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LAURA McBRIDE PORTFOLIO

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Page 1: Laura Mc Bride Portfolio

LAURA McBRIDE

PORTFOLIO

Page 2: Laura Mc Bride Portfolio

TABLE OF CONTENTS

HOSPITALITY.........................................SENIOR PROJECT

RESIDENTIAL........................................INTERIOR DESIGN IV

HOSPITALITY.........................................INTERIOR DESIGN III

PERSPECTIVE & RENDERING.............

PHOTOSHOP...........................................

INSTITUTIONAL....................................INTERIOR DESIGN V

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HOSPITALITY

Senior ProjectInstructor: Rob Volzer, CIDFall 2009

ACafé C

Café, Market, Wine Bar & Lounge

delicious and healthy meal can be enjoyed, a glass of fine wine can be sipped, a cup of gourmet coffee can be savored, and great company can be shared. As part of the C Street Master Plan, the project will serve as a rejuvenation of the original 1928 Hamilton’s building, mixing modern elements with historical architecture and focusing on sustainability and community. Café C will be a lively meeting place to enjoy great food, friends, and atmosphere. Bon appétit!

sophisticated eatery & retail location, Café C will offer local, organic cuisine as well as specialty coffees, beer, and wine and retail items for the home, pantry, and kitchen. Conveniently located just one block from the 5th Ave. trolley station in downtown San Diego, Café C will provide a friendly neighborhood environment where a

LEED-based renovation of an existing 20,000 square foot historical building located at 640 C Street in downtown San Diego. Under the advisement of a LEED Accredited Professional, the project achieved a LEED Silver rating. Above: Current photograph of the exterior. Below: Photograph of the original Hamilton’s Inc. food store in 1928.

Concept Images

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First Floor

First floor plan (approx. 4800 SF) contains a feature wine bar (reminiscent of Hamilton’s 73-foot soda fountain and lunch counter, the longest in San Diego at the time), two retail display areas, and a commercial kitchen with adjacent deli counter.

Perspective drawing of the retail display area intended for bakery items. Created in AutoCAD, rendered in Photoshop.

Cherner Armchair Cherner Barstool Kirei Board

Elevation of the feature wine bar showcases products and materials: Wine bar constructed of Kirei Board, existing brick walls remain, tables, chairs & barstools by Cherner Chair Company. Created in AutoCAD, rendered in Photoshop.

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Second floor/Mezzanine (approx. 3900 SF) contains a feature wrap-around bar overlooking the floor below, private booth seating, coffee bar, and service area.

Section drawing of feature wrap-around bar. Materials: 3-Form backlit by LED strip lights at top & bottom & IceStone solid surface countertop. Created in AutoCAD, rendered in Photoshop.

3-Form, Marigold IceStone, Jade Snow Bamboo Flooring

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Third Floor Lounge

Third floor/Lounge (approx. 4800 SF) contains a full bar with adjacent secondary kitchen and service area, custom benches built around existing structural columns, fire pit, banquette seating, and lounge-style seating.

Lounge perspective drawing highlights custom benches built around existing structural columns, fire pit, banquette seating, and the architecture which is open to above. Created in AutoCAD 3D, rendered in Photoshop.

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Lighting

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First floor highlights: feature lighting display spanning two floors, dropped ceiling and soffit featuring a large chandelier in the Retail Display Area, pendants over the feature wine bar, and a pair of sconces flanking the feature wine bar wall.

Second floor highlights: feature lighting display spanning two floors, dropped ceiling and soffit featuring a small chandelier in each private booth, pendants over the coffee bar, and sconces between tables and booths.

Above: Concept image for feature lighting display. In first & second floor lighting plans, globe lights of varying sizes are arranged for maximum visual impact. Multiple globes on each strand ensures they are enjoyed from both floors.

Third floor highlights: Solatube tubular daylighting system (technology illustration above) and uplighting at tops of columns.

Decorative lighting and ceiling treatment plans highlight areas of special interest...

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Basement & Roof

Basement floor plan (approx. 6200 SF) contains administrative offices, staff break room, male and female locker rooms with showers, storage, and existing electrical and mechanical rooms.

Roof comprised of 50% Energy Star compliant (highly reflective) & high emissivity roofing underneath solar panels and 50% green roof. Placement of Solatube optical domes on the roof in relationship to the third floor lighting plan is also illustrated.

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INSTITUTIONAL

nspired by a bustling city street full of acti on, color, and texture, Urban Palett e is a collecti on of these elements manifested in a college dormitory. The Urban Palett e concept draws inspirati on from the varying textures found on each city storefront, from brick to stone to concrete, which guide pedestrians from place to place. The spaces within the dormitory at The

Village will be divided not only by barriers but also by varying color and texture that will serve to guide the user through the space, mimicking a city street. Personal boundaries in small spaces, whether created by physical boundaries or simply by color and texture, not only make the user more at ease but also create a more viable and producti ve learning environment. Additi onally, urban living is an inherently green practi ce due to the fact that many people are living in a small geographical area, and therefore the space will focus on sustainable products and practi ces, keeping in line with The Village Philosophy. The Urban Palett e will surely create not only a producti ve and enjoyable place for the users to “live, play, and eat”, but it will also create a visually sti mulati ng and exciti ng experience.

IInterior Design VInstructor: Lily Robinson, Architect, IDECSummer 2009

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Second Floor PlanFirst Floor Plan

Concept Images

Group project & competition for The Village at Torrey Pines, West:A live • play • eat community of apartments and retail spaces

designed for transfer students at UCSD.Designed by,

Laura McBride, Syllis Cawker, Kristin Göransson,Jessica Espinosa, Nicole Moreno

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Model & Building Section

Scale model of building section shown on presentation board

Process: The building section was drawn in AutoCAD, rendered in Photoshop, integrated into a foam core model, and mounted onto a presentation board.

Photoshop rendering

AutoCAD drawing

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Presentation Materials

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At five different points on the “maps” the viewer can zoom in to the “street view” to see what is happening at that very moment in the Urban Palette dorm room in this highly conceptual presentation board.

The skyline panoramic at the top of each presentation board unites the boards and emphasizes the “Urban Palette” concept.

Left: Concept board presents the concept statement, supporting concept images, and preliminary FF&E selections. Materials: Wall flats in a braille pattern, tower bookcases, and circular carpet tiles.

Right: Section perspective hand-drawing offers another view into the proposed space.

Below: Enlarged view of floor plans aka “maps” and corresponding “street views.”

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Media Coverage

2009/09: Let's Get Real

ShareThis

contributed by Denise Homme, PhD, ASID, IIDA, IDEC, FCSD [DISD program director / practicing professional / itinerant traveler]

An interior design program definitely has its challenges. Huge projects, not enough sleep and the looming specter of “life after graduation.” Talk to any soon-to-be graduate and you’ll probably finda talented, highly skilled designer saying to themselves, “In a few months, I’m going to be leaving school to practice interior design. Can I REALLY do this?” With forty years of practice behind me, I can still recall the feelings of apprehension, uncertainty and – let’s face it – down right white knuckle fear about making the transition from the hallowed halls of design school into the big, scary business of interior design practice.

I made the transition, as everyone does, but the memory lingers. Now, in my role as Program Director at Design Institute of San Diego, this particular memory has been a great motivating factor when I work with our faculty in developing the type of classroom projects and activities that offer our students “real world” interior design experiences. Considering our faculty is made up entirely of practicing professionals, we all share the collective memory of making the transition from design school to the work place. So when just the right opportunity comes along, we’re very excited about making it possible for students to “test the waters”, “get their feet wet”…all those clichés weassociate with the special type of learning that goes along with doing a real project.

Opportunity Knocks

Last spring, a representative from the student housing department at the University of California San Diego(UCSD) contacted Design Institute with just such an opportunity! Here was a chance for our students to compete with one another in developing unique interior concepts for a new campus dormitory complex. Perhaps even more exciting was the opportunity for our students to present their concepts to an actual client; a client who held the power to choose the best of the best. You can’t get any more “real world” than that! So, after discussing the idea with one of our faculty, it was decided that this was a job for our upper division students and – drum roll – the UCSD interior design project began.

Over the first few weeks of the project, six student design teams put in hours of class time developing their design concepts and preparing for the upcoming client presentations. Specific project objectives, an established budget and a critical time line were, as they are in all design jobs, deeply embedded issues defined by UCSD; real issues that impact interior designers in every project they do.

The UCSD challenge asked the student teams to develop unique interior design concepts for dormitory units that would a.) be attractive to university transfer students, b.) be realized for a

Page 1 of 3PLiNTH & CHiNTZ :: The Online Interior Design Magazine - 2009/09: Let's Get Real

10/15/2009http://www.plinthandchintz.com/mambo/index2.php?option=com_content&task=view&i...

Full article at PlinthandChintz.com

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Installation Photos

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Paris CaféA quaint, intimate resting place to take a break from city life.

Public LibraryA retreat for the studious featuring

“skyscraper” bookcases.

Times SquareCarpet tiles, aka “manholes” define a path through the space.

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Installation Photos

The Big AppleLiving space featuring wall flats in a braille pattern.

The AlleyCustom graffiti art by artist Peter Syravong

spans the staircase.

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RESIDENTIAL

Interior Design IVInstructor: Linda MedinaSpring 2009

ocated in the up-and-coming neighborhood of Boston’s “Southie,” the South End Gallery of Photographic Art will feature local Bostonian photographers, well-known and undiscovered alike. The gallery, with its concrete floors an d minimal furnishings will lend to an urban feeling, while classic elements spread throughout will add too a feeling of diversity.

This blending of styles will be a reflection of the artists showcased at the gallery; an amalgamation of many different points of view coming together for a united purpose. The upstairs residence is to have a more classical feeling than the art gallery, comprised of a collection of classic modern furniture that is polished and refined yet has a fresh feel. Other classic touches will be seen in the reclaimed antique hardwood floors, rich textures, and timeless color scheme, but it will still maintain a modern simplicity with its clean lines. The residence is to be an extension of the gallery and preserve as many of the building’s original features as possible, thus upholding the historical elements while being environmentally responsible at the same time. The space will exude an elegant simplicity with its harmonious blending of classic and modern.

LLuxury residential project with adjacent art gallery

Parkinson Residence Casually Classic with an Urban Twist

Collage of inspiration photos.

Concept Images

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Schematics

Criteria matrix provides more detailed requirements for each space.

Bubble diagram explains basic adjacencies and square footage requirements.

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Design Solutions

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Above: First floor plan rendered in Photoshop. Features an entry, kitchen, dining room, formal living room, laundry room, powder bath & master suite.

Left: Second floor plan rendered in Photoshop. Features a media room, office & ADA compliant guest suite.

Below: Enlarged floor plan of ADA compliant guest bathroom and corresponding elevation.

Guest bathroom elevation. Created in AutoCAD, rendered in Photoshop.

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Presentation Materials

Second floor presentation board offers FF&E selections and a rendered elevation drawing of the ADA guest bathroom.

First floor presentation board offers FF&E selections and a rendered perspective drawing of the formal living room.

Project introduction board contains the project title, concept phrase, concept statement, and rendered floor plans.

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Construction Documents

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Construction Documents

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HOSPITALITY

nspired by the magnificent chateaus of France’s Loire Valley, Chateau Quai La Risse will offer the traveler a truly unforgettable experience. Deriving its name from the French word for moat, the chateau is surrounded by water on all sides. A draw bridge leads to the chateau’s opulent lobby where this unique experience begins. The lobby, adorned with sparkling chandeliers, rich, inviting fabrics, and ornate railing ornamenting the beautiful

curved feature stairway will surely lend to an unforgettable first impression. Each guest will have the option to stay in a standard room or in one of the two-story tower suites, all with breathtaking views of the water below and lush, green landscape. To keep the experience of each guest unique, nearly all the rooms are designed with differing furnishings, helping to achieve the feel of a quaint and eclectic space, yet where each and every detail was paid great attention. Guests will enjoy all sorts of amenities, including a luxurious spa located on the mezzanine level of the chateau. On the rooftop, the lively wine bar will also be open to the public and feature live music, spectacular views, and a beautiful water feature at its center. Each and every visitor will have the opportunity to relax and be pampered and simply enjoy themselves in Chateau Quai La Risse’s exuberant and luxurious surroundings.

IChateau Quai La Risse

Group Project by,Laura McBride, Syllis Cawker, Kim Moffat

Aka KLS Design Group

Interior Design IIIInstructor: Denise Homme, Ph.D., ASID, IIDA, FCSD, AIA Allied, IDECSummer 2008

Concept Images

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J A R D I N

C L A S S I C

JardinText06_08:JardinText06_08 7/1/08 4:22 PM Page 3

DESIGN PROGRAMChateau Quai La Risse

Program Requirements1. Lobby or reception space with reception desk (provide back

counter area for two staff and seating for visitors (approx. 500 SF).

2. A small wine or coffee bar that seats a maximum of 50 people and is also open to the public (sq. footage varies).

3. Two (2) gender-specific public restrooms adjacent to the lobby/reception area (approx. 130 SF).

4. One (1) meeting room (for administrative staff) with conference table and maximum seating (approx. 200 SF).

5. One (1) manager’s office, including 36”D X 72”L desk w/ credenza, executive chair, (2) 36” lateral files, (2) guest chairs, and 20 lineal feet of book storage.

6. One (1) “feature” stairway (linking ground to second level) (80-100+ SF).

7. One (1) staff break room with counter and small sink, small refrigerator, microwave, seating for six and a small area for lockers (approx. 120 SF).

8. One (1) staff unisex restroom with WC, lavatory, and storage cabinet (approx. 65 SF).

9. One (1) general purpose storage room with interior shelves (approx. 100 SF).

10. One (1) vending alcove per guest floor, each at 25 SF.11. Total suggested usage for this project is 2300 SF plus a wine

or coffee bar. The remaining square footage is to be used for the facility specialty areas, guest rooms, and circulation.

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Design Solutions

Left: First floor plan includes feature stairway, lobby, staff areas, and first floor of two-story suites.

Below: Second floor/Mezzanine level includes a spa and second floor of two-story suites.

Guest RoomsKLS Design Group proposes a mixture of different styles and layouts of suites and standard rooms. Many of the rooms are to have different furnishings and fabrics to therefore enhance the feel of a “boutique” hotel. Genuine antique furniture will be used not only for aesthetic appeal but also to reduce the environmental impact caused by the manufacturing of new products.

Design ChallengeFollowing thorough research of the appropriate means of egress for mixed use occupancy and functional and aesthetic considerations based on user need, develop an imaginative, functionally efficient, and aesthetically pleasing spatial experience.

Mezzanine The mezzanine will be utilized as a luxurious spa. It will include:

• Soothing water feature at check-in• Relaxing waiting area• Private massage rooms• Large central Jacuzzi• Exercise equipment• Accessible showers

Room Layouts• All of the 1st floor rooms will be

two stories with spiral staircases leading to the 2nd floor.

• Eight (8) rooms will be “tower suites” and have seating and sleeping areas in the turrets.

• All rooms to be equipped with fireplaces.

• Two rooms will be ADA compliant.

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Design Solutions

Rooftop Wine BarThe rooftop will be utilized as a wine bar that will be open to the public. It is to include:

• Seating for small and large groups, up to maximum of 50 people• ADA compliant restrooms

Third FloorTwo spacious ADA compliant guest suites are included on the third floor.

22Building section highlights feature stairway & spiral staircases in tower suites.

Floor/ceiling assemblies also included.

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Furniture Design

Project parameters: ADA compliant, 50% green materials, workstation(s) must include a computer, keyboard, printer, phone, grommets for cord management, tackable surface, and appropriate storage solutions.

Custom Reception DeskDrawings include a plan view, front, side, and rear elevations, full scale detail, and section.

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Lighting Design

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Preliminary light map describes lighting events. Descriptions include: • Color, texture, and

intensity of the light• How the light

affects mood• How the light

interacts with the surface

Choreography: Cones of view and descriptions explain how the light will lead the visitor from one space to the next.

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Lighting Design

Ambient and Accent Lighting: Target ambient illuminance levels, measured in foot-candles, are represented in green, and heightened light levels/accent lighting is expressed in red.

Final lighting plan includes luminaire symbols, luminaire tags, and switching.

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Presentation Materials

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Inspiration photos & materials Concept board

Lobby furniture & fabricGuest suite furniture & fabric

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Model

Scale model comprised of four independent levels stacked on top of each other.

Model made of balsa wood, windows and doors cut with a jigsaw. Texture achieved using a faux stone spray paint. 1/4” scale hand-rendered floor plan is integrated into each level.

Interior of model:First and second levels of the model showcasing the feature stairway and relationship between the lobby and second floor mezzanine.

Interior of model:Third floor.

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PERSPECTIVE & RENDERING

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Perspective & RenderingInstructor: Larry KleinFall 2007

San Diego BowlChallenge: Re-design an instructor-provided reception desk and create a

hand-rendered two-point perspective drawing of the new design.

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Hand-Rendering

Wine BarChallenge: Re-design an instructor-provided floor plan and create a hand-rendered

two-point perspective drawing of an important new design feature.

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Rendered ElevationChallenge: Produce one rendering generated from an AutoCAD file.

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PHOTOSHOP

PhotoshopInstructor: Ron NeumondSpring 2009

Stationery SuiteChallenge: Create a custom logo and incorporate

into a business card, letterhead & envelope.

Envelope & business card

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Final ExamChallenge: Create an advertising tool for Design

Institute of San Diego.Parameters: Must use only instructor-provided images,

the Design Institute logo, and two sizes of text.Time Limit: 30 minutes.

Composite Rendering: Floor Plan & Interior SpaceChallenge: Produce one rendering of a floor plan and one rendering of a corresponding one-point or two-point perspective.Parameters: Must be of an interior space, commercial or residential. Floor plan must depict all elements shown in composite. Interior composite must contain a minimum of seven imported elements (i.e. furniture, accessories, etc.).