gamification world congress 2016 keynote by yu-kai chou

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The Golden Era of Game-Based Solutions For: GWC 2016 By: Yu-kai Chou @yukaichou / #octalysis / [email protected]

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The Golden Era of Game-Based SolutionsFor: GWC 2016 By: Yu-kai Chou

@yukaichou / #octalysis / [email protected]

Guild Leader: Yu-kai Chou

@yukaichou / #octalysis / [email protected]

Early Pioneer of Gamification for since 2003

Serial Entrepreneur in Gamification

President of the Octalysis Group

Regular Keynote Speaker/Lecturer at Stanford University, Google, LEGO, Accenture, BCG, TEDx

Work featured in Forbes, Wall Street Journal, PBS

Rated #1 in “Top 100 Gamification Gurus” in 2014 and “Gamification Guru of the Year” in 2015

@yukaichou / #octalysis / [email protected]

http://yukaichou.com/books

http://yukaichou.com/books

Octalysis Prime

“Human-Focused Design”• As opposed to “Function Focused Design”

• System that is designed to optimize for the motivations and feelings of the human inside

• ...instead of assuming the people within are robots that will complete the task

vs

“Human-Focused Design”• Gaming industry = first to master Human-Focused Design

• Games have spent decades/centuries mastering how to engage people without a mandated purpose

• Now we are learning from games, hence “Gamification”

@yukaichou / #octalysis / [email protected]

vs

Gamification

+Behavioral Economics

Game Mechanics+Motivational Psychology

+Neurobiology+UX/UI

+Technology Platforms

+Business Systems

=

Gamification

+Behavioral Economics

Game Mechanics+Motivational Psychology

+Neurobiology+UX/UI

+Technology Platforms

+Business Systems

=

Required to make a great game

Gamification

+Behavioral Economics

Game Mechanics+Motivational Psychology

+Neurobiology+UX/UI

+Technology Platforms

+Business Systems

=

Required to make a great game

Combined with Business Systems that generate ROI

More Business Implementations

Games

Octalysis

Avoidance

Ownership

Empowerment

Meaning

Unpredictability

Accomplishment

Scarcity

Social Influence

-Narrative-Elitism -Humanity Hero-Revealed Heart

-Beginners Luck-Free Lunch-Destiny Child-Creationist

-Status Points-Badges (Achievement Symbols) -Fixed Action Rewards (Earned Lunch) -Leaderboard-Progress Bar-Quest Lists-Dessert Oasis-High Five-Crowning-Anticipation Parade-Aura Effect-Step-by-Step Overlay Tutorial-Boss Fights

-Milestone Unlocks-Real-Time Control-Evergreen Combos-Instant feedback-Boosters-Blank Fills-Plant Pickers-Poison Pickers

-Exchangeable Points-Virtual Goods-Build from Scratch-Alfred Effect -Collection Sets-Avatar-Protection-Recruiter Burden-Monitor Attachment

-Brag Button-Water Cooler-Conformity Anchors -Mentorship-Social Prod

-Friending-Social Treasure/Gifting-SeeSaw Bump-Group Quests-Tout Flags

-Appointment Dynamics-Magnetic Caps-Dangling-Prize Pacing-Options Pacing-Last Mile Drive-Count Down Timer-Torture Breaks-Moats-The Big Burn

-Glowing Choice-MiniQuests-Visual Storytelling-Easter Eggs-Random Rewards-Obvious Wonder-Rolling Rewards-Evolved UI-Sudden Rewards-Oracle Effect

-Sunk Cost Prison-Progress Loss-Rightful Heritage-Evanescence Opportunity

-Status Quo Sloth-Scarlet Letter-Visual Grave-FOMO Punch

Octalysis

Avoidance

Ownership

Empowerment

Meaning

Unpredictability

Accomplishment

Scarcity

Social Influence

Octalysis

Avoidance

Ownership

Empowerment

Meaning

Unpredictability

Accomplishment

Scarcity

Social Influence

White Hat + Left Brain (Extrinsic)

White Hat + Right Brain (Intrinsic)

Black Hat + Left Brain (Extrinsic)

Black Hat + Right Brain (Intrinsic)

“Evergreen Engagement”

“Gambling-like guilty addiction”

“Obsessive Short-Term Behavior”

“Overjustification Effect”

Octalysis

Avoidance

Ownership

Empowerment

Meaning

Unpredictability

Accomplishment

Scarcity

Social Influence

4. White Hat + Right Brain (Intrinsic)

AutonomyMeaningful ChoicesBoosters

“Evergreen Happy Engagement”

@yukaichou / #octalysis / [email protected]

The Promise is still there• Gamification is now going from promising

theory to large scale impact (because of you)

• More revenue going to the space

• Increased sophistication with Intrinsic/White Hat Designs

• Ability to increase motivation and make things engaging will NEVER become obsolete

• Game-Based Solutions and Gameful UX

http://yukaichou.com/octalysisbook

http://yukaichou.com/books

Octalysis Prime

Thank You. Truly.

YukaiChou.com @yukaichou

[email protected]