social innovation labs at universities: the case of medialab ugr
TRANSCRIPT
U N I V E R S I D A D D E G R A N A D A @ M E D I A L A B U G R | | M E D I A L A B @ U G R . E S
S O C I A L I N N O VAT I O N L A B S AT U N I V E R S I T I E S : T H E C A S E O F M E D I A L A B U G R – A R E S E A R C H L A B O R AT O RY F O R D I G I TA L C U LT U R E A N D S O C I E T YE S T E B A N R O M E R O - F R Í A S
First cars and trains across Sydney Harbour Bridge, March 1932
We need a critical vision of the impact of
technology in society.
What answer do we have at
A social lab approach
What answer do we have at
A social lab approach
medialab.ugr.es @MedialabUGR
What is Medialab UGR?
A meeting point for research, analysis, and the dissemination of opportunities generated by digital technologies in the areas of culture and society.
part of the University of Granada’s Vice-Rectorate for Research and Knowledge Transfer
an open laboratory made by and for the university and society.
a research hub and an experimental space for exploring creativity and new ways of generating knowledge in digital societies
medialab.ugr.es @MedialabUGR
What is UGR-Medialab?
Our mission is to make critical contributions to the development of research that employs digital technologies and that questions the societal transformations generated by them. Our goal is to
construct a more creative, innovative, and prosperous University and society based on the founding principles of openness and
active citizenship.
medialab.ugr.es @medialabUGR
1. Community
medialab.ugr.es @medialabUGR
medialab.ugr.es @MedialabUGR
Learning through digital technology
Aprendizajes Conectados is a series of talks that seeks to explore and analyze the proceses of teaching and learning that the presence of technology produces. Their content is articulated according to a series of conferences that will be developed throughout various academic disciplines. In them, we will collectively reflect about what is truly new and innovative in digital technology employment, learn of experiences that combine different methodologies, and, above all, look more closely into how our forms of educating and learning are changing in our increasingly digital environment.
http://medialab.ugr.es/proyectos/aprendizajes-conectados/
Aprendizajes conectados
medialab.ugr.es @MedialabUGR
Fighting for an open and accessible education
Initiative promoted within the framework of the Open Education Week, a global event which intends to highlight the positive effects that open access and the use of knowledge has in the academic field, for both professors and students. According to this approach, Open Education shows different projects, resources and ideas created under this philosophy, vindicating the contribution of the educative community – often overlooked – in order to achieve more open, inclusive and cooperative education.
http://medialab.ugr.es/proyectos/educacion-abierta/
Educación Abierta
medialab.ugr.es @medialabUGR
2. Distributed and emerging Leadership
medialab.ugr.es @MedialabUGR
medialab.ugr.es @medialabUGR
3. Digital Identity
medialab.ugr.es @medialabUGR
medialab.ugr.es @medialabUGR
4. Experimentation
medialab.ugr.es @MedialabUGR
A Digital Radio Experience
RadioLab UGR is a streamable radio station, that corees the communities of MediaLab UGR and other University of Granada projects.
Broadcasted live/ Archived from SPREAKER: https://www.spreaker.com/user/radiolabugr
PODCAST Downloadable onIVOOX / ITUNES: http://www.ivoox.com/podcast-radiolab-
ugr_sq_f1402254_1.html
http://medialab.ugr.es/proyectos/radiolab-ugr/
RadioLab UGR
medialab.ugr.es @MedialabUGR
Una experiencia de radio digital
RadioLab UGR es un canal radiofónico en streaming, que da cobertura a las comunidades de MediaLab UGR y a otros proyectos de la Universidad de Granada.
RadioLab UGR
17
medialab.ugr.es @MedialabUGR
A Digital Radio Experience
This is one of the programs
RadioLab UGR
medialab.ugr.es @MedialabUGR
medialab.ugr.es @MedialabUGR
medialab.ugr.es @MedialabUGR
medialab.ugr.es @MedialabUGR22
medialab.ugr.es @MedialabUGR
Innovative resolutions to resolve problems and communicate ideas
In research, creative thinking is indispensable to open new fields of study and contribute to the advancement of knowledge. With this motto as the guide, this project looks to analyze, develop and come to know methodologies for its application solving broad and complicated problems. We include, among many, methods like Design Thinking and Visual Thinking.
http://medialab.ugr.es/proyectos/pensamiento-creativo-aplicado-a-la-investigacion/
Creative thinking applied to research
medialab.ugr.es @medialabUGR
5. Orientation towards action
medialab.ugr.es @medialabUGR
medialab.ugr.es @medialabUGR
6. Technology, also
medialab.ugr.es @MedialabUGR
Supporting the DIY philosophy
Makers are people who, supported by technological advances and social networks, construct devices for themselves.The primary objective of this line of work is to give visibility to this movement in Granada.To achieve this, every year we present the most novel and innovative projects in the area, and reflect about the impact and reach of proposals of this type.
http://medialab.ugr.es/proyectos/maker-day-granada/
Maker Day Granada
28
medialab.ugr.es @MedialabUGR
medialab.ugr.es @MedialabUGR
medialab.ugr.es @medialabUGR
7. Critical thinking
medialab.ugr.es @medialabUGR
F R E EO P E N N O C O S T
Copyright
Fotografía: “Pokemon Go” por Sascha Knauf con licencia CC by-nc 2.0 en https://flic.kr/p/MgJcja
Fotografía: “Isaac lauging at a 21cp Magikarp in the Polly Woodside Gym in Pokemon Go” por Alpha con licencia CC by-nc 2.0 en https://flic.kr/p/Mi4mab
Fotografía: “Pokemon Go Station in Dusseldorf at night” por Alen Djuderija Photography con licencia
CC by-nc-nd 2.0 en https://flic.kr/p/MAAT4c
A Social Experience
https://mobile.twitter.com/dirkvl/status/780510811072626688
‘Cue jeremiads on Twitter against our stupid, selfish, vacuous age.’ Photograph: Barbara Kinney/Hillary Clinton campaign
https://www.theguardian.com/commentisfree/2016/sep/26/taking-selfies-hillary-clinton-not-narcissists#img-1
medialab.ugr.es @medialabUGR
8. The positioned and the material
medialab.ugr.es @medialabUGR
medialab.ugr.es @medialabUGR
9. Growing our comfort zones
medialab.ugr.es @MedialabUGR
Site for reflection and action about the possibilities of higher education
A space for reflection and action about the present and future of higher education. It is an open forum for encounters between the various stakeholders who hope to influence the decisions made by the makers of academic policy with their ideas. In this spirit, Facultad Cero will celebrate various conferences each year, on several subjects under this theme, that can be followed both in person and online.
http://medialab.ugr.es/proyectos/facultad-cero/
Facultad Cero
medialab.ugr.es @MedialabUGR
What would University education be like if we were to
start from scratch?
medialab.ugr.es @MedialabUGR
medialab.ugr.es @medialabUGR
10. Inclusionand equity
medialab.ugr.es @MedialabUGR
How can technology contribute to a more accesible world?
The project “Tecnologías Accesibles” is an initiative of Medialab UGR and La Ciudad Accesible that aims to generate a space for reflection, awareness and generation of projects aimed towards the citizenry about the opportunities that technology offers for the creation of a more accesible environment for the needs of the people. Among other aspects, it offers a chance to learn about practical experiences that highlight the need for de the development of digital, inclusive and non-discriminatory tools, not only as an act of social justice, but also as a professional and economic opportunity.
http://medialab.ugr.es/proyectos/tecnologias-accesibles/
Tecnologías accesibles
medialab.ugr.es @MedialabUGR
medialab.ugr.es @MedialabUGR
medialab.ugr.es @medialabUGR
11. Games
medialab.ugr.es @MedialabUGR
A repository of games and video games that serve various purposes
GamesFor was conceived as a platform for analysis and diffusion of games and video games that allow the development of various purposes. The name is an invitation to center ourselves around “games for” different objectives; among them: creativity, the teaching of values, developing skills, learning about various themes, science, etc. Our objectives are:
• Create a repository of reference for the education community and other interested groups that look to use or develop games with specific, positive purposes.
• Create a community of users who are interested in games and video games.
http://medialab.ugr.es/proyectos/gamesfor/
GamesFor
medialab.ugr.es @MedialabUGR
The video game phenomenon and the “gamer” culture
The intrinsic complexity of video games and the ‘gamer’ culture requires us to address the nature of this phenomenon from as many angles as possible. In this spirit, the meetings and workshops of “GGames” were born, with the hope of putting members of diverse communities interested in video games in contact for the generation of interdisciplinary work and the formation of future projects on this theme. The creators of this initiative show a clear calling to break down barriers and bring disparate academic and professional trajectories together with artists and investigators coming from areas such as history, fine artes, or computer science.
http://medialab.ugr.es/proyectos/cultura-y-videojuegos-ggames/
Cultura y videojuegos: GGames
51
medialab.ugr.es @MedialabUGR
medialab.ugr.es @medialabUGR
12. Humanism
Digital Humanities
medialab.ugr.es @MedialabUGR
An integrative space of reflection about the digital humanities and social sciences
The initiative “Ciencias Sociales y Humanidades Digitales del Sur (#CSHDsur)” is a project for reflection and ongoing action across whatever themes show a distinct and integrated closeness to the transformations that have happened over the past several years in the disciplines of the social sciences and humanities. To do this, we use, cultural idiosyncrasies, epistemologies, intellects, languages and social structures of southern Europe and Latin America, as well as other areas of knowledge and methodological focuses considered peripheral by the dominant practices.
http://cshdsur.es/ http://medialab.ugr.es/proyectos/ciencias-sociales-
humanidades-digitales-sur/
Ciencias Sociales y Humanidades Digitales del Sur
medialab.ugr.es @MedialabUGR
medialab.ugr.es @MedialabUGR
Digital Territories: Building Digital Humanities and Social Sciences
MediaLab UGR, as a part of the Vice-Rectory of Investigation and Knowledge Transfer of The University of Granada, has created the International Congress of“Territorios Digitales– Construyendo unas Ciencias Sociales y Humanidades Digitales” to inspire academic discussion, such as the debate and encounter among the participants in related themes within the large field of digital transformation in the Social Science and Humanities. Territorios Digitales hopes to be a meeting place to increase interdisciplinary work and dialog between diverse areas and collectives that work or are interested in the impact of technology in society. The International Congress will occur annually, improving the knowledge of the strategic work of MediaLab UGR, as well as digital humanities and social sciences.
http://medialab.ugr.es/proyectos/territorios-digitales/
International Conference of Digital Humanities & Social Science
medialab.ugr.es @MedialabUGR
http://medialab.ugr.es/i-international-conference-digital-territories-2017/
medialab.ugr.es @MedialabUGR
medialab.ugr.es @medialabUGR
13. How to measure digital society
medialab.ugr.es @MedialabUGR
A closer relationship to the production and dissemination of scientific knowledge
Digital mediums are completely transforming the way in which we produce and diffuse scientific knowledge. More recently, they are also starting to change other areas that arrived later to the technological revolution, such as the Social Sciences and Humanities. However, these new digital tools do not always receive the academic recognition they deserve, even though the development of just one of these products could consume the entire career of a researcher. Knowmetrics seeks to highlight the work of digital humanists, using the uniqueness of their field of work as a starting point, with a philosophy of open and cross-disciplinary science, oriented towards collaborative work. Knowmetrics is a project developed at MediaLab UGR with researchers from diverse institutions across Spain, Europe and America and financed by the BBVA foundation.
http://knowmetrics.org http://medialab.ugr.es/proyectos/knowmetrics-evaluacion-del-
conocimiento-en-la-sociedad-digital/
Knowmetrics: Knowledge Evaluation in Digital Society
medialab.ugr.es @MedialabUGR
knowmetrics.org
medialab.ugr.es @MedialabUGR
Recognition for innovative practices in digital communications
This award seeks to recognize the most innovative practices and the impact of actions done through digital communication: • Individual: PDI, PAS • Services: Research groups and projects at the
University of Granada los grupos y proyectos de investigación de la Universidad de Granada.
We recognize the level of innovation of their methods because of their internet presence and digital identity. http://medialab.ugr.es/proyectos/premio-medialab-
comunicacion-innovacion-medios-sociales/
“MediaLab UGR-Universidad de Granada -Caja Rural” award for communication and
innovation through social media
medialab.ugr.es @medialabUGR
14. Digital Science
medialab.ugr.es @medialabUGR
Units of Excellence
medialab.ugr.es @medialabUGR
15.Citizen participation and innovation
medialab.ugr.es @MedialabUGR
The benefits and risks of digital society for democracy
The voices of experts, representatives of public institutions, and citizens are brought together in this project to set off down a path of research and debate about citizen participation and transparent governance in the digital age, identifying the opportunities, risks and problems that the mix of new technologies and democratic principles entails.
http://medialab.ugr.es/proyectos/edemocracia-y-participacion-ciudadana/
eDemocracia y participación ciudadana
medialab.ugr.es @MedialabUGR
Ideas, prototypes, and projects to change Granada
This project was founded as a citizen laboratory for Granada. It is centered on the generation of ideas, prototyping of solutions, and the development of projects for the city. It makes up a two dimensional network of citizen participation: • A physical space (as a laboratory of citizen social
innovation in Granada) and • A digital space (a global platform, distributed for the
generation of ideas and development of prototypes and projects).
http://medialab.ugr.es/proyectos/labin-granada-laboratorio-de-innovacion-ciudadana/
Esteban Romero - [email protected]
Collaborative intelligence
Esteban Romero - [email protected]
The generation of evidence based ideas gathered for Granada from all over the
world
Collaborative intelligence
Esteban Romero - [email protected]
Ideas Prototypes Projects
Xaprendizaje