3rd grade year round learning board · 2020-06-25 · 3rd grade year round learning board please...
TRANSCRIPT
3rd Grade Year Round Learning Board Please spend at least 25 minutes reading and 15 minutes practicing your
math facts every day in addition to the activities listed below. Feel free to take breaks between tasks. MAPEL activities can be done any day.
Please contact your child’s teacher if you have any questions.
Week of June 29-July 2
Explore Letter “R”
Reading Additional Learning
PE
Red, Read, and Relax Day!
Wear a Red shirt, Read and take the rest of the day off!
Send us a picture of you reading in your red shirt.
Please do: -Math practice on IXL
(G.1-14 or K.1-12) or
Reflex
-Read for 25 minutes
May also do:
-Games/Puzzles
-Flashcards
-Baking/Cooking
-Chores
Attached is an Ironman warm up. Do the warm up and follow it up with
the exercise.
For your exercise: walk/jog or bike for 30
minutes.
Try to do it two times this week.
Explore Letter “S”
Math Additional Learning
Music
Sunglasses, Spartan wear
and Silly Socks
Wear sunglasses, Spartan wear and silly socks all day!
Today you will practice your multiplication and division facts for speed
and accuracy.
Please use the paper copy of Dash 9-12. Try
to complete a whole column as quickly as
you can. You can take breaks between the columns if you would
like.
Then take a picture of the completed page and share it with me
on Seesaw or by email.
Please do: -Math practice on IXL
(G.1-14 or K.1-12) or
Reflex
-Read for 25 minutes
May also do:
-Games/Puzzles
-Flashcards
-Baking/Cooking
-Chores
Check out the Rhythm Fortune
Teller Origami attachment
And How-To
Video
Explore Letter “T”
Reading Additional Learning
Art
Trade your teacher day! Mrs. Thiel has scheduled a Zoom meeting with our class. Join her for a fun activity!
Wizard Blizzard Read the introduction
to the Fairy Tale mystery. Then look
over the list of suspects to see their
character traits, physical traits, and
motivations. For today you will
complete the first page of the mystery (Tale
Town Elementary School) and eliminate
any suspects that you can.
Be sure to keep your suspect page until the
mystery ends next Thursday!
Please do: -Math practice on IXL
(G.1-14 or K.1-12) or
Reflex
-Read for 25 minutes
May also do:
-Games/Puzzles
-Flashcards
-Baking/Cooking
-Chores
Cardboard Camera
Use this QR code for instructions (Short
video shows the steps) OR
follow the steps attached in this
packet.
Be creative with your “photos”
Explore Letter “U”
Math Additional Learning
Library
United States Day!
Wear Red, White
and Blue and decorate the
attached flag and hang it in your
house.
Continue to practice your multiplication
and division facts for speed and accuracy.
Please use the paper copy of Dash 17-20.
Try to complete a whole column as
quickly as you can. You can take breaks between the columns
if you would like.
Then take a picture of the completed page and share it with me
on Seesaw or by email.
Please do: -Math practice on IXL
(G.1-14 or K.1-12) or
Reflex
-Read for 25 minutes
May also do:
-Games/Puzzles
-Flashcards
-Baking/Cooking
-Chores
A Camping Spree with Mr. Magee
Listen to the story.
Find the directions in Seesaw.
Name Date
Dashes 9–12Complete each Dash. Check your answers on page M66.
Dash 9 2s, 5s, 9s, 10s
Multiplications
Dash 10 2s, 5s, 9s, 10s
Divisions
Dash 11 3s, 4s, 0s, 1s
Multiplications
Dash 12 3s, 4s, 1s Divisions
4 .a × 5 = 2 / 8 .a = 3 .a × 0 = 4 / 21 .a =
3 • 01 .b = 05 .b ÷ 10 = 6 • 4 .b = 5 .b ÷ 1 =
c. 8 * 9 = 5 / 51 .c = 9 .c * 1 = 3 / 12 .c =
6 .d × 2 = 36 .d ÷ 9 = 3 .d × 3 = 1 .d ÷ 1 =
7 • 5 .e = 01 / 09 .e = 4 • 8 .e = e. 16 / 4 =
01 .f * 5 = 09 .f ÷ 9 = 0 .f * 5 = 9 .f ÷ 3 =
8 .g × 2 = 5 / 53 .g = 1 .g × 6 = 4 / 23 .g =
01 • 6 .h = 41 .h ÷ 2 = 3 • 4 .h = 8 .h ÷ 1 =
9 .i * 3 = 9 / 72 .i = 7 .i * 4 = 4 / 42 .i =
2 .j × 9 = 5 / 54 .j = 3 .j × 7 = 3 / 81 .j =
8 • 5 .k = 01 .k ÷ 10 = 1 • 0 .k = k. 10 ÷ 1 =
01 .l * 7 = 5 / 52 .l = 01 .l * 1 = 4 / 04 .l =
m. 5 × 5 = 45 .m ÷ 9 = m. 4 × 4 = m. 12 ÷ 3 =
5 • 1 .n = 2 / 6 .n = 3 • 9 .n = n. 6 / 3 =
9 .o * 6 = 27 .o ÷ 9 = 8 .o * 0 = 4 .o ÷ 4 =
01 .p × 10 = 5 / 04 .p = 5 .p × 4 = 1 / 7 .p =
2 • 4 .q = 08 .q ÷ 10 = 6 • 1 .q = 82 .q ÷ 4 =
01 .r * 8 = 81 .r ÷ 2 = 3 .r * 8 = 42 .r ÷ 3 =
3 .s × 9 = 9 / 63 .s = 4 .s × 9 = 4 / 02 .s =
9 • 9 .t = 03 .t ÷ 5 = 4 • 0 .t = 72 .t ÷ 3 =
Math Expressions M63 Dashes 9–12© Houghton Mifflin Harcourt Publishing Company
DO NOT EDIT--Changes must be made through “File info” CorrectionKey=NL-A
Name Date
Dashes 17–20Complete each Dash. Check your answers on page M75.
Dash 176s and 7s
Multiplications
Dash 186s and 7s Divisions
Dash 196s, 7s, 8s
Multiplications
Dash 206s, 7s, 8s Divisions
a. 6 × 6 = a. 70 / 7 = a. 7 × 7 = a. 21 / 7 =
b. 7 * 7 = b. 60 ÷ 6 = b. 6 • 3 = b. 16 ÷ 8 =
c. 3 • 6 = c. 28 / 7 = c. 8 * 6 = c. 54 / 6 =
d. 8 × 7 = d. 30 ÷ 6 = d. 6 × 6 = d. 48 ÷ 8 =
e. 6 * 1 = e. 42 / 7 = e. 7 • 6 = e. 64 / 8 =
f. 7 • 2 = f. 24 ÷ 6 = f. 4 * 7 = f. 42 ÷ 6 =
g. 9 × 6 = g. 35 / 7 = g. 9 × 7 = g. 56 / 7 =
h. 9 * 7 = h. 12 ÷ 6 = h. 6 • 9 = h. 72 ÷ 8 =
i. 6 • 8 = i. 7 / 7 = i. 6 * 4 = i. 18 / 6 =
j. 7 × 3 = j. 36 ÷ 6 = j. 8 × 8 = j. 28 / 7 =
k. 7 * 6 = k. 21 / 7 = k. 7 • 3 = k. 56 ÷ 8 =
l. 1 • 7 = l. 48 ÷ 6 = l. 8 * 7 = l. 30 / 6 =
m. 6 × 2 = m. 63 / 7 = m. 6 × 7 = m. 63 ÷ 7 =
n. 7 * 5 = n. 6 ÷ 6 = n. 3 • 6 = n. 32 / 8 =
o. 4 • 6 = o. 56 / 7 = o. 2 * 7 = o. 48 ÷ 6 =
p. 6 × 7 = p. 18 ÷ 6 = p. 9 × 8 = p. 49 / 7 =
q. 6 * 5 = q. 49 / 7 = q. 5 • 6 = q. 36 ÷ 6 =
r. 7 • 4 = r. 42 ÷ 6 = r. 7 * 8 = r. 24 ÷ 8 =
s. 6 × 10 = s. 14 / 7 = s. 3 × 7 = s. 42 / 7 =
t. 7 × 10 = t. 54 ÷ 6 = t. 9 • 6 = t. 24 ÷ 6 =
Math Expressions M72 Dashes 17–20© Houghton Mifflin Harcourt Publishing Company
DO NOT EDIT--Changes must be made through “File info” CorrectionKey=NL-A
TALE TOWN’s Detective Agency Headquarters
Detective, your phone is ringing, answer it . . .
“Detective! We urgently need you on a case at Tale Town Elementary School. All of the teachers and students were
excited about the graduation party tonight. We were all
busy setting up the hall with decorations, getting the
awards ready, and rehearsing performances. But now, the
whole school has a crazy blizzard blasting over it!”
On the following pages, you will be visiting locations to discover clues. As you complete each page, go over your possible suspects list to see if any information discovered eliminates a character from being the one responsible for the Wizard Blizzard! 4
Gretel
“I never had to get out. I’m lucky that I wasn’t inside the school grounds when it happened.”
You ask why Gretel wasn’t inside the school grounds like everyone else?
You ask Gretel how did she get out of the school?
“Because my teacher, Ms. Weathers, told me to go and collect a cake order for the party tonight from Pat-A-
Cake Bakery. I went with my brother Hansel. By the time
we returned with the cake, the school was under some
crazy blizzard! Now no one is going to graduate, and I
fear that all my friends are going to be frozen inside the
school forever!”
Gretel
Gretel
You tell Gretel to wait out the front of the school, you will meet her there very soon.
Mrs J’s Resource Creations ©
Suspect Character Traits Short / Tall
Clothing Colors
Used a spell?
Motive
Elsa, the Snow Queen
▪ Determined▪ Protective▪ Cunning▪ Powerful
Tall ▪ Blue ▪ Silver
No It was an accident
Gandalf ▪ Wise▪ Powerful▪ Brave▪ Crafty
Tall ▪ Black▪ Red▪ Purple
Yes To ruin Graduation for the students
Rumpelstiltskin ▪ Cheerful▪ Sly▪ Funny▪ Selfish
Short ▪ Orange▪ Brown▪ Green
Yes Angry with the school students
Prospero ▪ Lonely▪ Protective▪ Determined▪ Wise
Tall ▪ Green▪ Brown
Yes To control the school
Bumblebore ▪ Protective▪ Wise▪ Brave▪ Powerful
Tall ▪ Purple▪ Green▪ Brown
Yes Angry with the school students
Oscar, the Wizard of Oz
▪ Clever▪ Inventive▪ Dishonest▪ Cautious
Tall ▪ Black▪ Green▪ Blue
Yes Angry with the school students
Merlin ▪ Helpful▪ Powerful▪ Mysterious▪ Wise
Tall ▪ Red▪ Blue▪ Brown
Yes To ruin Graduation for the students
Jadis, the White Witch of Narnia
▪ Powerful▪ Wicked▪ Selfish▪ Cunning
Tall ▪ White▪ Silver
No To control the school
Harry, the Wizard’s Apprentice
▪ Brave▪ Selfless▪ Determined▪ Curious
Short ▪ Black▪ Purple▪ White
Yes It was an accident
Ged Sparrowhawk ▪ Powerful▪ Overconfident▪ Bad-tempered▪ Vengeful
Tall ▪ Brown▪ Green▪ White
Yes Angry with the school students
Ron Greasely ▪ Foolish▪ Curious▪ Shy▪ Determined
Short ▪ Black▪ Orange▪ Green
Yes To control the school
Mrs J’s Resource Creations ©Name: _______________________
POSSIBLE SUSPECTS
Solve the clues and then cross the suspects off the list until only one character remains! The last suspect remaining is the one who created the Wizard Blizzard!
Wizard Blizzard
1. VISIT LOCATION: Tale Town Elementary SchoolName:__________________ Mrs J’s Resource Creations ©Wizard Blizzard
Gretel“Detective, I’ve been walking around here for a while. There is no way
to enter or exit the school grounds!”
It’s a warm and sunny day all over Tale Town. However, a strange, stormy blizzard is
hovering over Tale Town Elementary School. You inspect the front gate, but it appears to
be frozen shut.
CLUE 1. a) Fill in the missing letters to complete the answers in the comprehension questions below. Then match the letters with the numbers into the empty boxes to start revealing a clue! The first one is done for you.
Use the reading above to answer the questions below. Highlight where you find the answers in the text above as evidence.
Hansel
5 7 13 23 24 10 4 1 25 21 9 15 6 16 18
1. What items does Hansel find near the school? A p__rt of a __ __oken __ __n__, a
__ha__tered __now g__ob__, and a r__ __ped p__g__ with some strange writing.
2. Why can’t anyone enter or exit the school? Because the front ga__ __ is fr__ __en
s__ __ __.
3. Who does Geppetto think is responsible for this? __ __ __ __
1 2 3 4 5 6
“This is the work of a wizard! Detective, look over here, there’s part of a broken wand, a shattered snow globe, and a ripped
page with some strange writing.”
You carefully inspect the items Hansel gives to you. It appears that the Snow Globe
belongs to Elsa. The broken piece of the wand contains the letter ‘B.’ The ripped page has words written in another language that looks familiar.
Geppetto “Hi Detective, glad to see that you are on this case. I’m so worried, my poor Pinocchio is trapped inside! He was so excited for graduation
tonight. He was hoping to turn into a real boy after the ceremony. I’m guessing Elsa has something to do with this mess, she has a history for
this sort of thing.”
b) You will need to read the text above to fill the blanks with the correct synonym. Then match the letters with the numbers into the empty boxes to reveal the rest of the clue! → Highlight the matching synonyms in the reading passage above as evidence.
sorcerer → wi__a__ __ happy → g__ad eager → __x__ited
7 8 9 10 11 12 13 14 15
16 17 18 19
20 21 22
23 24 25 26
27 28 29 30 31 32
a
32 3 31 14 22 17 8 20 11 2 30 12 27 19 26 28 29
A
June 29 Camping Create your own story about camping. Then ask your family to tell a story they know about camping. It could be about a time when THEY went camping or when YOU went camping. Nouns are: PEOPLE PLACES or THINGS Verbs are: ACTIONS (RUN WALK SKIP JUMP BLINK) Adjectives are: DESCRIBING WORDS (PINK COLD HARD BUMPY SMELLY BRIGHT)
Art Activity: Cardboard Camera Step 1/5 - Draw a camera on the cardboard. Look at the simple shapes used to draw this example. (you can use the tan side of thin cardboard from a cereal box. Those are easy to cut with scissors!)
Step 2/5 - Cut it out. Also, cut along the two parallel lines (might need help from an adult) Step 3/5 - Cut a strip of paper that is the width of your parallel lines and as long as you want. Frame your paper into several scenes. Step 4/5 - Draw within the frame whatever you like. Step 5/5 - Insert the paper into the ‘Screen’ and pull up and down to view each photo!
1. Number the corner squares each, 1-4 so each corner has a number. Color if you wish! 2. Fold in half. Unfold. Fold in half in the opposite direction, and unfold. 3. Flip the paper. The side with the lightning bolt should face the table. 4. Fold the corners to the middle, following the black, bold square outline as a guide. 5. Flip the paper. Fold the corners with the definitions to the middle, using the square outline to guide
you. 6. Fold in half. Now the music symbols should be on the inside of the fold, and the large symbols on the
outside, looking kind of like a wallet. 7. Keeping it folded, push your thumb and pointer finger from each hand under the 4 flaps and pinch
fingertips together and apart to open and close the fortune teller horizontally and vertically. 8. Pick a number. Open the fortune teller horizontally and vertically that number of times. Pick a
symbol on the inside. Try to say what the symbol is and how many beats without looking. 9. To conquer the game, memorize all of the music symbols horizontally and vertically!