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    UnME Jeans on Web 2.0

    "You never change things by fighting theexisting reality. To change something, build a

    new model that makes the existing modelobsolete" - Buckminster Fuller

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    Synopsis

    Brand Manager, UnME Jeans, MargaretFoley, facing an increasingly complexmedia situation:

    Traditional media plan not effective; Declining audiences;

    Increased advertising clutter &

    Consumers tuning out. Foley exploring Web 2.0: must cut through

    hype & determine options best for her.

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    Synopsis (BM)

    New social media outlets (virtual worlds,social networking sites, video sharingsites) require strategic thinking &knowledge of consumer behavior in a new

    media landscape. Concept such as Co-creation of Brands:

    mechanics & impact to be understood;

    New consumer mindset impactingcontemporary culture, changing the wayBrand Managers & Consumers interact &communicate.

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    Case Study Objectives

    1. Explore opportunities and risks formarketers in the emerging social mediaenvironment;

    2. Understand changing cultural mindset &factors driving consumers;

    3. Discover use of blogs, wikis, Twitter,

    widgets, podcasts, mash ups;4. Optimize Second Life, Facebook,

    MySpace & YouTube usage.

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    Case Study Objectives

    5. Recognize mismatch between currentmedia purchasing approaches & currentconsumer environment;

    6. Evaluate obstacles against traditionalinterruption model the need to talkwith rather than talk to or talk atconsumers;

    7. Understand risks associated with socialmedia;

    8. Use of media metrics: reach, frequency,

    CPM? WHAT ELSE?

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    A. Diagnosing Foleys Problems Interruption model of advertising:

    Traditional advertising interrupts mediaviewing: TV, radio, print (Ads in betweeneditorial content);

    Commercial interruptions at home, atplace of work, along the road, at shoppingcenters & malls, on the cell phone, in the

    inbox; Reach measures achievement target

    market exposed to advertisement;

    CPM basis for comparing media costs.

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    A. Diagnosing Foleys Problems

    Interruption model of advertising:

    Reach is a measure of exposureexposure is not the same thing as

    perception; CAN EXPOSURE TRIGGER PURCHASE

    DECISION-MAKING IN A CROWDED

    MEDIA LANDSCAPE? Frequency becomes important: Effective

    Frequency the key!

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    A. Diagnosing Foleys Problems

    Interruption model of advertising: In the interruption model, Marketers insert

    advertisements into media programs thatsupport their brand image;

    How do you measure Impact?

    Impact is a qualitative measure of valueof an ad appearing in a particular mediavehicle, or of its placement in the vehicle.

    Key advantage of Interruption model:

    Complete control over the message!

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    A. Diagnosing Foleys Problems Tuning Out Traditional Media:

    Foleys traditional media plans targetedprograms like American Idol, Gossip Girl,fashion & beauty magazines (CPM $3.50to $29.95);

    Cost of traditional media increasing Y-on-Y;

    Audience size decreasing;

    Multiple touch-points require moreinvestment;

    Gen Y tuning out of traditional media

    SHOULD FOLEY TOO?

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    A. Diagnosing Foleys Problems

    Tuning Out Traditional Media:

    Foley already using Internet: BUT,Online banners & Google searchadvertising.

    Is it enough?

    Are these the right media vehicles?

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    A. Diagnosing Foleys Problems

    Tuning Out Traditional Media:

    Foley overspending on TV & under-spending on the Internet;

    Based on Gen Y consumer profile,

    spending on net is inadequate.

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    A. Diagnosing Foleys Problems

    Tuning Out Traditional Media: CASEFACTS!

    Exhibit 2: Banner/display decreasingimportance;

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    A. Diagnosing Foleys Problems Tuning Out Traditional Media: CASE

    FACTS! Exhibit 4: marketing spend in social

    media expected to grow 70% (CAGR)over 5 years;

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    A. Diagnosing Foleys Problems Tuning Out Traditional Media: CASE

    FACTS!

    Exhibit 5: Online video to grow by 62%(CAGR) over five years;

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    A. Diagnosing Foleys Problems

    Tuning Out Traditional Media: CASEFACTS!

    Exhibit 6:Facebookto grow by85% Y-on-Y.

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    A. Diagnosing Foleys Problems Tuning Out Traditional Media:

    Reach & frequency metrics do notindicate if Foleys target consumersperceive, pay attention to & process heradvertising.

    Two trends seen in consumer behaviorthat suggest ineffectiveness:

    1. Advertising clutter: 5,000 admessages / day;

    2. Opt-out options: Digital videorecorders and commercial free media

    options.

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    WHY Web 2.0 Model of Advertising?

    Talking with & not talking to consumers;

    Four cultural values of the Web:

    1. Consumer co-creation: interactive,participatory, collaborator. Co-creation

    includes customization of brandconsumer, consumer generatedadvertising, consumer testimonials &storytelling;

    2. Social affiliation: sense of communityprofile pages, branded widgets, sharingof affiliation, rapidly spreading

    messages.

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    WHY Web 2.0 Model of Advertising?

    Four cultural values of the Web:3. Digital self-expression: Avatars (digital

    representations of self), online identities,opportunities for virtual brandexperience;

    4. Sharing: P2P relationships, word-of-mouth communication, viral marketing.

    Threat: negative buzz, hacking.

    What benefits & risks does Web 2.0offer?

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    B. Benefits & Risks: Branding in Web 2.0

    Benefits: Access to Gen Y consumers: Foleys

    active social media users;

    Consumer receptivity: high because ofparticipative nature;

    Consumer endorsement: WOM morebelievable & persuasive;

    Brand authenticity: participation & co-creation suggests authenticity. Risk ofposeurs exists.

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    B. Benefits & Risks: Branding in Web 2.0 Risks:

    Lack of control: When consumers co-create brands, some loss of brand meaningoccurs;

    Pro-brand & Anti-brand Co-creation:Brands experience favorable & unfavorableprojection;

    Bad news travels fast & wide: networkedconsumers exchange comments;

    A crowded bandwagon: Web 2.0 gettingcluttered; banners & widgets crowding the

    space.

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    B. Benefits & Risks: Branding in Web 2.0

    Risks: Receptivity? Deluge of commercial

    messages impacting receptivity;

    Is Web 2.0 just a fad? Fad? Or here tostay? Should Foley make the most of itwhile it is viable?

    Measurement of success is difficult:Do metrics from traditional media meanmuch on Web 2.0? ROI is difficult toassess.

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    C. Creating New Metrics for Web 2.0

    Metrics for Web 2.0 must be able tomeasure:

    1. Consumers co-creation of brandsmeaning,

    2. Use of brand for digital self-expression;

    3. Infiltration into social networks &

    4. P2P sharing of information.

    WHAT CAN FOLEY USE? ANYIDEAS?

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    C. Creating New Metrics for Web 2.0 WHAT CAN FOLEY USE?

    1. Receptivity measures: Number ofconsumers who opt-in to receive brandinformation;

    2. Participation measures: Number or percentage of consumers

    participating in contests/ games;

    Number clicking through for info; Number of times customer visits

    branded space (virtual store in

    Zwinktopia).

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    C. Creating New Metrics for Web 2.0 WHAT CAN FOLEY USE?

    3. Co-creation measures: Number ofconsumers posting to web forums,creating messages or brand fanmaterials: songs, poems, fan-fiction,designs for jeans, or downloadingUnME widgets;

    4. Sharing measures:

    Number or percentage of consumerswho share brand info (share UnMEwidgets);

    Number of people using the network.

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    D. Analyzing Three Social Media Options

    Q.Which of the three social mediaplans should Foley pursue? Whatbenefits do they offer, what risks tothey entail? How can the risks be

    mitigated?

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    D. Analyzing Three Social Media Options

    Zwinktopia Strengths:

    1. Highly targeted matches UnME market;

    2. Likely to create buzz in fashion pressonline & off-line;

    3. Virtual product offers opportunity for

    additional sales;4. Virtual stores can offer multifaceted online

    experience;

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    D. Analyzing Three Social Media Options

    Zwinktopia Strengths:

    5. Digital self expression opportunity

    strengthens relationships;6. Co-creation opportunities via virtual

    soapbox & design competition;

    7. Consumer to consumer sharing ofdesigns expand reach, get brandendorsement.

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    D. Analyzing Three Social Media Options

    Zwinktopia Strengths:

    8. Zwinkies exported to Facebook &

    MySpace give the brand exposure.Zwinktopia users can post videos onYouTube;

    9. Not many marketers here yet UnMEcould gain first mover advantage;

    10. Low-cost: upfront & recurring.

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    D. Analyzing Three Social Media Options Zwinktopia

    Weaknesses:

    1. Zwinktopia has small reach: 7 millionusers;

    2. Relatively new. Second Life declining inpopularity;

    3. Difficult to measure RO I sales one

    indicator;4. Higher CPM ($14.29) than Facebook,

    magazines, radio, online search,

    banner advertising.

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    D. Analyzing Three Social Media Options

    Facebook

    Strengths:

    1. UnME can strengthen brand personalitythrough character Sasha;

    2. Opt in nature of brand profile pagereceptive audience;

    3. Experience with fashion sites e.g.Victorias Secret positive;

    4. Large reach, frequent/ dailyinteractions;

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    D. Analyzing Three Social Media Options

    Facebook Strengths:

    5. Digital self-expression for consumers

    strengthens relationship with brand inreal life/ virtual life;

    6. Co-creation using widget designs for

    posting to Sasha profile page;7. Customer to customer sharing of

    designs encourages endorsement;

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    D. Analyzing Three Social Media Options

    Facebook

    Strengths:

    8. Facebook much better established thanZwinktopia, even though shared;

    9. Low upfront investment;

    10. Very low CPM ($3.57).

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    D. Analyzing Three Social Media Options Facebook

    Weaknesses:1. Less targeted than Zwinktopia;

    2. Likely to generate less buzz many

    brands;3. Larger recurring investment needed;

    4. Loss of control a big risk: Wal-Mart

    experience negative comments;5. Currency was likely to be less receptive

    see it as intrusion in their profile

    pages;

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    D. Analyzing Three Social Media Options

    Facebook

    Weaknesses:

    6. Facebook getting cluttered;

    7. Difficult to measure ROI ( traditionalmeasures of reach, frequency, CPMmay be used).

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    D. Analyzing Three Social Media Options Video sharing on YouTube

    Strengths:1. Allows strengthening of product in the

    two inspirational stories of target

    market (teenage girls);2. Large reach (66 million);

    3. Co-creation opportunities/ videouploading of testimonials;

    4. Video ads more creative than TV ads;

    5. Well established medium/ low upfrontcost.

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    D. Analyzing Three Social Media Options Video sharing on YouTube

    Weaknesses:1. Less targeted than Zwinktopia;

    2. Large recurring investments;

    3.

    Risk of loss of control;4. Poor receptiveness YouTubeexperience with advertising initiallyweak;

    5. Clutter;6. Difficult to measure ROI;

    7. Very high CPM compare to other