sam & max season 1 walktrough

30
Sam & Max: Season 1 Episodes 1 - 6 by telltale games Walkthrough by MaGtRo  Gameplay: Click on the gear at top left of screen to show the Menu bar. It has Save/load, options, new game and quit selections. At options menu, see the graphics selections (full screen, quality and resolution), sound volume level selections (music, voice and effects) and the subtitles and stuff selections (subtitles, popup text and warp drive).  Episode 1: Culture Shock October 2006  Note: Be sure to click on all active spots and dialogues to not miss out on the funny quips. You might replay certain scenes with different variations to see the treats done by the developers and writers. Have fun! This walkthrough is only one way to play the game. The game is nonlinear.  Mission for the Freelance Police Office: Jimmy, the rat is holding the telephone hostage. Check out all of the active items in the office. It will help later. Pick up boxing glove from window sill and bowling ball by file cabinet.  Where's the cheese: Find the place you store things. Open the closet.  How to get Swiss cheese: Remember what a Swiss cheese looks like. Sam can help you. Get Sam to shoot at the pile of cheese.  How to get the phone: Interrogate the rat and find his weakness. Get Max to threaten the rat and he will complain of headache. Then get Sam to ask about his headache. Click on Max to do his thing.  After the phone call, click on door.  Meet the Soda Poppers 

Upload: dinescuadriana4822

Post on 08-Apr-2018

239 views

Category:

Documents


0 download

TRANSCRIPT

Page 1: Sam & Max Season 1 Walktrough

8/7/2019 Sam & Max Season 1 Walktrough

http://slidepdf.com/reader/full/sam-max-season-1-walktrough 1/30

Sam & Max: Season 1 

Episodes 1 - 6 

by telltale games 

Walkthrough by MaGtRo 

Gameplay: Click on the gear at top left of screen to show the Menu bar. It hasSave/load, options, new game and quit selections. At options menu, see the graphicsselections (full screen, quality and resolution), sound volume level selections (music,voice and effects) and the subtitles and stuff selections (subtitles, popup text and warpdrive). 

Episode 1: Culture Shock 

October 2006 

Note:  Be sure to click on all active spots and dialogues to not miss out on the funny

quips. You might replay certain scenes with different variations to see the treats doneby the developers and writers. Have fun! 

This walkthrough is only one way to play the game. The game is nonlinear. 

Mission for the Freelance Police Office: Jimmy, the rat is holding the telephone hostage. Check out all of the activeitems in the office. It will help later.

Pick up boxing glove from window sill and bowling ball by file cabinet.  

Where's the cheese: Find the place you store things.

Open the closet. 

How to get Swiss cheese: Remember what a Swiss cheese looks like. Sam can helpyou.

Get Sam to shoot at the pile of cheese. 

How to get the phone: Interrogate the rat and find his weakness.

Get Max to threaten the rat and he will complain of headache. Then get Sam to askabout his headache. Click on Max to do his thing. 

After the phone call, click on door. 

Meet the Soda Poppers 

Page 2: Sam & Max Season 1 Walktrough

8/7/2019 Sam & Max Season 1 Walktrough

http://slidepdf.com/reader/full/sam-max-season-1-walktrough 2/30

Outside: Go right and talk to Specs doing graffiti. Learn about the Soda Poppers,Brady Culture and Eye-Bo. 

Bosco's Inconvenience:  Go right of the block to the corner store. Note the van parkedaround the corner.

Enter and talk to Bosco completely. Learn what he has to sell. Check out all of the active items in the store. Look around and see all the funny signsand items in the store. 

Pick up Brady Culture's Eye-Bo videotape from stand left of counter and cheese fromtable by door.

Talk to the second Soda Popper, Whizzer completely. Go to the bathroom. 

How to disable the munchkin terrorist: Remember what Bosco said about hissecurity system and what happened when Max went to the bathroom.

Click on bathroom door and Max will go to the bathroom. This will get Whizzer to go

also. He leaves his basket free. Immediately place the cheese in the basket. Watch whathappens.

Office: Exit the store and go back to the office. Use the videotape on the VCR. Save bythe popcorn urge. Watch Jimmy Two Teeth. 

Take the videotape out of the VCR and watch TV. Click on TV after each segment of theshow to learn about the Soda Poppers: Specs, Whizzer and Peepers and the Child StarWho Never Was, Brady Culture. This qualifies as a baffling mystery. 

Desoto: Exit the store and go to left side of block. See the Desoto police car. Pick upthe spray paint atop the back of the car behind the De Soto.

Ride the Desoto. During the driving sequence, see gun, megaphone and horn at theside. See what happens when you use all those 3 items. 

What to do during the driving sequence: Remember what Sam said on a way to payfor Bosco's tear gas grenade launcher and where they were going to go - 'arrestlawbreakers'. 

Use the gun and Sam will target cars. Place the cross hair of the target on the taillightsof the car in front of you. Fire the gun to break a taillight. 

Then use the megaphone to arrest the driver. Watch and get 10 thousand in a bag. 

G

o back to the office by clicking on the building at lower right of screen. 

Sybil's Psychotherapy: Go across the street from the Desoto and enter Sybil's.

The closet door rattles. Meet the third Soda Popper, Peepers. Talk to Peeperscompletely.

Open the closet door and meet the real Sybil. Talk to Sybil completely and learn how tocure hypnosis. 

Page 3: Sam & Max Season 1 Walktrough

8/7/2019 Sam & Max Season 1 Walktrough

http://slidepdf.com/reader/full/sam-max-season-1-walktrough 3/30

How to remove Peepers' hypnosis: Prevent Peepers from running and render himunconscious.

Go to Bosco's Inconvenience and give Bosco the money to get tear gas grenadelauncher.

Use the grenade launcher on Peepers. Then use the boxing glove on him. Specs: It's time to cure Specs. 

How to cure Specs: Remember that Specs doesn't like his work of art messed up. Finda spot where he can be properly 'cured'.

Use the spray paint on the graffiti left of the stairs leading up to the office. Enter thebuilding and drop the bowling ball from the window. 

Whizzer: It's Whizzer's turn to be cured. Also find out where Brady Culture's Homefor Former Child Stars is located. Go to Bosco's Inconvenience and click on Whizzer.

Find the location of theHome for Former Stars 

Note: The character for this part depends on which one of the last 2 Soda Popper gets cured.

Chase the Van:  Ride the Desoto and chase the van.

Disable the van: Drive the car as close as you can to the van by swerving away fromthe boxes. When close enough use the gun and aim for the tires. 

Brady Culture'sHome for Former Child Stars: Look around and check everything.

Take an admission form for patients with artificial personality disorder. Learn and takenote what are the symptoms of the disorder. The symptoms differ in each game.

Try to insert the form in the form reader under the monkey at the ticket booth.

Get the admission form signed by a licensed psychiatric professional 

Sybil: Go back to Sybil and give her the symptom form. Talk to Sybil completely andthen take the test.

Pass the 3 tests for Artificial Personality Disorder given by Sybil: Remember that thesymptoms differ in a new game. 

During the ink blot test, select the answers that correspond to the first symptom - anobsession.

During the free association, be violent on words that match the second symptom.During the dream analysis, select the matching multiple choice with the third symptom. 

Inkblot: First symptom could be about money or fame.

For money - select answers that have pennies, opulent mansion, wallet, stock exchangeand debit card.

For fame - select answers that have Emmy, marquee, autograph, cheering crowd andflashbulb. 

Page 4: Sam & Max Season 1 Walktrough

8/7/2019 Sam & Max Season 1 Walktrough

http://slidepdf.com/reader/full/sam-max-season-1-walktrough 4/30

Free Association: The second symptom could be violent reaction to hair styling ordentistry. Click on Sybil for a selection of answers. 

About dentistry - When the words like: drill, crown, fluoride, polish, filling or anydentistry connected words are mentioned; use the gun or boxing glove on Sybil. 

About hair styling - When the words like: comb, dryer, teasing, shampoo, tint or anyhair styling connected words are mentioned; use the gun or boxing glove on Sybil.  

Dream analysis: In the dream office, check all the active items. The third symptomcould be subconscious desire to marry your mother or to see one's peers age. 

If subconscious desire to marry your mother - Click on the ?black silhouette and selectSybil. Click on the donut box and select wedding cake. 

If subconscious desire to see one's peers age - Click on the ?black silhouette and selectMax. Click on the donut box and select birthday cake.  

Click on door to exit the dream analysis. 

After passing the tests, Sybil signs the symptoms form. 

Meet Brady Culture 

Home for Former Stars: Use the DeSoto to go to the Home. Insert the signedsymptoms form on the form reader and the gate to the right opens. 

Enter and meet Brady Culture. Oh No! Sam becomes video deliveryman. 

Cure Sam part 1: Sam delivers videotapes to Bosco's Inconvenience store.

On the way out after dumping the videotapes, take the cheese from the table.

Boing! Sam goes into a dream sequence. 

Cure Sam part 2: Look around and see that there are 4 Brady Cultures. Max' head isfloating up in the ceiling.

Remember Sybil's next step in the cure - destroy the intruder in your dream.

Brady in the closet - Open the closet and see the rat look at Brady cheese. Immediatelyand while Brady is talking - use the bicycle pump to inflate rat. Watch. 

Brady as a light bulb - Use the light switch right of door. 

Brady on TV - Take the coat hanger used as antenna.  

Brady as Max - Check the loose one way sign right of door and see that the room turnsupside down dropping Max' head on the floor. The one way sign flips back reverting tothe original room state. 

Use the gun on the nail of the one way sign. Sam catches Max' head.  

Place Max' head on Brady's head. Oh My! 

Sam's cured but Max is in trouble. Talk to Bosco and learn that he tried to make ahypnosis blocker. 

Page 5: Sam & Max Season 1 Walktrough

8/7/2019 Sam & Max Season 1 Walktrough

http://slidepdf.com/reader/full/sam-max-season-1-walktrough 5/30

Get a hypnosis blocker - Go talk to Sybil in her office. She will give you a helmetdiagram. 

Go to your office and take the coat hanger. 

Go back to Bosco and give him the helmet diagram. Later, give him the coat hanger and

get anti hypnosis helmet. Final meeting with Brady Culture 

Home for Former Stars: Use the Desoto to go to the Home. I'm coming Max!

Enter the right gate and Sam automatically wears the helmet. 

Talk to Brady and then the Soda Poppers arrive. 

Stop Brady Culture: The Soda Poppers are controlled again and they attack Sam. 

Click on the Soda Poppers and get a dialogue selection. 

Select: become - Brady Culture. Click on the Soda Poppers and get a dialogue selection.  

Select: worship - me. Click on the Soda Poppers and get a dialogue selection. 

Select: attack - me. Hah! Tricked him! 

Watch what happens. 

Well, that's that! 

I can't seem to stop watching for some reason. 

Episode 2: Situation Comedy 

December 2006 

Note:  Be sure to click on all active spots and dialogues to not miss out on the funny

quips. You might replay certain scenes with different variations to see the treats doneby the developers and writers. Have fun! 

This walkthrough is only one way to play the game. The game is nonlinear. 

Mission for the Freelance Police 

Office: The phone rings. The commissioner gives the freelance police their assignment- Myra Stump, the darling of the talk show is holding her audience hostage. 

Click on all active items in the office. Turn on the TV and watch Myra hold her audiencehostage to give them gifts. 

Exit the office by clicking on the door. 

Be actors to be able to enter backstage 

Click on the Desoto police car and go to the WARP TV station. 

Page 6: Sam & Max Season 1 Walktrough

8/7/2019 Sam & Max Season 1 Walktrough

http://slidepdf.com/reader/full/sam-max-season-1-walktrough 6/30

Try to go through the Midtown Cowboys door but the director states that actors onlyare allowed. 

Talk to the director completely. She is holding auditions for leads for MidtownCowboys. Audition for the leads. 

She wants Sam to be a rabid dog. Exit the TV station and be back at the streets outside the office. 

Bosco's Inconvenience - Go right to the end of the block. Enter Bosco's Inconvenience. 

Talk to Bosco and find out what he is selling. He still has one can of shaving cream thatthe skinbodies has not taken. He is also selling a Voice modulator for a million dollars.  

Look around the store and be sure to check what is available on the Fine Kwizine(notchos, sludgie and coffee) corner. 

Take the last shaving cream from the table by the door. Jimmy, the rat snatches it. 

Chase the rats - Exit the store and use the Desoto. 

'The skinbodies can't be stopped'. Chase the rats. 

Use the gun. Drive behind the rats' car and shoot at them. 

Try to shoot the side to get them to change lanes.

Time the rats' change lane to be at a manhole warning sign at the center of the road. 

Once the rats hit the open manhole, Max catches the shaving cream. 

Sybil's - Go across the road and enter Sybil's. 

Talk to Sybil and find out her latest career - tabloid publisher of Alien Love TriangleTimes.

She wants a photo of little green men feeling frisky. Talk to her completely to learnabout Elvis and Stephen King.

Exit the office and go back to the TV station. 

Audition - Talk to the director again and ask for an audition. 

When she asks Sam to be a rabid dog, use the shaving cream on Sam.  

When she asks Max to show grief, use the tear gas grenade launcher on Max. 

Awk! Sam is glad he is wearing his anti hypnosis helmet on.

Now the 2 are stars of their own show. 

Midtown Cowboys and get a film of the show 

Go through the Midtown Cowboys sitcom door. Talk to the director. She explains whatshe wants on the scene. She mentions the sponsor's line that should be said by Max.  

Meet Mr. Featherly - Ask to start taping. 

You can try playing this repeatedly to see what happens when you open the door first,disguise the cow, learn about the plate or use Max' toothpaste line.  

Film Midtown Cowboys correctly -

Page 7: Sam & Max Season 1 Walktrough

8/7/2019 Sam & Max Season 1 Walktrough

http://slidepdf.com/reader/full/sam-max-season-1-walktrough 7/30

Ask to start taping. Take the plate from the table. 

Click on lampshade. Place the lampshade on Bo(e)ssy, the cow.

Mr. Featherly enters. The cow is 'our chef'. 

Click the plate on the cowpie on the floor behind the cow. 

Mr. Featherly bites the cowtail. Moo! 

Moo is Moo Gai Pan, a French dish. 

Oh my - watch. I cannot describe this part. Ptoo! Ptoo! 

Get a Midtown Cowboys clip. 

Embarrassing Idol

Open the door left of the window and see the Soda Poppers.

Peepers wants to be a contestant. Max becomes a judge. 

Peepers sings but gets 2 votes for and one against (Max). 

Learn how the show works from the director. All the judges has to agree to get awinner. The prize is standard recording contract from a major recording label. 

Talk to Specs and learn what he looks for in a singer - one that can hit a high note.  

Talk to Whizzer. Learn that it his birthday today. He looks for fraternity in a singer. Heordered a birthday cake but it wasn't delivered. He doesn't like tomatoes because it hasan adverse affect on him. 

Talk to Peepers by the door. Take Peepers' lyrics from the apple crate. 

Exit this room through the Midtown Cowboys door.

Cooking Without Looking 

Open the door left of the dinner table at the Midtown Cowboys set.

Talk to the director to find out what the show is all about. No host. It is a live show. 

Check the different appliances in the kitchen. The show starts when you click on the potor the pan. 

Cook any choice but be sure to make a cake. Select any ingredients you want. Then clickon the oven icon at bottom left. 

Take the cake. Exit the room. 

Who's Never going to be a Millionaire 

Open the door right of the window of the Midtown Cowboy set. 

Talk to Hugh Bliss. Ask for a magic trick. Ask to make him green. 

Ask for a photo and get a photo with green Hugh Bliss. 

The director asks Hugh to be the host of the show. 

Page 8: Sam & Max Season 1 Walktrough

8/7/2019 Sam & Max Season 1 Walktrough

http://slidepdf.com/reader/full/sam-max-season-1-walktrough 8/30

Click on the left podium and be a contestant. 

Sam cannot answer the question. Hugh leaves the podium. 

Place Peepers' lyrics on the now active card slot of the host's podium and get the gameshow questions. 

Click on the contestant podium again. This time give the correct answer.  Get a million dollars in food stamps. 

Guests in Myra!

Click on the door left of Hugh Bliss. Talk to Myra. 

Ask to be a guest in her show. To be a guest in her show, you need to show evidences ofa recording contract, clip of hit TV shows and of a juicy scandal. 

The clip of the Midtown Cowboys show is the evidence of hit TV show. 

Exit the TV studio by going through the Midtown Cowboys door, the EmbarrassingIdol door and the exit door. 

Sybil's - Go to Sybil's. Give Sybil the photo with a green Hugh Bliss. 

She can print the Alien Triangle Times now. Exit. 

Bosco's Inconvenience - 

Outside the store, click on the Alien Love Triangle Times newspaper stand and get theevidence of a juicy scandal. 

Enter the store and buy the voice modulator using the food stamps.  

Go to the Notchos area of the Fine Kwizine. Use the cake on the condiments. Sam places

ketchup on the cake to get cake with ketchup icing. Go back to the studio. 

Embarrassing Idol - Give Whizzer the cake with ketchup icing. That was not really anice thing to do. 

Use the voice modulator on Sam. 

Then click on the microphone on the plank over the acid pit. 

Hear Sam sing any song you want. Sam's high note cracks Specs glasses. 

Sam gets unanimous vote. Get a recording contract. 

Myra! 

Go and click on Myra's door. Talk to her and ask again about being a guest in her show. 

With the recording contract and the cover of the tabloid, Sam and Max become guest inthe show. 

Stop Myra! 

Bossy the cow was a guest. The microphone is overheating. The evil bear hypnotizesMyra. 

Page 9: Sam & Max Season 1 Walktrough

8/7/2019 Sam & Max Season 1 Walktrough

http://slidepdf.com/reader/full/sam-max-season-1-walktrough 9/30

Answer Myra: 

You need to destroy the bear. 

Click on the microphone, bear, lawn chair and the glass of water. You can't get anyother object or get to sit on the lawn chair close to the bear. 

Talk to Myra about your Embarrassing Idol Glory.Use the voice modulator on Sam when the banjo is seen beside Sam. Then click on thebanjo. 

Sam hits the high note and the glass of water breaks. 

Now, talk to Myra about that picture in the Times. 

There was someone else involved. You can select any guest but the right one is Bessythe cow. 

The shocking ending is short circuited. 

The Toy Mafia 

Episode 3: The Mole, the Mob and the Meatball 

January 2007 

Note: Be sure to click on all active spots and dialogues to not miss out on the funnyquips. You might replay certain scenes with different variations to see the treats doneby the developers and writers. Have fun! This walkthrough is only one way to play the

game. The game is nonlinear. 

Mission for the Freelance Police 

Office: At the office, the phone rings while Sam and Max are playing. TheCommissioner has a new case for the freelance crime fighting duo. The infamousorganized crime in the city, The Toy Mafia is located in Ted E Bear's Mafia-freePlayland and Casino. The duo has to rescue an undercover agent, a mole that has notreported in weeks. The code phrase is ¶Does the carpet match the drapes?· The answershould be 'well I'll never' and a smack across the face.  

Look around. Check on Jimmy Two-Teeth, fence at his rat hole. Pick up the Ace ofSpades from Jimmy·s rat hole-doorstep. 

Visit friends first 

Bosco·s Inconvenience Store: Exit the office and go right to the end of the street. Lookat the tabloid and newspaper boxes. See that the gumball machine is filled with anti-depressants.

Page 10: Sam & Max Season 1 Walktrough

8/7/2019 Sam & Max Season 1 Walktrough

http://slidepdf.com/reader/full/sam-max-season-1-walktrough 10/30

Talk to Bosco aka Jean-Francois Sissypants. Learn about that the Toy Mafia is planningto deliver something in his store. His new invention will stop the delivery. It is Boscoanti-delivery system - B-TADS 2. The anti-delivery camera checks if anything is not inthe database and if the item is not, it will be thrown out the store. Learn also that he isselling a miniature listening device for 10 million dollars. Look around and exit the

store. 

Sybil·s: Talk to Sybil and find out that she has a new career ² professional trialwitness. Look around and take note of the webcam on top of the cactus left of the door. 

Ted E Bear's Mafia-free Playland and Casino 

Lovey Bear, the greeter gives tokens to use in the casino. Talk to Lovey. Look aroundthe room. 

Meatball sandwich display: See the original meatball sandwich of Ted E Bears. 

One armed bandit: Look around and see the one armed bandit right of the room. Pullthe arm and win; but no prize is given. See the casino pit boss come out of the backroom door to check the winning machine. He whispers the password to the guard to goback to the backroom. Hmm... 

Guard: Talk to the guard and learn only Toy Mafia with password goes through thedoor. Chuckles is the casino pit boss. 

Whack Da Ratz: Play the machine right of Lovey the greeter. Read the sign right ofthe machine to learn the rules.

Insert token to start the game. The aim of the game is to shoot 20 orange rats thatare singing.

Win a souvenir refrigerator magnet. 

Poker table: Talk to Cuddlybear, the dealer. 

Leonard and 10 million tokens - Talk to Leonard Steakcharmer, the card shark.Leonard plays Indian poker.

Play some Indian poker with Leonard and see how it goes. Learn that when hehas good cards he bets 10 million tokens to one of yours. Hmm« 

Look around the room and then look up at the clown nose above the exit door. 'Itis one shiny nose.' Aha! 

Use the ace of spades on clown nose. ¶Wow, it sticks.· 

Play Indian poker with Leonard again. Win 10 million stack o·tokens. 

Exit the casino. 

Listening device: 

Bosco·s Inconvenience Store - Buy the miniature listening device for 10 milliontokens.

Get a military bug, the organic listening device. Go back to the casino. 

Page 11: Sam & Max Season 1 Walktrough

8/7/2019 Sam & Max Season 1 Walktrough

http://slidepdf.com/reader/full/sam-max-season-1-walktrough 11/30

Guard ² Use the bug on the guard. Then play the one armed bandit again.¶You·re on fire.· Win and see Chuckles exit, watch, whispers the password andgoes back to the back room. 

Take the bug from the wall and learn that the password is ¶Leave the gun. Takethe cannolis.· 

Talk to guard, give the password and enter the backroom.  

Backroom: Talk to Chuckles. He has been watching the dynamic duo (wrong game).Chuckles gives an offer that cannot be refused.

To become one of the toy mafia, there are 3 things that need to be done: Lean onsomeone, whack someone and recover something.

A Teddy Bear box is given to be placed on the sale table of Bosco·sInconvenience.

The witness to be silenced is Sybil Pandemic. Chuckles wants it messy. Sybilunder surveillance.

Recover the original meatball sandwich.

Nobody talks to Red E Bear except other members of the toy mafia. Look at themonitors on the right wall and see the office of Sybil in one of them. 

Casino: Exit the backroom. Look at the meatball sandwich display and the one armedbandit. The bandit is missing his arm. 

The 3 jobs 

Display the Teddy Bear box in Bosco·s Inconvenience: Go to Bosco·s Inconvenience.

Talk to the Cuddlybear, the casino dealer outside the store. He·s not talking. Enter thestore. 

Talk to Bosco about his B-TADS 2 again. Then tell him about the Toy Mafia.Bosco is now distracted. 

Go to the Anti-delivery camera left of Bosco·s counter. Use the Ted E. Bearmagnet won from the Whack Da RAtz on he camera. Watch B-TADS 2 at work.  

Place the Teddy Bear box on the red-white checkered sale table. Cuddlybearenters and gives the thumbs up sign. 

Whack Sybil: Talk to Sybil in her office. She·s nervous because someone is out to killher. She thinks it is dishonest to fake her own death. She·s so nervous she drinks anempty coffee cup.

Check the webcam on top of the cactus again.

Try using the cap gun on Sybil and see that Chuckles is watching through thewebcam. 

Take Sybil·s coffee cup. 

Page 12: Sam & Max Season 1 Walktrough

8/7/2019 Sam & Max Season 1 Walktrough

http://slidepdf.com/reader/full/sam-max-season-1-walktrough 12/30

Go back to Bosco·s Inconvenience. Use the coffee cup on the condiments to getketchup filled cup. 

Go back to Sybil·s office. Place the ketchup filled cup back on her desk byclicking it on her or the desk. 

Use big gun on coffee cup. 'Nice and messy.' The picture on the monitor disappears because Max now knows that webcamtastes like chicken. 

Recover the meatball sandwich:  Go back to the office. See Leonard talking to JimmyTwo-teeth. Leonard is trying to fence the stolen meatball sandwich.

Talk to Leonard. After Sam talks, switch to Max and he will notice that Leonardis holding a cap gun. Sic ¶em, Max. The cap gun is in inventory. 

Get rough ² ¶Don·t you talk about my mama.· Sam says to pull out the yo· mamajokes.

Select a dialogue from Sam and then select the appropriate answer using Max·dialogue. 

Yo· mama·s so fat« She has more folds than an origami accordion. 

Yo· mama·s so perky« The only time she·s low is at a limbo contest!  

Yo· mama·s so vulgar« Her mouth make a longshoreman blush! 

Yo· mama·s so punctual« She showed up early for her own funeral! 

Yo· mama·s so thrifty« She brings coupons to the penny arcade! 

Leonard breaks. The meatball sandwich was never out of the casino. It is in theprize slot of the one armed bandit. Automatically, take the bandit arm. 

Casino: Go back to the Casino. 

Use the bandit arm on the one armed bandit machine. Use the machine and getthe original meatball sandwich. 

Chuckles will have the bandit fixed. 

True Blue Toy Mafia 

Initiation: Sam and Max are now initiated to the Orso Nostra. Ted E. Bear removes hismask and see that he·s the mole. 

Chased by the Orso Nostra: Select the gun. The cars have now bulletproof tires.

Time the shooting of the big sign hanging above the road. The sign should fall in frontof the Toy Mafia·s car. 

Ted E. Bear: Enter the ¶Do not enter under pain of death· sinister door. Talk totraitorous mole. 

Destroy the Bear Factory 

Page 13: Sam & Max Season 1 Walktrough

8/7/2019 Sam & Max Season 1 Walktrough

http://slidepdf.com/reader/full/sam-max-season-1-walktrough 13/30

The 2 freelance police fake being hypnotized by hypnobear.

Test ² Shoot the short one. Use the cap gun on Max. 

Watch Max get swallowed by the machine after being shot. 

Sabotage the machine ² Take the screwdriver from the table left of the door

where the one armed bandit is taken apart.Use the screwdriver on the one armed bandit. Take the ¶you·re on fire· voice box.  

Go to the back of the big machine to the hopper.  

Place the voice box on the hopper.

Watch a hypnobear with the voice box fall off the assembly line. Take the alteredTeddy Bear from floor. 

Use the altered Teddy Bear on Harry. 

Pull the lever beside Harry and watch what happens. 

RUN! 

This is secret agent Chuckles. 

The factory has been destroyed. Repeat, the factory has been destroyed.

Commence Plan B. 

Episode 4: Abe Lincoln Must Die! 

February 2007 

Note: Be sure to click on all active spots and dialogues to not miss out on the funny

quips. You might replay certain scenes with different variations to see the treats doneby the developers and writers. Have fun! This walkthrough is only one way to play thegame. The game is nonlinear. 

Thanks is sent to Emily. 

Mission for the Freelance Police 

Office: At the office, Sam and Max are playing with the organic listening device onthe phone. The Commissioner is actually on line and has a new case for the freelancecrime fighting duo. They have to stop the President of the United. He is enacting crazy

new laws which include mandatory gun registration. WhiteHouse: Look around at the #9 hole, the submarine's periscope at the pool andtalk to Jimmy Two-Teeth. Take the boxing glove by the pool. Read all the signs aroundthe White House. 

Talk to the secret service agent by the door completely. Agent Superball would not letyou in. Look at the presidential storage on the left of the main door. Then check thephone right of the main door and learn the phone number. 

Page 14: Sam & Max Season 1 Walktrough

8/7/2019 Sam & Max Season 1 Walktrough

http://slidepdf.com/reader/full/sam-max-season-1-walktrough 14/30

Go back to the office by clicking on the Desoto.  

Visit friends first 

Sybil: Enter Sybil's office across the road. Talk to Sybil and find out that she has a new

job - professional matchmaker. She herself is having difficulty finding a date. She islooking for a tall older man with a good career. Ask Sybil to find dates for the duo bysubmitting an application. Answer her questions and learn who the ideal soul mates forthe heroes are. Look around the office and then exit the building.  

Hugh Bliss:  Go to the other end of the block and talk to Hugh Bliss standing at theEsperanto Bookstore. Learn about his book, Emetics. Get him to do a magic trick. Takethe Free Home delivery sign while he's gone. 

Bosco·s Inconvenience: Go to Bosco·s Inconvenience right of the Esperanto bookstore.Check the 2 newspaper boxes. Enter the store and talk to Comrade Vladimir Boskovichaka Bosco. He is working on a satellite missile defense system. Learn that you can buy

truth serum that cost one hundred million. The smell comes from the weenie rotisserie(Hot Weenies). Look around the store and then exit. 

Gain entry to the WhiteHouse 

Office: Go to the office and then look around at different items. Turn the TV on andwatch the President talks about his plans. Listen to the answering machine and hear thePresident.

Use the phone and call the White House now that you know the phone number. Youcan select any of the dialogues but be sure to use the 'please hold' selection on Agent

Superball. WhiteHouse: Ride the Desoto to the White House. See Agent Superball on the phone.Enter the main door. Watch the President during his TV newscast. Sam realizes that thePresident is hypnotized. See the President's bodyguard stand beside him. 

Look around at the Oval Office. Talk to the President. He mistakes the duo asinterpreters for a dignitary that will be arriving.

Talk to the bodyguard and realize that he is Chuckles, the Toy Mafia pit boss. He neverleaves the President's side. 

Try looking at the War room door and get kicked out.

Take care of the President 

Whizzer, Governor of WestDakota: See Whizzer arrive. Enter the White Houseagain. 

Time to interpret for the President. Talk to Whizzer. He wants Federal funding for hisMt. Rushmore Soda Abuse program (MRSAPP). He is trying to kick the soda habit andhave been carbonated free.

Page 15: Sam & Max Season 1 Walktrough

8/7/2019 Sam & Max Season 1 Walktrough

http://slidepdf.com/reader/full/sam-max-season-1-walktrough 15/30

Talk to the President and be ready to interpret. Then select any dialogue but finallyselect "What's a guy gotta do to get a drink around here?" 

Watch Whizzer try to resist but falls off the wagon. Now, he needs to go the bathroom.Select any dialogue but in the end select "Where's the War Room"?

President: Chuckles escorts Whizzer out. While Chuckles is gone and the President isalone, use the boxing glove on the President. Chuckles is not upset about the loss of hisrobot President. 

Abe Lincoln: Watch Chuckles initiate Phase Two of the operation - reanimate AbeLincoln from Lincoln Memorial. 

Run against Abe Lincoln 

Abe Lincoln: See the robotic Abe Lincoln arrive at the White House lawn. Heannounces that he is running for president during the emergency election caused by thedeath of the President in the hands of 2 interpreters.  

Sam answers the phone and gets a new assignment. Someone has to run against AbeLincoln to prevent the nefarious guys from leading the nation. Max got the job becauseof his qualifications. 

Talk to Chuckles, sitting on Abe Lincoln's left shoulder. The secret service men are nowthe press people. 

Debate: Talk to Mr. Lincoln. The debate starts and Sam is the unbiased moderator.Ask him about all the topics. When asked about his Family Values, Mr. Lincoln statesthat he's been faithful to his wife for 7 score years.

He looks at the cue card to answer questions about tax plan and religion and schools. 

Click on the cue cards and see that you can change what Mr. Lincoln's answers aregoing to be. 

Cue cards:  Gather posters from all around. Go to the office. If you haven't yet, go backto Hugh Bliss and get his 'Free home delivery' card. Go to the posters on the wallbehind the parked Desoto. Take the new military slogan, 'Give me all you got' posterthat dropped from the wall. Go back to the White House. 

Win the debate - With all the posters collected, change the top cue card to get thedamaging response from Lincoln. 

Place the 'Free Home Delivery' poster from inventory on top of the cue cards on the

stand. Ask Lincoln about issues and then select toxic waste. Place the 'Two wrongs don't make a right' card that is already on the cue cards stand ontop. Ask Lincoln about issues and then ask about stand on religion and schools.  

Place the 'Give me all you got' cue card from inventory on the top. Ask Lincoln aboutissues and then ask about his tax plan. 

See Lincoln move down the polls. 

Page 16: Sam & Max Season 1 Walktrough

8/7/2019 Sam & Max Season 1 Walktrough

http://slidepdf.com/reader/full/sam-max-season-1-walktrough 16/30

Click the organic listening device on Lincoln. Mr. Lincoln starts a short campaignspeech. Pick up the organic listening device. 

Take a Lincoln campaign flyer from the podium right of Lincoln. 

Sybil - Go to office and enter Sybil's building. Place Mr. Lincoln's flyer on her dating

service box. Sybil thinks that Abe Lincoln is her perfect match. She gives her phone number andasks that Abe calls her. Exit building. 

Office - Go back to the duo's office. Use the organic listening device on the phone andcall Sybil. 

The bug will respond to Sybil's questions. 

Abe, is that you? Select 'I, Abraham Lincoln am that man'.  

Do you want to go out sometime? Select 'This is a date that will be remembered forcenturies'. 

Where do you want to meet? Select 'I stand here on the White House steps'. What time should I meet you? Answer 'The time to act is now'. 

WhiteHouse - Automatically see Abe Lincoln talk about family values. Sybil arrivesand gets humiliated. Abe Lincoln's rating goes down. 

Max has been elected President. See an angry Abe Lincoln hypnotizes the viewingpublic. He vows revenge. 

Abe Lincoln must die! 

Max as President 

Oval Office: Max sits on the most important chair in the US. The 3 soda poppers arein the office. Agent Superball is guarding the war room door.  

Check out the cool stuff on Max' new desk. Take Secretary of President Whimsy ribbonthat is given to anyone Max wants to appoint as Secretary.

Check the Presidential Discretionary Budget for Historical Sites by clicking on theBudget book on the table. Max can give 100 million to any Historical Site.  

Look at the calendar and see that Max can change the official date to be today. 

Click on the TV Camera and Max starts his Presidential Address. Click on the cameraseveral times and hear more of Max' diatribe.

Get the War Room unguarded 

Agent Superball: Talk to the Secret service agent completely. Find out that he stilltake orders from Chuckles and would not let anyone inside the war room. He takesvacation only on Federal Holidays.

Page 17: Sam & Max Season 1 Walktrough

8/7/2019 Sam & Max Season 1 Walktrough

http://slidepdf.com/reader/full/sam-max-season-1-walktrough 17/30

Give Superball the red Secretary ribbon, making him a secretary. Give him anySecretary of whatever name. He still would not leave. 

Go to the calendar and take the 'today' sticky note and place it on the Secretary's Day(26th of April). 

Talk to Secretary Agent Superball and Sam tells him to take his vacation. Now the warroom is unattended. 

Try to open the war room door and find out that it will open only during war. 

Historical Sites 

Sybil: Go back to office and to Sybil.

Carbon dating machine - Talk to Sybil. Find out that she has a Carbon-14 dating servicenow. This is because she got a good deal on the carbon dating machine and she cannotafford to change the sign. She's having financial difficulties and needs to come into a lot

of money. She uses the Carbon-14 dating machine on the Tiki and finds out that it is2000 years old. Her place can now be placed as National Register of Historic Places. Shedoesn't want to loan her Carbon-14 dating machine. 

WhiteHouse - Go back to the White House. Look at the President Discretionary BudgetBook. Click on Sybil Pandemik's office. Now she gets a 10 million dollars windfall. 

Sybil's office - Go back to Sybil. Enter and see that Sybil is gone. Take the Carbon-14dating machine. Exit the office. 

Hugh Bliss - Use the carbon-14 dating machine on Hugh.

Bosco's Inconvenience store:  Go to Bosco's store.

Bosco - Talk to him again about his missile defense system, truth serum and newweenies. 

Weenies - Use the carbon-14 dating machine on the 'Hot Weenies'. The weenies arefrom the Cretaceous period. 

WhiteHouse - Go back to the White House. Look at the President Discretionary BudgetBook again. Click a check on Bosco's Inconvenience Store.

Bosco - Go back to Bosco and talk to him again. He says that he got the money. Samasks for the truth serum and gets a bottle of Vodka. He can now make his missiledefense system. 

Make war 

Soda Poppers: Talk to the Soda Poppers. 

Peepers - Talk to Peepers. He's the governor of North Dakota. He says that they can getalong if they keep quiet and avoid another incident. 

Specs - Talk to Specs. He's the governor of South Dakota.  

Page 18: Sam & Max Season 1 Walktrough

8/7/2019 Sam & Max Season 1 Walktrough

http://slidepdf.com/reader/full/sam-max-season-1-walktrough 18/30

Find out that they, all three were elected governor of 2 states and the unpleasantnessstarted. 

Note that Peepers is keeping the peace by saying 'nothing' and Max keeps on saying'awkward'.

Whizzer - Talk to Whizzer, the governor of West Dakota and find out why they arehere. They want the President to settle the Great Dakotan Conflict - Who gets thecustody of Mount Rushmore. They cannot agree on the division of Mount Rushmore.They nearly went to war about the controversy. The 3 Governors are on the edge of awar. 

Ask him if care for a drink. He says as long as it is not a soda.  

Give Whizzer the truth serum. Ah, Whizzer gets drunk. He tells all what the other SodaPoppers have said. This means war! 

Agent Superball and clones sing War is good for you and good for me. Wow! 

Missiles andHoming Beacons 

War Room: Look around the room. Look at all the monitors: Jimmy Two-Teeth andDakota Situations. 

Read the War Manual on the table.

Targeting Computer - Look close at the Targeting computer on the table. 

Antarctica - See that Antarctica is one of the targets. Fire the missile by pressing the red'Fire' button'. See that the Washington monument is really a secret targeting missile. TheWashington Monument shoots into space. The homing beacon on Antarctica isdestroyed. Click on the Next Target arrow. 

Kremlin - Kremlin has no beacon signal. Click on the Next Target arrow. 

Krypton - Fire the missile by pressing the red 'Fire' button'. Estimated time of impact is26 million years. Click on the Next Target arrow. 

Bosco's Inconvenience Store - See that Bosco's store is the next target. Fire the missileby pressing the red 'Fire' button'. See that Bosco's missile defense system works. Itdestroyed the Washington Monument missile.

Take note of the point of view of the beacon at Bosco's. It is behind a 'special' sign. 

Exit the War Room and White House. 

Bosco's Inconvenience store: Go to Bosco's. Look around the store for the beacon andcamera that is used to spy on Bosco. Click on the special sign under the camera right ofthe door. Take the beacon behind the sign. Exit the store.  

Let's chase down Lincoln 

Click on the Desoto and now chase the rampaging Lincoln.

Page 19: Sam & Max Season 1 Walktrough

8/7/2019 Sam & Max Season 1 Walktrough

http://slidepdf.com/reader/full/sam-max-season-1-walktrough 19/30

Throw-click the beacon on the rampaging Lincoln. Select White House as thedestination at bottom right. 

War Room - Go to the targeting monitor. Press the fire button on Lincoln.  

The robot Lincoln is destroyed and Chuckles is knocked out.  

Watch as Chuckles' earphone receives a message. 

Error, error, error... 

Episode 5: Reality 2.0 

March 2007 

Note: Be sure to click on all active spots and dialogues to not miss out on the funnyquips. You might replay certain scenes with different variations to see the treats doneby the developers and writers. Have fun! This walkthrough is only one way to play thegame. The game is nonlinear. 

Mission for the Freelance Police 

Office: At the office, the phone rings while Sam and Max are discussing issues of thecountry. The Commissioner has a new case for the freelance crime fighting duo. There'sa computer crisis all over and computers everywhere are going haywire. One of thebiggest electron surges is in this neighborhood. 

The inventory has gun, organic listening device and boxing glove. Look around theoffice and then exit the building.

Go right and see that Esperanto Bookstore is closed again. 

Bosco's Inconvenience: Look around the store. 

Bosco - Meet the half elf ranger, Elboscodril. Talk to Bosco completely. Learn about theinternet; avatars, online store and problem with the rat.

He has virulent biological weapon for one billion dollars and it has to be paid online.  

Jimmy Two-Teeth and his cannon - Talk to Jimmy Two-Teeth, now an arms dealer.He's selling the cannon but not to the police. 

Try to take the cannon and Sam is hit by the cannonball. 

Try to take it again. When Sam is hit again and Jimmy Two-Teeth is placing newcannonball inside the cannon, click on Jimmy. 

Watch as Max stuff's Jimmy in the cannon. The rat cannon is now in inventory. Exit thestore. 

Sybil: Go down the street and enter Sybil's.

Page 20: Sam & Max Season 1 Walktrough

8/7/2019 Sam & Max Season 1 Walktrough

http://slidepdf.com/reader/full/sam-max-season-1-walktrough 20/30

See Sybil is hypnotized by the virtual techno goggles she is wearing. Talk or try to getnear Sybil. She's fighting demons. 

Use the rat cannon on Sybil. 

Talk to Sybil and learn about her playing a computer game. She is now a beta tester

playing Reality 2.0. Question Sybil completely and learn about Reality 2.0 and the COPS, next door. 

The VR goggles are broken. Exit the building. 

COPS: Go to the right and enter Lefty's.

See 4 machines having a meeting. They are the Computer Obsolescence PreventionSociety. 

Talk to the machines completely. Curt is the computer, Bob is the phone, None of yourbusiness name tag is the Bluster Blaster and Chippy is the audio machine on the right.  

The Internet controls everything. Take the computer chip and automatically, the

complimentary VR goggles for Max. Talk to them completely. They sing a motivationalrap song. Exit and go back to Sybil's 

Reality 2.0 

Sybil's:

Use the computer chip on the VR goggles on the couch. The 2 heroes use their gogglesautomatically.

Listen to the internet and learn what Reality 2.0 does.  

Look around Sybil's office: Musty's pictures and the closet door. Click several times onLips (Sybil's blog about her beta testing experience). Talk to Sybil several times andlearn that this is her avatar. Exit Sybil's. 

Auntie Biotic: Talk to Auntie Biotic, an e-mail anti-virus program completely. Learnabout her defense and offense capabilities. +1 armor protects her from +1 and lessweaponry. 

Floating Gold coins: See 3 gold coins floating above the street by Auntie Biotic. Clickon them and see that they are out of reach. 

2+ sword: Look up at the poster atop Sybil's building and see a 2+ sword. Hmmm... 

Check the Banco Lavadero poster at the end of the street.

Control Room:

Jack in the Box - See a small jack in the box on the pavement in front of the ControlRoom. It is a pop-up ads box that is impenetrable. 

Enter the Control Room and meet the 4 machines. 

The telephone maintains height. 

Page 21: Sam & Max Season 1 Walktrough

8/7/2019 Sam & Max Season 1 Walktrough

http://slidepdf.com/reader/full/sam-max-season-1-walktrough 21/30

The pinball machine is the master of gravity. 

The computer maintains width. 

The audio machine plays music. Click on the button of the audio machine and thephone says that the pop up is disabled for your convenience. 

Exit the Control room and take the jack in the box from the sidewalk. Sam & Max's office: Enter the office and look around at the phone and Mr. Spatula.See that Jimmy Two-teeth has a gold coin. Exit the office. Check the recycle bin at theside of the building. 

Internet Wizard: Talk to the not Hugh Bliss. He says that what happens here inReality 2.0 happens to the physical body in the real world. He sees blackness for thefuture of the 2 heroes. He gives rainbow car paint kit.

Check the news in front of the store. 

Bosco's E Convenience: Enter Bosco's store.Talk to Bosco. Learn that he is wearing VR goggles and is here at Reality 2.0 also. He ishappy here.

Bosco's money is on offshore bank - Banco Lavadero. To pay Bosco, drive down theinternet super highway to the bank's dot com site. Bosco's password is tattooed in hisreal body (where no one ever looks) because he had it wiped from his memory. He isselling wooden long sword for 5 gold coins. 

Look around the store. Check the iron ration box, the pot of gold and the hot rump.Check the potions on the counter. Check the poison mead, sludgie machine and thecondiments.

Blue slime - The sludgie machine drips a menacing blue slime. If you hit the blue slimewith the boxing glove, combat ensues. 

Sam has the initiative. Select your attack weapon (item) and the fight ends in a draw.

Talk to Max about the slime and he hints that slime is impervious to blunt objects.  

Get 5 gold coins: 

Floating coins - Go back to the control room. 

Use the computer bug on the pinball machine that controls gravity in Reality 2.0. Theheroes can now bounce. 

Go outside and click on the floating gold coins. Sam jumps and takes 3 gold coins. +2 Sword - Jump up to the billboard above Sybil's building.

Try to pull the +2 sword. It's stuck. Talk to Max and he advises to use lube. 

Sybil's gold coin - Go back to the control room. 

Take the computer bug from the pin ball machine and use it on the computer on theright that controls the width. 

Page 22: Sam & Max Season 1 Walktrough

8/7/2019 Sam & Max Season 1 Walktrough

http://slidepdf.com/reader/full/sam-max-season-1-walktrough 22/30

The 2 heroes are now 2 dimensional. 

Go to Sybil's office. Click on the closet door. 

Sam slides under the closed door and gets a gold coin. 

Jimmy Two-Teeth's gold coin - Go back to the control room. 

Take the computer bug from the computer and use it on the phone that controls theheight. 

The heroes are now teeny weenie. 

Go to the office and click on the virtual door. Sam can't get up there, he's too small. 

Click on the goggles at bottom right to return to reality. 

In real world, enter the office. Inside the office, use the VR goggles. The heroes are smallagain. 

Enter the rat hole. Listen. The guys got the gold coin. 

Go back to the control room and take the computer bug to get the heroes back to theirusual selves. 

Long Sword - Go back to Bosco's. Buy the Long sword of intense longness with the 5gold coins. 

Auntie Biotic: 

Blue slime - Go back to and then click the sludgie machine. It drips a menacing blueslime.

Hit the blue slime with any of the weapons in inventory. Combat ensues. 

Sam has the initiative. Select your attack with item. 

Use the long sword and Sam wins. Sam takes the blue slime. +2 sword - Go back to the control room. 

Use the computer bug on the pinball machine that controls gravity in Reality 2.0. Theheroes can now bounce. 

Go outside and jump up to the billboard atop Sybil's office. 

Use the blue slime on the +2 sword to take the +2 sword. 

Go down to street level. 

Fight with Auntie Biotic - Use a weapon on Auntie Biotic. Combat ensues. 

Auntie Biotic has the initiative. No matter what weapon is used, Auntie wins since she

has the initiative. 

Talk to Max and he gives the hint. Sam needs protection. 

Go back to the control room. Take the computer bug from the pinball machine. 

Click on the audio machine at right to enable the pop up jack in the box. 

Go back to Auntie Biotic. Use a weapon on Auntie Biotic. Combat ensues. 

Select defend with item. Select the enabled pop up jack in the box. Attack blocked.  

Page 23: Sam & Max Season 1 Walktrough

8/7/2019 Sam & Max Season 1 Walktrough

http://slidepdf.com/reader/full/sam-max-season-1-walktrough 23/30

Now, it's Sam's turn. Select attack with item. Use the +2 sword on Auntie Biotic.  

She disappears and the mailbox is now accessible. 

Pay Bosco online 

Bosco's: Go back to Bosco's store.

Remove the real Bosco's VR goggles -

While in Reality 2.0, use the +2 sword on Bosco. 

Bosco in Reality 2.0 is replaced by his avatar. 

Bosco in real time - Go back to reality by clicking on the bottom right icon. 

Talk to Bosco. Try to buy the virulent biological weapon but you need a billion dollars.  

Get password -

Talk to Bosco and select dialogue - 'Look behind you'. 

Take the binoculars on the counter. 

Talk to Bosco again and select dialogue - 'Look behind you' again. Immediately use thebinoculars on Bosco. 

See the word 'BOSCO' tattooed on his er... back. 

(If you are here earlier while Bosco is still wearing the goggles, you can take it with noproblem. In Reality 2.0, the binoculars changes to a magnifier icon. You can then checkthe pixels of any active graphics.) 

Banco Lavadero: Use the goggles to go back to Reality 2.0.  

Access Banco Lavadero - Use the Desoto and go to Banco Lavadero. 

See that a security barrier stops entry to the bank. A scanner checks the car and states

access denied.

The Desoto is pushed to the side. Several cars arrive, they are scanned and allowedaccess. 

Take note at the license plate of each car and the colors of the cars. The letters on thelicense plate corresponds to the color of the car. PGR is colored purple, green and red.PRB is a purple, red and blue car.

Click on bottom right icon to go back to the office.

Paint the car - Look at the Desoto's license plate. It has the letters BRP. 

Use the rainbow car paint kit given by the internet wizard aka Hugh Bliss on the car.  

Paint the front part of the car blue. Select red for the middle and purple for the back. 

Drive back to the bank. Checksum verified. Access approved. 

Bank - Sam noted that this is a money laundering device. 

Study the money laundering flow chart. Click on each square to learn something of thedifferent accounts. 

See that the top one is Mr. Biv. 

Page 24: Sam & Max Season 1 Walktrough

8/7/2019 Sam & Max Season 1 Walktrough

http://slidepdf.com/reader/full/sam-max-season-1-walktrough 24/30

Note that Bosco's account is locked. Click on the padlock and the internet asks for apassword. 

Now that Sam has found out the password, select Bosco and the account is unlocked.Access granted. 

Cook the books - Click on the 'cook the books' at bottom of each account and see thatyou can change the flow chart. 

Change the arrows on the top row to point outward. 

Change the arrows on the bottom side accounts to point upward and have zero account.  

Change the arrows on the middle row to point inward.  

Change the arrow so that Grandma Bosco points down to Bosco's account.

Bosco has now 1 billion dollars in his account. 

Bosco's: Go back to Bosco's store.

Click on the 'return to reality' icon at bottom right. 

Talk to Bosco. Get the snot rag or virulent disease. 

Use the goggles to go back to Reality 2.0. 

Exit the store. 

Destroy the internet:

Go to the mailbox which is now unguarded by Auntie Biotic.  

Use the computer disease on the mailbox. 

The Internet is crashing. The Internet is taking everything with her when she goesdown. She has lost respect for living things. 

All the graphics are gone. 

Text adventure: The 2 heroes are now in the prophesied blackness. At first, there is nosound. Then sound was added to the adventure. 

Read the text.

Get. Get Respect for Living things. It falls to a crack on the sidewalk. 

Go. Go down. The shambling Corporate Presence gobbles up the Respect for LivingThings. 

Go. Go up. 

Go. Go northwest to Sybil's. 

Try to get Lake of Nauseating Cuteness. 

Go. Go southeast. 

Go. Go east. 

Get. Get Bosco's. 

Go. Go west. 

Page 25: Sam & Max Season 1 Walktrough

8/7/2019 Sam & Max Season 1 Walktrough

http://slidepdf.com/reader/full/sam-max-season-1-walktrough 25/30

Go. Go northwest. 

Use. Use Bosco's. 

Use Bosco's with nauseating Lake. Bosco's soaks up the nauseating liquid and is nowsaturated. 

Go. Go southeast. Go. Go down. 

Use. Use nauseating Bosco's. 

Use nauseating Bosco's with Corporate Presence. It vomits up Respect for LivingThings. 

Get. Get Respect for Living Things. 

Go. Go up. 

Use. Use Respect for Living Things. 

Use Respect for Living Things with Internet. The Internet grasps it and looks you rightin the eye. 

I'm sorry.

Game Over. 

Did we just kill the Internet? 

Who is Roy G. Biv? 

That moon looks familiar! 

Episode 6: Bright Side of the Moon 

April 2007 

We find Sam contemplating on Roy G. Biv (spectrum of the rainbow). Hugh Bliss!

The commissioner calls and our heroes find out that Hugh Bliss is in his retreat at the Blister of Tranquility on the moon.

The intrepid heroes arrive at the moon.

To the moon, Alice! 

Surface of the moon: To the moon, Alice!

Look around. Check the flag. Take note of the Lunar Lander, its rocket engine and the locked

Lander's door. Sam finds out that the key is inside.

Moon Visitor Center and Gift Shop: 

Talk to the former Ted E. Bear now Harry Moleman (episode 3), the docent of the Visitor 

Center.

Page 26: Sam & Max Season 1 Walktrough

8/7/2019 Sam & Max Season 1 Walktrough

http://slidepdf.com/reader/full/sam-max-season-1-walktrough 26/30

Enter the shop and look at the T- shirts and various merchandises. Look at the Prismatologydisplays of the stolen Hypno-Beam prototype, the spoon bending Talisman and Hugh Bliss'

Master Plan with the additional commentary by Harry. The display case of the spoon bendingtalisman is virtually indestructible. Ooops, Sam places it in his pocket. Study Hugh Bliss' flow

chart of his master plan to hypnotize the public.

Take the display out of the shop - If you go out of the shop, Harry will frisk Sam and take back the display case.

Take the display case back again. While inside the shop give (click) it to Max who swallows it.Eek! Exit the shop.

Check the mechanical suit in the trash beside the shop. See a satellite up in the sky.

Bulletin board: Read the bulletin board right of the entrance to the Blister of Tranquility.

Entry to Blister of Tranquility 

Blister of Tranquility: 

Check the curtain behind the door to the Blister of Tranquility.Talk to Superball (episode 4). Only level red can enter the Blister of Tranquility. Spectrum

analysis by rubbing a unicorn shows that Sam and Max are pathetic level yellow. A mood horn.

Sybil: Go back to earth. Go to Sybil's office. Talk to her completely and learn that she is now

the Queen of Canada. Colour with a u. 

Office: Enter the office and look around.

Click on Leonard inside the office. Learn that Max fed him the Deed to the United States of 

America.

Take the coat hanger on top the television.

Bosco's Inconvenience: Go towards Bosco's Inconvenience.On the way, see Jimmy Two-Teeth holding on atop the bent meter on the sidewalk. Read the 2

newspaper stand in front of the store.

Enter Bosco's Inconvenience Store and talk completely with Momma Bosco. Bosco is selling anearthquake maker for a hundred trillion dollars.

Attain a level red unicorn - Place the unicorn in the microwave to get horny hot. See it get a red

horn.

Go back to the moon by riding the Desoto.

Talk and show the red horned unicorn to Superball.

Collecting Talismans 

Blister of Tranquility: See Hugh Bliss talk about his master plan to hypnotize the whole earthis about finished. The Prismatology congregation rallies.

Look around and see Abe Lincoln's head (episode 4), water cooler and Mr. Spatula, statues,

holes, giant spork, COPS (episode 5), shark (episode 4), bug (episodes 4 and 5), ant farm andPhilo Pennyworth (episode 2).

Check the holes and ride the roller coaster.

Page 27: Sam & Max Season 1 Walktrough

8/7/2019 Sam & Max Season 1 Walktrough

http://slidepdf.com/reader/full/sam-max-season-1-walktrough 27/30

Gastrokinesis talisman: 

Abe Lincoln's head - Talk to Abe Lincoln and learn about gastrokinesis. Lincoln swallowed the

talisman.

Learn that the last time, Lincoln threw up was before the Gettysburg address.

Learn that Lincoln has a thing for Sybil.

Get a date with Sybil - After connecting with Sybil on the phone, select the dialogues that willkeep her interested; things that she has not done and her ideals. Be sure to check all dialogues to

hear funny quips.

1. Just relax, baby (sign in her shop).

2. Lady, you're a stone cold fox (stuffed animal in her shop).

3. Play some one-on-one love hockey (Canadian #1 sport).

Lincoln gets very nervous and throws up. Sam picks up the Gastrokinesis Talisman.

Lead vision talisman: 

COPS - Talk to the 4 obsolete computers at the other side of the room: Chippy, Curt, Blaster (none of your business) and Bob.

Learn that they are using the magical talisman to make an unbeatable AI.

Play the video game - Try the video game. See that it is Tic Tac Doom. Hahahahaha! Do youhave what it takes! 

After playing the simple game and winning, the computers continue to use the talisman to work 

on their game.

Play again - Play and this time, lose or throw the game. Our personal journey is now over. Hear them gloat. (Thanks, gremlin!)

Sam picks up the Lead vision talisman.

Check the bug and the shark beside Bob.Spoon bending talisman: 

Get the spoon bending talisman - Knowing that Max swallowed the display case taken from

the Visitor center, use the gastrokinesis talisman on Max. Same takes the display case.

Open the Lunar Lander - Go back to the surface of the moon. Go to the Lunar Lander.

Click the coat hanger on the Lander door.

See Max take the key and uses the Lander. What a landing.

Open the display case - Click the display case on the rocket engine of the Lunar Lander.

Sam places the display below the rocket engine.

Use the Lunar Lander key on the Lunar Lander. See what happens.

Take the spoon bending talisman from under the rocket engine.

Check the ant farm and take a ride on the roller coaster. Wheee...

Magician's Hat:

Go back inside the Blister of Tranquility.

Philo Pennyworth - Mr. Featherly - Talk to the rooster.

Page 28: Sam & Max Season 1 Walktrough

8/7/2019 Sam & Max Season 1 Walktrough

http://slidepdf.com/reader/full/sam-max-season-1-walktrough 28/30

Learn that he is trying to pull rats out of the hat that is in front of him. He pulls a rat and it goesback in. The rat appears to be stuck.

Hey, that rat looks familiar. Philo wants to perform the hat trick first before he will share themagic trick.

R at in the hat - Exit and go back to earth using the Desoto.

Go to the sidewalk and see Jimmy Two-Teeth still holding on the bent parking meter.

Use the spoon bending talisman on the bent parking meter. Jimmy Two-Teeth flies off.

Go back to the moon.

Magic hat trick - Talk to Philo Pennyworth again. Sam takes the Magician's hat.

Separate your Bliss 

Hugh Bliss: Use the rainbow elevator at center of room. See an intimidating door.

Open the intimidating door - See the only other thing in the room, an intimidating door.

Use the lead vision talisman on the door. See a red button that opens the door. Above the buttonis a spoon holding a cannonball.

Use the spoon bending talisman on the spoon (sconce). Voila! (Thanks, gremlin!)

Hugh Bliss and Max - Enter and meet Hugh Bliss. Watch Hugh transform all the inhabitants of 

Earth as other Hugh Blisses.

Only one force in the world can stop Hugh and that is Max.

Oh No! S eparate your bliss. Hugh Bliss separates Max' Murderous hand, gluttonous stomach and

slothful tail.

Three new Maxes appear: Red Max has the murderous hand, Green Max has the stomach andBlue Max has the tail.

I'm pure Bliss. Ohhh! Noooooo! I love you too! 

Sam vows to get back Max' separated parts.

Look around the room. Check the statues, view screen, crystals and the public addressmicrophone. What? 

R ed Murderous Max with the hand:

Get the hand - Exit the room. Go back down the rainbow elevator and see Red Max shooting at

everything.

Use the spoon bending talisman on the giant spork held by the Hugh Bliss statue.

Go close to where Red Max is doing his rampage.

When Red Max stands on the roller coaster, take the gun out of inventory and use it on the green

button of the roller coaster ride.Watch. Sam takes the hand and Max gets it back. No-o-o! 

Blue Slothful Max with the tail:

Exit the Blister of Tranquility. See Blue Max lying by the bulletin board. He sure spreads his

ennui.

Talk to Blue Max. Sam tries to turn him over. He's heavier than he looks.

Page 29: Sam & Max Season 1 Walktrough

8/7/2019 Sam & Max Season 1 Walktrough

http://slidepdf.com/reader/full/sam-max-season-1-walktrough 29/30

Get the deed to the US - Go back to earth.

Go to the office. Use the gastrokinesis talisman on Leonard to get the deed to the United States.

If you go to Bosco now, he wants to know the blue book value of the US and insists on cash.

Sell the United States - Go to Sybil, the Queen of Canada's office.

Talk to Lincoln completely. S he's so nice. Gives me the creeps. Talk to Sybil completely. Click the deed to the US on Sybil. Since she is in a nice mood, shebuys the US for one hundred trillions of dollars and names it Lower Saskatchewan. If she is not

under the Bliss influence, she offers 300 dollars for the US.

Buy the Earthquake maker - Go to Bosco's Inconvenience - See Green Max here. MommaBosco is being motherly.

Give Momma Bosco the one hundred trillions of dollars and get the earthquake maker remote.

The remote has to be used close to the earthquake maker satellite for it to work. Bosco parked

the earthquake maker close to the moon.

Get the tail - Go back to the moon. Note that the US flag is now replaced by the Canadian flag.

Use the earthquake maker remote close to Blue Max.

Blue Max flips over when the satellite falls on the moon.

Click on Blue Max to get his tail. Max is back to his ole lazy self.

R ed Gluttonous Max: 

Go back to Earth and Bosco's Inconvenience.

Get the stomach - If you click on Green Max, he will eat Sam and Max.

Use the Magician's hat to get Jimmy TwoTeeth.

Give Jimmy TwoTeeth to Green Max.

Then use the magician's hat again to get Jimmy TwoTeeth out of the hat. (Thanks, gremlin!)

He comes out holding on to Green Max' stomach. T hat's my boy! 

The Confrontation 

Hugh Bliss versus Max: 

Go back to the moon and Blister of Tranquility.

Go up the rainbow elevator. Sam and Max are in Hugh's inner sanctum. Get him! Uh Oh! 

Find out that Hugh Bliss is really sentient bacteria that cannot die. They feed on endorphins of 

people experiencing true Bliss.

Torture of Sam: 

R ainbow Wheel of Death - Sam is turning around and around.Use the spoon bending talisman on the spoon holding Hugh's head - Magic Talisman.

Click on the Magician talisman in inventory. See that the change of position.

Separate your Bliss - See Sam placed inside a box and Hugh sawing him in half.

Use the Magician's talisman. The 2 changes place again.

Sam holds the saw. Use the saw anywhere outside the box or cut Hugh's head off.

Page 30: Sam & Max Season 1 Walktrough

8/7/2019 Sam & Max Season 1 Walktrough

http://slidepdf.com/reader/full/sam-max-season-1-walktrough 30/30