teacher-notes scissors, paper, rock
TRANSCRIPT
AFRICAN INSTITUTE FOR MATHEMATICAL SCIENCES SCHOOLS ENRICHMENT CENTRE (AIMSSEC)
AIMING HIGH
SCISSORS, PAPER, ROCK Gamefor2players
Forscissorsholdout2fingerslikeapairofscissors.Forpaperholdyourhandoutflat.Forrockclenchyourhandintoafist.
Count3,2,1andthenbothplayers,atthesametime,makeoneofthesigns:scissors,orpaperorrock.
Scissorsbeatspaper,paperbeatsrockandrockbeatsscissors.
Itisadrawifbothplayersmakethesamesign.
Playthegameoftenandenjoyit.
SPRWide-Splits-InChinapeopleplaythisgamestandingupfacingtheiropponent.Theystartwiththeirfeettogetherandwhentheylosetheysteptoonesidesothattheirfeetgetfurtherapart.Afterawhiletheyaredoingthesplits.Playthisgameandseewhocanlastlongestbeforegivinguporfallingover.
SPRForward-Splits–Agamefortwoplayerswhoshouldberoughlythesame
height.Startthegametoetotoewiththeotherfoottoetoheelbehind.PlayoneroundofSPR.Whoeverwinstakestheirfrontfootandputsitdirectlybehindtheirbackfoot.Whoeverlosesthatroundmustslidetheirfrontfootforwardtomeettoetotoewiththeiropponentagain.AnotherroundofSPRisplayed.Whoeverwinstakestheirfrontfootandputsitdirectlybehindtheirbackfoot.Whoeverlosesthatroundmustslidetheirfrontfootforwardtomeettoetotoewiththeiropponentagain.Thiscontinuesuntilsomeonelosestheirbalanceandfallsoverorendsupinthesplits!Watchthisvideohttps://youtu.be/dN8xaC-g8Rktoseehowthegameisplayed.LEARNTHEMATHSPlaythegamewithafriend10timesandkeeparecordoftheresults.
Player1 Paper Scissors Isitafairgame?Didyoubothhavethesamechanceofwinning?
Player2 Rock Rock
Winner Player1 Player2
Listallthedifferentpossibleeventsthatcanhappeneachtimeyouplaythisgame.Didalltheseeventshappeninyour10games?
Whatmakesyoudecidewhichsigntomake?Giveyourreasons.
Areyouequallylikelytomakethescissorssign,thepapersignortherocksign?Explainwhy.
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HELP Thistableisnotforrecordingtheresultsofthegamesyouplay.Itgivesallthedifferentresultsthatcouldhappen.Fillintheotherboxes.Thetablehasbeenstartedforyou.
PLAYER 1 SCISSORS SCISSORS SCISSORS PLAYER 2 SCISSORS PAPER ROCK WINNER DRAW 1 2
NEXT Makeupasimilargamewith4actionsinsteadof3.Playyourgameandrecordtheresults.Isyourgameafairgame?
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NOTES FOR TEACHERS SOLUTION
PLAYER 1 SCISSORS SCISSORS SCISSORS PAPER PAPER PAPER ROCK ROCK ROCK PLAYER 2 SCISSORS PAPER ROCK SCISSORS PAPER ROCK SCISSORS PAPER ROCK WINNER DRAW 1 2 2 DRAW 1 1 2 DRAW
Tounderstandprobabilityyoumustunderstandwhateventscanhappen.Mathematicianscallthisthesamplespace.Learnersinprimaryschoolshouldhavetheexperienceofplayinggames,makinglistsofwhatcanhappenandcountingthenumberofeventsthatfitaparticulardescription,forexample‘Player2wins’,buttheydon’tneedtolearnthewordssamplespace.
Theninedifferenteventsinthissamplespacearelistedinbothtablesindifferentways.ThetablesshowthatPlayer1hasa1in3chanceofwinning,player2hasa1in3chanceofwinningandthereisa1in3chanceofadraw.Soitisafairgame.
Why do this activity? Learnerswillenjoyplayingthisgameanditwillintroducethemtosomefundamentalmathematicalthinkingaboutprobability.
Learning objectives Indoingthisactivitystudentswillhaveanopportunityto:• experienceinvolvementinagamethatrequiressomemathematicalthinkingabout
probability;• developofmathematicalthinkingaboutthedifferentpossibleeventsinasituation;• meettheconceptofasamplespace(withouttechnicallanguage);• exploretheconceptofequalchancesandafairgame.
Generic competences Indoingthisactivitystudentswillhaveanopportunityto:• thinkmathematicallyandreasonlogically;• communicateandexchangeideaswithothersabouttherulesofagameandthe
probabilityofwinning;• developlifeskillsandconsiderationforothersinplayinggames.
Suggestions for teaching ThisisaDO,TALK,RECORDlessoncyclethatyoumighttrytoplanformostofyourlessons.
Explainthegameandgettheclasstoplaythegame10timesinpairs.
Whiletheyareplayingwritethesequestionsontheboard:1. Isitafairgame?Doyoubothhavethesamechanceofwinning?2. Listallthedifferentpossibleeventsthatcanhappeneachtimeyouplaythisgame.3. Didalltheseeventshappeninyour10games?
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4. Whatmakesyoudecidewhichsigntomake?Giveyourreasons.5. Areyouequallylikelytomakethescissorssign,thepapersignortherocksign?Explain
why.Thenaskthelearnerstotalkaboutthequestionsandtotrytofindanswers.Afterabout5minutesaskthemtowritedowntheiranswersintheirnotebooks.
Thenhaveaplenaryclassdiscussionabouttheanswersandlistallthedifferentpossibleeventsontheboard.Ask“howcanwerecordthesepossibilitiesclearly?”andintroducethistable:
PLAYER 1 SCISSORS SCISSORS SCISSORS PLAYER 2 SCISSORS PAPER ROCK WINNER DRAW 1 2
Getthelearnerstotellyouwhattofillinthedifferentcells.Forolderlearnersthisisagoodcontextinwhichtousea2-waytable.Whenthelearnersunderstandthatthereare9eventsthatcanhappen,askthelearnerswhatchancePlayer1hasofwinning?Tellthemthattheword‘probability’means‘chance’.Askthemwhatistheprobabilityofadraw.TheDiagnosticQuizcanbeusedattheendofthelessontofindoutifthelearnershaveunderstoodthefundamentalidea.YoucanintroducetheChineseSplitsversionofthegameattheendofthelessonorinanotherlesson.Key questions Whatarethedifferentthingsthatcanhappenwhenyouplaythisgame?Howmanydifferenteventshappenwhenyouplaythisgame?Areyousurethatyouhavemadealistofallthepossibilities?Howdoyouknow?Howmanyofthoseeventsendinadraw?Howmanyofthoseeventsendinyouwinning.Howmanyofthoseeventsendinyouropponentwinning?
Diagnostic Assessment Thisshouldtakeabout5–10minutes.1. Writethequestionontheboard,saytotheclass:
“Putup1fingerifyouthinktheanswerisA,2fingersforB,3fingersforCand4fingersforD”.2. Noticehowthelearnersresponded.AskalearnerwhogaveanswerAtoexplainwhyheorshegavethatanswerandDONOTsaywhetheritisrightorwrongbutsimplythankthelearnerforgivingtheanswer.3. ThendothesameforanswersB,CandD.Trytomakesurethatlearnerslistentothesereasonsandtrytodecideiftheirownanswerwasrightorwrong.
4. Asktheclassagaintovotefortherightanswerbyputtingup1,2,3or4fingers.Noticeifthereisachangeandwhogaverightandwronganswers.Itisimportantforlearnerstoexplainthereasonfortheiranswerotherwisemanylearnerswilljustmakeaguess.
ThecorrectanswerisC.Thereare7eventsinthesamplespace.Choosingaredcountergivestwooftheseevents.https://diagnosticquestions.com
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Follow up InaBoxhttps://aiminghigh.aimssec.ac.za/years-6-12-in-a-box/SameSweetshttps://aiminghigh.aimssec.ac.za/years-4-7-same-sweets/ PLAY SCISSORS PAPER ROCK LIZARD SPOCK - 5 ACTIONS IN PLACE OF 3 .
5 ACTIONS
SPR GAME
Scissors
Paper
Rock
Lizard
Spock Scissors D Sc R Sc S
Paper Sc D P L P
Rock R P D R S
Lizard Sc L R D L
Spock S P S L D
7 ACTIONS
SPR GAME
Rock
Water
Air
Paper
Sponge
Scissors
Fire Rock D W A P R R R
Water W D A P S W W
Air A A D P S Sc A
Paper P P P D S Sc F
Sponge R S S S D Sc F
Scissors R W Sc Sc Sc D F
Fire R W A F F F D
GototheAIMSSEC AIMING HIGH websiteforlessonideas,solutionsandcurriculumlinks:http://aiminghigh.aimssec.ac.zaSubscribetotheMATHS TOYSYouTubeChannelhttps://www.youtube.com/c/mathstoysDownloadthewholeAIMSSECcollectionofresourcestouseofflinewith
theAIMSSECAppseehttps://aimssec.apporfinditonGooglePlay.
Note:TheGradesorSchoolYearsspecifiedontheAIMINGHIGHWebsitecorrespondtoGrades4to12inSouthAfricaandtheUSA,toYears4to12intheUKandschoolyearsuptoSecondary5inEastAfrica.NewmaterialwillbeaddedforSecondary6.ForresourcesforteachingAlevelmathematics(Years12and13)seehttps://nrich.maths.org/12339MathematicstaughtinYear13(UK)&Secondary6(EastAfrica)isbeyondtheSACAPScurriculumforGrade12
LowerPrimaryApprox.Age5to8
UpperPrimaryAge8to11
LowerSecondaryAge11to15
UpperSecondaryAge15+
SouthAfrica GradesRand1to3 Grades4to6 Grades7to9 Grades10to12EastAfrica NurseryandPrimary1to3 Primary4to6 Secondary1to3 Secondary4to6USA KindergartenandG1to3 Grades4to6 Grades7to9 Grades10to12UK ReceptionandYears1to3 Years4to6 Years7to9 Years10to13
PapercoversRock.RockcrushesLizard.LizardbitesSpock.
SpocksmashesScissors.ScissorsdecapitateLizard.
LizardeatsPaper.PapercriticisesSpock.SpockvaporizesRock.RockcrushesScissors.ScissorscutPaper.
OR PLAY THE 7 ACTIONS GAMETherulesareinthecontingencytable.
Butyouneedtomakeupyourown‘stories’.