3000 1500 All

Bought in Gumbo.

+14 Defense; +2 Fire Resistence.

Frog Shirt

2500 1250 All

Bought in Gumbo.

+10 Defense; +1 Water Resistence.

Magic Robe

- 3000 All

?

+23 Defense; +1 Magic Resistence.

Mink Coat

8000 4000 All

Bought in Laine.

+25 Defense; +5 Water Resistence; +5 Wind Resistence.

Mogay Clothes

- 3150 Guido and Sue

Guido Begins with this.

+30 Defense.

Officer's Uniform

- 400 All

Found in Garlyle Base Barracks.

+9 Defense.

Outdated Armor

- 80 All except Liete

Found in Sult Ruins (B2).

+4 Defense.

Plug Suit- 3200 All

Found in Tower of Doom (3rd Floor).

6

Page 7: Grandia Walktrough

+21 Defense; +15 Action.

Robe of the Sun

- 17500 All

Found in Gaia (4).

+45 Defense; Slows IP loss.

Shell Armor

- 320 All

Found in Dom Ruins (2).Dropped by Ganymede.

+8 Defense.

Skull Armor

3300 1650 All except Liete and Sue

Bought in Dight.

+15 Defense.

Soldier's Uniform

- 250 All

Found in Garlyle Base Barracks.

+7 Defense.

Spirit Armor

- 30000 Justin only

Found in Gaia (3).

+55 Defense; Restores HP in combat.

Sportswear

150 75 All

Bought in Parm and the Steamer.

+4 Defense.

Spy Clothes

- 800 All

Rapp Begins with this.

+10 Defense.

Sunday Best

- 20 All

Sue Begins with this.

+2 Defense.

Swordfish Armor

2100 1050 All except Liete

Bought in Dight.

+12 Defense.

Thick Armor

- 850 Milda, Rapp, Gadwin and Justin

Gadwin Begins with this.

+12 Defense.

Warrior's Mail

10000 5000 Guido, Milda, Rapp, Gadwin, and Justin

Found in the Grandeur (Passageway).Bought in Field Base.

+32 Defense; +3 Move Block Resistence.

Work Clothes

- 45 All

Found in Leck Mines (1).

+3 Defense.

Characters

Playable Characters

Justin Sue Feena

Gadwin

Rapp Milda

GuidoLiete

Non-Playable CharactersAdventurer's Society Receptionist

Alma Baal Cafu Elder

7

Page 8: Grandia Walktrough

Lady of the Castle of Dreams Danda Darlin Derlin

Dight Elder Dorlin Gantz Gantz' Mom

Gina Goose Gumbo Chief

Java

Kozuru Leen Lilly Luc Chief

The Mermaids Mio Mullen Museum Curator

Myna Bird Naina Nana Nicky

Olva Pakon Puffy Rem

Saki Steamer Captain

Tentz Zil Padon Receptionist

00A - Spt Stone

00B - Hero's ArmB

00C - Know Horn

00D - Wis Medl

00E - Know Medl

00F - Gaia Bud

010 - Grantz Key

011 - Intro Let

012 - Cafe Key

013 - J Wallet

014 - Steamer P

015 - Lilly Let

016 - Cabin Key

017 - Sulfaweed

018 - Jail Key

019 - Mastr Key

01A - God Nectr

01B - Mist Nut

01C - Sue Shoes

01D - Herospear

01E - Tele Orb

01F - Apron

020 - Pot Lid

021 - Iron Pot

022 - WD Sword

8

Page 9: Grandia Walktrough

023 - Spt Sword

024 - Biscuits

025 - Marie Pin

026 - Coal Candy

027 - Clara Let

028 - Pearl

029 - Rainb Key

02A - Boild Egg

Feena Codes

****

1 Infinite HP 800102F8 03E7

2 Max HP 800102F6 03E7

3 Infinite SP 80010304 03E7

4 Max SP 80010302 03E7

5 Infinite MP Lev 1 30010328 0063

6 Max MP Lev 1 30010329 0063

7 Infinite MP Lev 2 3001032A 0063

8 Max MP Lev 2 3001032B 0063

9 Infinite MP Lev 3 3001032C 0063

10 Max MP Lev 3 3001032D 0063

11 Level 99 300102EF 0063

12Have All Magic/Moves After 1 Fight(GS 2.2 Or Higher Needed!)

50000702 000080010308 03E750000701 000030010318 00FF

13 Fire Magic Max Exp 80010308 03E7

14 Wind Magic Max Exp 8001030C 03E7

15 Water Magic Max Exp 8001030A 03E7

9

Page 10: Grandia Walktrough

16 Earth Magic Max Exp 8001030E 03E7

17 Fire Magic Max Level 30010318 00FF

18 Wind Magic Max Level 3001031A 00FF

19 Water Magic Max Level 30010319 00FF

20 Earth Magic Max Level 3001031B 00FF

21 Knife Max Exp 80010310 03E7

22 Whip Max Exp 80010312 03E7

23 Knife Max Level 3001031C 00FF

24 Whip Max Level 3001031D 00FF

25 Max Str 800102FA 03E7

26 Max Vit 800102FC 03E7

27 Max Wit 800102FE 03E7

28 Max Agi 80010300 03E7

29 Max Exp

80010320 FFFF80010322 000F

30 Exp Modifier 80010320 ????

31 All Moves(GS 2.2 Or Higher Needed!)

50000501 0000300106A8 0002

Item Slot Modifier Codes

32 Slot 1 80010344 0???

33 Slot 2 80010346 0???

34 Slot 3 80010348 0???

35 Slot 4 8001034A 0???

36 Slot 5 8001034C 0???

37 Slot 6 8001034E 0???

38 Slot 7 80010350 0???

39 Slot 8 80010352 0???

40 Slot 9 80010354 0???

41 Slot 10 80010356 0???

10

Page 11: Grandia Walktrough

42 Slot 11 80010358 0???

43 Slot 12 8001035A 0???

Equipped Item Modifier Codes

44 Weapon 80010338 0???

45 Shield 8001033A 0???

46 Armor 8001033C 0???

47 Helmet 8001033E 0???

48 Shoes 80010340 0???

49 Jewelry 80010342 0???

Gadwin Codes

***

1 Infinite HP 800103F8 03E7

2 Max HP 800103F6 03E7

3 Infinite SP 80010404 03E7

4 Max SP 80010302 03E7

5 Infinite MP Lev 1 30010428 0063

6 Max MP Lev 1 30010429 0063

7 Infinite MP Lev 2 3001042A 0063

8 Max MP Lev 2 3001042B 0063

9 Infinite MP Lev 3 3001042C 0063

10 Max MP Lev 3 3001042D 0063

11 Level 99 300103EF 0063

12Have All Magic/Moves After 1 Fight(GS 2.2 Or Higher Needed!)

50000702 000080010408 03E750000701 000030010418 00FF

13 Fire Magic Max Exp 80010408 03E7

14 Wind Magic Max Exp 8001040C 03E7

15 Water Magic Max Exp 8001040A

11

Page 12: Grandia Walktrough

03E7

16 Earth Magic Max Exp 8001040E 03E7

17 Fire Magic Max Level 30010418 00FF

18 Wind Magic Max Level 3001041A 00FF

19 Water Magic Max Level 30010419 00FF

20 Earth Magic Max Level 3001041B 00FF

21 Sword Max Exp 80010410 03E7

22 Sword Max Level 3001041C 00FF

23 Max Str 800103FA 03E7

24 Max Vit 800103FC 03E7

25 Max Wit 800103FE 03E7

26 Max Agi 80010400 03E7

27 Max Exp

80010420 FFFF80010422 000F

28 Exp Modifier 80010420 ????

29 All Moves(GS 2.2 Or Higher Needed!)

50000301 0000300106B4 0008

Item Slot Modifier Codes

30 Slot 1 80010444 0???

31 Slot 2 80010446 0???

32 Slot 3 80010448 0???

33 Slot 4 8001044A 0???

34 Slot 5 8001044C 0???

35 Slot 6 8001044E 0???

36 Slot 7 80010450 0???

37 Slot 8 80010452 0???

38 Slot 9 80010454 0???

39 Slot 10 80010456 0???

40 Slot 11 80010458 0???

41 Slot 12 8001045A

12

Page 13: Grandia Walktrough

0???

Equipped Item Modifier Codes

42 Weapon 80010438 0???

43 Shield 8001043A 0???

44 Armor 8001043C 0???

45 Helmet 8001043E 0???

46 Shoes 80010440 0???

47 Jewelry 80010442 0???

Guido Codes

***

1 Infinite HP 80010578 03E7

2 Max HP 80010576 03E7

3 Infinite SP 80010584 03E7

4 Max SP 80010582 03E7

5 Infinite MP Lev 1 300105A8 0063

6 Max MP Lev 1 300105A9 0063

7 Infinite MP Lev 2 300105AA 0063

8 Max MP Lev 2 300105AB 0063

9 Infinite MP Lev 3 300105AC 0063

10 Max MP Lev 3 300105AD 0063

11 Level 99 3001056F 0063

12Have All Magic/Moves After 1 Fight(GS 2.2 Or Higher Needed!)

50000702 000080010588 03E750000701 000030010598 00FF

13 Fire Magic Max Exp 80010588 03E7

14 Wind Magic Max Exp 8001058C 03E7

15 Water Magic Max Exp 8001058A 03E7

16 Earth Magic Max Exp 8001058E 03E7

13

Page 14: Grandia Walktrough

17 Fire Magic Max Level 30010598 00FF

18 Wind Magic Max Level 3001059A 00FF

19 Water Magic Max Level 30010599 00FF

20 Earth Magic Max Level 3001059B 00FF

21 Dagger Max Exp 80010590 03E7

22 Sword Max Exp 80010592 03E7

23 Bow Max Exp 80010594 03E7

24 Dagger Max Level 3001059C 00FF

25 Sword Max Level 3001059D 00FF

26 Bow Max Level 3001059E 00FF

27 Max Str 8001057A 03E7

28 Max Vit 8001057C 03E7

29 Max Wit 8001057E 03E7

30 Max Agi 80010580 03E7

31 Max Exp

800105A0 FFFF800105A2 000F

32 Exp Modifier 800105A0 ????

33 All Moves(GS 2.2 Or Higher Needed!)

50000301 0000300106C8 0040

  Item Slot Modifier Codes

34 Slot 1 800105C4 0???

35 Slot 2 800105C6 0???

36 Slot 3 800105C8 0???

37 Slot 4 800105CA 0???

38 Slot 5 800105CC 0???

39 Slot 6 800105CE 0???

40 Slot 7 800105D0 0???

41 Slot 8 800105D2 0???

42 Slot 9 800105D4 0???

14

Page 15: Grandia Walktrough

43 Slot 10 800105D6 0???

44 Slot 11 800105D8 0???

45 Slot 12 800105DA 0???

Equipped Item Modifier Codes

46 Weapon 800104B8 0???

47 Shield 800105BA 0???

48 Armor 800105BC 0???

49 Helmet 800105BE 0???

50 Shoes 800105C0 0???

51 Jewelry 800105C2 0???

Justin Codes

***

1 Infinite HP 80010278 03E7

2 Max HP 80010276 03E7

3 Infinite SP 80010284 03E7

4 Max SP 80010282 03E7

5 Infinite MP Lev 1 300102A8 0063

6 Max MP Lev 1 300102A9 0063

7 Infinite MP Lev 2 300102AA 0063

8 Max MP Lev 2 300102AB 0063

9 Infinite MP Lev 3 300102AC 0063

10 Max MP Lev 3 300102AD 0063

11 Level 99 3001026F 0063

12Have All Magic/Moves After 1 Fight(GS 2.2 Or Higher Needed!)

50000702 000080010288 03E750000701 000030010298 00FF

13 Fire Magic Max Exp 80010288 03E7

14 Wind Magic Max Exp 8001028C

15

Page 16: Grandia Walktrough

03E7

15 Water Magic Max Exp 8001028A 03E7

16 Earth Magic Max Exp 8001028E 03E7

17 Fire Magic Max Level 30010298 00FF

18 Wind Magic Max Level 3001029A 00FF

19 Water Magic Max Level 30010299 00FF

20 Earth Magic Max Level 3001029B 00FF

21 Sword Max Exp 80010290 03E7

22 Mace Max Exp 80010292 03E7

23 Ax Max Exp 80010294 03E7

24 Sword Max Level 3001029C 00FF

25 Mace Max Level 3001029D 00FF

26 Ax Max Level 3001029E 00FF

27 Max Str 8001027A 03E7

28 Max Vit 8001027C 03E7

29 Max Wit 8001027E 03E7

30 Max Agi 80010280 03E7

31 Max Exp

800102A0 FFFF800102A2 000F

32 Exp Modifier 800102A0 ????

33 All Moves(GS 2.2 Or Higher Needed!)

50000A01 00003001069E 0001

Item Slot Modifier Codes

33 Slot 1 800102C4 0???

34 Slot 2 800102C6 0???

35 Slot 3 800102C8 0???

36 Slot 4 800102CA 0???

37 Slot 5 800102CC 0???

38 Slot 6 800102CE 0???

39 Slot 7 800102D0

16

Page 17: Grandia Walktrough

0???

40 Slot 8 800102D2 0???

41 Slot 9 800102D4 0???

42 Slot 10 800102D6 0???

43 Slot 11 800102D8 0???

44 Slot 12 800102DA 0???

Equipped Item Modifier Codes

45 Weapon 800102B8 0???

46 Shield 800102BA 0???

47 Armor 800102BC 0???

48 Helmet 800102BE 0???

49 Shoes 800102C0 0???

50 Jewelry 800102C2 0???

Liete Codes

***

1 Infinite HP 800105F8 03E7

2 Max HP 800105F6 03E7

3 Infinite SP 80010604 03E7

4 Max SP 80010602 03E7

5 Infinite MP Lev 1 30010628 0063

6 Max MP Lev 1 30010629 0063

7 Infinite MP Lev 2 3001062A 0063

8 Max MP Lev 2 3001062B 0063

9 Infinite MP Lev 3 3001062C 0063

10 Max MP Lev 3 3001062D 0063

11 Level 99 300105EF 0063

12 Have All Magic/Moves After 1 Fight(GS 2.2 Or Higher Needed!)

50000702 000080010608 03E750000701

17

Page 18: Grandia Walktrough

000030010618 00FF

13 Fire Magic Max Exp 80010608 03E7

14 Wind Magic Max Exp 8001060C 03E7

15 Water Magic Max Exp 8001060A 03E7

16 Earth Magic Max Exp 8001060E 03E7

17 Fire Magic Max Level 30010618 00FF

18 Wind Magic Max Level 3001061A 00FF

19 Water Magic Max Level 30010619 00FF

20 Earth Magic Max Level 3001061B 00FF

21 Mace Max Exp 80010610 03E7

22 Mace Max Level 3001061C 00FF

23 Max Str 800105FA 03E7

24 Max Vit 800105FC 03E7

25 Max Wit 800105FE 03E7

26 Max Agi 80010600 03E7

27 Max Exp

80010620 FFFF80010622 000F

28 Exp Modifier 80010620 ????

29 All Moves(GS 2.2 Or Higher Needed!)

300106CB 0080300106CC 0080

Item Slot Modifier Codes

30 Slot 1 80010644 0???

31 Slot 2 80010646 0???

32 Slot 3 80010648 0???

33 Slot 4 8001064A 0???

34 Slot 5 8001064C 0???

35 Slot 6 8001064E 0???

36 Slot 7 80010650 0???

37 Slot 8 80010652

18

Page 19: Grandia Walktrough

0???

38 Slot 9 80010654 0???

39 Slot 10 80010656 0???

40 Slot 11 80010658 0???

41 Slot 12 8001065A 0???

Equipped Item Modifier Codes

42 Weapon 80010638 0???

43 Shield 8001063A 0???

44 Armor 8001063C 0???

45 Helmet 8001063E 0???

46 Shoes 80010640 0???

47 Jewelry 80010642 0???

Milda Codes

***

1 Infinite HP 800104F8 03E7

2 Max HP 800104F6 03E7

3 Infinite SP 80010504 03E7

4 Max SP 80010502 03E7

5 Infinite MP Lev 1 30010528 0063

6 Max MP Lev 1 30010529 0063

7 Infinite MP Lev 2 3001052A 0063

8 Max MP Lev 2 3001052B 0063

9 Infinite MP Lev 3 3001052C 0063

10 Max MP Lev 3 3001052D 0063

11 Level 99 300104EF 0063

12Have All Magic/Moves After 1 Fight(GS 2.2 Or Higher Needed!)

50000702 000080010508 03E750000701 000030010518 00FF

19

Page 20: Grandia Walktrough

13 Fire Magic Max Exp 80010508 03E7

14 Wind Magic Max Exp 8001050C 03E7

15 Water Magic Max Exp 8001050A 03E7

16 Earth Magic Max Exp 8001050E 03E7

17 Fire Magic Max Level 30010518 00FF

18 Wind Magic Max Level 3001051A 00FF

19 Water Magic Max Level 30010519 00FF

20 Earth Magic Max Level 3001051B 00FF

21 Sword Max Exp 80010510 03E7

22 Mace Max Exp 80010512 03E7

23 Ax Max Exp 80010514 03E7

24 Sword Max Level 3001051C 00FF

25 Mace Max Level 3001051D 00FF

26 Ax Max Level 3001051E 00FF

27 Max Str 800104FA 03E7

28 Max Vit 800104FC 03E7

29 Max Wit 800104FE 03E7

30 Max Agi 80010500 03E7

31 Max Exp

80010520 FFFF80010522 000F

32 Exp Modifier 80010520 ????

33 All Moves(GS 2.2 Or Higher Needed!)

50000601 0000300106C0 0020

Item Slot Modifier Codes

34 Slot 1 80010544 0???

35 Slot 2 80010546 0???

36 Slot 3 80010548 0???

37 Slot 4 8001054A 0???

38 Slot 5 8001054C 0???

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39 Slot 6 8001054E 0???

40 Slot 7 80010550 0???

41 Slot 8 80010552 0???

42 Slot 9 80010554 0???

43 Slot 10 80010556 0???

44 Slot 11 80010558 0???

45 Slot 12 8001055A 0???

Equipped Item Modifier Codes

46 Weapon 80010538 0???

47 Shield 8001053A 0???

48 Armor 8001053C 0???

49 Helmet 8001053E 0???

50 Shoes 80010540 0???

51 Jewelry 80010542 0???

Rapp Codes

***

1 Infinite HP 80010478 03E7

2 Max HP 80010476 03E7

3 Infinite SP 80010484 03E7

4 Max SP 80010482 03E7

5 Infinite MP Lev 1 300104A8 0063

6 Max MP Lev 1 300104A9 0063

7 Infinite MP Lev 2 300104AA 0063

8 Max MP Lev 2 300104AB 0063

9 Infinite MP Lev 3 300104AC 0063

11 Max MP Lev 3 300104AD 0063

12 Level 99 3001046F 0063

13 Have All Magic/Moves After 1 Fight

50000702 0000

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(GS 2.2 Or Higher Needed!)

80010488 03E750000701 000030010498 00FF

14 Fire Magic Max Exp 80010488 03E7

15 Wind Magic Max Exp 8001048C 03E7

16 Water Magic Max Exp 8001048A 03E7

17 Earth Magic Max Exp 8001048E 03E7

18 Fire Magic Max Level 30010498 00FF

19 Wind Magic Max Level 3001049A 00FF

20 Water Magic Max Level 30010499 00FF

21 Earth Magic Max Level 3001049B 00FF

22 Dagger Max Exp 80010490 03E7

23 Sword Max Exp 80010492 03E7

24 Bow Max Exp 80010494 03E7

25 Dagger Max Level 3001049C 00FF

26 Sword Max Level 3001049D 00FF

27 Bow Max Level 3001049E 00FF

28 Max Str 8001047A 03E7

29 Max Vit 8001047C 03E7

30 Max Wit 8001047E 03E7

31 Max Agi 80010480 03E7

32 Max Exp

800104A0 FFFF800104A2 000F

33 Exp Modifier 800104A0 ????

34 All Moves(GS 2.2 Or Higher Needed!)

50000901 0000300106B7 0010

Item Slot Modifier Codes

35 Slot 1 800104C4 0???

36 Slot 2 800104C6 0???

37 Slot 3 800104C8

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0???

38 Slot 4 800104CA 0???

39 Slot 5 800104CC 0???

40 Slot 6 800104CE 0???

41 Slot 7 800104D0 0???

42 Slot 8 800104D2 0???

43 Slot 9 800104D4 0???

44 Slot 10 800104D6 0???

45 Slot 11 800104D8 0???

46 Slot 12 800104DA 0???

Equipped Item Modifier Codes

47 Weapon 800104B8 0???

48 Shield 800104BA 0???

49 Armor 800104BC 0???

50 Helmet 800104BE 0???

51 Shoes 800104C0 0???

52 Jewelry 800104C2 0???

Sue Codes

***

1 Infinite HP 80010378 03E7

2 Max HP 80010376 03E7

3 Infinite SP 80010384 03E7

4 Max SP 80010382 03E7

5 Infinite MP Lev 1 300103A8 0063

6 Max MP Lev 1 300103A9 0063

7 Infinite MP Lev 2 300103AA 0063

8 Max MP Lev 2 300103AB 0063

9 Infinite MP Lev 3 300103AC 0063

10 Max MP Lev 3 300103AD

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0063

11 Level 99 3001036F 0063

12Have All Magic/Moves After 1 Fight(GS 2.2 Or Higher Needed!)

50000602 000080010388 03E750000601 000030010398 00FF

13 Mace Max Exp 80010390 03E7

14 Bow Max Exp 80010392 03E7

15 Mace Max Level 3001039C 00FF

16 Bow Max Level 3001039D 00FF

17 Max Str 8001037A 03E7

18 Max Vit 8001037C 03E7

19 Max Wit 8001037E 03E7

20 Max Agi 80010380 03E7

21 Max Exp

800103A0 FFFF800103A2 000F

22 Exp Modifier 800103A0 ????

23 Fire Magic Max Exp 80010388 03E7

24 Wind Magic Max Exp 8001038C 03E7

25 Water Magic Max Exp 8001038A 03E7

26 Earth Magic Max Exp 8001038E 03E7

27 Fire Magic Max Level 30010398 00FF

28 Wind Magic Max Level 3001039A 00FF

29 Water Magic Max Level 30010399 00FF

30 Earth Magic Max Level 3001039B 00FF

31 All Moves(GS 2.2 Or Higher Needed!)

50000701 0000300106AD 0004

Item Slot Modifier Codes

32 Slot 1 800103C4 0???

33 Slot 2 800103C6 0???

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34 Slot 3 800103C8 0???

35 Slot 4 800103CA 0???

36 Slot 5 800103CC 0???

37 Slot 6 800103CE 0???

38 Slot 7 800103D0 0???

39 Slot 8 800103D2 0???

40 Slot 9 800103D4 0???

41 Slot 10 800103D6 0???

42 Slot 11 800103D8 0???

43 Slot 12 800103DA 0???

Equipped Item Modifier Codes

44 Weapon 800103B8 0???

45 Shield 800103BA 0???

46 Armor 800103BC 0???

47 Helmet 800103BE 0???

48 Shoes 800103C0 0???

49 Jewelry 800103C2 0???

Helmets

Name

Buy Sell Equip?

Location

Effects

Angel's Hat

- 26000 All

Liete Begins with this.

+23 Defense; Restores some HP while you attack.

Antler Helmet

- 3000 Guido, Milda, Rapp, Gadwin, and Justin

?

+26 Defense.

Barette

- 45 Women only

Feena Begins with this.

+3 Defense.

Battle Helm

5500 2750 Guido, Milda, Rapp, Gadwin, and Justin

Bought in Field Base.Dropped by Combatant.

+23 Defense; +3 Magic Block Resistence.

Cactus Helm- 500 All

Dropped by Cactus Man.

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+13 Defense; +3 Magic Block Resistence.

Charisma Helm

23800 11900 Guido, Milda, Rapp, Gadwin, and Justin

Bought in Field Base.

+26 Defense; +30 Action.

Climbing Hat

400 200 All

Bought in Luc.

+5 Defense.

Cowboy Hat

160 80 All

Bought in New Parm.

+4 Defense.

Death Mask

- 1500 Guido, Milda, Rapp, Gadwin, and Justin

Found in Castle of Dreams (Library).Dropped by Pteranobone.

+26 Defense; Slows IP loss.

Fairy Tiara

- 500 Women only

Found on Roof of Tower of Temptation.

+35 Defense; Prevents damage from attacks yielding 20 HP or less damage.

Feathered Turban

2000 1000 All

Bought in Zil Padon.Guido Begins with this.

+13 Defense.

Fluffy Ribbon

40 20 Women only

Bought in Parm.

+2 Defense.

Goggles

- 50 All except Liete

Justin Begins with this.

+2 Defense.

Headgear

- 250 All

Rapp Begins with this.

+7 Defense.

Holy Crown

- 500 All

Found on Roof of Tower of Temptation.

+38 Defense; Slows IP loss.

Iron Bandana

- 300 Milda only

Milda Begins with this.

+8 Defense.

Iron Pot

- - All

Found in Parm.

+1 Defense.

Man's Headband

- 5000 Men only

Dropped by Leviathan.

+28 Defense; +15 Attack.

Mystic Mask

4000 2000 All

Found in Tower of Temptation (1st Floor).Bought in Zil Padon/Zil Padon Ruins.

+17 Defense; Slows IP loss.

Odd Hat

- 1500 All

Found in Twin Towers (South).

+11 Defense; Warps wearer when attacked.

4000 2000 Guido, Milda, Rapp, Gadwin, and Justin

Found in Abandoned Laine Village (Warp Space (2)).

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Ogre Helm

Bought in Laine.

+20 Defense; -10 Movement.

Pearl Helmet

700 350 All except Liete

Bought in Dight.

+7 Defense.

Pirate's Hat

- 80 All

Found in Ghost Ship Mid Deck.

+4 Defense.

Pirate's Helmet

- 600 Guido, Milda, Rapp, Gadwin, and Justin

Gadwin Begins with this.

+12 Defense.

Pope's Hat

- 15000 All

Found in Underground Railway Ruins (2).

+28 Defense; Slows IP loss.

Ribbon

- 5 Women only

Sue Begins with this.

+1 Defense.

Safety Helmet

- 45 All except Liete

Found in Leck Mines (2).

+3 Defense.

Spirit Helmet

- 22500 All except Feena and Liete

Found in Icarian City (2).

+42 Defense; Prevents Sudden Death.

Stone Head

1400 700 Guido, Milda, Rapp, Gadwin, and Justin

Bought in Gumbo.

+9 Defense; Prevents falling down after being attacked.

Swallowtail Hat

2500 1250 All

Bought in Cafu.Dropped by Sweet Moth.

+12 Defense; +3 Confusion Resistence.

Magic/Moves

" Oh Justin. You're always one step ahead of yourself, aren't you? "

Magics

Elemental Magic MP Elemental LV Magic LV Effect

Fire

Burn! 1 1 1 Fire magic on 1 Enemy

Burnflame 4 4 2 Big fire magic on group

Burnstryk 5 18 2 Fire magic on 1 enemy

Burnflare 7 9 3 Fire magic on all enemies

Fireburnr 8 25 3 Burn 1 enemy

Water

Heal 1 1 1 Heal HP a bit of 1 ally

Snooze 2 3 1 Put enemy to sleep

Alheal 4 5 2 Heal all allies a bit

Healer 3 8 2 Heal 1 ally a lot

Alhealer 8 12 2 Restores HP a lot on all allies

Resurrect 6 16 3 Brings back fallen one

Alhealer + 12 20 3 Restore a whole lot HP on all allies

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Wind

Howl 2 1 1 Wind range attack

Runner 1 2 1 + Mov. of friend. Range

Howlslash 6 6 2 Wind attack on all enemies

Shhh! 3 12 2 Blocks magic of 1 enemy

Howlnado 8 23 3 Wind attack on all enemies

Earth

Diggin' 1 1 1 Def + for entire party

Def Loss 3 6 1 Def - for all enemies

Tremor 3 3 2 Earth range attack

Gravity 4 12 2 Holds one enemy

Quake 12 19 3 Quake attack on all enemies

Forest

Cure 1 Wr 3/ Et 2 1 Cures poison

Poizon 2 Wr 5/ Et 3 1 Poison Enemy. Range

Stram 3 Wr 6 / Et 5 1 Sucks strengh + attack of an enemy

Refresh 3 Wr12/Et10 2 Unblocks moves of an ally

Craze 1 Wr10/Et10 2 Confuse 1 enemy

Speedy 4 Wr13/Et13 3 Wit ups for a friend

Halvah 5 Wr19/Et16 3 Restores status of a friend

Blizzard

Crackle 2 Wd 3/Wr 2 1 Ice attack on 1 ennemy

Freeze 3 Wd 6/ Wr 5 1 Freeze action of all enemies

Cold 6 Wd 10/Wr 8 2 Reduces Wit of all enemies

Crackling 14 Wd10/Wr12 2 Diamond Dust on all enemies

Fiora 2 Wd 8/Wr10 3 Blocks moves of 1 enemy

Protect 21 Wd20/Wr23 3 Temporarily protects 1 ally

Thunder

Zap ! 11 Fr 5/ Wd 4 1 Thunder range attack

Zap All 13 Fr 10/Wd 9 2 Lightning attack on all enemies

Gadzap 13 Fr19/ Wd15 3 Attack one enemy with lightning

Dragonzap 20 Fr21/ Wd19 3 Lightning on all enemies

Explosion

Wow ! 3 Et 5/ Fr 5 1 + Attack for 1 ally

Boom ! 7 Et 7/ Fr 6 1 Explosion range attack

Boom-Pow ! 10 Et 10 / Fr10 2 Magma attack on all enemies

Meteorstryke 10 Et 15 / Fr13 2 Meteorites on 1 enemy

Ba-Boom 18 Et 20/ Fr 18 3 Explosion on all enemies

Moves

Character Move SP Requirements Effetcs

Justin

V-Slash 14 Sw 1 Attack 1 enemy

W-Break 20 Sw 6/ Mace 2 Critical V-Slash

Shockwave 30 Mace 7/ Ax 12 Range attack

Midair Cut 32 Mace 10/Ax 12 Spinning attack

Lotus Cut 32 Sw 12/ Fr 8 Fire Spin Attack

Ice Slash 36 Ax 16 / Wd 10 / Wr 10 Ice Spin Attack

Thor Cut 40 Sw 23/ Fr 17/ Wd17 Lightning Sword Attack

Aura 45 Sw 20 / Mc 25 / Ax 22 Defend temporarily on all attacks

Dragon Cut 45 Sw 16/ Et 7/ Fr 6 Gadwin's Secret Move

Heaven & Earth Cut 90 Sw 32 / Mc 29 / Ax 30 Justin's Best Move on all enemies !

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Sue

Puffy Kick 8 Bow 1 Attacks 1 enemy

Rah-Rah 18 Bow 1/Mace 1 Heals party

Fire Away 28 Bow 10 Attacks all enemies

Whacker 30 Mace 7 Range attack

Yawn 5 Mace 10/Wr 3 Puts enemies to sleep. Range.

Puffy Fire 36 Bow 12/ Fr 2 Fire Range Attack

" Fight ! " 16 Mc 8/ Er 2/ Fr 3 Attack ups

Feena

Knifehurl 10 Kn 3 Attacks 1 enemy

Randomhurl 28 Kn 10 Attacks all enemies

Para Whip 15 Whip 4 Paralyze 1 enemy

Fire Whip 32 Whip 14/Fr 12 Range attack

Zap! Whip 38 Wh24/Fr15/Wd15 Range attack

World End * 33 MP Fr 27 Reduces enemies to nothingness

Life Tree * 28 MP Er 22/ Wr 23 Restores & Recovers party to its best

Time Gate * -- MP Wr 99/ Wd 99 Stops movements of all enemies

Gadwin

Fly Cut 14 Sw 4 Cutting Range Attack

Eruption Cut 24 Sw 8/ Er 3/ Fr Attacks 1 enemy

Dragon Cut 45 Sw 16/ Et 7/ Fr 6 Attacks all enemies

Rapp

Mist Hide 5 Kn 5 Warps

Doppleganger 27 Kn 12 / Sw 9 Attacks 1 enemy

Deathsword 25 Kn 16/ Sw 14 Kills 1 enemy

Missile 14 Bow 7 Attacks 1 enemy

Fireball 36 Bow 12/ Fr 10 Range attack

Sidethrow 40 Bow 22 Attacks all enemies

Discutter 30 Kn 10 / Sw 10/ Bow 15 Range attack

Demon Ball 40 Kn 20 / Sw 18 / Bow 23 Attacks one enemy

Neo Demon Ball 85 Kn 24/ Sw 25/ Bw32 Demon Ball on all enemies

Milda

Milda Kick 16 Ax 10 Attacks 1 enemy

Splitter 40 Sw 13/ Mc 15 Attacks all enemies

Milda Hit 75 Sw 20 / Mc 21 / Ax 24 Attacks 1 enemy

Guido

Mogay Shot 14 Bow 5 Always hit 1 enemy

Mogaybomb 38 Bow 12 Put IP of enemies to minimum. Range.

Mogay Hypo 45 Kn 15/ Sw 6 Restores SP of ally

Power Up 20 Kn 19/ Sw 10 Ups all ability of an ally.

Mogay Pickpoket 10 Kn13/ Sw 8/Bw 15 10 tries to steal items from 1 enemy

Liete

Redshock 28 Mc 10 Critical Attack on 1 enemy

Enchant 34 Mc 10 Steal MP from 1 enemy

Enclose * 26 MP Fr 23/ Wd 24 Block all attacks of 1 enemy fo now

Symphony * 12 MP Er 20/ Wr 20 Ups all abilities

Magic Art * 11 MP Fr 12 Attack 1 enemy

Tips

These are my personal tips. If you have some good ones, you can E-Mail them to me.

1. Don't worry about using spells and Special Techniques during a dungeon. There's always a save point before a boss, except for in two or three places where there aren't too many monters.

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2. Don't use the same kind of weapon all the time. Try to vary so you can learn some new moves earlier.3. When you find a save point, don't recover immediatly. Use the Heal magic to heal your HP, so your water EXP

will increase more. After, you can recover at the save point.4. At New Parm, you'll be able to buy your first magic. I suggest you buy water magic for Sue and fire for Justin.

When you have more Mana Eggs later, don't give too much magic to Sue, because she'll leave your party before the end of the first CD. Buy earth for Justin. And of course, give all elementals to Feena. Sue doesn't need earth or fire.

5. At the Dom Ruins, just after the first save point, there's a trap that damages you. Make yourself hit that trap a couple of times, then Heal, recover your MP at the save point, and repeat that until your water magic levels up a couple of times. Take advantage of that because you won't be able to come back here later.

6. You get more EXP by hitting groups of enemies.7. Always talk to everybody. Some conversation are nice to listen.8. Always keep an eye on the IP gauge. It tells when you and your enemies will decide your actions and when you

attack.9. Try not to get ambushed by enemies. They'll hit you one or two times before you have time to counter.10. Try to look everywhere for items. Remember that there's usually one Mana Egg per dungeon after the Ghost

Ship.11. In the Virgin Forest, the very first dungeon of Disc 2, you'll meat Guido. He'll stay there to recover and save your

progesses until you get out of that maze. Well, just next to him, to his left precisely, there are four plant traps that take out your HP when you walk on them. Do this a couple of times, recover with water magic, and when you run out of MP, recover at Guido's tent, and repeat the whole operation. I upgraded my water magic levels from level 10 to 21 there.

12. Still in the Virgin Forest, area four this time, there are Chameleons that keep hiding. When you see them and walk near them, they disappear, so try to catch them before they do. They have great defense, but don't hit hard. Use Rapp's missile technique to kill one in one blow, or use you magics to upgrade them rapidly. Four in a fight give 240 EXP and 2400 gold pieces! When you don't have any MP or SP, go recover at the Area 3 save point.

13. To boost your magic rapidly, when you get to a new place, use your high-ranged magics like Howlslash and Burnflame on groups of enemies. Try to do this next to a save point. For example, to boost Justin's earth and fire levels, use Dragon Cut on a big group of enemies. In two or three fights, both types will upgrade.

Walkthrough

" If that crater erupts, we'll all be sacrificed! No, more like sacri-fried. "

The walkthrough is written by both Zenodeus and I. Zero_ gave his walkthrough on the three secret dongeons.

Disc 1 / Disc 2 / Secret Dungeons

Parm

Recommended Level: 2Items: 100 GP, Poison Antidote, First Aid Kit

After the CG/anime intro and the voice acted conversations, talk to Gantz (the center boy) to get your mission: to find the remaining three pieces of the Legendary Armor. You can talk to him to get clues where they are. First up, the Shield of Light. Go to the port and look behind a warehouse to find a "Pot Lid". Next, get the Warrior's Helmet by going down a set of steps beside the river in the town. The "Battered Pot" is by the wall on the other side. Take them back to Gantz. He smugly says the Spirit Sword is in a locked chest in his house. Head there (it's in the center of town) and talk to his mother who says his little brother Tentz has the key. Talk to Tentz in the village. The little bugger lost the key by the Cafe. Simply go there (should be right behind him). You'll know if you're in the right place if Justin and Sue start crawling. Look right by the water and the key will be yours. Go back to the house and open the chest to get your reward. Go back to Gantz to brag. Uh-oh, they're in trouble and you don't want to be. Walk around the boys and get caught. Inside the Seagull Tavern, talk to Lilly twice and have dinner. Talk to Lilly during the eating a few times to hear a cool pirate story. When you're through, select Justin.

You can talk to Lilly the next morning to save your game. Search Justin's room for some good items and money. Leave the Tavern and stock up as well as you can at the General Store. There's a little side quest you can do now. Talk to Maria and find her pin, located by the Museum. You don't get a reward, but it's a good time-waster anyways. Go inside the Museum and talk to the curator in the Exhibit Hall. Investigate the statue and break it. Go in the curator's office and choose the second choice when prompted (no matter what, you'll have to admit fault). Proceed to leave town.

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Marna Sand Road

Recommended Level: 2Items: 3 Gold Pouches, Baton

A simple straightforward dungeon awaits you. This is a perfect chance to get become a pro at the battle system since the enemies are weak and a recover point is at the entrance. When you want to leave, either follow the road or follow the compass north.

A Sea of Sult

Recommended Level: 3Items: 5 Gold Pouches, Shin Shoe, Rune Ring, Rock Ax

Enter and talk to the guard at the gate. The letter is shown and he lets you in. Walk around a little bit, listen to some of the bad things about Baal's army, and go to the north tunnel (looks like an open mouth) to continue your "investigation". The three witches stop you. Choose the third option to show them the letter. Save and go inside.Room B1 Head north to hear the troops being given orders and see others that are spying. When you come to a split path, east is the way to go. Listen to the witches then two groups of guards to the south. Head east, north and use the save/recover point. Go north yet again.Room B2 Follow the compass around and go around the boulders. The path is easy to see and shouldn't need an explanation. Go in the ruins. Ancient Passageway Flip the switches on either side of the hallways until a door appears that you can walk through. Go into the north door.Room of Illusions Walk north to the center of the room. When you hear the spooky voice go north yet again. Liete appears and gives an in-depth explanation about the past of the world of Grandia. A new quest is revealed: head for Alent to find the answers. Come back out of the room. Uh-oh! Mullen catches you trying to escape. Pick any answers you want to give him about what you were doing in the ruins. After he's trapped, head out of the ruins. A statue has mysteriously come to life and has its beak ready for a Justin and Sue sandwich. Time for the first boss fight. Prepare!-----BOSS: ROCKBIRDHP: ??? (I forgot to check but it's around 300 I think)STRATEGY: Use the almighty Critical attack to knock this feathered fiend back on the IP gauge. If timed right, he won't even be able to attack.-----With that turkey out of the way, you're automatically placed at the beginning of the tunnel. Leave the military camp and go back to Parm.

Parm

Recommended Level: 4Items: none

First, head to the General Store and buy some new armor if you didn't before. You might not need new weapons, but buy them if you have a lot of extra gold. Time to visit your mother, as Sue gives you a not-so- subtle hint when you enter Parm. Do just that and have some dinner. Talk to Lilly and Sue like normal until you're told to head for the Port to get your answers. Go there afterwards and talk to the men until you find out about Java the adventurer who should have a pass to the New World. His whereabouts are rumored to be the Cafe, so that's your next stop. Talk to the lady standing in front. Time to find the key to the place. Go back to the Port and talk to more of the men to get the key. Back to the Cafe. Talk to the girl again to give it to her. Watch the little cut-scene with Baal and Mullen. That guy reminds me of Lotor from Voltron for some reason. Anyways, go inside the Cafe at night. Talk to the man in back to find out where Java's at, then the Cafe owner to get Java's wallet, the bait to get him to talk to you. Head back to the Seagull Tavern and have some grub with Lilly. It's daytime after the conversation. Head to Parm Station (located in the southernmost part of town) and talk to the man in front of the gate. He'll let you by. Go up the stairs and hop aboard the train.

Mines

Recommended Level: 4Items: 12 Money Pouches, 2 Grenade, Workcloth, Herbs, Def Seed, Wound Sal, Ok Shield, Mi Hammer, Hand Ax

When the train lets you off in the field, go to the southwest part of the area to find Java's shack. Enter it and get caught "stealing". After a conversation about adventurers, Java offers the Steamer Pass in exchange for the clearing out of a dungeon in his backyard, the Leck Mines. Go to the west part of the area to find the mine entrance which is now open.

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Talk to Java if you want to rest or save. Enter the mines. Room 1 Follow the left train track all the way until you reach the next room. Room 2 Follow the right train track. When you get to a bridge, you can fall off of it to get a Hand Ax below. If you want to climb up (you'll have to if you want to move on in the game), press the X button by the wire hanging down and up on the D-pad to climb up. Cross the bridge and continue following that track. When that ends, take the one next to it, and so on until you see the save point. Go into the next room. Deepest Depths Get all the money scattered around and go up onto the pedestal with the orcs. Boss fight!-----BOSS: ORC KING, 2 ORCSHP: 385, 70, 70STRATEGY: Kill the two orcs first with combos: you don't need them knocking you back on the IP gauge and doing damage. When you're left alone with the king, use Sue's Pufy Kick attack and Justin's V-slash. Finish the bruiser up with Criticals.-----The roof starts collapsing. Come out of the room and watch the cart scene with Java. After all that, he gives you the Steamer Pass and fills you in that adventurers have to be alone (no Sue).

Parm

Recommended Level: 5Items: none

Get off the train, leave the station. Justin tells Sue he has to go alone and she runs off, coming back to kick him in the shin. Go to the Seagull Tavern and talk to Lilly. End the dinner after talking to her at the table a few times. The next morning, go downstairs and watch as Justin vows to become a better adventurer than any of his relatives. Go to the port and talk to the guard that always blocked your way before. With reluctance, he lets you by and you're free to mingle with the travelers and sailors. When you're ready to leave, walk on the pier and talk to the ticket-taker right in front of the ship's entrance. Justin reads the mystery letter and goes inside.

Steamer

Recommended Level: 6Items: none

Go below deck by entering the door right beside the bridge. Take the right entrance and you'll be in Steamer Passageway 2. Explore the rooms within and talk to a few people. Go back to Steamer Passageway 1 and something that looks awfully similar to Pooey will run away from the room. Follow it. Up on deck, you'll find the mystery stowaway. Talk to her twice and to the captain twice choosing the second choice. After being "freed" the friends get a job they didn't want. When they wake up, talk to the first man you see to get a Cabin Key. He'll let you save the game as well. Go upstairs and talk to the first sailor. Choose the first responses and receive a Beef Jerky for your trouble. Go to Steamer Passageway 1 then into the second 1st Class room. Talk to the lady and press X to clean the bathtub. A pitiful reward is yours, but it was worth it for the experience of being a janitor, eh? Head to the lounge and talk to the gambler for a game of chance. I picked tails and got a 100G reward but it might be a random guess. Up to the deck for your real work duties. Talk to the man and find out your "mission": to scrub the deck. I don't think there's a way to perform to his standards, but if you really want to know how, listen to his instructions. Go back to the sailor's quarters and speak to the man to rest. The next day, scrub again and rest. Then back to the deck yet again. Walk to the front of the ship and watch the sequence introducing Feena. Listen to all three choices about Feena's life. The sky becomes overcast. Go inside the bridge and talk to Feena. Leave it and return to the front of the ship. Talk to Feena after her speech and pick the third choice. This would be a great time to go to the 2nd Class area and stock up on accesories.

Ghost Ship

Recommended Level: 6Items: 9 Gold Pouches, Mana Egg (from the boss), 2 Wound Sals, Adm Sword, Pirate Hat, Resu. Potion, Smarna

Get up on the crane (press X by the rope) and walk across to the Pirate Ship. Go down the hole on the right. Use the save point as needed and enter the west opening. Go in the opening in the floor on the west side. Go up the rope by the wall and into the door across the platform. Take the right door. Go down the crane rope onto the box. Follow the wood around to the doorway, go in. Use the save point here and then enter the Captain's room. Examine the diary on the desk and prepare to fight the third boss of the game.-----BOSS: SQUID KING, RIGHT TENTACLE, LEFT TENTACLEHP: 592, 356, 438STRATEGY: Kill the right arm first since it heals the others with normal combo attacks. Have Feena use Burn! centered

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on the main body so that it hits everything each turn. Take out the left arm next, then use V-slash and Puffy Kick on the body. An easy boss if you know what to do.-----Come out of the room after the quaking. Examine the door ahead to have Feena pick the lock. Go to the resting quarters after your timely escape and sleep. When you wake, you'll be in New Parm!

New Parm

Recommended Level: 6Items: none

Leave the port and go into the city. Take note of the shop and inn on the left and right. You can trade in the Mana Egg you just got for your first spell. I'd suggest giving Sue Water, so she can heal the stronger attackers Justin and Feena. Anyway, head inside the Adventurer's Society building in the center of New Parm. Talk to the secretary until you get the password. Go in front of the office and pick the second choice. Enter and talk to Pakon over and over until Justin decides he doesn't want go through the bull to become a member. Leave the town and choose Merrill Road as your next destination.

Merill Road

Recommended Level: 6Items: 5 Gold Pouches, Mana Egg, Earrings

One thing to keep in mind here is to watch out for the spiders perching on the cliffs above who'll gladly ambush you in a moment's notice. Keep your eyes open. Go down the grassy path inbetween the rock cliffs. When the path branches off, go north for a bunch of items. When the path splits yet again, go east then west for a Mana Egg. When you arrive at the viewpoint, go north then west at the junctions. At the next viewpoint, go north and exit the area.

Feena's House

Recommended Level: 7Items: none

Go northeast and enter the cabin. Surprise, she's not there! Examine her pretty panties on the clothesline and she catches Justin in the act of perversion. After she leaves, go outside to see what's up. Palom won't get over his obsession. After Justin tries to save her, Palom's stooge Master Chang knocks the stuffing out of you.

New Parm's Church's Underground

Recommended Level: 7Items: 4 Gold Pouches, Shell Shield, Iron Mace, Mana Egg

Go back to the city of New Parm and to the church in the western part. It seems the door's locked, so what to do? Check the back shed. Inside it is an opening to underground which you should enter. Go around the straightforward path. Turn the wheel you come across to lower the water level and go north around the path. Turn the next wheel and go back north. Cross the newly uncovered path on the water. Turn the next wheel. Head south into the tunnel. Turn the wheel and go back to the stairs. Enter the northeast side passage down them. Get the Mana Egg and return to the stairs. Now go northwest into another passage. Follow it up the stairs and into another set of stairs which leads into a shaft. Examine the action icon by the left wall. Enter the room and use the save point. Get up on the boxes and follow them to the door above. Go inside. You're almost late! Run across the wood planks to the end. Just when you think you've got her back, the stooge ambushes you.-----BOSS: MASTER CHANGHP: 738STRATEGY: The big thing to notice about this boss is his exceptional speed. If you don't think you'll be able to pull of a skill or spell in time, don't select it. Stick to mostly combos since they're fast and have the person with the biggest gap on the IP gauge ahead of Chang do the healing (which should be done if HP falls below 35). Good thing his defense is pretty weak.-----And victory is yours. The gang leaves with Feena's new independence from the Society. Come out of Feena's house the next morning to find her taking in the breeze. Watch the cut-scene with Baal and Mullen. Seems they have something sneaky going on at the Dom Ruins which will be your next stop after the little mini-dungeon next.

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Rangle Mountains

Recommended Level: 8Items: 7 Gold Pouches, Y Medal, 2 Mana Eggs, Move Seed, Pow Fruit, Ginseng

Going through the Rangle Mountains is fairly straightforward and now is a time you should take to buff up your magic skills. Look at what the requirements are for certain skills and spells and try to get a few before leaving. Go straight north and follow the edge around where a Mana Egg is ripe for the taking. Continue around and exit the area. Go up the cliffs. Feena makes the party take a rest. The next morning, feel free to use the save point. Now head south. If you go farther, there will be birds resting on the rock. Watch out so they won't ambush you. Go around the rock ledge where the save point was, down the ledge. Follow it completely around and slide down another ledge. Another Mana Egg is secluded here. Keep following the rock and it'll take you out of the forest. Stock up on weapons, armor, and whatever else in New Parm, then continue your journey in the Dom Ruins.

Dom Ruins

Recommended Level: 10Items: 13 Gold Pouches, Miracle, Speed Seed, 2 Blue Pills, Holy Mace, Dynamite, Herbs, Strength Seed, Jade, Resu. Potion, Mana Egg

This is quite a long dungeon, so make sure you take care of bathroom and drink breaks beforehand. When you enter, you'll see weird creatures scurrying around. Make sure Justin's equipped with the Ax before you decide to take any of them on, since it seems that's the only thing that will deal any real damage. To get out of this interesting maze, go straight east and go around the trees to a clearing in the southeast. Follow that around and you'll see another clearing. Go southeast again through the pathway. At yet another clearing, go straight south. Follow the wall to get to the next area. Go east within the fence then step out as soon as you see an opening. Go east again. At the end of the fence, go inside the opening and save. Head back out and into the ruins "tunnel". You'll fight some orcs that'll give you a Holy Mace (the only thing that hurts ghosts) Go south at the split path and inside the internal section of the ruins. Follow the path and keep to the middle to the pillars don't hit you. Open the door and go in. Get on the vine and climb up (press X). Hop off and into the opening. Continue into the rotunda room with a lever. Press it and enter the southwest door. At the path break take the southern route then southern again at the next one. Follow it to the cliff outside. If you walk on the bridge, it will collapse. Go in the door below and use the save point if you wish. Next, take the west path (the other is a dropoff to the first room) then east on the next one. Step on the button on the cliff then press the lever in the room before. Go in the door and press the lever at the end. Head back into the room, out, and east. Go directly across at the path break then northeast. You'll see a vine at the end. Climb up it and into the next room. On the left will be a Mana Egg. At the next fork, pick southeast and press the lever in the next rotunda room. Use the save point and item stash place as necessary. Walk ahead and fight a pretty easy boss (should be if you have your magics around level 4 or so).-----BOSS: GANYMEDE (front and back)HP: 1500/1500STRATEGY: Basically, just wail on the monster with attack magics. Ones with ranges are the ones you should choose. Earth ones should only be used for raising/lowering defense since it seems resistant to others.-----Go ahead on the path that is now cleared into the magic room. After a short conversation with Liete, Justin learns that his quest for Alent and the lost Angelou civilization is far from over. Come back out the way you came. Go across the rotunda room, down the slide, and out of the room. Return across the intersecting pedestals and pass the save point. Climb up the vine. At the next intersection, pick north then east out of the room. Press the next lever. Enter the southeast door. Climb up the vine and out, then go straight south to leave the entrance. When the gang thinks everything's going great, a humanoid youth is found collapsed and hurt. The Garlyles were in wait the whole time, it seems.

Mountains

Recommended Level: 11Items: 2 Herbs, Antidote, 3 White Sulfa, Smelling Salts, Life Seed, Weeds

Come out of Feena's house and examine the fence to the side. Go into the Herb Mountains. There are a ton of paths you can use to find the Red Sulfa and it would take a few pages to write, so I'll give a simple yet effective strategy for finding it: work your way from the outside in towards the center. If you reach a dead end, back up and find another route in. Eventually, you'll come to a point where you can see it off a cliff side. Slide down and pick it up, then go back to the house. The next morning, leave the house to look for the kid. He's playing his flute and having a good old time, so talk to him and see what's up. Ambush by the Garlyle Forces!

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Area 51

Recommended Level: 11Items: 4 Gold Pouches, Resu. Potion, Ult Drink, Soldier Uniform, Officer Uniform, Arm Saber, Army Boots, Army Dart

When you're left to roam free, examine the pipe that's glowing. After the guard is put down for the count, leave the room and talk to Feena, then go into the next room. Enter the door and grab the key from the guard. Leave the room and proceed to get your butt handed to you by soldiers. Pick up the key that Leen dropped, go to the next room and rescue Sue and Feena. Leave that room. Go up the barrels into the air ducts and crawl around for a while. You can go up to "windows" and overhear what guards are saying or fight with a few. Eventually you'll reach a room with a lock and eight combinations. Unless you're unbelievably lucky, you won't get the right code so go in the next series of ducts. Listen to Nana, Saki, and Mio give you more-than-subtle clues about it then go back to the lock and enter the following: Right, Right, Left, Left, Down, Up, Down, Up. Go in the door, head downstairs, use the save point, enter the room. Talk to the humanoid then examine the crank. Voila, it opens the cage. Leave the room with Ren (now the Babel syndrome is over). In the next room, Saki and some goons show up to make sure the creature doesn't leave the premises.-----BOSS: SAKI, 3 PRIVATESHP: 1000/110/110/110STRATEGY: Take the privates out first with attacks that hit range or all enemies. Try to fit Saki in a few of those. When they're gone, wail on her with tons of magic and skills.-----Enter the south door after you get the Master Key from her. Now you can unlock any doors you want and get some goodies. Follow the path and then Nana comes down the stairs to stop you.-----BOSS: NANA, 3 PRIVATESHP: 900/110/110/110STRATEGY: Use the same one as for Saki.-----Enter the "warehouse" place and follow the compass to the base exit. Make sure to save before this though. At the end, Mio wants to give out an early execution.-----BOSS: MIO, 3 PRIVATESHP: 700/110/110/110STRATEGY: Get rid of the grunts, then just attack Mio with normal attacks. This girl moves as fast as Master Chang and has a nasty habit of casting spells that cause status effects. Luckily, she doesn't have a lot of HP.-----Head into the room now after saving at the point. Go downstairs and into the train door.

Train

Recommended Level: 12Items: 2 Gold Pouches, Crimson Potion, OFC Badge

Go in the next room after pulling the brake and the sequence with the gang. Stormtroopers (or something similar) raid the train and you'll have to put up with a series of fights. In the first car after going down the rope, fight the two Private groups and move to the next. Fight the next group and move ahead. In the next room, kill the two Sergeant groups and examine the brakes. Watch the sequence with the girls being left out to dry and arrival into the Misty Forest. Save at the point north.

Misty Forest & Luc Village

Recommended Level: 12Items: 7 Gold Pouches, Bao Fruit, Weak Weed

From the save point, follow the path keeping a northern bearing. At the first clearing, follow the trees north and then west. At the next break, go east and across the stepping stone on the stream. Then go east and the entrance to Luc Village will be seen. Enter. Talk to Ren at the gate and gain two goals: find the Village Chief and talk to him, then meet Ren at his house. Take some time to explore the village a little, checking out the weapon shop, guard towers (to get a view of the whole town), the item stash place in Ren's house, or the save point. When you're done having fun, go talk to the Chief in his home located in the east section of Luc. He says to stay in the village, you must find... a shrubbery! Okay, so it's really just a small bottle of nectar at the foot of a statue on the God of Light's mountain. Proceed there (it's the gate by the save point).

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God of Light's Mountain

Recommended Level: 12Items: 10 Gold Pouches, Para Charm, Life Seed, Resu. Potion, Mist Whip, Light Am

Inside the dungeon, continue on the path until the first split. Go west until you come to another one. Pick the western one, then follow the path under the wooden supports. Pick west yet again at the next break and you'll come to a pass marker. Go north after reaching it and enter the peak area. This path is really easy and only diverts for locations with treasures. Grab the jar at the statues feet and run back down the mountain. No, you won't have to face a boss. After the peak, go due south and follow the tree and rock edges back to town. Go show the Chief the shrubbery, err, nectar. Talk to him a total of four times. I'd suggest going back in the mountain to level up your magic to about 6 or so.

 

Luc's Attacked & Misty Forest

Recommended Level: 13Items: 16 Gold Pouches, Crimson Potion, 2 Cholla, Resu. Potion, 2 Bao Fruits, Panacea, Oracle Staff, Smarna, Ginseng, Speed Seed

Enter Ren's house and spend the night by talking to his mother. Leave the house after the loud noise is heard and after receiving your top secret mission from the Chief, go back to the Mountain. Fight Sergeants along the way and use the same route as before to get to the peak. After the statue breaks and the ensuing guilt trip ends, leave the mountain. Back in Luc, take the east exit into the Misty Forest. A few steps into it, the nut is used to clear up things a little. Use the save point if you need it, then take these directions at the next few path breaks: east, north, east. You'll pass a marker. Go east at the next break and enter the second area. Follow the path directly around and over the stream stone. Take the northeast path and south across the rock over the lake. In the third area, take the east path. Unfortunately, I couldn't find my way back to the entrance to be able to write a walkthrough of this one, but keep a generally northern track and follow the compass, and everything should be allright. Then you finally reach the End of the World!

 

End of the World

Recommended Level: 14Items: 6 Gold Pouches, Speed Seed, Agility Fruit, Gust Knife, Trust

This dungeon was pretty fun since it's totally straightforward unlike the Misty Forest. Push the block on the path then run away as it falls. Cross over it and continue. Go in the insert with the blocks overhead. Press the left action icon. In the next area, go up the left stairs and onto the platform. Take the left stairs again and another platform. Pick the right path and examine the action icon at the end. Camp in area 3 and use the save and stash points as needed. Continue. Push the button and get on the platform. Push the next button and move onto the next platform. In the next area, wait for the monster to go under the trembling block and watch as it falls down and goes boom. Two more platforms later, examine the bird statue. It comes alive and flies away (sound familiar?). Press the exposed button and fight the easy sucker. Hit the next action button and go to area 5. Run fast through this place so you don't get crushed. Go up the risen staircase. Go up, press the button. Press the next action icon. Camp and stash/save. Pick the platform to the left, push the button and run. One more platform and an action icon later, and you're in area 7. Pick the right platform and smack the next two buttons. Head back down and up the other staircase. Run so you don't get hurt. Press the action icon and go up even more. Walk straight through and press the icon. Area 9 time. These three birds aren't even tough enough to be called bosses. Whack them with some great range attack skills. Hit the button. Go left and camp. Trudge on, and behold the End of the World. Or is it? Check out the machines and get a fun little ride to the bottom.

 

Valley of Flying Dragon

Recommended Level: 14Items: 13 Gold Pouches, Resu. Potion, Cholla, Antidote, Bamo Fruit, Vaccine, Magic Fruit, Fire Charm, Power Seed, 2 Mana Eggs

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At first, the dongeon may seem difficult since you only have Justin and Feena. Around Area 2 or 3, you'll face Gadwin, best knight of Dight. Don't panic when he does you his Dragon Cut Technique. Yes, it does around 9950 damage, but it's part of the story to lose this battle. Anyway. He'll join your team with Sue. Now you have no reason to find battles difficult. The rest of the dongeon is pretty easy, almost straight-foward. Just watch out for flower traps. They'll try to eat you. It takes you out HPs, and if you get caught in them too often, you might have a bad surprise in your next battle.

 

Village of Dight

Recommended Level: 15

 

When you enter the village, Gadwin will leave your party in order to speak to the elder. Go to the inn and meet the unforgetable Guido. After you talk to him, stay at the inn. The innkeeper looks like a jar, left to the entrance. When you wake up, Gadwin will freak out seeing the rain. Find him outside talking with the elder. You'll learn that two knights need to go to Typhoon Tower in order to make the toxic rain stop. Justin will accept to go with Gadwin. Now before you go to that big dongeon, check the shops to buy new equippement's parts and new spells. Now, to Mount Typhoon !

 

Mount Typhoon & Typhoon Tower

Recommended Level: 15Items: 13 Gold Pouches, Mushroom Shield, Move Shroom, 2 Mana Eggs, Demon Amulet, 2 Healthweeds, Mage Seed, Disease Charm, Confusion Charm, Sickle, Hail Bow, Pirate Helmet

In here, let the enemies come to you. They move fast and the last thing you want is to be ambushed. You can cross mushrooms and rocks over the acid rivers. Go north and up the hill. Cross the east rock and go north again. There's a Mana Egg ripe for picking. Go back down the hill and to the west. Take the mushrooms to the top. Go north and cross the mushrooms at the river. North, and yet more fungi. Go northeast and into the peak area. Cross the mushrooms in the northwest. Follow the path uphill. Use the compass to find the structure in the center and enter it when you've finished talking to the friendly insectoid inhabitants of the area. Use the save point. From there, go northwest to find another Mana Egg. Press the green button on the floor. Go up the new staircase then take the northernmost staircase. Slide down the rope at the end and press the button. Get onto the staircase and press the switch that rotates the platform. Head back the way you came to the first room. Downstairs, pass the save point and go in the other direction. Take the red stairs. Pick the northern one and head across and find the save point. I think you know what's coming up! One staircase later and you're forced to fight the insect king.-----BOSS: SERPENT (MEAN HEAD, NICE HEAD, HOT HEAD, BAD HEAD, BODY)HP: 486/800/516/600/1071Before attacking the main body, destroy the four heads, even though it takes more take. Don't use Gadwin's Dragon Cut Technique 'cause it's completly useless. The recovery head should be taken off at least on second shot. Use Justin's Midair Cut, Sue's magics like Crackle and Feena's fire magic.-----Step now on the switch to make appear a stairway. Climb it and you'll get to the Mirror Room. Assits to the nice cinematic scene and go back to Dight Village with the Spear.

 

Dight Village

Recommended Level: 16

Back to Dight Village, talk to the elder and put the Spear at it's place in order to have the spirits' protection on Dight. Gadwin will decide to follow you to Gumbo Village, a warm festival place ... apparently.

 

Lama Mountain

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Recommended Level: 16Items: 13 Gold Pouches, Yellow Pill, Sil Orb, Healthweed, Dragon Killer, Eye Stone

The type of dongeon usually called useless. At least, in the middle, you'll camp for the night. The second part can be kind of confusing with all the moving platforms, but I suggest you try them all in order to find every items and the Mana Egg. Whatever the way you take, you'll end up at the end of the dongeon.

 

Gumbo Village & Volcano

Recommended Level: 16Items: 14 Gold Pouches, 2 Healthweeds, Blue Potion, Mana Egg, Dragon Scales, Def Seed, Gem Chain

When you enter the "warm" Gumbo Village, the party will notice the strange cold air. After talking to a couple of people, you'll notice that something is really going wrong. Visit the elder's hut and talk to him. Strangely, he'll begin a festifal in honor of the couple that is Justin and Feena. When you're finished, sleep at the guest's house and go back see the elder. He'll catapult you on the volcano. Nice. Really. This is a nice place to built up your levels. First, kill some fire dogs and earn a raincloud staff. Equip it to Justin so he can kill the monsters in one single hit. Explore a little around the save point to get a Mana Egg. Proceed foward and meet Sue and Gadwin. Justin will decides to beat the Fire Dragon in order to restore things in Gumbo. So head north.-----BOSS: MADRAGONHP: 2150 STRATEGY: This guy's even easier than the Serpent. Simply use critical skill attacks on the part of the body that is higher on the IP gauge. When you're out of SP, wail on him with ice magic. Make sure not to use fire though.-----When the battle is over, head toward the exit. At half of the way, your party will exit automaticly.

 

Gumbo Village

Recommended Level: 18

You'll get thanked by the villagers and the elder will organized an other festival in honor the dragon killers. When you walk alone with Feena, head to the solitary island on the beach and admire on of the most beautiful scene of the game. At the morning, you'll have breakfast with Sue, Feena and Gadwin. Now you'll finally going to reach the Twin Towers. Go talk to the villager who ownes a boat and he'll take you to the Twin Towers. But first you have a labyrinth to cross.

 

The Twin Towers

Recommended Level: 18Items: 15 Gold Pouches, Speed Seed, Vacuum Scroll, Spell Break, Magic Block Charm, Revival, Death Charm, Forest Charm, Power Seed, Move Break, Angel's Darts.

Proceed toward the North gate, the only opened one. Now the labyrinth. You'll face few enemies there, but they can affect your status. Anyway. You'll stay on the same floor all the dongeon. When you step on a switch, two blocking rocks will go back into the floor and the others will get out of the ground. When you see a gate with two guards, talk to them and you'll be able to enter the Twin Towers Territory. Save and enter the center tent. Leen and Mulen shall enter too. You'll get warped after in the ruins. Feena will wake up with Mulen. Justin on the other side is alone. Proceed into the only part with monsters of the dongeon until you see Leen. The rest is only interactive cinema scenes.

 

Dight Village

Recommended Level: 18

Back to Dight, Sue will fall out. So you'll have to go the Vanishing Hill without her ( yeah ! :)

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The Vanishing Hill

Recommended Level: 18Items: 7 Gold Pouches, Life Seed, Healthweed, Wind Charm

From Gumbo Village, go back to Dight to learn about how to cross the Mermaid Sea from the Elder. Go in the geezer's house and get the info you need. After the little fainting spell from Sue, head for the Mysterious Vanishing Hill. Whoa, what a title. Go west on the path and use the save point. Press the buttons to lower the block paths. Keep in mind that only swords can hurt the crab enemies around here. Pick the east path and get the silver key in the box. Oh boy, a whole slew of enemies have a craving for adventurer stew. Fight them if you wish, then back to the save point. Open the huge gate in the middle. The camera switches, which could only mean one thing:-----BOSS: MASSACRE MACHINEHP: 1800STRATEGY: Use your strongest attacks on this jabronie and you should be more than fine. It didn't do a single point of damage to any of my characters.-----Watch the cut scene with Sue. Take the platform up then east. Take the next one down. Push the button and go up the new set of stairs. Press the other button and head back down for the gold key. Walk back up the hill, go near the edge and fall down. Enter the doorway and back to the save point. This time go west and open the door at the end. Take the platform up and run across the bridge before it disappears and you have to fight a few extra baddies. One platform later and the camera changes yet again.-----BOSS: MASSACRE MACHINEHP: 2000STRATEGY: The same as the other one, except this one's a little tougher.-----Continue on and push the buttons. You have to do them in a certain order to make the stairs rise up in order. To reset and try again, push the south one. Grab the orb and head back to Dight, more specifically, Dr. Alma's. After a tearful announcement, go back to the Mysterious Vanishing Hill. Head south into the cave area and examine the device in the back. Watch the sequence and grab some Kleenex.

 

Dight Village

Recommended Level: 19

Find Sue at Dight Village and Justin will decide to use the Orb to teleport Sue in Parm ( Sincerly, I would have only left her in Dight and use the Orb to teleport in Alent, but the farthest is Sue, the best it is, right ? 8) So Jutin will head to Vanishing Hill and say good boy to Sue ( Finally !!! :)

 

Valley of Flying Dragon

Recommended Level: 19

Remember where you met Gadwin the first time ? Well that's where you have to go. He'll challenge you in a fight ( really, I would have never thought of that even on second )( .. by the way, I'm being sarcastic )-----BOSS: GADWINHP: 1525STRATEGY: Use any spells, moves, or combos you think necessary. He does 0 damage no matter what.-----Now return to Dight Village.

 

Dight Village

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Recommended Level: 19

Take Gadwin's boat.

 

Gadwin's boat

Recommended Level: 19

I hope you were expecting something there with Feena and Justin alone on a boat in the middle of a sea. Too bad that mermaid screwed up all the atmosphere ( stupid mermaid !8( After talking to the beautiful mermaid, you'll arrive at the final dongeon of Disc 1.

 

"Pirate" Island

Recommended Level: 19Items: 6 Gold Pouches, Rain Weed

I suggest you don't loose too much time in fights, because there aren't any save points before the boss. The island is really short, only two areas. When you reach the group of mermaids, you'll have to enter a cave. You'll face the last boss of Disc 1.-----BOSS: GRINWHALE, LUREHP: 1985/1733STRATEGY: Range attacks work really well especially Justin's new Dragon Cut if you have it. Heal when HP reaches about 70 or so and you shouldn't have a problem.-----Your party will go back alone to the boat.

You'll finally reach East Elencia Continent !!! Bye Bye Disc 1 !!!!!!

Walkthrough

" An adventurer never gives up ! "

Disc 1 / Disc 2 / Secret Dungeons

Virgin Forest

Recommended Level: 21Items: 18 Gold Pouches, Slouch Weed, Thor's Fury, Whistle, Healthweed, Water Charm, Run Seed, Resu. Potion, Golden Potion, Mage Seed

Upon arriving on yet another new land area, take this time to level up your magics. Battles will be harder now and magics will boost your stats. Run into the helicopter plants to get hurt (and thus increase your water experience by healing). From the boat, go south a little ways and take the first east path. Take the northern branch. The big flowers you'll see are cannons that will shoot you to various parts of the forest. Take the northeast path when you reach them and follow the path around. Go south at the next break. You'll know if you're in the right area if you see another helicopter plant. Who's up here but Guido! The strange Mogay salesman puts the guys up for a night (for a small fee of course). Use him to rest if you need it in the future. Continue on the path going east at the first break. Examine the action icon to cross the lilly pads. Follow the path around to another water area. Use the second action icon to cross some more pads. One more action icon and head northeast then east. Some little demihuman kid runs away from you. Continue and fall hook, line, and sinker into the hole-in-the-ground trap. After the little introductory sequence of Rapp, go south of the rock and use the save point. Continue ahead and fight the obligatory boss.-----BOSS: TREANT (BODY, ARM, FLOWER)HP: 2249/1366/1385

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STRATEGY: Use Justin's Dragon Cut and other skills and spells that are range or hit all enemies. Keep in mind the creature is weak against fire.-----Now that Rapp has admitted he had the wrong opinion of you, continue on your journey to leave the forest. Look out for animals that will try to sneak up on you. Turn around and they'll run back into the bushes. Go south then east and look out for monsters dropping out of the tall flowers. Go north and at the marker, east and out of the area.

 

Cafu Village

Recommended Level: 22

The usual. Check shops, inn and explore. You'll learn that Rapp is the grandson of the village's elder. Go meet him in a off-ground tent, then head toward the Petrified Forest.

 

Petrified Forest & Tower of Doom

Recommended Level: 22 - 23Items: 28 Gold Pouches, Def Seed, Para Charm, Life Seed, Mana Egg, Magic Seed, Cookies, Rescue Set, 2 Run Seeds, Home Run Hammer, Plug Suit

This is another one of those filler areas. You'll come up in ancient Cafu. Then Justin wil decide to go and destroy Domm Tower ( you know him, no pressure at all ! ) Find the mana egg. Continue until the exit. Pretty easy, not much fights.

 

Doom Tower

Recommended Level: 23

When you enter, you get attacked by a weird stong woman. Rapp will get knock out before the fight, so you'll only have Justin and Feena for that fight.-----BOSS: MILDAHP: 2800STRATEGY: Wail on this broad with either your skills or combo attacks. She'll go down in a heartbeat if you're strong enough.-----After waking up in the warehouse you get her as a team member whether you like it or not. Come out of the warehouse after saving and go north around the fence and sheds. Enter the building. Take the east door and into the only door in the hallway. Press the action icon by the wall. Three doors later and head up the stairs. Begin on the east path then use the northern branch. Head through a door and downstairs. After two doors, avoid the lasers and enter yet another door. Break the control panel to get rid of those things (and some of the locks). Head back to level 2. This time take the south path but dart into the side door first. Enter the west door, examine the action icon, then back to the main room of level 2. Take the north path, use the stairs and save. Take the south door, go around the other side and out. Turn the switches by the wall off to open some doors with monsters and items in them. Keep them on when you want to proceed. Go upstairs when you're ready and watch the sequence with the being known as Gaia. To leave the tower after the not-so-peaceful event, take a direct south path. Go back to Cafu.

Cafu Village

Recommended Level: 25

During the evening, Cafu Village will get attacked by the Garlyle Forces. Just beat the soldiers and find Leen destroy a Gaia Battler. You'll probably have there a big surprise. Milda will suggest you to follow her to Laine in order to learn more about Alent and the Icarians.

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Zil Deserts

Recommended Level: 26

Items: 10 Gold Pouches, Energy Ring, Cactus Thorns, 2 Resu. Potions, Cactus Armor, Def Seed, Anklet

Only two areas. Head south. In Zil Desert, you can find two secret dongeons. The best is to do them when your final party is done. If you want to have the walkthrough of them, just click here. It was done by Zero_.

 

Zil Padon

Recommended Level: 26

A village composed with three races of people. Explore a bit, but I don't suggest you buy stuff, you'll soon reach Laine. Beware, they're some better stuff in Zil Padon than in Laine, and some stuff in Laine is better that in Zil Padon, so use my shops list to choose wisely what you gonna buy.

 

Savanna

Recommended Level: 26Items: 13 Gold Pouches, Move Seed, Blue Potion, 2 Mana Eggs

Just head south and you'll find the exit in no time. You can explore east if you want. In the south-western part of the map, ther's a hole in the rock which leads to the third and final optional dongeon in the game ( just, ... don't go there yet, ok ? Don't go there ! )

 

Brinan Plateau

Recommended Level: 26

Items: 5 Gold Pouches, Restraint Walnut, Power Seed, Crampons, Silence Sword, Life Seed, Explosion Charm

The final leg of your journey to Laine Village is through this two-part mountain range. As usual, keep heading south. When you fight the monsters there, the most intelligent and logic thing to do is to equip fire weapons and use fire spells. Boost a bit here. Now, finally, after all the hard way ... Laine.

 

Laine

Recommended Level: 27

Now is the time to buy stuff in the shops. Next, go see Darling, Milda's husband. I knew Laine's women were wierd, but the men ... anyway. You have to see the two other wise men of Laine after. But the third has lost his horn, which contains all his knowledge, meaning you'll have to get it back ( who else would anyway ? )

 

Abandoned Village of Laine

Recommended Level: 27

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Items: 13 Gold Pouches, Iron Clog, Salmon, 2 Primeribs, Power Seed, Defense Fruit, Mana Egg, Warp Staff, Wolf Boots

This is a maze, a real one. Entering a door will warp you in an other area or spot on the map. In the first area, you need to go through the door in the extreme southwest of the map, then go to the building to the north of where you reappear in order to reach Area 2. Head north and hang a right until you're going south again. Take the next road to the west until the end and you'll teleport to a new section of the map. Now just head to the east and enter the third area. After a bit, you'll find an other Gaia Battler.-----BOSS: GAIA BATTLER (BODY, R. HAND, L. HAND)HP: 3567/2528/2573STRATEGY: Justin's Heaven and Earth Cut (if you have it) works wonders. Just stick to range attacks and others that hit all enemies and you'll be fine.-----Get the Horn of Knowledge from the chest and exit from the maze.

 

Laine

Recommended Level: 28

Go see Dorling to give him his Horn. He'll tell you to go at Zil Padon where you'll be able to reach the temple where lies the Medal of Knowledge.

 

Zil Padon

Recommended Level: 28

Go at the fountain. Then, go at the Mogay's Elder house, in the middle of the Mogay section of town. You'll meet Guido. When he asks you why you want to go to Alent, answer " I want to protect my world" and you'll be accepted by the Mogays. Return to the fountain and enter the ruins.

 

Zil Padon's Ruins

Recommended Level: 28

Items: 22 Gold Pouches, Pretty Jewel, Thunder Arrow, Resu. Potion, 2 Run Seeds, Warp Shoe, Mage Seed, 2 Power Seeds, Miracle, All-Around Seed, Lightning Charm, Def Seed, Main Gauche, Counter Ring, Mana Egg; ( Other part of the ruins ) 8 ? Gold Pouches, Revival, Mag Fruit, Demon Eye Stone, Power Seed, 2 Speed Seeds

This is a nice place to boost up your levels of weapons and spells a bit. Now first go south to get to a section with a couple of nice treasures. Go back to the entrance. Head west to work your way through the rest of the ruins. The dongeon may seem confusing at first, but once you're at the floating platform, the rest is just straight-foward. When you get to a save point, continue foward and meet the boss.-----BOSS: RUIN GUARD (BODY, AX, BOOMERANG)HP: 4500/2350/2350STRATEGY: Use range attacks then ones that hit all enemies. This guy didn't get a single turn!-----When that is done, recover & save and come back to get the Medal of Knowledge. Return again where there's the save point and ... surprise ! Gralyle Forces have decided to explore the ruins. And this time, General Baal has moved his ass from his throne to come. After the scene, head back and jump down the clift. Continue a bit until Mulen appears with only a hundread guards. Meanwhile, Baal will bring back the golems to life. After the fall down (yu never end falling down, and it's not over yet ) you'll be alone. Get all the treasures in the the save point room. Now enter what looks like a temple. The monsters here will hit you about 1 to 10 damages, and won't pay a lot in EXP, so don't mind them. But, this is where I boosted the wind power of Justin until he got Howlslash, since you get groups of enemies. Also, don't mind the strange floating energy polygones, there're here only for pure decoration. After reaching the top, you'll get

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face to face with Herr Mullen. He'll put you in the exit elevator. You'll have the chance to see the Grandeur take off. Rapp and Guido will take you on a weird flying thing to follow the Grandeur.

 

The Grandeur

Recommended Level: 29

Items: 8? Gold Pouches, Move Fruit, Warrior's Mail

This is one of my best parts of the game. When you get on the Grandeur, save your game. Now, if you haven't done earlier, boost your techs ! Use moves such as Lotus Cut and Ice Slash to level up many things at the same time faster. If you don't have Heaven & Earth Cut, well, get it ! Fight a couple of guards, and come back at the recovery point. When you're ready, make your way through the ship until the second save point ( it takes about 5 to 10 minutes ). Save. Enter the control room and prepare to face the three witches. Yes, I'm talking about Mio, Nana and Saki.-----BOSS: NANA, SAKI, MIO HP: 4000/5000/3000 STRATEGY: Use Justin's Heaven and Earth Cut, then have Guido use Mogay Hypo to restores Justin's SP, and do it again. After that use criticals to get rid of the girls. Range attacks might not work since they move around a lot.-----They'll escape, making believe their lost was part of their plan. After Rapp shows you his incredible knowledge of the computers, head to the passage way that can be accessed by the control room. Rapp and Guido will fall down. You continue, going up and down the stairs. Now, time to face Baal. He'll make you fall in a hole ( like he knew your favorit habit ) Get up from that hole and get on the roof and fight Baal !-----BOSS: GENERAL BAALHP: 2783STRATEGY: Ok, just use Midair Cut and he won't even touch you once.-----Take Feena back with you, but lose her again. Baal gets up and uses the power of Gaia this time. He'll kick your ass off the ship. Feena will get off from Baal and jump down the Grandeur ( she, too, just can't get enough of falling ) She'll save Justin using her Icarian Wings. When she wakes up after three days, Guido will decide to go see the Wise Men of Laine.

 

Laine

Recommended Level: 31

Go see Darling. After, go talk to Dorling ( the one that's crazy for Liete ) He'll open the path to Rainbow Mountains, the last stop in the way to Alent !

 

Rainbow Mountains

Recommended Level: 31Items: 9 Gold Pouches, Life Fruit, Life Seed, Trust, 2 Def Seeds, Phantom Silk, Def Fruit

Now is the time to get all your missing spells for Justin. With Feena, you should have all your spells and the first Icarian Power (World End). The Mountains are devided in two areas. The first one, you have to cross ropes. When you reach the second area, the way is really straight-foward. Don't mind about the monsters and you should reach the elevator to Alent. Guido will leave your party. Now step on the Rainbow Elevator, and ... Go! To Alent !

 

Alent

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Recommended level: 32Items: Gold Pouch, Mana Egg

Follow the path and pick up the Mana Egg by the steps. Use the save point and trudge on ahead. You'll fight the first boss of three.-----BOSS: HYDRA (BODY, PEARL HEAD, HOT HEAD, NICE HEAD, AWFUL HEAD)HP: 3721/2848/2292/1742/2462STRATEGY: Use attacks that affect all the enemies or ranges. Goes down easy.-----Go back to the save point to recover MP and return. Go east into the elevator. Follow the path then take a north turn. Boss number two.-----BOSS: GREAT SUSANO-O (BODY, AX, IRON BALL)HP: 3453/2306/1600 STRATEGY: Same as the other one.-----Recover at the save point and continue on the path. Numero tres.-----BOSS: PHANTOM DRAGONHP: 3976STRATEGY: Use your strongest single attacks. This one's a wussie.-----Enter the building and wonder in amazement at all the many Liete holograms. Talk to them all and head upstairs. Talk to the real one twice. After the sequence, you get a new party member. When the rocket crashes, use the compass to exit the Savannah.

 

*** Now you have your final team of the game, so it should be time for you to pass the three secret dongeons of the game. ***

 

Luzet Mountains

Recommended Level: 32Items: 8 Gold Pouches, 2 Run Seeds, Blue Potion, Magic Lipstick, Soul of Asura

Now this is the place to boost your magics. One thing smart you have have done from now is boost your water magic in the Castle in Zil Desert ( the second special scenario ) Every should have all water spells. So get all Feena's abilities if you don't yet (except Time Gate, of course) and Liete's moves. A nice trick to boost your magics fast here to get ambushed by King Horn. They'll use "All Together", which call two or three other King Horn. Now use magics on all the 6 or 7 monsters and level up all your magics in 2 to 3 shots ! Also, equip Justin with an Ax, and use his Dragon Cut. He'll gain 3 points of strenght each 3 minutes at least. When I finished this place, Justin had 230 strenght without a weapon ! By the way, to get out of that place, just head west.

 

J Base

Recommended Level: 34Items: 11 Gold Pouches, Agi Fruit, Run Seed, Pope Hat, Blue Potion

Ok, ready to crush Garlyle forever ? Even if ya have to face 10000 guards ? Alright then, let's kich their asses ...... That would have been cool, right. When you get in, you notice that something real weird is going on. The guards talk to you like you were their friend. Explore the rooms in the J Base, and when you get to the room with the almost dead guard, touch the statue and a secret path should open. Proceed in. You'll see a hole in the ground that leads to a secret Angelou City. Oh Yes, by the way, you'll cross Mullen and Leen on the way. Now hop down the hole and chase the freaking psycho : Baal !

 

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Underground Ruins

Recommended Level: 34

Don't loose time boosting here. This dongeon amounts to a long passageway that's got a few wrecked trains in it. The exit is to the south. The enemies are pretty annoying here, so use your Dragon Cut to exterminate them in one shot. The doorway at the end leads to your second fight with General Baal.-----BOSS: BAAL (BODY, TENTACLE)HP: 6000/7000STRATEGY: Use range attacks and ones that affect all enemies. Piece of cake for somebody that thinks he has the power of a god.-----

But even if you beat the crap out of him, Baal is still alive. He'll fuse with Gaia and start his new Reign of Terror.

Flying Ship & Field Base

Recommended Level: 35Items: 5 Gold Pouches, Life Seed, Run Seed, Mage Seed

You'll find yourself in a new flying ship quite ressembling the Grandeur. A guard will come in and talk about something like Feena been made a corporal ... So find Mullen and he'll explain the situation. The shipp will land in a secret Field Base in Luzet Mountains. Save there and visit the PX to buy new stuff. When you're ready, enter the tent where Feena is. She'll join you. Enter the big tent and talk to Leen. After the speech, exit the area and Zil Padon and Savanna will both be selectable on the map. Go to Zil Padon, and prepare for Chaos time !!!

 

Zil Padon

Recommended Level: 35

When you enter, something is odd ... nobody's there. Then, Gaia will attack the city and destroy it. So now you have to save the survivors from the Gaia Horns. They're really easy, one Dragon Cut, and ciao ! Leen will arrive and order you to come with her. Cross the bridge and save the little bratt and his mother from more Horns. A Gaia Battler will come out from behind, but Leen will destroy it in an instant, but will get knock out by a tancle from Gaia. When you're in the safe place of Zil Padon, go save in Guido's House and exit the Mogay's Part to face a Gaia Battler.-----BOSS: Gaia Battler / Right Hand / Left HandHP: 4976 / 2742 / 3109STRATEGY: Well, it's your third Battler, so I guess you know how to beat him, right ? So Mid Air Cut and Demon Ball on it's main body will kill him in a minute.-----Leen will understand that there's an other way of defeating Gaia. Now you can shop in the Mogay Shop ( a tent ) and go to the Mogay Inn ( next to the shop ) After the cut scene with Mullen and Leen, go to Luzet Mountains.

 

Luzet Mountains

Recommended Level: 36

Now you get the chance to face new and stronger enemies, due to the revival of Gaia. It is the best time to boost you levels a bit. The way is the same as before.

 

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J Base

Recommended Level: 37

Head for the Control Room and talk to Mullen. You'll assist then at the farwells of Leen. Prtty emoving. When you're free to move, go to the room before the Controle room and go up to the door. You'll have a wonderfull CG with the battle of Leen Vs Gaia.

 

Zil Padon

Recommended Level: 37

Talk to both Rapp and Liete. Mullen will come to talk to Feena. This part is all cinematic. When you're free to move, go see Guido. Next, return to the Mogay Inn, but Feena'll left alredy. That means you have to go to the Field Base.

 

Field Base

Recommended Level: 37

Talk to the guard next to Feena's Corporal Tent and return to the spot when you first landed from the flying ship. You'll see Feena entering the ship with Mullen. Feena will stop Justin from coming. The ship leaves. Well now, Justin'll be rejected by his friends, and his enemies. Exit. The only place to go is the Savanna. A short cinematic scene with the plying bird there.

 

Zil Padon

Recommended Level: 37

Go talk to Guido. He's on something that looks like a stage, helping rebuilding Zil Padon. Now prepare for a terrible shock. Justin will have a long conversation with Guido. And then, AAAAAAARRRRRRRGGGGGGHHHHHHHH!!! Sue !! Yes, Sue !! She's back ! She's there !! ( sorry for those who really like her ) She's real ! ( but how the hell did she get there anyway ? ... mmm .... perhaps she stole a Garlyle flying ship and crossed the End of the World and the Meirmaid Sea with it ) Anymways. The spirits will creat a door to the Spirit Sanctuary. And guess what ? That's where you have to go.

 

Spirit Sanctuary

Recommended Level: 37

Save. Now you always have two choices in there. One's a dead end and the other one the path to follow. So head right from the beginning. When you arrive to a place with red, blue and red paths, cross them all, one at a time, and a big blue flying path should appear, leading you to the boss.-----BOSS: Mage King / WandHP: 3892 / 2346Strategy : Three Mid Air Cut and he's gone. Easy enough ?-----Step on the teleport. You'll appear in the final room, where Justin has to speak with the spirits. At the end, he'll gain the Spirit Sword ! Yah ! Way to go ! Exit and appear next to J Base, where you'll have the chance to admire Gaia's final transformation. Enter the base and save. Explore the hangar to find a big crack in a wall. Proceed foward.

 

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Icarian City

Recommended Level: 38

Enter the tower after getting the items around the area. Get down the stairs until the first door. Continue in the rooms with blocks coming out the floor. Eventually, you'll come in a room with a big ball you get in. The ball will flash into three colors : red, yellow and blue. Red is where you come from, yellow where you have to go, and blue is a treasure chest. When you press X, the ball will keep a color and leed you to its path. The rest of the city is full a teleports, but there's always one way to go. At the save point, there's an other Gaia Battler.-----BOSS: Gaia Battler / Left Hand / Right HandHP: 5871 / 4291 / 4237Strategy: I hope you're used to them by now, so hit its main body with your best techniques.-----Recover again and save and continue foward. You'll cross Mullen and Feena on the way. Save them and fight Mullen.-----BOSS: MullenHP: 2946Strategy : Midair Cut X 2 .... simple enought ?-----After the cinematic scene with Mullen and everybody, there's only one way to go : Gaia, the last dongeon.

 

Gaia

Recommended Level: 39

The last dongeon. This is it. Check the surrounding for items, though it's useless. Head foward from the save point and fight the first Gaia Boss.-----BOSS: Gaia Trent / Flower / ArmHP: 4578 / 3167 / 2963Strategy: Don't loose time fighting the Flower and the Arm. Use Midair Cut of Justin, World End of Feena and Demon Ball of Rapp. Liete sucks and will have time to act only once.-----Climb the rope and save & recover. Now avoid the battles and enter the weird tunnel. Now you'll walk over weird paths. When you get into some kind of sphere, the paths will switch directions. So switch once and exit at the end.-----BOSS: Gaia Armor / EyeHP: 6785Strategy: You can either kill the eye or the armor. Midair Cut or Heaven & Cut to kill it fast. I suggest now you return to the last save point to recover. Now work your way in color tunnel. You have to choose one different color each time until you reach a closed path of three colorful patterns. Go foward and hit the three tantacles to open that path. Monsters will appear. That new tunnel will lead to the last save point. This is the point where you have to get prepared for the final fights. Have the spirit sword and energy charm equipped, with lot of SP recover items. Enter the final room. Face Baal for the last time ( though he doesn't look like Baal much )-----BOSS: Baal / Gaia Tentacle / Gaia Tentacle / Gaia CystHP: 7000 / 6000 / 5456 / 4500Strategy : Destroy Baal the fastest you can before he attacks you with all his parts. He can heal himself with AlHealer. But don't use too much techs. Use Midair Cut of Justin who's supposed to have the Energy Charm equipped so it doesn't take much SP.-----Baal dead, an elevator appears, but before getting on, recover everything. Step on and get into Gaia Core.-----BOSS: Gaia Core / Mega Gaia X 2HP: 9999 / 4800Strategy: Kill the Mega Gaia before they create tantacles who have abround 1500 each. The best technique to destroy all the Gaia bodies is Heaven & Earth Cut which can do about 2000 damages. Before defeating the Core at the end, recover your SP and MP.-----When it's done, Evil Gaia will appear.

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-----BOSS: Evil GaiaHP: 9999Strategy : Really easy last boss. It does weak techniques like burn and poizon. Use all your best techs, including Heaven & Earth Cut. He'll die so fast. Oh yeah .-----I don't want to spoil the ending surprises, so I'll end here. Congratulation, you've completed the game and kicked Gaia's ass !

Walkthrough

" I think that the Spirits favor Justin. Don't you feel that in your heart? "

Disc 1 / Disc 2 / Secret Dungeons

This walkthrough was written by Zero_. Items list were added from Zenodeus Walkthrough, as for the bosses lists.

Castle of Dreams

 

The first bonus area you visit should probably be the Castle of Dreams. It is the easiest of the bonus dungeons and the quickest to beat with a nice weapon that can help with the other dungeons. To get to the castle you need to go to the exit of the southern part of the Zil Desert on the second disk. Facing towards the broken pillars with the exit behind you head right along the rocky wall on the left, stay on that wall and you'll run right into the entrance to the castle. Once you're in you'll notice a weird setting, just go up the stairs and talk to the girl, that'll lower the gate to the castle and head in. Make use of the save in the main hall of the castle. Head to the left to the castles cemetery. Nothing too special in the cemetery, stay away from the walls if you get too close some spikes come out and do damage, not much though. There's some money on the floor and to get the treasure on the platform in the water you can cross over on the legs of the of the half turtle like platform and it's easily reached.

Next area, head back out and recover if needed, the next room is the knights room and it is just right of the cemetery. Once in you'll notice some statues, if you walk along a certain path, i.e. straight up the middle or straight up side ect., the statues will hop and mage like monsters will appear. They are really annoying so just avoid them and head to the door on the left. This is just a small room with little treasure and one monster. Next room, head up the stairs and go right to your left, you'll probably have to fight those butterfly like monsters, easily dealt with, keep heading to the left and get the knife then go in the dinning hall doors. Again there's nothing much in this room grab any treasure and head back out. Recover and head back up the stairs. The next room is up another little flight stairs and on the left. There are some nice treasures in this room and they're hidden fairly well behind all the junk in the room. Back out again. You don't need to recover for the next room at the end of the hall. It has a save point and take full advantage of it. Behind the save is some more fallen stuff with a good whip under it, get it. Now the dresser in front of the save opens up to go to the roof. Go across the vine and into the room, down the vine and talk to the lady. She whines about the cursed sword and sends her dead dad out to kill you. Hope you saved...

Make sure to bring a couple of resu potions because the experience you get from him is around 10000 and after the experienceless monsters that�s hard to pass up on any character. I was on level 30 with Justin and around that with my other three characters and it took me three tries to beat him. The main thing to keep in mind is to keep your characters as far away form each other as possible. He has the zap attack with takes off around 70 hp and his eye beam does about the same and if it's hitting a bunch of your characters than it'll kill you quick. Just kill his staff really quick and his head and body are the same so just use some good magic and you'll be fine. Don't attack with physical hits except Justin�s Thor Cut, because it groups your characters together and he usually dodges then anyway.

Once you beat him you'll get a nice sword and just leave.

Soldiers Grave

Items: 8 Gold Pouches, Sonic Walnut, Heavy Shield, Fireproof Cape, Expensive Jewel, Diana's Amulet, 2 All-Around Seeds, Ice Blade, Y Medal, Satisfaction Gem, 4 Soldier's Souls, Godspeed Knife, Energy Charm

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Another dungeon with really annoying monsters. Magic works very well, but I was around level 33 and was able to kill them fairly easily with my weapons. Make sure and bring a couple weapons for each character because some of the weapons they have take off zero hp on most monsters. And they give barely anything for experience again.

To get to this dungeon go to the entrance of the Zil desert on the north part from where you first enter the desert. Head to the right side of the entrance and follow that wall all the way to about the middle of the desert wall. There should be an entrance to the soldiers graveyard, it�s pretty easy to spot. Once inside save and search around if you want some little treasures. There isn�t anything special on this floor, mostly money. Now from the entrance go to the path on the left. When this path splits take the right path. You should be at a spot with a large crevice and two pads for jumping across. Don�t jump just fall. When you fall down head to the right, shortly after that the area should open up a little and in the wall on the right there is an opening, slightly hidden. Once in it is about the same as the previous floor, again not much for treasures.

Once your done looking around the entrance to the next floor is pretty easy to find because the rest of the floor has dead ends. The next floor is a lot more like a temple. Just head straight down the corridor till you reach some stairs. Now this floor has a few treasures on it and mostly money again. One room has another big crack across that, just fall again. Now these next floors have a lot of treasures and even more monsters. There are also lot of false walls. Just walk right against the walls and if it�s fake it�ll disappear. On about the 3rd or 4th floor there is a boss.-----BOSS: KUNG FU MASTERHP: 4776STRATEGY: The biggest thing to remember is keep on hitting him because he heals for around 250 HP each turn. Use the group's weaker skills (that take less SP to use) because you want to hit him for a lot each turn for a lot of turns. Make sure one character has the Alhealer spell and use combos when no MP/SP are left. Ice seems to work good against him as well.-----After you beat him you might find a treasure chest that�s too high to get. To get it to lower you must find four soldiers souls. They are all behind some false walls on multiple levels. None are above the second level though. Be careful too, because when you get those treasures more monsters will appear. Mainly the wolf guys, they�re really annoying but pretty easy to beat with even your weapons. After you get the fourth soul the picture should flash to the raised chest and it should lower. It didn�t for me though I may have just gone too quick, but I went back to the chest nearest to the raised treasure and just touched it and the picture flashed to the treasure then it lowered, I�m not sure why. That�s it for this dungeon, the way out for the temple area is always the stairs then to get back up you need to just find the path back out, it�s pretty easy. The monsters don�t come back until you leave the entire dungeon.

Now the hard part....

Tower of Temptation

Make sure and bring some resu, blue and ultra potions and drinks. You�ll need them towards the top of the tower. I was on level 35 to 39 my second time through and the monsters where still as annoying as the first time I went through seven levels lower. Now to get to the tower if you've all ready been to Alent in space go to where you crashed the rocket. From that entrance nearest the rocket head east and you should pass the rocket on your left. Shortly after that you should run in to a mountain with one of those paths that go up the side of it, go up it. You should still be heading east and if you can't tell which way east is, that little direction thing in the corner has a little knob like thing and that is north and the red part is south, just go off that. Once you get off the mountain path head west and stay right along the wall, you should be going right under the path you just got off also. If you stay along that wall you'll eventually be heading north and should pass some scorpion and bird like monsters. Just a little after the mountain path goes out of sight you should be able to see a hole in the wall your walking along. It is kind of hidden, if your not loking for it you really won't see it. When you go in you wont be able to see where you're going but the exit is towards the North east and there's a little treasure in one of the paths that go left once your in it.

Once out of that go in the building and to the transport, the item thing has some nice rare items for sale in it and they kind help with the tower. Get on the teleport and push X, you'll be teleported to another area, I don't know where. There are a lot of weapons around you but dont get them. They are the zero weapons, for training only, they take off zero damage and you need the room in your item inventory anyway. Just get them after ou finish the tower or if ou dont mind going back looking for an item save in a town.

Now off the teleporter and head North, watch out there are a few sets of Dragon knights and they aren't much fun to fight. Go into the first door you see, it's blue. Once inside just head up, there are two sets of bats in the cross kind of parts of the hall. I was able to take them out pretty easily with just regular attacks. Next up is a four way with some dragon knights. Try to avoid them, they're just a waste of time and have 558 hp. Only one of the monsters in this tower give any good exp. The south path has the teleporter from the fourth floor which will be available later. The north path

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has a plus on the floor, just touch it and it'll disappear. The east path has the rock that the plus disappears to and that opens another door.

Head back out and go to the east and there should be a red door. Go in and a ways up there is another four way. the west path has another set of bats and a treasure at the dead end. The east path is another dead end. Back out once your done with that one and head North east to a green door. this room has a bunch of chared walls. I fyou push X on them they blow in and some have treasures. One has a tablet with writing on it and I haven't been able to tell what it's for. If you have any idea please email me, it's up top, it would be very appreciated and I would credit you for any info you gave me.

Back out again and heading to the North West to the main entrance with a Grey-green door. Once in open the red/black door if you put the plus in the rock. Go up the stairs then out to the rampart. There are two more sets of bats. Don't try to run form them because they are really fast and it'll just end up in an ambush. Back in and then another four way. he path to the north has an elevator to the 2nd floor and so does the east path. The south path is a dead end, I think with treasure, maybe not :).

Go to the east elevator and there are more bats once you go up then another elevator to a red and black door that goes out to another rampart. This also has two sets of bats and because of the space if you stay along the wall you can run from them. Now the fourth floor. Theres a soldiers statue just go past it he helps later. All the way up the hall, don't worry about the walls shutting behind you. The wolf guys have six for each battle and there's two or three sets of them up this hall and you pretty much have to fight them. At he end pull the lever and the dirt walls open it doesn't matter which you take it's a circle but make sure and pull the lever in the middle of the circle. The next wall falls that popped up behind you after you go back. Open the dirt walls with X again and take the north path, the others a trap. Push the blue button on the head thing and keep pushing till he turns all the ay back to you. The north path is another trap but the wall with the animal on it falls to get out. Go o the west path and pull the lever at the end of that. Go back and again the walls go down, take the south path and pull the lever then go north and you'll wind around back to the entrance with the soldier, he'll help you out a bit and take that path he opens. A lot of walls should open up in front of you. At the three way the path to the North est is an elevator to the 7th floor and to the south is and teleport back to the 1st. You might want to go back out and save, the teleport still works to get back up and the monsters stay gone as long as you don't turn the game off.

Now up to the seventh floor. There are a lot of locked doors in this floor, once you wind around to going north west and pass a green door the wall a little ways in front is almost black and opens up. Go in and push the blue button, just walk on it. Watch out for the mages, they disappear and circle the button. Really annoying to fight. Now go back and turn south west the blue door is now open just go under and down the stairs. Take the east turn and own more stairs. Go north and the wall on the north east side of the next stairs opens get the goodie and go back push the button next to the stairs go up the stairs you came down. Go north at the turn and fall down the hole. Go east and watch out for ghosts only magic really hurts them and if you do fight the zap attacks work well. Keep going till you get to more stairs and push the button next to it go up the stairs. The wall on the south west of the hole opens for an item. Fall down the hole and go south and up the stairs, around again to the next stairs and go up push the button next to the stairs go own and push the button next to those stairs and now take the diaganol path through to the next stairs, it should go to a hall with some bigger rooms down it with holes in the middle, watch out for the holes they will set you back a ways if you fall. ghosts are in the hall just past that hole and after that some more stairs up to the 7th floor. Head east and hit the black button, go back a little ways and there should be all the black and red doors open, head north east and then an opening and head south east to open a wall. You should be by a red door thats locked with ghosts gaurding that wall that opens, you'll probably have to fight them a then open the wall and push the button to open the red door. Go under the red door to get the purple button, hit that button the go back a under the purple door. It's right next to the red door.

Right after the purple door at another cross section in the hall there are some gaia brains, they are the only monsters that give any good experince. They're just like the bats so just beat em up with regular attacks and they're worth about 850 exp. Wind around the halls again and hit the gold button. Go back under the red door to the purple button and head north when the hall comes to a split head west shortly to an indent in the wall, it opens for a treasure. Go back and around the circle a little more to under the gold door. Hit the green button. Go back to the red door and head south west then north west at a turn and then north east. You should be back by the first wall you opened and this time go under the green door to the stairs and go up. You can also go back to the elevator and back to the fourth floor then teleport to the first to get the save and recover. If you do the elevator stays active and all the doors you opened stay open.

Another fun part, more repetitive if any thing. The stairs lead up to the 9th floor which is a large circle. It has five or six hall ways all with trap doors near the begining of them. I fyou fall down them you go to the 8th floor which is a little maze with one way back up to the nineth. The eighth floor has a couple treasures, but nothing special, including a lot of monsters. I would just skip it. To get over the trap doors, just walk right up to the edge of the doors and let them open. The holes are really easy to see even before they open, a couple of them shake when you get near and the rest you can

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see the edges at a good angle. Once they close you have quite a bit of time to run over them. All of the halls have some little treasure or monster, but no way out or up. To get to the next floor go to the hall to the south east and fall down the first hole you see. ---- Just a quick warning though. Once you fall down this hole there is no way back to the other floors till you beat it. Make sure you brought a few resu potions or anyhting else that ressurects and some ultra drinks and blue or gold potions. If your low on magic I would definitly recommend getting back to the save and recovering, you will need all the magic you can get.----

Once you fall down the hole there is only one way to go and no secret passages. On the 10th floor is the first of three bosses. They are all just like previous bosses except a bit more powerful. The first one is pretty easy, just take out the mace pretty quickly and pound away at the rest of him. There is a door to the right of the boss once you beat him same with the rest.

The 11th floor boss is like the mermaids fish thing and has very similar attacks. Stay away from him if possible and try to keep your characters apart. It has a couple of range attacks. The 12th floor boss is a bit hard and just like the squid in the ghost ship. Take care of the arms as quick as possible with attacks like thor cut or any large range magic attacks. The body heals itself automaticly so it makes it easy if you take out the arms first. If you used range attacks against the arms the body should be down to about 2 or 3 thousand and you can just use regular attacks. If your fast enough and constantly hit it, it'll barely be able to attack.

After you beat it there is another red and black door that easily opens. Not sure why they even put it there, effect i guess. Once your outside don't go up the stairs, go around the edges because there is some treasures. After you get those go on up to the middle and collect your rewards. Don't use the teleport behind the big stand unless you feel like doing all that over again. There is an item stasher at the back of the platform with all the tresures and if you don't have room make sure and stash a couple of items there. When your done getting what you want just use the teleport and if you didn't get the zero weapons you can still go back through the original teleport to get them anytime you want.

Once you have left all of the doors shut and the monsters come back, except the bosses, so there's really no need to return.

Swords Swords can be equipped by Justin, Gadwin, Rapp, Milda and Guido. The exception is the Spirit Sword, which only

Justin can equip.

Name

Buy Sell Attack Range

Location

Effects

100 Sword

- 375 2

?

+100 Attack.

Admiral's Sword

- 300 1

Found in Ghost Ship Hall.

+14 Attack.

Army Saber

- 650 1

Found in Garlyle Base Barracks.

+22 Attack.

Battle Saber

31500 15750 2

Bought in Field Base.

+48 Attack.

Ceramic Sword

500 250 1

Bought in Parm and the Steamer.

+12 Attack.

Dragon Killer

- 2000 2

Found in South Lama Mountains.

+26 Attack; Effective against dragons.

Fire Sword

- 5000 2

Found in South Brinan Plateau.

+38 Attack; Fire Attribute.

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Gil Sword

8600 4300 1

Found in South Zil Desert.Bought in Zil Padon.

+38 Attack; Increases odds of winning rare items from enemies.

Great Sword

750 375 2

Bought in New Parm.

+16 Attack.

Holy Sword Lorenzo

40000 20000 2

Bought in Zil Padon/Zil Padon Ruins.

+49 Attack; Reduces enemy's defense.

Ice Blade

- 6000 2

Found in Soldier's Graveyard (B5).

+40 Attack; Water/Wind Attribute; Casts Cold when used in battle.

Lightning Sword

- 20000 2

Found in Castle of Dreams (Lord's Chamber).

+50 Attack; Fire/Wind Attribute; Casts Zap! when used in battle..

Main Gauche

- 10000 1

Found in Underground Ruins (2).

+44 Attack; +10 Defense.

Shadow Sword

7000 3500 2

Bought in Cafu.

+34 Attack; -15 Movement; May cause sudden death to an enemy.

Silence Sword

11000 5500 2

Found in South Brinan Plateau.Bought in Laine.

+40 Attack; May block an enemy's magic.

Spirit Sword

- - 2

Found in Spirit Sanctuary (Room of Truth).

+70 Attack; Restores SP greatly while you attack.

Swordfish Sword

4500 2250 2

Bought in Dight.

+29 Attack.

The Sword Himmler

- 1400 2

Gadwin Begins with this.

+24 Attack.

Wobbly Sword

- 125 1

Found in Leck Mines (2).

+9 Attack.

Wooden Sword

- - 1

Found in Parm.

+7 Attack.

Zero Sword

- - 1

Found in Tower of Temptation (Entrance).

+0 Attack.

Blunt Weapons Blunt weapons can be equipped by Justin, Sue, Milda and Liete. The exception is that Liete cannot equip Maces or

Hammers (Anything with either of these icons: , )(Oddly enough though, the 100 Fire Mace cannot be equipped by Liete, but the 100 Mace can).

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Name

Buy Sell Attack Range

Location

Effects

100 Fire Mace

- 1450 1

?

+100 Attack; Fire Attribute.

100 Mace

- 12 1

?

+100 Attack.

Aromatic Tree Root

6500 3250 1

Bought in Cafu.

+33 Attack; Cures Magic Block status in an ally when used in battle.

Fire Rod

2900 1450 1

Bought in Dight.

+25 Attack; Fire Attribute.

General's Staff

35000 17500 1

Bought in Field Base.

+55 Attack; Restores HP in attacks.

Hertz Spike

- 25000 1

Found on Roof of Tower of Temptation.

+65 Attack; May cause sudden death to an enemy.

Holy Mace

- 250 1

Found in Dom Ruins.Dropped by Dom Orc.

+20 Attack; Effective against ghosts.

Home Run Hammer

- 3850 1

Found in Tower of Doom (2nd Floor).

+36 Attack; Knocks enemies far back.

Iron Mace

1200 600 1

Found beneath New Parm.Bought in New Parm.

+19 Attack; -10 Action.

Lassic Hammer

17500 8750 1

Bought in Zil Padon.

+50 Attack.

Magic Rod

- 12500 1

Dropped by Gargoyle.

+60 Attack; +12 Magic Power Level.

Metal Bat

300 150 1

Bought in Parm and the Steamer.

+10 Attack.

Miner's Hammer

- 150 1

Found in Leck Mines (1).

+11 Attack.

Officer's Baton

- 50 1

Found on Marna Road.

+7 Attack.

Oracle's Staff

2600 1300 1

Found in East Misty Forest (2).Bought in Luc.

+22 Attack; Use in battle to cure confusion.

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Raincloud Staff

4000 2000 1

Bought in Gumbo.Dropped by Hot Dog and Magma Man.

+26 Attack; Water Attribute; Use in battle to cast Snooze.

Rusty Shovel

- 10 1

?

+2 Attack.

Sparkling Rod

- 11500 1

Liete Begins with this.

+42 Attack; Speeds up weilder's spell casting.

Spirit Staff

- 25000 1

Found in Tower of Temptation (7th Floor).

+63 Attack; Casts Halvah when used in battle.

Staff of Life

- 11500 1

Found in Tower of Temptation (3rd Floor).

+58 Attack; Use in battle to raise an ally's HP level by 2.

War Hammer

11000 5500 1

Bought in Laine.

+43 Attack; -10 Movement.

Warp Staff

- 8750 1

Found in Abandoned Laine Village (Warp Space (1)).

+38 Attack; Warps weilder in battle.

Wooden Pole

- 12 1

Justin Begins with this.

+5 Attack.

Zero Rod

- - 1

Found in Tower of Temptation (Entrance).

+0 Attack.

Projectile Weapons Projectile weapons are equipped by Sue, Rapp and Guido. The exception is that Rapp cannot equip Bows (Anything with

this icon: ).

Name

Buy Sell Attack Range

Location

Effects

Angel's Darts

- 1500 16

Found in Twin Towers (West).

+28 Attack; Restores HP as you attack.

Army Darts

- 650 12

Found in Garlyle Base.

+18 Attack.

Boomerang

5400 2700 18

Bought in Cafu.

+33 Attack.

Cactus Thorns

- 1500 11

Found in North Zil Desert.

+38 Attack.

Cafu Shuriken

4000 2000 16

Rapp Begins with this.

+26 Attack.

- 20000 22

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Demonslayer Boomer

Found in Tower of Temptation (6th Floor).

+60 Attack; Effective against demons.

Discus

22000 11000 11

Found in Gaia (2).Bought in Zil Padon/Zil Padon Ruins.

+53 Attack; Effective against insects.

Evil Shuriken

- 25500 11

Found in Icarian City (4).

+64 Attack; +20 Action.

Exorcising Bow

12000 6000 22

Bought in Zil Padon.

+45 Attack; Effective against ghosts.

Fire Darts

9800 4900 11

Bought in Zil Padon.

+41 Attack; Fire Attribute.

Handmade Darts

150 75 12

Bought in Parm and the Steamer.

+5 Attack.

Hunter's Bow

850 425 14

Bought in New Parm.

+16 Attack.

Flint Bow

2000 1000 22

Bought in Luc.

+20 Attack.

Flying Fish Bow

3000 1500 20

Bought in Dight.

+25 Attack.

Hail Bow

- 1500 16

Found in Typhoon Tower (2).

+20 Attack; Water/Wind Attribute; Casts Crackle when used in battle.

Ice Boomerang

- 2500 11

?

+46 Attack; Water/Wind Attribute.

Thunder Arrow

- 2500 25

Dropped by Ruin Guard.

+64 Attack; Fire/Wind Attribute.

Toy Bow and Arrow

- 37 12

Sue Begins with this.

+5 Attack.

Zero Shuriken

- - 18

Found in Tower of Temptation (Entrance).

+0 Attack.

Axes Axes can be equipped by Justin and Milda.

Name

Buy Sell Attack Range

Location

Effects

Bent Mattock

- 37 1

?

+5 Attack.

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Big Hatchet

1000 500 1

Bought in New Parm.

+18 Attack; Effective against plants.

Bone Splitter Ax

9800 4900 1

Bought in Laine.

+41 Attack; Can instantly kill an enemy.

Buster Ax

32000 16000 1

Bought in Laine.

+52 Attack; -25 Movement.

Ceremonial Rock Ax

- 100 1

Found in Sult Ruins (B2).

+8 Attack.

Dragon Bone Ax

10000 5000 1

Bought in Dight.

+38 Attack; -10 Movement.

Earthen Ax

- 20000 1

Found in Tower of Temptation (3rd Floor).

+68 Attack; Fire/Earth Attribute.

Frog Ax

4200 2100 1

Bought in Gumbo.

+28 Attack; Casts Burn! when used in battle.

Hand Ax

300 150 1

Found in Leck Mines (2).Bought on the Steamer.

+10 Attack; -3 Movement.

Klepp's Sickle

- 1600 1

Found in Typhoon Tower (1).Dropped by Elite Klepp.

+25 Attack.

Woodchopper's Ax

2600 1300 1

Bought in Luc.

+23 Attack; Effective against plants.

Wrecking Ax

- 3650 1

Milda Begins with this.

+35 Attack; Fire/Earth Attribute; Casts Boom! when used in battle.

Zero Ax

- - 1

Found in Tower of Temptation (Entrance).

+0 Attack.

Knives Knives can be equipped by Feena, Rapp, and Guido.

Name

Buy Sell Attack Range

Location

Effects

Assassin's Dagger

20000 10000 0

Bought in Zil Padon.

+50 Attack; May instantly kill enemy.

Azure Knife

3100 1550 0

Bought in Gumbo.

+25 Attack; Water Attribute.

Bloody Knife- 666 0

Found in Castle of Dreams (Great Hall).

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+55 Attack; Effective against humans.

Flint Knife

2000 1000 0

Bought in Luc.

+20 Attack.

Force Knife

- 21000 10

Found in Spirit Sanctuary (1).

+65 Attack; Casts Wow! when used in battle.

Godspeed Knife

- 11250 0

Found in Soldier's Graveyard (B4 East).

+60 Attack; +30 Action; Casts Runner when used in battle.

Gust Knife

- 1400 0

Found in End of the World (2).

+24 Attack; Wind Attribute.

Hunter's Knife

1000 500 0

Bought in New Parm.

+18 Attack.

Ice Pick

8600 4300 0

Bought in Laine.

+38 Attack; Water/Wind Attribute.

Knife of Judgement

- 5000 0

?

+38 Attack; Effective against ghosts.

Paring Knife

250 125 0

Bought on the Steamer.Feena Begins with this.

+9 Attack.

Poisoned Knife

- 4150 0

Guido Begins with this.

+35 Attack; May poison enemy.

Ruination Knife

- 10000 0

Found in Tower of Temptation (9th Floor).

-40 Defense; Allows you to attack 3 extra times when you use a Combo Attack.

Rusty Knife

- 500 0

?

+15 Attack.

Shocking Knife

6500 3250 0

Bought in Cafu.

+33 Attack; May paralyze enemy.

Thief Cutter

- 15000 0

?

+35 Attack; Raises odds of enemies dropping items.

Zero Knife

- - 0

Found in Tower of Temptation (Entrance).

+0 Attack.

Whips Whips can only be equipped by Feena.

Name

Buy Sell Attack Range

Location

Effects

- 12000 2

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Binding Whip

Found in Castle of Dreams (Study).

+56 Attack; May temporarily bind enemy.

Burning Hot Whip

- 2250 2

?

+30 Attack; Fire/Earth Attribute.

Catfish Whiskers

11000 5500 2

Bought in Cafu.

+43 Attack; Water Attribute.

Emporer's Whip

- 10000 2

?

+53 Attack; +2 Move Power Level.

Gale Whip

3300 1650 2

Bought in Dight.

+27 Attack; Wind Attribute; Casts Runner when used in battle.

Giant Snake Whip

5400 2700 2

Bought in Cafu.

+33 Attack; May poison enemy.

Leather Whip

- 120 2

Feena Begins with this.

+9 Attack.

Mist-Cracking Whip

- 600 2

Found in God of Light Mountain (Peak).

+20 Attack; Effective against nebulous monsters.

Morning Star

9600 4800 2

Bought in Laine.

+40 Attack; -15 Movement.

Thorny Whip

650 325 2

Bought in New Parm.

+15 Attack.

Whip of Light

- 28000 2

Found in Gaia (1).

+65 Attack; +2 Skill Power Level.

Zero Whip

- - 2

Found in Tower of Temptation (Entrance).

+0 Attack

Item.

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00A - Spirit Stone00B - Hero's Armband00C - Horn of Knowledge00D - Medal of Wisdom00E - Medal of Knowledge00F - Gaia Sprout010 - Gantz's Key011 - Intro Letter012 - Key to the Café013 - Java's Wallet014 - Steamer Pass015 - Lilly's Letter016 - Cabin Key017 - Sulfa Weed018 - Jail Key019 - Master Key01A - Nectar of the Gods01B - Mist-Clearing Nut01C - Sue's Shoes01D - Warrior's Spear01E - Teleportation Orb01F - Apron020 - Pot Lid021 - Iron Pot022 - Wooden Sword023 - Spirit Sword024 - Biscuits025 - Marie's Pin026 - Coal Candy027 - Letter to Clara028 - Pearl029 - Rainbow Key02A - Boiled Egg02B - Chocolate02C - Jawbreaker02D - Ring of Protection02E - Frost Herb02F - Amulet of Relief030 - Prohibited031 - Prohibited032 - Prohibited033 - Prohibited034 - Prohibited035 - Prohibited036 - Prohibited037 - Prohibited038 - Prohibited039 - Prohibited03A - Prohibited03B - Prohibited03C - Prohibited03D - Prohibited03E - Prohibited03F - Knife of Judgment040 - Rusty Knife041 - Paring Knife042 - Hunter's Knife043 - Flint Knife044 - Azure Knife045 - Shocking Knife

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046 - Poisoned Knife047 - Assassin's Dagger048 - Bloody Knife049 - Ice Pick04A - Force Knife04B - Godspeed Knife04C - Gust Knife04D - Ruination Knife04E - Thief Cutter04F - Zero Knife050 - Ceramic Sword051 - Prohibited052 - Admiral's Sword053 - Great Sword054 - Army Saber055 - The Sword Himmler056 - Angel's Darts057 - Swordfish Sword058 - Dragon Killer059 - Fire Sword05A - Shadow Sword05B - Gil Sword05C - Silence Sword05D - Prohibited05E - Wobbly Sword05F - Main Gauche060 - Holy Sword Lorenzo061 - Ice Blade062 - Lightning Sword063 - Battle Saber064 - Zero Sword065 - Wooden Pole066 - Metal Bat067 - Zero Rod068 - Officer's Baton069 - Magic Rod06A - Miner's Hammer06B - Iron Mace06C - Army Darts06D - Lassic Hammer06E - War Hammer06F - Hertz Spike070 - Oracle's Staff071 - Raincloud Staff072 - Staff of Life073 - Warp Staff074 - Holy Mace075 - Fire Rod076 - Aromatic Tree Root077 - Sparkling Rod078 - Spirit Staff079 - Home Run Hammer07A - Rusty Shovel07B - Hand Ax07C - Ceremonial Rock Ax07D - Big Hatchet07E - Woodchopper's Ax07F - Dragon Bone Ax080 - Klepp's Sickle081 - Frog Ax

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082 - Bone Splitter Ax083 - Earthen Ax084 - Buster Ax085 - Wrecking Ax086 - Bent Mattock087 - Zero Ax088 - Toy Bow and Arrow089 - Handmade Darts08A - Hunter's Bow08B - Flying Fish Bow08C - Hail Bow08D - Flint Bow08E - Exorcising Bow08F - Cafu Shuriken090 - Boomerang091 - Fire Darts092 - Evil Shuriken093 - Demonslayer Boomer094 - Discus095 - Cactus Thorns096 - Ice Boomerang097 - Thunder Arrow098 - Zero Shuriken099 - Zero Whip09A - Mist-Cracking Whip09B - Leather Whip09C - Thorny Whip09D - Catfish Whiskers09E - Giant Snake Whip09F - Binding Whip0A0 - Morning Star0A1 - Whip of Light0A2 - Burning Hot Whip0A3 - Gale Whip0A4 - Adventure Clothes0A5 - Sunday Best0A6 - Sports Wear0A7 - Work Clothes0A8 - Cactus Armor0A9 - Soldier's Uniform0AA - Officer's Uniform0AB - Fairy Robe0AC - Flying Dragon Vest0AD - Frog Shirt0AE - Spy Clothes0AF - Chain Mail0B0 - Battle Bikini0B1 - Mogay Clothes0B2 - Mink Coat0B3 - Enchantress' Robe0B4 - Angel's Robe0B5 - Robe of the Sun0B6 - Breastplate0B7 - Outdated Armor0B8 - Bamboo Armor0B9 - Shell Armor0BA - Thick Armor0BB - Swordfish Armor0BC - Skull Armor0BD - Chameleon Armor

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0BE - Plug Suit0BF - Aura Armor0C0 - Dark Armor0C1 - Warrior's Mail0C2 - Spirit Armor0C3 - Devil's Robe0C4 - Magic Robe0C5 - Cutting Board0C6 - Woolen Mittens0C7 - Leather Gloves0C8 - Escargot Shield0C9 - Oaken Shield0CA - Shell Shield0CB - Seashell Shield0CC - Mushroom Shield0CD - MagicMirror Shield0CE - Alligator Gauntlet0CF - Leaf Shield0D0 - Lafa Flower Shield0D1 - Power Shield0D2 - Moonlight Shield0D3 - Gauntlets0D4 - Dragon Gauntlet0D5 - Heavy Shield0D6 - Gauntlets of Light0D7 - Spirit Shield0D8 - Magic Gloves0D9 - Zero Shield0DA - Goggles0DB - Ribbon0DC - Fluffy Ribbon0DD - Barrette0DE - Pirate's Hat0DF - Cowboy Hat0E0 - Climbing Hat0E1 - Odd Hat0E2 - Headgear0E3 - Iron Bandana0E4 - Feathered Turban0E5 - Angel's Hat0E6 - Pope's Hat0E7 - Safety Helmet0E8 - Antler Helmet0E9 - Pearl Helmet0EA - Pirate's Helmet0EB - Stone Head0EC - Swallowtail Hat0ED - Mystic Mask0EE - Death Mask0EF - Ogre Helm0F0 - Charisma Helm0F1 - Spirit Helmet0F2 - Holy Crown0F3 - Cactus Helm0F4 - Fairy Tiara0F5 - Man's Headband0F6 - Battle Helm0F7 - Sneakers0F8 - Dress Shoes0F9 - Air Sneakers

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0FA - Shiny Shoes0FB - Rubber Boots0FC - Leather Greaves0FD - Hunter's Boots0FE - Army Boots0FF - Curious Clogs100 - Dragon Boots101 - Ninja Sandals102 - Winged Boots103 - Beach Sandals104 - Mach 1 Boots105 - Heavy Boots106 - Queen Heels107 - Iron Clogs108 - Ogre Boots109 - Rabbit Shoes10A - Rainbow High Heels10B - Wolf Boots10C - Lion Boots10D - Battle Boots10E - Spirit Shoes10F - Glass Slippers110 - Warp Shoes111 - Crampons112 - Zero Boots113 - Prohibited114 - Diana's Amulet115 - Hero's Badge116 - Demon Sword Amulet117 - Officer's Badge118 - Black Belt119 - Chain Earrings11A - Titan's Ring11B - Fireproof Cape11C - Fire Charm11D - Water Charm11E - Wind Charm11F - Earth Charm120 - Counter Ring121 - Secret Move Ring122 - Hurricane Belt123 - Mama's Amulet124 - Jade Charm125 - Tree God Amulet126 - Light God Amulet127 - Ancestor's Amulet128 - Raincoat129 - Iridescent Amulet12A - Move Unblocker12B - Medal of Yore12C - Spirit Charm12D - Phantom Silk12E - Lightning Charm12F - Forest Charm130 - Explosion Charm131 - Blizzard Charm132 - Wind Belt133 - Confusion Charm134 - Paralysis Charm135 - Magic Block Charm

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136 - Sudden Death Charm137 - Poison Charm138 - Talisman139 - Sonic Belt13A - Metal Frog13B - Revival Stone13C - Use Prohibited13D - Scarab13E - Demon Eye Stone13F - Jewel of Life140 - Ankh of Temptation141 - Anklet142 - Energy Ring143 - Disease Charm144 - Paperweight145 - Combat Anklet146 - Chain of Gems147 - Satisfaction Gem148 - Soul of Asura149 - Crescent Jade14A - Dragon Scales14B - Spectacles14C - Rune Ring14D - Tear Jewel14E - Spirit Potion14F - Would Salve150 - Baobab Fruit151 - Boiled Coconut152 - Chocolate Cookies153 - Honey154 - Ultra Drink155 - Weeds156 - Dried Fish157 - Bamboo Shoots158 - Beef Jerky159 - Box Lunch15A - Herbs15B - White Sulfa Weed15C - Smarna Weed15D - Cholla Flowers15E - Bamo Fruit15F - Squid Guts160 - Move Mushroom161 - Power Mushroom162 - Poison Antidote163 - Ginseng164 - Banana165 - Bandage166 - Box of Sweets167 - First Aid Kit168 - Red Medicine169 - Blue Medicine16A - Yellow Medicine16B - Crimson Potion16C - Deep Blue Potion16D - Golden Potion16E - Magic Lamp16F - Poison Antidote170 - Vaccine171 - Eye Drops

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172 - Smelling Salts173 - Paralysis Ointment174 - Spell Breaker175 - Move Breaker176 - Resurrect Potion177 - Panacea178 - Bond of Trust179 - Seed of Power17A - Seed of Defense17B - Seed of Speed17C - Seed of Running17D - All-Around Seed17E - Seed of Life17F - Seed of Magic180 - Seed of Moves181 - Mace Coloring Book182 - Bow Coloring Book183 - Sword Secrets184 - Fire Secrets185 - Earth Secrets186 - How to Cut 'Em187 - How to Pound 'Em188 - How to Chop 'Em189 - Roach Bomb18A - Firewood Sparks18B - Mana Egg18C - Holy Fire18D - Hand Grenade18E - Dynamite18F - Rocket Fireworks190 - Launch Fireworks191 - BOOM! Scroll192 - Howler Scroll193 - Vacuum Scroll194 - Tremor Scroll195 - Zap! Book196 - Lightning Scroll197 - Gale Scroll198 - Overflowing Walnut199 - Restraint Walnut19A - Sonic Walnut19B - Running Walnut19C - Snooze Scroll19D - Poisoned Apple19E - Culture Medium19F - Dream Truffle1A0 - Paralyze Mushroom1A1 - Orb of Silence1A2 - Black Onyx1A3 - Weak-Knee Weed1A4 - Ragged Weed1A5 - Slouch Weed1A6 - Trudge Weed1A7 - Root of Confusion1A8 - Torte's Whistle1A9 - Freesia Flowers1AA - Cone of Light1AB - Mikeroma Scroll1AC - Shuffle Card1AD - Miracle Drink

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1AE - Gold Key1AF - Silver Key1B0 - Key of Temptation1B1 - Soldier's Key1B2 - Pretty Jewel1B3 - Pretty Jewel1B4 - Pretty Jewel1B5 - Horn of Inogon1B6 - Key1B7 - Health Weed1B8 - Snake Earrings1B9 - Resurrect Potion1BA - Expensive Jewel1BB - Rainbow Weed1BC - Smoked Salmon1BD - Prime Rib1BE - Rescue Set1BF - Black Nail Polish1C0 - Prohibited1C1 - Thor's Fury1C2 - Magic Lipstick1C3 - Elite Badge1C4 - Fruit of Power1C5 - Fruit of Defense1C6 - Fruit of Speed1C7 - Fruit of Agility1C8 - All-Around Fruit1C9 - Fruit of Life1CA - Fruit of Magic1CB - Fruit of Moves1CC - Mogay Teachings 11CD - Mogay Teachings 21CE - Mogay Teachings 31CF - Ring of Rage1D0 - Holy Ring1D1 - Mysterious Veil1D2 - Blizzard Scroll1D3 - Telescope1D4 - Energy Charm1D5 - Devil's Anklet1D6 - Prohibited1D7 - Astral Miracle1D8 - Ethereal Miracle1D9 - Miraculous Scales1DA - General's Staff1DB - Brown Crayon1DC - Blue Crayon1DD - Red Crayon1DE - Sky-Blue Crayon1DF - Emperor's Whip1E0 - Soldier's Soul1E1 - Poison of Power1E2 - Poison of Defense1E3 - Poison of Speed1E4 - Poison of Agility1E5 - All-Around Poison1E6 - Poison of Life1E7 - Poison of Magic1E8 - Poison of Moves1E9 - +1 Dagger Skill

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1EA - +5 Dagger Skill1EB - +1 Sword Skill1EC - +5 Sword Skill1ED - +1 Mace Skill1EE - +5 Mace Skill1EF - +1 Ax Skill1F0 - +5 Ax Skill1F1 - +1 Whip Skill1F2 - +5 Whip Skill1F3 - +1 Bow Skill1F4 - +5 Bow Skill1F5 - +1 Fire Skill1F6 - +5 Fire Skill1F7 - +1 Wind Skill1F8 - +5 Wind Skill1F9 - +1 Water Skill1FA - +5 Water Skill1FB - +1 Earth Skill1FC - +5 Earth Skill1FD - 100 Sword1FE - 100 Mace1FF - 100 Fire Mace

Key Items

Key items in Grandia generally part of the storyline, and are thus obtained automatically as a player progresses through the game. However, I still decided to include them for completion's sake. Nothing was written about them, since they're used automatically as the story progresses (and because I didn't want to add unnecessary spoilers), but if you want to read the game's description of them, just hold your cursor over the picture.

Cabin Key

Gaia Sprout

Gantz's Key

Gold Key

Horn of Knowledge

Intro Letter

Jail Key

Java's Wallet

Key of Temptation

Key to the Cafe

Letter to Clara

Lilly's Letter

Marie's Pin

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Master Key

Medal of Knowledge

Medal of Wisdom

Mist-clearing Nut

Nectar of the Gods

Rainbow Key

Silver Key

Soldier's Key

Soldier's Soul

Spirit Stone

Steamer Pass

Sue's Shoes

Sulpha Weed

Teleportation Orb

Warrior's Spear

Shields

Name

Buy Sell Equip?

Location

Effects

Alligator Gauntlet

- 1150 All

Rapp Begins with this.

+12 Defense.

Cutting Board

- 5 All

Justin Begins with this.

+1 Defense.

Dragon Gauntlet

- 200 All

Gadwin begins with this.

+5 Defense.

Escargot Shield

750 375 All except Liete

Bought in Luc.

+7 Defense.

Gauntlets

- 4500 All

Found in Castle of Dreams (Cemetary).

+20 Defense; +10 Attack.

- 20000 All

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Gauntlets of

Found in Spirit Sanctuary (1).Found in Icarian City (4).

+25 Defense; +1 Magic Resistence.

Heavy Shield

- 2850 All except Liete

Found in Soldier's Graveyard (1).

+23 Defense; -20 Movement; Resists falling down after being attacked.

Lafa Flower Shield

18000 9000 All except Liete

Bought in Cafu.

+19 Defense; +1 Magic Power Level.

Leaf Shield

3000 1500 All except Liete

Found in Virgin Forest (4).Bought in Cafu.

+12 Defense; +2 Poison Resistence.

Leather Gloves

80 40 All

Bought in Parm and on the Steamer.Feena Begins with this.

+2 Defense.

Magic Gloves

- 200 All

Liete Begins with this.

+20 Defense.

MagicMirror Shield

8000 4000 All

Bought in Gumbo.

+13 Defense; Counters normal attacks.

Moonlight Shield

5700 2850 All except Liete

Found in Tower of Temptation (8th Floor).Guido Begins with this.

+21 Defense; +2 Water Resistence; +2 Wind Resistence.

Mushroom Shield

- 500 All except Liete

Found in Mt. Typhoon.

+9 Defense; +1 Poison Resistence; +1 Plague Resistence.

Oaken Shield

- 65 All

Found in Leck Mines (2).

+3 Defense.

Pot Lid

- - All

Found in Parm.

+1 Defense.

Power Shield

- 1250 All except Liete

Milda Begins with this.

+10 Defense; +7 Attack.

Seashell Shield

960 480 All except Liete

Bought in Dight.

+8 Defense.

Shell Shield

250 125 All except Liete

Found beneath New Parm.Bought in New Parm.

+5 Defense.

Spirit Shield

- 27500 All except Liete

Found in Icarian City (2).

+45 Defense; +4 Status Abnormality Resistence.

Woolen Mittens- 5 All

Sue Begins with this.

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+1 Defense.

Zero Shield

- 5 All

?

+0 Defense.

Shoes

Name

Buy Sell Equip?

Location

Effects

Air Sneakers

90 45 All

Bought in Parm and the Steamer.

+48 Movement.

Army Boots

- 350 All except Liete

Found in Garlyle Base Barracks.

+2 Defense; +15 Movement.

Battle Boots

4800 2400 All

Bought in Field Base.

+20 Defense; Prevents Sudden Death.

Beach Sandals

- 250 All

Milda Begins with this.

+15 Movement.

Crampons

- 7000 All

Found in North Brinan Plateau.

+18 Defense; +10 Movement.

Curious Clogs

1000 500 All

Bought in Luc.

+3 Defense; Warps wearer when damaged.

Dragon Boots

640 320 All

Bought in Dight.Gadwin Begins with this.

+4 Defense; +5 Movement.

Dress Shoes

- 35 Sue only

Sue Begins with this.

+30 Action.

Glass Slippers

- 7500 Women only

Found in Tower of Temptation (8th Floor).

+30 Action; +20 Movement.

Heavy Boots

2000 1000 All except Liete

Bought in Zil Padon/Zil Padon Ruins.

+10 Defense; -20 Movement; Resists falling down when attacked.

Hunter's Boots

200 100 All

Bought in New Parm.

+1 Defense; +30 Movement.

Iron Clogs

1500 750 All

Found in Abandoned Laine Village (Warp Space (3)).Bought in Laine.

+13 Defense; -20 Movement.

Leather Greaves

- 50 All except Sue and Liete

Feena Begins with this.

+1 Defense; +17 Movement.

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Lion Boots

- 10750 All

Found in Icarian City (3).

+26 Defense; +18 Movement.

Mach 1 Boots

2000 1000 All

Bought in Gumbo.

+5 Defense; +30 Movement.

Ninja Sandals

700 350 All

Rapp Begins with this.

+5 Defense; +20 Movement.

Ogre Boots

2000 1000 All

Bought in Laine.

+8 Defense.

Queen Heels

5000 2500 Women only

Bought in Zil Padon/Zil Padon Ruins.

Blocks killer moves during attacks.

Rabbit Shoes

- 2000 Guido only

Guido Begins with this.

+5 Defense; +30 Movement.

Rainbow High Heels

- 2500 Women only

Liete Begins with this.

+5 Defense; Warps wearer when attacked.

Rubber Boots

- 45 All

Found in Leck Mines (1).

+1 Defense; +20 Movement.

Shiny Shoes

50 25 All

Found in Sult Ruins (B1).Bought in Parm.

+35 Movement.

Sneakers

- 25 All

Justin Begins with this.

+35 Movement.

Spirit Shoes

- 25000 All

Found in Spirit Sanctuary (1).

+30 Defense; +30 Movement.

Warp Shoes

- 2500 All

Found in Underground Ruins (1).

Warps wearer when attacked.

Winged Boots

5000 2500 All except Liete

Bought in Cafu.

+7 Defense; +35 Movement.

Wolf Boots

- 8000 All

Found in Abandoned Laine Village (Warp Space (3)).

+10 Defense; +10 Movement.

Zero Boots

- 100 All

?

+0 Defense.

Regular Items

Unless otherwise noted, all items can be used only once.Any item with a question mark for the location is either cannot be found without the aid of hacking, or I simply do not

know its location.

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Name

Buy Sell

Location

Effects

All-Around Fruit

- 150

Found in Soldier's Graveyard (B4 East).Found in Spirit Sanctuary (1).

+3 Strength, Vitality, Wit and Agility (permanently) for one character.

All-Around Poison

- 1500

?

-1 Strength, Vitality, Wit and Agility (permanently) for one character.

All-Around Seed

- 50

Found in Soldier's Graveyard (B5).Found in the Savannah Wilderness.

Found in Underground Ruins (4).

+1 Strength, Vitality, Wit and Agility (permanently) for one character.

Baobab Fruit

200 100

Found in West Misty Forest.Found in East Misty Forest.

Bought in Luc.

Restores 10 SP to one character.

Bamboo Shoots

30 15

Bought in New Parm.

Restores 20 HP to one character.

Bamo Fruit

600 300

Found in Valley of the Flying Dragon (1).Bought in Dight.

Restores 4 Level 2 MP to one character.

Banana

- 12

Sue Begins with one of these.

Restores 12 HP to one character.

Bandage

100 50

Bought in Luc.

Restores 50 HP to one character.

Beef Jerky

90 45

Given to you by a sailor on the Steamer.Bought in New Parm.

Restores 25 HP to one character.

Biscuits

- 12

?

Restores 25 HP to one character.

Black Nail Polish

5000 2500

Liete Begins with this.Bought in Zil Padon Ruins.

+7 Attack Level for one character.

Black Onyx

- 250

?

Attempts to block the moves of one enemy.

Blizzard Scroll

1600 800

Bought in Gumbo.

280 HP Blizzard attack on all enemies.

Blue Crayon- -

Given to you by Sue when she leaves your party.

Permanently raises one character's Water experience by 1/3 of Sue's Water

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experience.

Blue Medicine

- 800

Found in Dom Ruins (Vestibule).Found in Dom Ruins (Cliff).

Dropped by Skeleton.

Restores 20 MP (all levels) to one character.

Boiled Coconut

240 120

Bought in Gumbo.

Restores 80 HP to one character.

Boiled Egg

- 100

?

Restores 65 HP to one character.

Bond of Trust

- 1

Found on God of Light Mountain (Peak).Found on End of the World (5).Found in Twin Towers (South).

Found in Tower of Doom.Found in Rainbow Mountain (Peak).

Dropped by Odd Bird.

Speeds up one character's IP in battle; Never used up.

BOOM! Scroll

500 250

Bought in Zil Padon Ruins.

120 HP range explosion attack.

Bow Coloring Book

- -

Given to you by Sue when she leaves your party.

Permanently raises one character's Bow experience by 1/3 of Sue's Bow experience.

Box Lunch

- 60

?

Restores 30 HP to one character.

Box of Sweets

- 10

Sue Begins with two of these.

Restores 10 HP to one character.

Brown Crayon

- -

Given to you by Sue when she leaves your party.

Permanently raises one character's Earth experience by 1/3 of Sue's Earth experience.

Chocolate

- 60

Given to you by someone on the Steamer.

Restores 40 HP to one character.

Chocolate Cookies

400 200

Found in the Petrified Forest.Bought in Cafu.

Rapp Begins with one of these.

Restores 80 HP to one character.

Cholla Flowers

400 200

Found in East Misty Forest.Found in Valley of the Flying Dragon.

Bought in Dight.Dropped by Ent.

Restores 3 Level 1 HP to one character.

Coal Candy

- 25

Given to you by the inventor in Parm after you have the Steamer Pass.

+2 Attack for one character in battle.

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Cone of Light

4000 2000

Found in Tower of Temptation (5th Floor).Bought in Tower of Temptation.

Temporarily stops damage to one character.

Crimson Potion

1500 750

Found on Military Train.Found in East Misty Forest (1).

Found in Underground Ruins (B2).Found in Icarian City (3).

Found in Gaia Core.Bought in Zil Padon/Zil Padon Ruins.

Dropped by Hydra.

Restores 150 HP to party.

Culture Medium

240 120

Bought in Field Base.

Attempts to cause a plague in a range of enemies.

Deep Blue Potion

- 2500

Found in Volcano Slope (1).Found in Savanna Wilderness.

Found in Tower of Temptation (Entrance).Found in East Luzet Mountains.

Found in Underground Railway Ruins (3).Found in Icarian City (4).

Found in Gaia (2).Dropped by Hydra, Phantom Dragon, Satan, and Gaia Drago.

Restores 20 MP (all levels) to party.

Dream Truffle

50 25

Found in Mt. Typhoon (Peak).Bought in New Parm.

Attempts to confuse one enemy.

Dried Fish

60 30

Bought in New Parm.

Restores 40 HP to one character.

Dynamite

280 140

Found in Sult Ruins (B2).Found in Dom Ruins (Vestibule).

Bought in Dight and Gumbo.

70 HP range attack.

Earth Secrets

- -

Given to you by Gadwin when he leaves the party.

Permanently raises one character's Earth experience by 1/3 of Gadwin's Earth experience.

Expensive Jewel

- 2500

Found in Soldier's Graveyard (B3).

Salable.

Eye Drops

600 300

Bought in Field Base.

Cures Sleep in one character.

Fire Secrets

- -

Given to you by Gadwin when he leaves your party.

Permanently raises one character's Fire experience by 1/3 of Gadwin's Fire experience.

Firewood Sparks

140 70

Bought in Luc.

80 HP range attack; Effective against plants.

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First Aid Kit

180 90

Found in Parm.Given to you by a man in Dight.

Bought in the Steamer and New Parm.Feena Begins with one of these.

Restores 60 HP to party.

Freesia Flowers

3000 1500

Bought in Zil Padon Ruins.

Restores 8 Level 3 MP to one character.

Frost Herb

- 300

?

Freezes one enemy to -5 Action Level.

Fruit of Agility

- 150

Found in End of the World (2).Found in Underground Railway Ruins (1).

+3 Agility (permanently) for one character.

Fruit of Defense

- 150

Found in Abandoned Laine Village (Warp Space (3)).Found in Rainbow Mountain (Peak).

Found on Roof of Tower of Temptation.

+3 Vitality (permanently) for one character.

Fruit of Life

- 150

Found on Pirate Island.Found on Rainbow Mountain (Base).

+10 Max HP (permanently) for one character.

Fruit of Magic

- 150

Found in Valley of the Flying Dragon (2).Found in Underground Ruins (B1).

Found in Spirit Sanctuary (1).

+2 Max MP (all levels) (permanently) for one character.

Fruit of Moves

- 150

Found in Grandeur (Passageway).Found in Spirit Sanctuary.

+5 Max SP (permanently) for one character.

Fruit of Power

- 150

Found in East Rangle Mountains.Found in Gaia (2).

Dropped by Jackal and Dragon Knight.

+3 Strength (permanently) for one character.

Fruit of Speed

- 150

Dropped by Naga Queen.

+3 Wit (permanently) for one character.

Gale Scroll

480 240

Bought in Gumbo, Cafu and Zil Padon Ruins.

120 HP blizzard attack to one enemy.

Ginseng

- 30

Found in East Rangle Mountains.Found in East Misty Forest (3).

Feena Begins with two of these.

Restores 40 HP to one character.

Golden Potion

3000 1500

Found in Virgin Forest (4).Found in Tower of Temptation (8th Floor).

Found in Icarian City (2).Found in Gaia Core.

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Bought in Zil Padon/Zil Padon Ruins.Dropped by Phantom Dragon and Slug Fish.

Restores 30 SP to party.

Hand Grenade

200 100

Found in Leck Mines (1) and Leck Mines (2).Bought in Field Base.

30 HP range attack.

Health Weed

- 80

Found on Mt. Typhoon (Peak).Found on South Lama Mountains.

Found in Volcano.Found in Twin Towers North.

Found in Mysterious Vanishing Hill.Found in Virgin Forest (2).

Dropped by Plop Mold, Red Devil, Slipple and Rock Man.

Restores 80 HP to one character.

Herbs

15 7

Found on Marna Road.Found in Leck Mines (1).Found in Ghost Ship Hall.

Found in Dom Ruins (Vestibule).Found in Herb Mountains.

Bought in Parm and the Steamer.Dropped by Green Slime.

Restores 15 HP to one character.

Holy Fire

150 75

Bought in Gumbo.

30 HP range attack; Effective against ghosts.

Honey

500 250

Bought in Cafu.Rapp Begins with one of these.

Restores 100 HP to one character.

Horn of Inogon

- 5000

?

Salable.

Howler Scroll

100 50

Bought in Cafu.

50 HP range wind attack.

How to Chop 'Em

- -

Given to you by Milda when she leaves the party.

Permanently raises one character's Ax experience by 1/3 of Milda's Ax experience.

How to Cut 'Em

- -

Given to you by Milda when she leaves the party.

Permanently raises one character's Sword experience by 1/3 of Milda's Sword experience.

How to Pound 'Em

- -

Given to you by Milda when she leaves the party.

Permanently raises one character's Mace experience by 1/3 of Milda's Mace experience.

Jawbreaker

- 125

?

Restores 100 HP to one character.

Launch Fireworks1200 600

Bought in Laine and Zil Padon Ruins.

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Dropped by Manta Ray.

120 HP range fire attack.

Lightning Scroll

1650 825

Bought in Gumbo and Field Base.

150 HP range lightning attack.

Mace Coloring Book

- -

Given to you by Sue when she leaves your party.

Permanently raises one character's Mace experience by 1/3 of Sue's Mace experience.

Magic Lamp

7500 3750

Bought in Zil Padon/Zil Padon Ruins.

Restores 2 MP (all levels) to one character; Breaks after several uses.

Magic Lipstick

3000 1500

Found in West Luzet Mountains.Bought in Zil Padon Ruins.

Liete Begins with one of these.

+7 Action Level for one character.

Mana Egg

- 1500

Won after beating the Squid King.Found in Merill Road.

Found Beneath New Parm.Found in West Rangle Mountains.Found in East Rangle Mountains.

Found in Dom Ruins (Cliff).Found in Valley of the Flying Dragon (3).Found in Valley of the Flying Dragon (4).

Found on Mt. Typhoon.Found in Typhoon Tower (1).Found in Volcano Slope (1).Found in Petrified Forest.

Found in Castle of Dreams (Dining Hall).Two are found in Savanna Wilderness.

Found in Abandoned Laine Village (Warp Space (2)).Found in Underground Ruins (3).

Found in Alent.

Use this at a shop to teach one character a new type of magic.

Mikeroma Scroll

450 225

Bought in Dight.Dropped by Mountain Ape.

Gadwin Begins with one of these.

Restores 50 HP to party.

Miracle Drink

- 250

Found in Road to Dom Ruins.Found in Garlyle Base.

Found in Underground Ruins (2).Dropped by Elite Officer and Fire Hound.

Restores 5 MP (all levels) to party.

Mogay Teachings 1

- -

Given to you by Guido when he leaves the party.

Permanently raises one character's Knife experience by 1/3 of Guido's Knife experience.

Mogay Teachings 2

- -

Given to you by Guido when he leaves the party.

Permanently raises one character's Sword experience by 1/3 of Guido's Sword experience.

- -

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Mogay Teachings 3

Given to you by Guido when he leaves the party.

Permanently raises one character's Bow experience by 1/3 of Guido's Bow experience.

Move Breaker

200 100

Found on God of Light Mountain.Found in Twin Towers (West).

Bought in Luc.Dropped by Pit Viper and Sea Star.

Cures Move-Block in one character.

Move Mushroom

200 100

Found in Mt. Typhoon.Bought in Dight.

+3 Action Level for a range of characters.

Orb of Silence

- 250

Found in End of the World (2).Found in North Lama Mountains.

Found in Tower of Temptation (1st Floor).

Attempts to block the magic of one enemy.

Overflowing Walnut

3000 1500

Bought in Laine.

+2 Attack Level for one character.

Panacea

800 400

Bought in Dight, Gumbo, Laine and Zil Padon Ruins.Dropped by Toad King and Bird Skull.

Cures all status ailments in one character.

Paralysis Ointment

100 50

Bought in Luc and Field Base.Feena Begins with one of these.

Cures Paralysis in one character.

Paralyze Mushroom

- 450

?

Attempts to paralyze one enemy.

Pearl

- 1000

?

Restores Level 1 MP by 2; Breaks after several uses.

Poison Antidote

100 50

Found in Parm.Found in Herb Mountains.

Found in Valley of the Flying Dragon (1).Bought in New Parm, Dight and Cafu.

Dropped by Spitting Cobra, Road Crawler, Plop Mold, and Land Slug.Feena Begins with one of these.

Cures Poison Status in one character.

Poison of Agility

- 1500

?

-1 Agility (permanently) for one character.

Poison of Defense

- 1500

?

-1 Vitality (permanently) for one character.

Poison of Life

- 1500

?

-5 Max HP (permanently) for one character.

Poison of Magic

- 1500

?

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-1 Max MP (all levels) (permanently) for one character.

Poison of Moves

- 1500

?

-3 Max SP (permanently) for one character.

Poison of Power

- 1500

?

-1 Strength (permanently) for one character.

Poison of Speed

- 1500

?

-1 Wit (permanently) for one character.

Poisoned Apple

- 25

?

Attempts to poison a range of enemies.

Power Mushroom

- 100

Found in Mt. Typhoon.Bought in Dight.

+3 Attack Level for one character.

Pretty Jewel

- 2500

Dropped by Gaia Scorpion.

Salable.

Pretty Jewel

- 5000

Dropped by Lich.

Salable.

Pretty Jewel

- 10000

Dropped by Gaia Snake, Gaia Ape and Ruin Guard.

Salable.

Prime Rib

1000 500

Found in Abandoned Laine Village (Warp Space (2)).Found in Abandoned Laine Village (Warp Space (3)).

Bought in Laine.Milda Begins with two of these.

Restores 150 HP to one character.

Ragged Weed

- 1500

?

-2 Attack Level to all enemies.

Rainbow Weed

- 120

Found in Pirate Island.

Restores 100 HP to one character.

Red Crayon

- -

Given to you by Sue when she leaves your party.

Permanently raises one character's Fire experience by 1/3 of Sue's Fire experience.

Red Medicine

- 200

Rapp Begins with one of these.

Restores 200 HP to one character.

Rescue Set

1200 600

Found in Tower of Doom (Army Facility).Bought in Field Base.

Dropped by Combatant.

Restores 120 HP to party.

Resurrect Potion

1000 500

Found in Sult Ruins (B2).Found in Ghost Ship Hall.

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Two are found in Dom Ruins.Found in Garlyle Base.

Found in God of Light Mountain (Peak).Found in East Misty Forest (1).

Found in Valley of the Flying Dragon (2).Found in Virgin Forest (2).

Two are found in North Zil Desert.Found in Underground Ruins (1).

Found in Tower of Temptation (9th Floor).Bought in Luc and Dight.

Dropped by Gaia Bird, Crimsona, Hydra and Lilith.Guido begins with two of these.

Revives one character.

Resurrect Potion

3000 1500

Bought in Laine and Zil Padon Ruins.

Revives one character.

Restraint Walnut

2800 1400

Found in North Brinan Plateau.Bought in Laine.

+2 Defense Level for one character.

Revival Stone

- 5000

Found in Twin Towers (North).Found in Underground Ruins (4).

Two are found on Tower of Temptation's Roof.Found in Spirit Sanctuary (1).Dropped by Great Susano-o.

If a character dies with this in their inventory, they will be revived once.

Roach Bomb

90 45

Bought in New Parm.

60 HP range attack; Effective against insects.

Rocket Fireworks

- 150

?

100 HP Fire attack to one enemy.

Root of Confusion

400 200

Bought in Zil Padon.

Attempts to confuse one enemy.

Running Walnut

700 350

Bought in Laine.

+2 Movement Level for one character.

Seed of Defense

- 50

Found in Leck Mines (2).Found in Volcano Slope (1).

Found on Pirate Island.Two are found in Petrified Forest.

Found in South Zil Desert.Found in Rainbow Mountain (Base).

Dropped by Dragon Knight and Jackal.

+1 Vitality (permanently) for one character.

Seed of Life

- 50

Found in Herb Mountains.Found on God of Light Mountain.

Found on Mysterious Vanishing Hill.Found in Petrified Forest.

Found on South Brinan Plateau.Found on Rainbow Mountain (Base).

Found in Field Base.Found in Spirit Sanctuary (1).

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+3 Max HP (permanently) for one character.

Seed of Magic

- 50

Found on Mt. Typhoon (Peak).Found in Virgin Forest (3).Found in Petrified Forest.

Found in Underground Ruins (1).Dropped by Brain Bat, Layaleh, and Toad Demon.

+1 Max MP (all levels) (permanently) for one character.

Seed of Moves

- 50

Found in West Rangle Mountains.Found in Savanna Wilderness.Found in East Luzet Mountains.

Dropped by Ghost.

+2 Max SP (permanently) for one character.

Seed of Power

- 50

Found in Dom Ruins (1).Found in Valley of the Flying Dragon (3).

Found in Twin Towers (West).Found on North Brinan Plateau.

Found in Abandoned Laine Village (Warp Space (2)).Found in Underground Ruins (2).Found in Underground Ruins (4).

+1 Strength (permanently) for one character.

Seed of Running

- 50

Found in Virgin Forest (2).Found in Tower of Doom (Military Facility).

Found in Tower of Doom (2nd Floor).Found in Underground Ruins (Shrine 1).

Found in Underground Ruins (4).Two are found in West Luzet Mountains.

Found in Field Base (1).

+1 Agility (permanently) for one character.

Seed of Speed

- 50

Found in East Misty Forest (3).Found in End of the World (2).

Found in Twin Towers.Found in Underground Ruins (4).

+1 Wit (permanently) for one character.

Shuffle Card

- 1000

?

Shuffles position of party.

Sky-Blue Crayon

- -

Given to you by Sue when she leaves your party.

Permanently raises one character's Wind experience by 1/3 of Sue's Wind experience.

Slouch Weed

- 500

Found in Valley of the Flying Dragon (4).Found in Virgin Forest (1).

Found in East Savanna.

-2 Action Level to one enemy.

Smarna Weed

150 75

Found in East Misty Forest (2).Bought in New Parm and Luc.

-1 Defense Level for all enemies

Smelling Salts

100 50

Found in Herb Mountains.Bought in Luc and Field Base.

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Cures Confusion in one character.

Smoked Salmon

500 250

Found in Abandoned Laine Village (Warp Space (1)).Bought in Laine.

Milda Begins with two of these.

Restores 75 HP to one character.

Snooze Scroll

200 100

Found in Volcano Slope (2).Bought in Luc.

Attempts to put all enemies to sleep.

Sonic Walnut

1400 700

Found in Soldier's Graveyard (1).Bought in Laine.

+2 Action Level for one character.

Spell Breaker

200 100

Found in Twin Towers (East).Bought in Luc.

Dropped by Tarantula and Giant Moth.

Cures Magic-Block in one character.

Spirit Potion

- 2500

Found in Gaia (1).Found in Gaia (4).

Found in Gaia Core.Dropped by Gargoyle.

Restores 99 MP (all levels) to party.

Squid Guts

400 200

Bought in Dight.Gadwin Begins with one of these.

Restores 20 SP to one character.

Sword Secrets

- -

Given to you by Gadwin when he leaves your party.

Permanently raises one character's Sword experience by 1/3 of Gadwin's Sword experience.

Tear Jewel

- 1500

Found on Pirate Island.Found in Gaia (1).

Restores 3 SP to one character. Can be used multiple times.

Thor's Fury

400 200

Found in Virgin Forest (1).Bought in Zil Padon Ruins.

120 HP range Lightning attack.

Torte's Whistle

200 100

Found in Virgin Forest (1).Bought in Cafu.

Awakens entire party from sleep.

Tremor Scroll

500 250

Bought in Cafu and Zil Padon Ruins.

70 HP range earth attack.

Trudge Weed

150 75

Bought in Zil Padon.

-2 Action Level to all enemies.

Ultra Drink

- 100

Found in Garlyle Base Barracks.

Restores 20 SP to party.

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Vaccine

50 25

Found in Valley of the Flying Dragon (2).Found in Tower of Doom (1st Floor).Found in Tower of Doom (3rd Floor).

Bought in Dight and Gumbo.Dropped by Mold Bird, Klepp Soldier and Toad King.

Gadwin Begins with two of these.Rapp Begins with one of these.

Cures Plague in one character.

Vacuum Scroll

1000 500

Found in Twin Towers (North).Bought in Zil Padon Ruins.

100 HP wind attack on all enemies.

Weak-Knee Weed

- 500

Found in West Misty Forest.

-2 Attack Level to one enemy.

Weeds

- 1

Found in Herb Mountains.

Restores 1 HP to one character.

White Sulfa Weed

- 37

Found in Herb Mountains.

Restores 35 HP to one character.

Wound Salve

40 20

Given to you by a girl in Parm.Found in Leck Mines (2).

Found in Ghost Ship Lower Deck.Found in Ghost Ship Mid Deck.

Bought in Parm and on the Steamer.Justin Begins with three of these.

Sue Begins with one of these.

Restores 40 HP to one character.

Yellow Medicine

- 400

Found on North Lama Mountains.

Restores 30 SP to one character.

Zap! Book

72 360

Bought in Luc and Cafu.

100 HP range lightning attack.

Shops

Parm Steamer New Parm Luc Dight Gumbo

Cafu Zil Padon Laine Tower of Temptation Field Base Zil Padon Ruins

ParmShop Name Price

Weapons

Ceramic Sword 500

Metal Bat 300

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Handmade Darts

150

Armor

Sports Wear 150

Leather Gloves 80

Fluffy Ribbon 40

Air Sneakers 90

Shiny Shoes 50

ItemsWound Salve 40

Herbs 15

SteamerShop Name Price

Weapons

Ceramic Sword 500

Paring Knife 250

Hand Ax 300

Metal Bat 300

Handmade Darts

150

Armor

Leather Gloves 80

Sports Wear 150

Air Sneakers 90

Items

First Aid Kit 180

Herbs 15

Wound Salve 40

New ParmShop Name Price

Weapons

Paring Knife 250

Hunter's Knife 1000

Great Sword 750

Ceramic Sword

500

Big Hatchet 1000

Iron Mace 1200

Thorny Whip 650

Hunter's Bow 850

Armor Bamboo Armor

360

Shell Shield 250

Cowboy Hat 160

Hunter's 200

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Boots

Items

Snake Earrings

200

Dried Fish 60

Bamboo Shoots

30

Beef Jerky 90

Poison Antidote

100

First Aid Kit 180

Smarna Weed 150

Roach Bomb 90

Dream Truffle 50

LucShop Name Price

Weapons

Flint Knife 2000

Oracle's Staff 2600

Woodchopper's Ax

2600

Flint Bow 2000

Armor

Fairy Robe 1800

Escargot Shield 750

Climbing Hat 400

Curious Clogs 1000

Items

Tree God Amulet 1000

Bandage 100

Move Breaker 200

Spell Breaker 200

Smelling Salts 100

Paralysis Ointment

100

Resurrect Potion 1000

Baobab Fruit 200

Smarna Weed 150

Firewood Sparks 140

Snooze Scroll 200

Zap! Book 720

DightShop Name Price

Weapons

Swordfish Sword

4500

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Dragon Bone Ax

10000

Fire Rod 2900

Gale Whip 3300

Flying Fish Bow 3000

Armor

Swordfish Armor

2100

Skull Armor 3300

Seashell Shield 960

Pearl Helmet 700

Dragon Boots 640

Items

Disease Charm 750

Cholla Flowers 400

Bamo Fruit 600

Squid Guts 400

Move Mushroom

200

Power Mushroom

200

Poison Antidote 100

Resurrect Potion

1000

Panacea 800

Vaccine 50

Mikeroma Scroll

450

Dynamite 280

GumboShop Name Price

Weapons

Azure Knife 3100

Raincloud Staff 4000

Frog Ax 4200

Armor

Flying Dragon Vest

3000

Frog Shirt 2500

Magic Mirror Shield

8000

Stone Head 1400

Mach 1 Boots 2000

Items Metal Frog 2000

Spectacles 500

Raincoat 800

Vaccine 50

Boiled Coconut 240

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Panacea 800

Holy Fire 150

Dynamite 280

Blizzard Scroll 1600

Lightning Scroll 1650

Gale Scroll 480

CafuShop Name Price

Weapons

Shocking Knife 6500

Shadow Sword 7000

Aromatic Tree Root

6500

Giant Snake Whip

5400

Catfish Whiskers 11000

Cafu Shuriken 4000

Boomerang 5400

Armor

Chain Mail 5100

Chameleon Armor

5300

Leaf Shield 3000

Lafa Flower Shield

18000

Swallowtail Hat 2500

Ninja Sandals 700

Winged Boots 5000

Items

Confusion Charm 2000

Iridescent Amulet 1800

Black Belt 2400

Chocolate Cookies

400

Honey 500

Torte's Whistle 200

Ressurect Potion 3000

Poison Antidote 100

Howler Scroll 100

Tremor Scroll 500

Gale Scroll 480

Zap! Book 720

Zil PadonShop Name Price

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Weapons

Assassin's Dagger 20000

Gil Sword 8600

Holy Sword Lorenzo

40000

Lassic Hammer 17500

Exorcising Bow 12000

Fire Darts 9800

Discus 22000

Armor

Aura Armor 20000

Moonlight Shield 5700

Feathered Turban 2000

Mystic Mask 4000

Queen Heels 5000

Heavy Boots 2000

Items

Scarab 9000

Titan's Ring 2000

Talisman 30000

Root of Confusion 400

Trudge Weed 150

Ressurect Potion 3000

Magic Lamp 7500

Crimson Potion 1500

Blue Potion 5000

Golden Potion 3000

LaineShop Name Price

Weapons

Ice Pick 8600

Silence Sword 11000

War Hammer 11000

Bone Splitter Ax 9800

Buster Ax 32000

Morning Star 9600

Armor

Mink Coat 8000

Ogre Helm 4000

Iron Clogs 1500

Ogre Boots 2000

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Items

Magic Block Charm

2000

Move Unblocker 3500

Chain Earrings 5000

Smoked Salmon 500

Prime Rib 1000

Panacea 800

Resurrect Potion 3000

Launch Fireworks 1200

Overflowing Walnut

3000

Restraint Walnut 2800

Sonic Walnut 1400

Running Walnut 700

Tower of Temptation

Shop Name Price

Items

Fire Charm 2000

Water Charm 2000

Wind Charm 2000

Earth Charm 2500

Tree God Amulet 1000

Metal Frog 2000

Hurricane Belt 10000

Secret Move Ring

15000

Miraculous Scales

60000

Cone of Light 4000

Field BaseShop Name Price

Weapons

Battle Saber 31500

General's Staff 35000

Armor

Warrior's Mail 10000

Charisma Helm 23800

Battle Helm 5500

Battle Boots 4800

Items Amulet of Relief 7000

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Combat Anklet 4000

Elite Badge 15000

Rescue Set 1200

Eye Drops 600

Smelling Salts 100

Paralysis Ointment

100

Culture Medium 240

Lightning Scroll 1650

Hand Grenade 200

Zil Padon RuinsShop Name Price

Weapons

Holy Sword Lorenzo

40000

Buster Ax 32000

War Hammer 11000

Discus 22000

Armor

Devil's Robe 23000

Aura Armor 20000

Moonlight Shield 5700

Lafa Flower Shield

18000

Mystic Mask 4000

Heavy Boots 2000

Queen Heels 5000

Items

Scarab 9000

Titan's Ring 2000

Talisman 30000

Resurrect Potion 3000

Panacea 800

Magic Lamp 7500

Crimson Potion 1500

Blue Potion 5000

Golden Potion 3000

Hidden Items

Telescope 2000

Freesia Flowers 3000

Magic Lipstick 3000

Black Nail Polish 5000

Launch Fireworks 1200

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Thor's Fury 400

BOOM! Scroll 500

Vacuum Scroll 100

Tremor Scroll 500

Gale Scroll 480

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