week three - game platforms

Post on 22-Nov-2014

1.504 Views

Category:

Education

0 Downloads

Preview:

Click to see full reader

DESCRIPTION

Remainder of the platform discussion, focuses on mobile and television

TRANSCRIPT

Computer Game Platforms & Technologies

Week 3Further Game Platforms

So Far We Have..

• Discussed Arcade, Console & PC Gaming and the Platforms it has used

• Highlighted Key Components and Developments for the Gaming industry

Mobile Devices

• What is a Handheld?– How does it work?– Why do we use them?– What are they capable of doing?– How many variations are available?– Are they popular?

Mobile Devices

• Single Unit– Sound & Screen Integrated– Heavily Relied on Cartridge• Latest concepts use alternatives

– Battery Dependant• Rechargable• Lithion-Ion

Mobile Devices

• Significant improvements• Increased capabilities

Mobile Devices

• Mobile Phones– Snake– Tetris– Solitaire

• Advanced Mobile Games– Bejeweled– Peggle– Call of Duty Nazi Zombies

Mobile Devices

• Phones not limited to single player• Technologies allow for games to be adapted

and changed– 3G– GPRS

Mobile Devices

• PDA (Personal Digital Assistant)– Allows for a variety of tasks including Gaming– Games written in specific programming languages

dependant on software platform• Games obtained in a variety of ways– Download– Embedded

Television

• Interactive Games through your Television– Cable & Satellite Providers

• Target audience ranges from children to adults– Cartoon Style– Bingo & Poker

• Java Scripted

Limitations

• Size of Game– Game play over Graphics– Relatively short in length in comparison to

counterparts• Cost Factor

Television

• Plug N’ Play Games– Retro Gaming• Popular• Relatively Inexpensive

– Simple in principle• Number of Titles available

Television

• DVD Games– Controlled via the Remote– Time Specific– Local Play

So...

top related