sigil wards

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  • 7/23/2019 Sigil Wards

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    Buildings with an 'R' indicate rooms that can be rented or are currently rented by a

    player. Locations marked by an arch on the map or portals and require a gatekey, whichis listed below the map. If anything appears wrong on these maps or you have a

    suggestion for a new location, [email protected] note that you can easilyget around sigil by using the commands 'cw' for clockwise and 'cc' for counter-

    clockwise.

    Sigil

    Tempus Sigilian- Offices of the famous newsrag.Scaf Street House - A small shop for rent. Currently vacant.

    Grand Bazaar- Littered with shops and goods sellers, and also home to theIndeps.Grinning Sam's Sigilian Black - A coffee house frequented by merchant's.Dounde Boulevard Houses - High-up kips for the rich. Currently vacant.

    Parts and Pieces- A shop that deals in creature parts, whether for spells or gatekeys.(Gatekeys in: tailsand out: tooth)City Barracks - Headquarters of theHarmoniumand the city's militia.

    Fortune's Wheel- A tavern where all of Sigil plots. Upstairs is the Iris Inn, which has

    rooms for rent. Currently vacant.City Courthouse- Where theGuvner'shold sway over the laws of the city.

    The Prison- Home of theMercykillers,where criminals go to spend their time - andreceive justice.

    Twelve Factols- A famous restraint and tavern, said to be the place where twelvefactols met to beg the Lady for her support against the Expansionists.Chirper's- An inn specializing in shows and entertainment, it's also known for it's

    strange collection of exotic creatures and exhibits.

    mailto:%[email protected]:%[email protected]:%[email protected]://mimir.net/psmush/indeps.shtmlhttp://mimir.net/psmush/indeps.shtmlhttp://mimir.net/psmush/indeps.shtmlhttp://mimir.net/psmush/hardheads.shtmlhttp://mimir.net/psmush/hardheads.shtmlhttp://mimir.net/psmush/hardheads.shtmlhttp://mimir.net/psmush/guvners.shtmlhttp://mimir.net/psmush/guvners.shtmlhttp://mimir.net/psmush/guvners.shtmlhttp://mimir.net/psmush/reddeath.shtmlhttp://mimir.net/psmush/reddeath.shtmlhttp://mimir.net/psmush/reddeath.shtmlhttp://mimir.net/psmush/reddeath.shtmlhttp://mimir.net/psmush/guvners.shtmlhttp://mimir.net/psmush/hardheads.shtmlhttp://mimir.net/psmush/indeps.shtmlmailto:%[email protected]
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    The Armoury- Headquarters of theDoomguardand city's supply of weapons.Parted Veil Bookstore- A bookstore for the poor or rich, where knowledge is freely

    given. Run by the charismatic gnome, Kesto Brighteyes.Newgate House- A small kip for rent. Currently vacant.The Foundry- Where theGodsmenforge spoon, bracket, and themselves.Shattered Temple - Former temple of Aoskar, it and the surrounding area lie in ruinsnow. Also so the home of theAthar.

    Friendly Fiend- A shop of magical trinkets, run by the strange 'loth A'kin.Speckled Rat - A dusty old tavern thats as lively as the Dustmen who drink here.

    The Mortuary- Where theDustmentake all the corpses of Sigil, to pass them on towhatever is next, whether a sacred ritual or the furnace.Slumbering Lamb Pub- A soup kitchen for the unlucky of the hive. A shop above canalso be rented. Currently vacant.

    Tenth Pit - A fiendish bar serving those of dark nature and devily delights.The Gatehouse- Where theBleakerskeep all the barmies and orphans of Sigil, and take

    care of those without hope.Yandro's Temple- In the middle of the mazy hive is a temple to this strange power.Quake's Place- AXaositecthangout that's never the same place twice.

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    The Garden- A strange tavern where lush growth and trees grow in a glass dome, a raresite in the down-ridden and industrial Sigil.

    Hall of Records- A former campus of a wizardly college, it now holds all records,

    deeds, and tax forms in the city, under the care of theFated.Greengage- Serving the best cider in the city, it is run by planars of a shorter nature.Civic Festhall - The headquarters of theSensates,some of the best sites and plays can

    be seen here, and the always exciting Sensorium.

    Elyyt's Retreat of the Artisian - A tavern serving to those poets and artists that make

    their home in this ward.

    Hall of Speakers- The home of theSigners,and also where the city's officials come todebate and argue over laws and trade.Hall of Information- Keeping the records and texts of the city.Saint's Walk Kip- A house for modest rent. Currently vacant.

    La Pax- A tavern that floats above the city's streets, it caters to both fiends andcelestials allowing a neutral ground for them to meet and plot. (Gatekeys in: peaceand

    out: war)Great Gymnasium- Full of baths and centers for physical exercise, the place flowswith theCipher'sphilosophy.

    The Other Place- A spa across the way from the Gymnasium, it's a soothing place ofsoft water and massages, run by the soothing assimar Iarmid.Trianym- A place of podiums on the street, where any berk can stand up and speak his

    mind.Fell's Tattoo Parlour- A small shop, not so much of note as it's caretaker, the strange

    dabus Fell who seems to be able to speak shapes onto a cutter's skin.

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