steve sims - badgeville gsummit 2013 tech talk
DESCRIPTION
Given during the Workshop portion of GSummit SF 2013TRANSCRIPT
Executing The Vision
STEVE SIMSVP, Badgeville Behavior Lab
Preparing for the Zombie Apocalypse by Delivering a Successful Gamification Program
Setting the Stage
• Introduction• What this Talk is About?• Role Call
Introduction: Behavior Lab
Badgeville’s Behavior Lab functions as a center of excellence providing:
• Thought Leadership• Evangelization• Best practices• Support• Training • Research
@badgeville
Creating a Successful Gamification Program
• The Right Team• Guiding Principles/Strategy• A Design Plan• A Development Plan• An Ongoing Operational Plan
A Thoughtful Approach Increases Your Odds for Success
@badgeville
The Right Team
• Marketing/Business Owner• Designer• Tech Resources• Executive Sponsor
All Roles Must Be Present and Involved to Deliver the Best Results
@badgeville
A Guiding Strategy
Focus on the Big Wins
• Smart and Achievable Goals• Start With the Most Valuable Users• Concentrate on Key Lifecycle Stages• Define Measureable Metrics For Insight and Success• Multi-layered Engagement Mechanisms• Plan Beyond the Uplift
AUTODESK CHALLENGESoftware trials are an important part of the customer’s purchasing decision
Past research showed users were 2x likely to purchase if they had used the trial at least 3x during the 30-day trial
Business Objectives:• Increase user engagement
and interaction during 30-day trial window
• Increase conversions of trial-to-purchase
Users experience the full benefits and key differentiators of 3ds Max® during their software trial with:
• Missions & Video Tutorials – Create and upload projects using the 3ds Max® software
• Leaderboards – Compete for rank by earning Points and completing missions
• Contest – Users with the most points can win free software licenses
Autodesk’s Engagement Layer powered by BadgevilleAUTODESK SOLUTION
AUTODESK RESULTS
INCREASED ENGAGEMENT
TRIALDOWNLOADS
10% TRIALUSAGE
40%
Utilizing Badgeville’s Game Mechanics, Autodesk drove
higher levels of user engagement
@badgeville
A Design Plan
• Business objectives• Touch Points• Understanding the Conversation• Use the Right Mechanics
s n e a k p e e q ’ s C H A L L E N G E
Business Objectives:
• Repeat Visits & Retention
• Engage Users with new designers
• Integrate with Facebook and share out to network
• Generate additional revenue
s n e a k p e e q ’ sE N G A G E M E N T L AY E R
Applies Game Mechanics to Reward for Peeqs, Loves and
Shares
Integration with Facebook Open Graph
s n e a k p e e q ’ s R E S U LT S Engagement encourages transactions
and social interactions
CONVERSIONS
Monthover
Month
935%
Loves
ENGAGEMENT
590%
Shares18%
.
@badgeville
A Development Plan
• Determine a Baseline • Spend time on the project schedule • Put in Technical and Quality checks.• Be Flexible
Use the Right Tools and Be Flexible
BUSINESS CHALLENGEMarketo created the Marketo Community in order to better serve and connect with their clients.
Although they saw initial success, they knew there was still potential to better engage customers and …
Drive More Customer Community Engagement
• Share Best Practices
• Leverage Other Customers’ Expertise
• Connect with Other Marketo Customers & Partners
BUSINESS SOLUTIONSocial Engagement Layer Powered by Badgeville
⬆ 48% Question Replies
⬆ 36% Idea Submissions
⬆ 40% Idea Comments
⬆ 124% Idea Votes
⬆ 71% Daily Activities
Business Results
@badgeville
An Ongoing Operational Plan
• Build a foundation• Not everything works right away• Everything Changes• Review, Identify, Refine
“Program not a Project”
BELL MEDIA’S CHALLENGE
Muchmusic.com Has Millions of Fans,
But Many Didn’t Return
Key Business Objectives:
• Generate Repeat Visits
• User Generated Content
• Drive engagement around special events
BELL MEDIA’S SOLUTION
Bell Media’s Engagement Layer Powered by
Badgeville
BELL MEDIA’S RESULTS
More User Generated Content…Contributed by More Loyal Users
ENGAGEMENTRETENTION
Increase in User
Behaviors
59%
21%
Daily
Retention
Registered Users
PEOPLE
33%
@badgeville
Thank you!Steve SimsVP of Solutions & [email protected]
@badgeville
Backup
@badgeville
Here are some images. Just in case you want to use.
STEP 1: START AT THE BEGINNING
What does my organization do? (As it relates to this endeavor)
What are the Primary Business Outcomes You Are Looking For? (Save Money, Make Money, Increase Engagement)
Does My Experience Exist or Am I Building It From the Ground Up?
STEP 2: KNOW YOUR USERS
Who am I talking to?
What do they Value ?
What is the Context?
Access
Stuff
Status/Reputation
Identify the Right Personas and Establish What Matters To Them
How often do your users engage with each touch point?
STEP 3: DETERMINE TOUCH POINTS
Access
E-Readers
Mobile
Social
In-Store, POS
Website
Applications
What is the nature of the experience?
STEP 4: EVALUATE THE EXPERIENCE
Or
Participation
Solo Social
Expertise
Or
Intrinsicmotivation
ExtrinsicMotivation
Or
Or
Self DirectedPrescriptive
Step 5: Translating the Experience into ActionsWhich behaviors matter most?
Log In
Start DiscussionFill Out
Profile
Like
Share
Post
Comment
Draft Content
Edit
Check in
?Ask a
Question
+Post
Updates to Mobile
+
Follow a Colleague
Post Blog
Check Out Document
Reply to Discussion
Step 6: RewardsWhat’s in it for me? The many ways to recognize users…
Socially Valued
Successful Smart
Structured
Intrinsic
RewardedExtrinsic