web 2.0: social software for teens instructor: matt gullett [email protected] an infopeople...

87
Web 2.0: Social Software for Teens Instructor: Matt Gullett [email protected] m An Infopeople Workshop Fall-Winter 2007

Upload: thomas-barnett

Post on 24-Dec-2015

215 views

Category:

Documents


1 download

TRANSCRIPT

Page 1: Web 2.0: Social Software for Teens Instructor: Matt Gullett mgullett@gmail.com An Infopeople Workshop Fall-Winter 2007

Web 2.0: Social Software for Teens

Instructor:

Matt [email protected]

An Infopeople Workshop

Fall-Winter 2007

Page 2: Web 2.0: Social Software for Teens Instructor: Matt Gullett mgullett@gmail.com An Infopeople Workshop Fall-Winter 2007

Infopeople …

• Infopeople is a federally-funded grant project supported by the California State Library. It

provides a wide variety of training to California libraries. Infopeople workshops are offered

around the state and are open registration on a first-come, first-served basis.

• For a complete list of workshops, and for other information about the project, go to the

Infopeople website at infopeople.org.

Page 3: Web 2.0: Social Software for Teens Instructor: Matt Gullett mgullett@gmail.com An Infopeople Workshop Fall-Winter 2007

Welcome and Introductions …

• Please introduce yourself:– Name– Library affiliation– Position– What kind of car would you be? Why?

Page 4: Web 2.0: Social Software for Teens Instructor: Matt Gullett mgullett@gmail.com An Infopeople Workshop Fall-Winter 2007

Tell me more …

• Do you use the Search Institute’s Teen Developmental Assets in your work?

• How is the computer environment in your library?

• Do you work with teens and computers on a regular basis?

• How would you define/describe Web 2.0?• How long have you been working with teens?

• Do you have/use teen volunteers &/or a teen advisory board?

Page 5: Web 2.0: Social Software for Teens Instructor: Matt Gullett mgullett@gmail.com An Infopeople Workshop Fall-Winter 2007

What is Social Software?

Software tools & websites that

support social interaction and

communication among user

populations.

Page 6: Web 2.0: Social Software for Teens Instructor: Matt Gullett mgullett@gmail.com An Infopeople Workshop Fall-Winter 2007

Social Software’s Evolution

• Bush’s “Memex” (1940’s)• Englebart’s augmentation (1960)• Groupware (1970-80’s)• CSCW (1990)• Social Constructivism and Open Source

Software Movement• O’Reilley’s Web 2.0 Summit (2000’s)

Page 7: Web 2.0: Social Software for Teens Instructor: Matt Gullett mgullett@gmail.com An Infopeople Workshop Fall-Winter 2007

Primary Social Networking Sites

MySpace, Facebook, LiveJournal & Xanga Blogger or Wordpress YouTube Flickr LibraryThing Second Life, IMVU, Yahoo Avatar

Page 8: Web 2.0: Social Software for Teens Instructor: Matt Gullett mgullett@gmail.com An Infopeople Workshop Fall-Winter 2007

Keys to Recognizing Social Software

When creating an account does one also set up a personal profile?

Are users then connected through their profile information?

Page 9: Web 2.0: Social Software for Teens Instructor: Matt Gullett mgullett@gmail.com An Infopeople Workshop Fall-Winter 2007

Teens’ Social Software Use …

Benefits:•Social Development•Writing•Designing•New literacy

Challenges:•Safety•Mindless use•Bullying & gangs•Sharing too much

Page 10: Web 2.0: Social Software for Teens Instructor: Matt Gullett mgullett@gmail.com An Infopeople Workshop Fall-Winter 2007

Does Social Software Support Teen Developmental Assets?

• Internal Assets (Review Handout)– Commitment to Learning

• (24 & 25)

– Social Competencies• (32-35)

– Positive Identity• (37-40)

Page 11: Web 2.0: Social Software for Teens Instructor: Matt Gullett mgullett@gmail.com An Infopeople Workshop Fall-Winter 2007

Why Do Teens Do This?

Think of your teenage years:

• A Friday night drive on Main Street

• Soda shop meet ups

• Weekend shopping mall hang outs

• It’s about posturing and figuring out who one is and can be.

Page 12: Web 2.0: Social Software for Teens Instructor: Matt Gullett mgullett@gmail.com An Infopeople Workshop Fall-Winter 2007

Computers are …Social Outlets for Teens

• That is why groups congregate around the computers.

• It is also why they are noisy.

• Remember that much of their behavior is positive.

• Set limits yet give them space to be themselves.

Page 13: Web 2.0: Social Software for Teens Instructor: Matt Gullett mgullett@gmail.com An Infopeople Workshop Fall-Winter 2007

What are the Key Socialization Aspects?

PosturingPosturing- pictures, songs, musicians, - pictures, songs, musicians, groups, friendsgroups, friends

Profile matchingProfile matching- find like - find like minded/interested friendsminded/interested friends

CommunicationCommunication- messaging, blog posts, - messaging, blog posts, pictures, etc.pictures, etc.

Page 14: Web 2.0: Social Software for Teens Instructor: Matt Gullett mgullett@gmail.com An Infopeople Workshop Fall-Winter 2007

Interact with them using the various tools in their spaces

Encourage responsible use

How Do We Understand & Help?

Page 15: Web 2.0: Social Software for Teens Instructor: Matt Gullett mgullett@gmail.com An Infopeople Workshop Fall-Winter 2007

Exercise #1: LibraryThing

Page 16: Web 2.0: Social Software for Teens Instructor: Matt Gullett mgullett@gmail.com An Infopeople Workshop Fall-Winter 2007

Any New Thoughts?

Social Networking? LibraryThing? What surprised you

about LibraryThing? What new feature did

you find?

Page 17: Web 2.0: Social Software for Teens Instructor: Matt Gullett mgullett@gmail.com An Infopeople Workshop Fall-Winter 2007

How Do You Encourage Responsible Use?

• Model it through ones personal or institutional site

• Teach and link to appropriate resources

• Talk about social influence techniques that are used online

Page 18: Web 2.0: Social Software for Teens Instructor: Matt Gullett mgullett@gmail.com An Infopeople Workshop Fall-Winter 2007

What is Social Influence?

• The foundation for making responsible choices online is ensuring that you are, indeed, the one who is making the choice.

• Researchers who study techniques that are effective in influencing attitudes and behavior have put forth three basic categories of social influence:

* Conformity: changing an attitude or behavior to match anexisting social norm

* Compliance: responding to a direct request from one person to another

* Obedience: obeying a direct order from someone to perform an action.

Page 19: Web 2.0: Social Software for Teens Instructor: Matt Gullett mgullett@gmail.com An Infopeople Workshop Fall-Winter 2007

Social Influence Techniques

Social Influence Techniques Used Online

(www.netfamilynews.org/willard0605.html)

"Virtually all of the Internet risks and concerns are grounded in the

negative impact of social influence."

Page 20: Web 2.0: Social Software for Teens Instructor: Matt Gullett mgullett@gmail.com An Infopeople Workshop Fall-Winter 2007

Social Influence Techniques

Rule of Reciprocity

Examples:

MySpace Friending

Second Life Gifts

Page 21: Web 2.0: Social Software for Teens Instructor: Matt Gullett mgullett@gmail.com An Infopeople Workshop Fall-Winter 2007

Commitment & Consistency Leads to:

– Trustworthiness– Convenience

Social Influence Techniques

Examples: A MySpace Friend is always online and waiting for you.

Page 22: Web 2.0: Social Software for Teens Instructor: Matt Gullett mgullett@gmail.com An Infopeople Workshop Fall-Winter 2007

Social Proof: Group Think & Viral Marketing

Social Influence Techniques

Examples: MySpace Groups & Associations

Page 23: Web 2.0: Social Software for Teens Instructor: Matt Gullett mgullett@gmail.com An Infopeople Workshop Fall-Winter 2007

Liking:• Physical

attractiveness• Similarity• Praise• Increase familiarity• Association

Social Influence Techniques

Examples: MySpace photo posting, Second Life avatar creation

Page 24: Web 2.0: Social Software for Teens Instructor: Matt Gullett mgullett@gmail.com An Infopeople Workshop Fall-Winter 2007

Authority

Social Influence Techniques

Examples: MySpace associations with celebrities

Page 25: Web 2.0: Social Software for Teens Instructor: Matt Gullett mgullett@gmail.com An Infopeople Workshop Fall-Winter 2007

Scarcity

Social Influence Techniques

Examples: withholding access to MySpace, etc.

Page 26: Web 2.0: Social Software for Teens Instructor: Matt Gullett mgullett@gmail.com An Infopeople Workshop Fall-Winter 2007

What to Discuss and Keep in Mind When Guiding Use

• Talk about the social influence techniques.• Discuss the idea that what is posted on

one’s MySpace, Facebook, etc. is for the whole world to see. One can be held liable for what they post on their page.

• Bullying online is the same if not worse than such activity in person.

Page 27: Web 2.0: Social Software for Teens Instructor: Matt Gullett mgullett@gmail.com An Infopeople Workshop Fall-Winter 2007

MySpace, Facebook, Livejournal & Xanga

• MySpace - music/entertainment dominated and then more of a space for minorities and lower income class

• Facebook - .edu dominated and somewhat of a class disparity

• Livejournal - mixed audience more focused on the journaling aspect

• Xanga - younger 12-15 year old audience

Page 28: Web 2.0: Social Software for Teens Instructor: Matt Gullett mgullett@gmail.com An Infopeople Workshop Fall-Winter 2007

MySpace.com

Page 29: Web 2.0: Social Software for Teens Instructor: Matt Gullett mgullett@gmail.com An Infopeople Workshop Fall-Winter 2007

My MySpace Profile

Page 30: Web 2.0: Social Software for Teens Instructor: Matt Gullett mgullett@gmail.com An Infopeople Workshop Fall-Winter 2007

My MySpace Site

Page 31: Web 2.0: Social Software for Teens Instructor: Matt Gullett mgullett@gmail.com An Infopeople Workshop Fall-Winter 2007

How to Connect with Teens?

Page 32: Web 2.0: Social Software for Teens Instructor: Matt Gullett mgullett@gmail.com An Infopeople Workshop Fall-Winter 2007

What Are Essential MySpace Settings?

Page 33: Web 2.0: Social Software for Teens Instructor: Matt Gullett mgullett@gmail.com An Infopeople Workshop Fall-Winter 2007

Exercise #2: Set Up a MySpace Page

Page 34: Web 2.0: Social Software for Teens Instructor: Matt Gullett mgullett@gmail.com An Infopeople Workshop Fall-Winter 2007

Any New Thoughts?

How can a library connect with teens through MySpace?

What will appeal to teens through a library oriented MySpace page?

What won’t appeal to teens via a library MySpace page?

Page 35: Web 2.0: Social Software for Teens Instructor: Matt Gullett mgullett@gmail.com An Infopeople Workshop Fall-Winter 2007

Why Facebook?

Page 36: Web 2.0: Social Software for Teens Instructor: Matt Gullett mgullett@gmail.com An Infopeople Workshop Fall-Winter 2007

What Does a Facebook Site Do?

Page 37: Web 2.0: Social Software for Teens Instructor: Matt Gullett mgullett@gmail.com An Infopeople Workshop Fall-Winter 2007

What Does FacebookDo Differently?

Page 38: Web 2.0: Social Software for Teens Instructor: Matt Gullett mgullett@gmail.com An Infopeople Workshop Fall-Winter 2007

How Is a Facebook Profile Set Up?

Page 39: Web 2.0: Social Software for Teens Instructor: Matt Gullett mgullett@gmail.com An Infopeople Workshop Fall-Winter 2007

What Is Different with LiveJournal?

Page 40: Web 2.0: Social Software for Teens Instructor: Matt Gullett mgullett@gmail.com An Infopeople Workshop Fall-Winter 2007

Why Xanga? What Sets It Apart?

Page 41: Web 2.0: Social Software for Teens Instructor: Matt Gullett mgullett@gmail.com An Infopeople Workshop Fall-Winter 2007

Why YouTube, Flickr, Blogger & Wordpress?

• Focused on a particular medium

• Allows for specific types of communication: – YouTube (video)– Flickr (photos)– Blogger & Wordpress (primarily writing)

Page 42: Web 2.0: Social Software for Teens Instructor: Matt Gullett mgullett@gmail.com An Infopeople Workshop Fall-Winter 2007

What is YouTube?

YouTube is an online video streaming service that allows anyone to view and

share videos that have been uploaded by our members.

Page 43: Web 2.0: Social Software for Teens Instructor: Matt Gullett mgullett@gmail.com An Infopeople Workshop Fall-Winter 2007

The YouTube Story?

The History of Youtubewww.youtube.com/watch?v=x2NQiVcdZRY

Page 44: Web 2.0: Social Software for Teens Instructor: Matt Gullett mgullett@gmail.com An Infopeople Workshop Fall-Winter 2007

How Do You Set Up a YouTube Account?

Page 45: Web 2.0: Social Software for Teens Instructor: Matt Gullett mgullett@gmail.com An Infopeople Workshop Fall-Winter 2007

Why Have a YouTube Account?

• Post video or your events or programs.

• Link to teens videos or videos that they like.

• Purchase a FlipVideo Camera and do the YouTube Thing.

Page 46: Web 2.0: Social Software for Teens Instructor: Matt Gullett mgullett@gmail.com An Infopeople Workshop Fall-Winter 2007

What Is Flickr All About?

Page 47: Web 2.0: Social Software for Teens Instructor: Matt Gullett mgullett@gmail.com An Infopeople Workshop Fall-Winter 2007

What Makes Flickr a Social Networking Site?

Page 48: Web 2.0: Social Software for Teens Instructor: Matt Gullett mgullett@gmail.com An Infopeople Workshop Fall-Winter 2007

How Do Teens Use Flickr?

Page 49: Web 2.0: Social Software for Teens Instructor: Matt Gullett mgullett@gmail.com An Infopeople Workshop Fall-Winter 2007

Exercise #4: Create Flickr Account

• Create a flickr account and practice posting pictures to your account.

Page 50: Web 2.0: Social Software for Teens Instructor: Matt Gullett mgullett@gmail.com An Infopeople Workshop Fall-Winter 2007

Why Just Straight Blogs?

Page 51: Web 2.0: Social Software for Teens Instructor: Matt Gullett mgullett@gmail.com An Infopeople Workshop Fall-Winter 2007

Blogger

Page 52: Web 2.0: Social Software for Teens Instructor: Matt Gullett mgullett@gmail.com An Infopeople Workshop Fall-Winter 2007

What Is a Blog?

Page 53: Web 2.0: Social Software for Teens Instructor: Matt Gullett mgullett@gmail.com An Infopeople Workshop Fall-Winter 2007

How to Get Started?

Page 54: Web 2.0: Social Software for Teens Instructor: Matt Gullett mgullett@gmail.com An Infopeople Workshop Fall-Winter 2007

Is It Hard to Design a Blog?

Page 55: Web 2.0: Social Software for Teens Instructor: Matt Gullett mgullett@gmail.com An Infopeople Workshop Fall-Winter 2007

Just Do It …

Page 56: Web 2.0: Social Software for Teens Instructor: Matt Gullett mgullett@gmail.com An Infopeople Workshop Fall-Winter 2007

What Is Different with a WordPress Blog?

Page 57: Web 2.0: Social Software for Teens Instructor: Matt Gullett mgullett@gmail.com An Infopeople Workshop Fall-Winter 2007

What Are Some Examples of Teen Usage?

Page 58: Web 2.0: Social Software for Teens Instructor: Matt Gullett mgullett@gmail.com An Infopeople Workshop Fall-Winter 2007

Are There Teen-focused Blogs?

Page 59: Web 2.0: Social Software for Teens Instructor: Matt Gullett mgullett@gmail.com An Infopeople Workshop Fall-Winter 2007

Exercise #5: Create a Blog Account

• Begin to set up a Blog with either Blogger or Wordpress and write an introductory post.

Page 60: Web 2.0: Social Software for Teens Instructor: Matt Gullett mgullett@gmail.com An Infopeople Workshop Fall-Winter 2007

Why Is Blogging an Empowering Experience?

• It is a self learning process.

• One can publish their thoughts to the whole world.

• Through tagging and linking one can connect to some thoughtful people and ideas.

• It is virtually free to do.

Page 61: Web 2.0: Social Software for Teens Instructor: Matt Gullett mgullett@gmail.com An Infopeople Workshop Fall-Winter 2007

Any New Thoughts?

Blogging? Flickr? YouTube?

Page 62: Web 2.0: Social Software for Teens Instructor: Matt Gullett mgullett@gmail.com An Infopeople Workshop Fall-Winter 2007

What Is So Important About Virtual Worlds?

Page 63: Web 2.0: Social Software for Teens Instructor: Matt Gullett mgullett@gmail.com An Infopeople Workshop Fall-Winter 2007

What Is Gaming Culture?

• Interactive play and learning within a rich 3D environment.

• High level of information complexity.

• Strong sense of learning, and an “I can do it” type of attitude to get to the next level, etc.

Page 64: Web 2.0: Social Software for Teens Instructor: Matt Gullett mgullett@gmail.com An Infopeople Workshop Fall-Winter 2007

Why Is Gaming Culture Important to Virtual Worlds?

• 3D play navigation

• 3D information presentation

• Complex information processing environments

Page 65: Web 2.0: Social Software for Teens Instructor: Matt Gullett mgullett@gmail.com An Infopeople Workshop Fall-Winter 2007

It’s About the 3D Information Environment & the Avatar

Page 66: Web 2.0: Social Software for Teens Instructor: Matt Gullett mgullett@gmail.com An Infopeople Workshop Fall-Winter 2007

What Is an Avatar?

• The word "avatar" is a Sanskrit word, meaning "incarnation" and usually refers to the deliberate descent of an immortal or divine being into the mortal realm for a special purpose.

• It is the representation, personality & screen name, etc. connected with him/herself, whether in the form of a three-dimensional model used in computer games, a two-dimensional icon used in virtual communities.

Page 67: Web 2.0: Social Software for Teens Instructor: Matt Gullett mgullett@gmail.com An Infopeople Workshop Fall-Winter 2007

What Are Yahoo Avatars?

Page 68: Web 2.0: Social Software for Teens Instructor: Matt Gullett mgullett@gmail.com An Infopeople Workshop Fall-Winter 2007

How Can One UseYahoo Avatars?

Page 69: Web 2.0: Social Software for Teens Instructor: Matt Gullett mgullett@gmail.com An Infopeople Workshop Fall-Winter 2007

What Is Gizmoz?

Page 70: Web 2.0: Social Software for Teens Instructor: Matt Gullett mgullett@gmail.com An Infopeople Workshop Fall-Winter 2007

What is Meez.com?

Page 71: Web 2.0: Social Software for Teens Instructor: Matt Gullett mgullett@gmail.com An Infopeople Workshop Fall-Winter 2007

Exercise #6: Create an Avatar

Page 72: Web 2.0: Social Software for Teens Instructor: Matt Gullett mgullett@gmail.com An Infopeople Workshop Fall-Winter 2007

Any New Thoughts?

Avatars? Virtual Environments? 3D Information

Presentation?

Page 73: Web 2.0: Social Software for Teens Instructor: Matt Gullett mgullett@gmail.com An Infopeople Workshop Fall-Winter 2007

What is Second Life? Teen Second Life?

Page 74: Web 2.0: Social Software for Teens Instructor: Matt Gullett mgullett@gmail.com An Infopeople Workshop Fall-Winter 2007

Eye4You Alliance Teen Island

Page 75: Web 2.0: Social Software for Teens Instructor: Matt Gullett mgullett@gmail.com An Infopeople Workshop Fall-Winter 2007

Why Libraries in Second Life?

Page 76: Web 2.0: Social Software for Teens Instructor: Matt Gullett mgullett@gmail.com An Infopeople Workshop Fall-Winter 2007

U2 in Second Life …Why Is a Rock Band in SL?

Page 77: Web 2.0: Social Software for Teens Instructor: Matt Gullett mgullett@gmail.com An Infopeople Workshop Fall-Winter 2007

Virtual Worlds & Avatars

• What are they? • Why are they significant for libraries & teens?

• What can be done to interact with teens?

Page 78: Web 2.0: Social Software for Teens Instructor: Matt Gullett mgullett@gmail.com An Infopeople Workshop Fall-Winter 2007

What is IMVU?

Page 79: Web 2.0: Social Software for Teens Instructor: Matt Gullett mgullett@gmail.com An Infopeople Workshop Fall-Winter 2007

What Are Some of the Other Virtual Worlds Available?

• Multiverse

• Active Worlds

• There

• Gaia

Page 80: Web 2.0: Social Software for Teens Instructor: Matt Gullett mgullett@gmail.com An Infopeople Workshop Fall-Winter 2007

Multiverse

Page 81: Web 2.0: Social Software for Teens Instructor: Matt Gullett mgullett@gmail.com An Infopeople Workshop Fall-Winter 2007

Active Worlds

Page 82: Web 2.0: Social Software for Teens Instructor: Matt Gullett mgullett@gmail.com An Infopeople Workshop Fall-Winter 2007

There

Page 83: Web 2.0: Social Software for Teens Instructor: Matt Gullett mgullett@gmail.com An Infopeople Workshop Fall-Winter 2007

Gaia

Page 84: Web 2.0: Social Software for Teens Instructor: Matt Gullett mgullett@gmail.com An Infopeople Workshop Fall-Winter 2007

Activity #1: Second Life/Virtual World Experiences in Your Library Discuss the benefits of offering virtual

world/avatar programs &/or experiences in your library.

What might be the challenges in offering such programs?

Are there technical/software issues in doing/using it on the library’s computers?

Page 85: Web 2.0: Social Software for Teens Instructor: Matt Gullett mgullett@gmail.com An Infopeople Workshop Fall-Winter 2007

What do we do with this stuff?

• What connects most with teens? Why?

• What is doable at your library? As a program? or A tool?

• What are problems/barriers to the virtual world and avatar tools/ environments?

Page 86: Web 2.0: Social Software for Teens Instructor: Matt Gullett mgullett@gmail.com An Infopeople Workshop Fall-Winter 2007

Do you have any thoughts, ideas on the day to share?

• Any thoughts, ideas or suggestions?

• Dreams? Wish I could???

• What is one thing that you are going to go back to your library to implement?

Page 87: Web 2.0: Social Software for Teens Instructor: Matt Gullett mgullett@gmail.com An Infopeople Workshop Fall-Winter 2007

Please Complete Your Evaluation

Red Wings Spacetime 1

infopeople.org/workshop/eval