5 things we can learn from mobile social games - london social developer forum
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07.04.2013 mobile social games social developer forum by mobyaffiliates on Apr 10, 2013 Edit 10 views Presentation about '5 Things we can learn from Mobile Social Games' given at the London Social Developer Forum April 2013.TRANSCRIPT
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5 things we can learn from mobile social games
Social Developer forum
April 2013
@jamescoops
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What are mobile social games?
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Some examples Resource Match3
Turn-‐based Sim/ Story Card Battle
Puzzle
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Mobile social games companies – not just zynga…
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BIG BUSINESS
Deal Value Open+ient $104m OMG Pop $180m Funzio $210m Ngmoco $400m
100
30
15
7
Puzzles & Dragons
Clash of Clans
Anipang
Tapped Out
Monthly Revenues $m Valuations $m
Source: Press Reports, Company Data
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“The future is already here — it's just not very evenly distributed” William Gibson
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5 Things we can learn from mobile social games
1. In app purchase: A Hyper Efficient Business model 2. Networks within networks 3. Metrics 4. Making mobile ads work 5. Social hooks
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1. In-app Purchase – A hyper-efficient business model
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1. In-app Purchase – A hyper-efficient business model
Customer Segment
Social & Gifting
Time Constrained
Competitive Cash Poor
In-‐App Purchase
Decorative items
More Energy Performance enhancers
Tasks or Ads
Something for everyone
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1. In-app Purchase – A hyper-efficient business model
Hacking the Demand Curve
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2. Networks within Networks
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3. metrics
MAUs
DAUs
MAUDAU
CPI
CPD
CPA
CPX
WTF
OMG
D + 1
D + 7
D + 30 “the real work starts when you launch the game
and you start analyzing all the data coming in.”
Cohorts
Segments
Funnels
Core Loops
ARPDAU
ARPMAU
LTV
Mike Lu, Product Director, GREE
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4. making mobile ads work
• Reaches 300m devices per month
• 6bn monthly game sessions
• Installed on 12k games
• Pro+itable
• $19m raised from Sequoia
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5. Social hooks
Invite your friends
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5. Social hooks
+ Clans
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5. Social Hooks
Total integration
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5 Things we can learn from mobile social games
1. In app purchase: A Hyper Efficient Business model 2. Networks within networks 3. Metrics 4. Making mobile ads work 5. Social hooks
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The next facebook?
?
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The next apple?
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And beyond …
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For more
http://mobyaf+iliates.com
http://apppromotionsummit.com
@mobyaf+iliates
@apppromotion
@jamescoops