seeper - projection mapping - the guide

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0 Document: 3D Projection Mapping Date: 13/05/10 Page: 1 Version: 1.0 Projection Mapping The Guide Walk through of the methods, options, timings and our work...

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Conceptualising a project with Evan Grant from seeper in Singapore this year.

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Page 1: seeper - Projection Mapping - The Guide

0

Document 3D Projection Mapping

Date 130510

Page1

Version10

Projection MappingThe GuideWalk through of the methods options timings and our work

Document 3D Projection Mapping

Date 130510

Page2

Version10

0

seeper About us Founded in 1998 seeper is an arts and technology collective specialising in real world interactive installations and performances Seeperrsquos ethos is to create and capture the essence of experience Using gestural tangible and instinctive user interaction and ubiquitous technologies to create and distill artistic immersive multi-sensory experiences and memories

Seeper have worked with the likes of TEDcom Nokia Unilever Tesco Punch Drunk Theatricals Glastonbury Festival JayZ Nike Reebok Sky Sports Hewlett Packard BFI Southbank Toyota Aldeburgh Music Sony PlayStation and many more innovative brands and arts-based organisations

Seeperrsquos founder is a TEDcom speaker and has a heritage in sound lighting and interaction software and hardware design and installation

Who are we

Document 3D Projection Mapping

Date 130510

Page3

Version10

Concept

Architectural 3D Projection Mapping Architectural projection mapping is the process of designing 3D motion graphics animations specifically for the structure onto which you are projecting A structure or building is mapped creating a mould and the architectural composition is used as a canvas upon which our designers are then let loose The illusion of 3D is created using a number of advanced motion graphics techniques also relying on high-powered projectors and manageable levels of ambient light The magic of projection mapping lies in the suspension of disbelief the creative use of light and the careful selection of appropriate structures can heighten the experience With the right techniques the illusion can be extremely powerful architecture can appear to be morphed molded and warped creating alternative 3D anatomies Seeper is at the forefront of Architectural Projection Mapping pioneering this technology as well as the techniques and possibilities it creates constantly exploring the numerous ways this art form can be evolved The projections are specifically designed according to the dimensions of a building actively playing with the specific features of the structure Windows doors chimneys and other structures are used to create dynamic sequences often played as a performance alongside a bespoke sound-score The 3D capabilities of this technology mean that the building appears to transform before the viewerrsquos eyes It can collapse shift pulsate crumble change material reassemble and much more

Sound Full Immersion Color light and sound play a key role in seeperrsquos development of this unique capability We feel that the use of music and sound effects are extremely important to fully immerse audiences in the experience We develop bespoke music and sound effects scores for all our projection mapping projects Another concept seeper been working with is where the architecture assumes the role of instrument to the accompanying score The projections make the building into a giant instrument creating a visually rich synesthesia where the cognitive pathways between structure and sound are allied

Definition

Document 3D Projection Mapping

Date 130510

Page4

Version10

Promotion Without question the greatest measurable gain to be had from 3D Projection events is PR Our experience with Projection Mapping has generated awe and wonderment in audiences online around the world Traditional press and online bloggers look for the latest coolest uses of art and technology in the public sphere In addition seeperrsquos positioning as an arts and technology collective enables access to publicity channels inaccessible to large brands Many thousands of people follow our work and eagerly promote our output With an approach based on quality and not quantity this project will reach the target audience and a much wider demographic

Case Studies The lsquoBattle of Branchagersquo project With no seeding marketing or conscious PR has generated

over 300000+ (and climbing daily) views through YouTube and Vimeo

The ACDC Iron Man 2 project has to date generated 1250000+ (and climbing daily) views through online video sites such as Youtube and Vimeo

Press and Coverage

The Battle of Branchage 3D Cube Effect Rochester Castle Liquid Effect The Battle of Branchage Vector Wormsvv

Document 3D Projection Mapping

Date 130510

Page5

Version10

Architectural Projection Mapping

Battle of Branchage Using cutting edge 3D Projection mapping techniques the Castle was showered in light At first seeming to simply illuminate morphing over time as the entire architectural form of the castle distorts and morphs Objects pour out the windows the walls unravel and energy builds as this logic-defying spectacle captivates and questions your perception This battle of light and the senses exposes the castle like never before

Development Timescale 6-8 Weeks subject to specification

Introducing Mapping

Document 3D Projection Mapping

Date 130510

Page6

Version10

Sound Integrated Projection Mapping

ACDC v IRON MAN On the site of a thousand years of violent history ACDC were pitted against Iron Man in a ground breaking architectural projection mapping project The front facade of the Great Keep at Rochester Castle was brought to life using the latest in 3D animation techniques This onslaught of the senses saw the castle confront itrsquos ultimate challenge Warping morphing spewing and collapsing before the audiences eyes Let there be rock

Development Timescale 6-12 Weeks subject to specification

Promotional Mapping

Document 3D Projection Mapping

Date 130510

Page7

Version10

Commisioned Audio Visual performance

Volkswagen Audi Group - Autostadt Projection onto the original Volkswagen factory in Wolfsburgh Germany Part of the Autostadt 10 year anniversary celebrations Taking this massive 150metre canvas and turning it into a visually engaging audio visual narrative Moving through evolution expression emotion ease essence and excitement communicating the history values and process of VAG and the Autostadt

Development Timescale 8-12 Weeks subject to specification

Large Scale Mapping

Document 3D Projection Mapping

Date 130510

Page8

Version10

Projection mapped awards ceremony

Vimeo Awards Groundbreaking indoor projection mapping of the Vimeo Festival Awards at the School of Visual Arts New York October 2010 As the culmination of the Vimeo Festival seeper mapped colourful and entertaining animations to a complex stage set taking the audience on a mindblowing audio-visual journey which immersed them comprehensively in their senses of sight and sound The ceremony included presentations of eleven very different awards and a sound rective visual section for a live musical performance

Development Timescale 4-8 Weeks subject to specification

Indoor Mapping

Document 3D Projection Mapping

Date 130510

Page9

Version10

Audio driven real-time generative experience

Creators Project Fully generative projection mapping linked directly to the output of the DJrsquos turntables For the closing party of the inaugural Creators Project world tour seeper were commission by intel and vice to create a music reactive architectural projection mapping Taking over an entire wall in the cavernous 798 space downtown Beijing we created a real time generative audio reactive experience

Development Timescale 4-8 Weeks subject to specification

Generative Mapping

Document 3D Projection Mapping

Date 130510

Page10

Version10

Commisioned iconic projection mapping

Vimeo - The LightLine of Gotham The Vimeo Festival Closing Night afterparty was preceded by a boundary-pushing projection mapping project on one of New Yorkrsquos most iconic buildings Frank Gehryrsquos IAC HQ provided the perfect canvas for a radical transformation of sight and sound stunning guests and passers by and creating a buzz which resonated throughout the city

Development Timescale 4-8 Weeks subject to specification

Iconic Mapping

Document 3D Projection Mapping

Date 130510

Page11

Version10

Gestural games

Xbox Kinect Launch - Munich For the launch of Xbox Kinect in Germany seeper created an immersive gestural experience Set in the highly visable Stachus central Munich this project attracted hoards of participants Engulfed by the interactive experience users could send fluids shooting three stories high team together in epic particle ball games and discover the freedom of controller free gaming

Development Timescale 4-8 Weeks subject to specification

Interactive Mapping

Document 3D Projection Mapping

Date 130510

Page12

Version10

Interactive Projection Experience

NOKIA Ovi Maps Interactive projection mapping for Nokia Ovi Maps Activation in Covent Garden London April 2010 The side of the market was used as a playground for interactive projection This fully interactive projection mapping project captivated crowds as they realised their movement effected the graphics The installation features custom optical flow face tracking and some crazy complex games of arrow chess

Development Timescale 4-8 Weeks subject to specification

Interactive Mapping

Document 3D Projection Mapping

Date 130510

Page13

Version10

Interactive Projection Experience

Ford Ice Experience Interactive projection mapping for Ford UK in London and Liverpool July 2010 Two iconic buildings in these cities were transformed into frozen structures through projection illusion while the audience used interactive laser canons to melt through the ice and reveal a magical world underneath This immersive interactive project used projection and interactive technology in combination with live theatre a cinematic score air blowers and dry ice to create an unforgettable atmosphere

Development Timescale 6-10 Weeks subject to specification

Large scale Interactive Mapping

Document 3D Projection Mapping

Date 130510

Page14

Version10

Interactive Projection Experience

3D Motion Tracking Seeper have exclusive access to one of the worldrsquos most advanced 3D tracking systems Using this system we can track people standing in front of the building in 3D This would enable the audience to push pull throw and gesture at the building to manipulate the content and geometry For example walking towards the building could cause a wall to crack crumble and move away from them Their face and hands could be seen to push through the structure and much much more

Sound Microphones hidden around the building could pick up sound from the audience A performance could be audio driven using crowd volume levels or specific crowd commands to drive a show

Motion Tracking Using simple motion detection and hidden cameras the audience could control elements of the building and the entire performance Waving your hands could cause colour and fluids to be injected across the building

Multi Touch Using seeperrsquos own multitouch technologies and or mobiles phones iPadrsquos etc the audience would be able to take control of the building Selecting and changing colours Morphing structure opening windows throwing blocks balls or displaying messages

Development Timescale 4-12 Weeks subject to specification

Advanced Interactive Mapping

Document 3D Projection Mapping

Date 130510

Page15

Version10

A true 3D Experience

The new paradigm in 3D Vision We now have exclusive access to first active 3D projectors in the UK and are developing the worldrsquos first active stereoscopic projection mapping Working with the right client seeper are ready to launch this to the world This method is vastly more effective than previous stereoscopic imagery By combining this method with our 3D tracking technology we have a fully immersive 3D gesturaly controlled experience For example imagine pulling a brick out of a building until itrsquos touching your nose then throwing it back causing the building to collapse Tech Explanation Liquid crystal shutter glasses are used in conjunction with a display screen to create the illusion of a three dimensional image Each eyersquos glass contains a liquid crystal layer which has the property of becoming dark when voltage is applied being otherwise transparent The glasses are controlled by a radio frequency transmitter that sends a timing signal that allows the glasses to alternately darken over one eye and then the other in synchronization with the refresh rate of the screen Meanwhile the display alternately displays different perspectives for each eye using a technique called Alternate-frame sequencing which achieves the desired effect of each eye seeing only the image intended for it

Active 3D Mapping

0

Document 3D Projection Mapping

Date 130510

Page16

Version10

Contact DetailsWho to callEvan GrantFounder Director

Phone+44 [0] 20 7099 6835

Mobile+44 [0] 7788 585 171

Emailevangrantseepercom

Where to find usAddressUnit 7 1 Baltic PlaceLondon N1 5AQ

Websitewwwseepercom

Communities wwwvimeocomseeperwwwfacebookcomseeper wwwyoutubecomseeperman

  1. video 17
  2. Button 60
  3. video 16
  4. Button 62
  5. Button 59
Page 2: seeper - Projection Mapping - The Guide

Document 3D Projection Mapping

Date 130510

Page2

Version10

0

seeper About us Founded in 1998 seeper is an arts and technology collective specialising in real world interactive installations and performances Seeperrsquos ethos is to create and capture the essence of experience Using gestural tangible and instinctive user interaction and ubiquitous technologies to create and distill artistic immersive multi-sensory experiences and memories

Seeper have worked with the likes of TEDcom Nokia Unilever Tesco Punch Drunk Theatricals Glastonbury Festival JayZ Nike Reebok Sky Sports Hewlett Packard BFI Southbank Toyota Aldeburgh Music Sony PlayStation and many more innovative brands and arts-based organisations

Seeperrsquos founder is a TEDcom speaker and has a heritage in sound lighting and interaction software and hardware design and installation

Who are we

Document 3D Projection Mapping

Date 130510

Page3

Version10

Concept

Architectural 3D Projection Mapping Architectural projection mapping is the process of designing 3D motion graphics animations specifically for the structure onto which you are projecting A structure or building is mapped creating a mould and the architectural composition is used as a canvas upon which our designers are then let loose The illusion of 3D is created using a number of advanced motion graphics techniques also relying on high-powered projectors and manageable levels of ambient light The magic of projection mapping lies in the suspension of disbelief the creative use of light and the careful selection of appropriate structures can heighten the experience With the right techniques the illusion can be extremely powerful architecture can appear to be morphed molded and warped creating alternative 3D anatomies Seeper is at the forefront of Architectural Projection Mapping pioneering this technology as well as the techniques and possibilities it creates constantly exploring the numerous ways this art form can be evolved The projections are specifically designed according to the dimensions of a building actively playing with the specific features of the structure Windows doors chimneys and other structures are used to create dynamic sequences often played as a performance alongside a bespoke sound-score The 3D capabilities of this technology mean that the building appears to transform before the viewerrsquos eyes It can collapse shift pulsate crumble change material reassemble and much more

Sound Full Immersion Color light and sound play a key role in seeperrsquos development of this unique capability We feel that the use of music and sound effects are extremely important to fully immerse audiences in the experience We develop bespoke music and sound effects scores for all our projection mapping projects Another concept seeper been working with is where the architecture assumes the role of instrument to the accompanying score The projections make the building into a giant instrument creating a visually rich synesthesia where the cognitive pathways between structure and sound are allied

Definition

Document 3D Projection Mapping

Date 130510

Page4

Version10

Promotion Without question the greatest measurable gain to be had from 3D Projection events is PR Our experience with Projection Mapping has generated awe and wonderment in audiences online around the world Traditional press and online bloggers look for the latest coolest uses of art and technology in the public sphere In addition seeperrsquos positioning as an arts and technology collective enables access to publicity channels inaccessible to large brands Many thousands of people follow our work and eagerly promote our output With an approach based on quality and not quantity this project will reach the target audience and a much wider demographic

Case Studies The lsquoBattle of Branchagersquo project With no seeding marketing or conscious PR has generated

over 300000+ (and climbing daily) views through YouTube and Vimeo

The ACDC Iron Man 2 project has to date generated 1250000+ (and climbing daily) views through online video sites such as Youtube and Vimeo

Press and Coverage

The Battle of Branchage 3D Cube Effect Rochester Castle Liquid Effect The Battle of Branchage Vector Wormsvv

Document 3D Projection Mapping

Date 130510

Page5

Version10

Architectural Projection Mapping

Battle of Branchage Using cutting edge 3D Projection mapping techniques the Castle was showered in light At first seeming to simply illuminate morphing over time as the entire architectural form of the castle distorts and morphs Objects pour out the windows the walls unravel and energy builds as this logic-defying spectacle captivates and questions your perception This battle of light and the senses exposes the castle like never before

Development Timescale 6-8 Weeks subject to specification

Introducing Mapping

Document 3D Projection Mapping

Date 130510

Page6

Version10

Sound Integrated Projection Mapping

ACDC v IRON MAN On the site of a thousand years of violent history ACDC were pitted against Iron Man in a ground breaking architectural projection mapping project The front facade of the Great Keep at Rochester Castle was brought to life using the latest in 3D animation techniques This onslaught of the senses saw the castle confront itrsquos ultimate challenge Warping morphing spewing and collapsing before the audiences eyes Let there be rock

Development Timescale 6-12 Weeks subject to specification

Promotional Mapping

Document 3D Projection Mapping

Date 130510

Page7

Version10

Commisioned Audio Visual performance

Volkswagen Audi Group - Autostadt Projection onto the original Volkswagen factory in Wolfsburgh Germany Part of the Autostadt 10 year anniversary celebrations Taking this massive 150metre canvas and turning it into a visually engaging audio visual narrative Moving through evolution expression emotion ease essence and excitement communicating the history values and process of VAG and the Autostadt

Development Timescale 8-12 Weeks subject to specification

Large Scale Mapping

Document 3D Projection Mapping

Date 130510

Page8

Version10

Projection mapped awards ceremony

Vimeo Awards Groundbreaking indoor projection mapping of the Vimeo Festival Awards at the School of Visual Arts New York October 2010 As the culmination of the Vimeo Festival seeper mapped colourful and entertaining animations to a complex stage set taking the audience on a mindblowing audio-visual journey which immersed them comprehensively in their senses of sight and sound The ceremony included presentations of eleven very different awards and a sound rective visual section for a live musical performance

Development Timescale 4-8 Weeks subject to specification

Indoor Mapping

Document 3D Projection Mapping

Date 130510

Page9

Version10

Audio driven real-time generative experience

Creators Project Fully generative projection mapping linked directly to the output of the DJrsquos turntables For the closing party of the inaugural Creators Project world tour seeper were commission by intel and vice to create a music reactive architectural projection mapping Taking over an entire wall in the cavernous 798 space downtown Beijing we created a real time generative audio reactive experience

Development Timescale 4-8 Weeks subject to specification

Generative Mapping

Document 3D Projection Mapping

Date 130510

Page10

Version10

Commisioned iconic projection mapping

Vimeo - The LightLine of Gotham The Vimeo Festival Closing Night afterparty was preceded by a boundary-pushing projection mapping project on one of New Yorkrsquos most iconic buildings Frank Gehryrsquos IAC HQ provided the perfect canvas for a radical transformation of sight and sound stunning guests and passers by and creating a buzz which resonated throughout the city

Development Timescale 4-8 Weeks subject to specification

Iconic Mapping

Document 3D Projection Mapping

Date 130510

Page11

Version10

Gestural games

Xbox Kinect Launch - Munich For the launch of Xbox Kinect in Germany seeper created an immersive gestural experience Set in the highly visable Stachus central Munich this project attracted hoards of participants Engulfed by the interactive experience users could send fluids shooting three stories high team together in epic particle ball games and discover the freedom of controller free gaming

Development Timescale 4-8 Weeks subject to specification

Interactive Mapping

Document 3D Projection Mapping

Date 130510

Page12

Version10

Interactive Projection Experience

NOKIA Ovi Maps Interactive projection mapping for Nokia Ovi Maps Activation in Covent Garden London April 2010 The side of the market was used as a playground for interactive projection This fully interactive projection mapping project captivated crowds as they realised their movement effected the graphics The installation features custom optical flow face tracking and some crazy complex games of arrow chess

Development Timescale 4-8 Weeks subject to specification

Interactive Mapping

Document 3D Projection Mapping

Date 130510

Page13

Version10

Interactive Projection Experience

Ford Ice Experience Interactive projection mapping for Ford UK in London and Liverpool July 2010 Two iconic buildings in these cities were transformed into frozen structures through projection illusion while the audience used interactive laser canons to melt through the ice and reveal a magical world underneath This immersive interactive project used projection and interactive technology in combination with live theatre a cinematic score air blowers and dry ice to create an unforgettable atmosphere

Development Timescale 6-10 Weeks subject to specification

Large scale Interactive Mapping

Document 3D Projection Mapping

Date 130510

Page14

Version10

Interactive Projection Experience

3D Motion Tracking Seeper have exclusive access to one of the worldrsquos most advanced 3D tracking systems Using this system we can track people standing in front of the building in 3D This would enable the audience to push pull throw and gesture at the building to manipulate the content and geometry For example walking towards the building could cause a wall to crack crumble and move away from them Their face and hands could be seen to push through the structure and much much more

Sound Microphones hidden around the building could pick up sound from the audience A performance could be audio driven using crowd volume levels or specific crowd commands to drive a show

Motion Tracking Using simple motion detection and hidden cameras the audience could control elements of the building and the entire performance Waving your hands could cause colour and fluids to be injected across the building

Multi Touch Using seeperrsquos own multitouch technologies and or mobiles phones iPadrsquos etc the audience would be able to take control of the building Selecting and changing colours Morphing structure opening windows throwing blocks balls or displaying messages

Development Timescale 4-12 Weeks subject to specification

Advanced Interactive Mapping

Document 3D Projection Mapping

Date 130510

Page15

Version10

A true 3D Experience

The new paradigm in 3D Vision We now have exclusive access to first active 3D projectors in the UK and are developing the worldrsquos first active stereoscopic projection mapping Working with the right client seeper are ready to launch this to the world This method is vastly more effective than previous stereoscopic imagery By combining this method with our 3D tracking technology we have a fully immersive 3D gesturaly controlled experience For example imagine pulling a brick out of a building until itrsquos touching your nose then throwing it back causing the building to collapse Tech Explanation Liquid crystal shutter glasses are used in conjunction with a display screen to create the illusion of a three dimensional image Each eyersquos glass contains a liquid crystal layer which has the property of becoming dark when voltage is applied being otherwise transparent The glasses are controlled by a radio frequency transmitter that sends a timing signal that allows the glasses to alternately darken over one eye and then the other in synchronization with the refresh rate of the screen Meanwhile the display alternately displays different perspectives for each eye using a technique called Alternate-frame sequencing which achieves the desired effect of each eye seeing only the image intended for it

Active 3D Mapping

0

Document 3D Projection Mapping

Date 130510

Page16

Version10

Contact DetailsWho to callEvan GrantFounder Director

Phone+44 [0] 20 7099 6835

Mobile+44 [0] 7788 585 171

Emailevangrantseepercom

Where to find usAddressUnit 7 1 Baltic PlaceLondon N1 5AQ

Websitewwwseepercom

Communities wwwvimeocomseeperwwwfacebookcomseeper wwwyoutubecomseeperman

  1. video 17
  2. Button 60
  3. video 16
  4. Button 62
  5. Button 59
Page 3: seeper - Projection Mapping - The Guide

Document 3D Projection Mapping

Date 130510

Page3

Version10

Concept

Architectural 3D Projection Mapping Architectural projection mapping is the process of designing 3D motion graphics animations specifically for the structure onto which you are projecting A structure or building is mapped creating a mould and the architectural composition is used as a canvas upon which our designers are then let loose The illusion of 3D is created using a number of advanced motion graphics techniques also relying on high-powered projectors and manageable levels of ambient light The magic of projection mapping lies in the suspension of disbelief the creative use of light and the careful selection of appropriate structures can heighten the experience With the right techniques the illusion can be extremely powerful architecture can appear to be morphed molded and warped creating alternative 3D anatomies Seeper is at the forefront of Architectural Projection Mapping pioneering this technology as well as the techniques and possibilities it creates constantly exploring the numerous ways this art form can be evolved The projections are specifically designed according to the dimensions of a building actively playing with the specific features of the structure Windows doors chimneys and other structures are used to create dynamic sequences often played as a performance alongside a bespoke sound-score The 3D capabilities of this technology mean that the building appears to transform before the viewerrsquos eyes It can collapse shift pulsate crumble change material reassemble and much more

Sound Full Immersion Color light and sound play a key role in seeperrsquos development of this unique capability We feel that the use of music and sound effects are extremely important to fully immerse audiences in the experience We develop bespoke music and sound effects scores for all our projection mapping projects Another concept seeper been working with is where the architecture assumes the role of instrument to the accompanying score The projections make the building into a giant instrument creating a visually rich synesthesia where the cognitive pathways between structure and sound are allied

Definition

Document 3D Projection Mapping

Date 130510

Page4

Version10

Promotion Without question the greatest measurable gain to be had from 3D Projection events is PR Our experience with Projection Mapping has generated awe and wonderment in audiences online around the world Traditional press and online bloggers look for the latest coolest uses of art and technology in the public sphere In addition seeperrsquos positioning as an arts and technology collective enables access to publicity channels inaccessible to large brands Many thousands of people follow our work and eagerly promote our output With an approach based on quality and not quantity this project will reach the target audience and a much wider demographic

Case Studies The lsquoBattle of Branchagersquo project With no seeding marketing or conscious PR has generated

over 300000+ (and climbing daily) views through YouTube and Vimeo

The ACDC Iron Man 2 project has to date generated 1250000+ (and climbing daily) views through online video sites such as Youtube and Vimeo

Press and Coverage

The Battle of Branchage 3D Cube Effect Rochester Castle Liquid Effect The Battle of Branchage Vector Wormsvv

Document 3D Projection Mapping

Date 130510

Page5

Version10

Architectural Projection Mapping

Battle of Branchage Using cutting edge 3D Projection mapping techniques the Castle was showered in light At first seeming to simply illuminate morphing over time as the entire architectural form of the castle distorts and morphs Objects pour out the windows the walls unravel and energy builds as this logic-defying spectacle captivates and questions your perception This battle of light and the senses exposes the castle like never before

Development Timescale 6-8 Weeks subject to specification

Introducing Mapping

Document 3D Projection Mapping

Date 130510

Page6

Version10

Sound Integrated Projection Mapping

ACDC v IRON MAN On the site of a thousand years of violent history ACDC were pitted against Iron Man in a ground breaking architectural projection mapping project The front facade of the Great Keep at Rochester Castle was brought to life using the latest in 3D animation techniques This onslaught of the senses saw the castle confront itrsquos ultimate challenge Warping morphing spewing and collapsing before the audiences eyes Let there be rock

Development Timescale 6-12 Weeks subject to specification

Promotional Mapping

Document 3D Projection Mapping

Date 130510

Page7

Version10

Commisioned Audio Visual performance

Volkswagen Audi Group - Autostadt Projection onto the original Volkswagen factory in Wolfsburgh Germany Part of the Autostadt 10 year anniversary celebrations Taking this massive 150metre canvas and turning it into a visually engaging audio visual narrative Moving through evolution expression emotion ease essence and excitement communicating the history values and process of VAG and the Autostadt

Development Timescale 8-12 Weeks subject to specification

Large Scale Mapping

Document 3D Projection Mapping

Date 130510

Page8

Version10

Projection mapped awards ceremony

Vimeo Awards Groundbreaking indoor projection mapping of the Vimeo Festival Awards at the School of Visual Arts New York October 2010 As the culmination of the Vimeo Festival seeper mapped colourful and entertaining animations to a complex stage set taking the audience on a mindblowing audio-visual journey which immersed them comprehensively in their senses of sight and sound The ceremony included presentations of eleven very different awards and a sound rective visual section for a live musical performance

Development Timescale 4-8 Weeks subject to specification

Indoor Mapping

Document 3D Projection Mapping

Date 130510

Page9

Version10

Audio driven real-time generative experience

Creators Project Fully generative projection mapping linked directly to the output of the DJrsquos turntables For the closing party of the inaugural Creators Project world tour seeper were commission by intel and vice to create a music reactive architectural projection mapping Taking over an entire wall in the cavernous 798 space downtown Beijing we created a real time generative audio reactive experience

Development Timescale 4-8 Weeks subject to specification

Generative Mapping

Document 3D Projection Mapping

Date 130510

Page10

Version10

Commisioned iconic projection mapping

Vimeo - The LightLine of Gotham The Vimeo Festival Closing Night afterparty was preceded by a boundary-pushing projection mapping project on one of New Yorkrsquos most iconic buildings Frank Gehryrsquos IAC HQ provided the perfect canvas for a radical transformation of sight and sound stunning guests and passers by and creating a buzz which resonated throughout the city

Development Timescale 4-8 Weeks subject to specification

Iconic Mapping

Document 3D Projection Mapping

Date 130510

Page11

Version10

Gestural games

Xbox Kinect Launch - Munich For the launch of Xbox Kinect in Germany seeper created an immersive gestural experience Set in the highly visable Stachus central Munich this project attracted hoards of participants Engulfed by the interactive experience users could send fluids shooting three stories high team together in epic particle ball games and discover the freedom of controller free gaming

Development Timescale 4-8 Weeks subject to specification

Interactive Mapping

Document 3D Projection Mapping

Date 130510

Page12

Version10

Interactive Projection Experience

NOKIA Ovi Maps Interactive projection mapping for Nokia Ovi Maps Activation in Covent Garden London April 2010 The side of the market was used as a playground for interactive projection This fully interactive projection mapping project captivated crowds as they realised their movement effected the graphics The installation features custom optical flow face tracking and some crazy complex games of arrow chess

Development Timescale 4-8 Weeks subject to specification

Interactive Mapping

Document 3D Projection Mapping

Date 130510

Page13

Version10

Interactive Projection Experience

Ford Ice Experience Interactive projection mapping for Ford UK in London and Liverpool July 2010 Two iconic buildings in these cities were transformed into frozen structures through projection illusion while the audience used interactive laser canons to melt through the ice and reveal a magical world underneath This immersive interactive project used projection and interactive technology in combination with live theatre a cinematic score air blowers and dry ice to create an unforgettable atmosphere

Development Timescale 6-10 Weeks subject to specification

Large scale Interactive Mapping

Document 3D Projection Mapping

Date 130510

Page14

Version10

Interactive Projection Experience

3D Motion Tracking Seeper have exclusive access to one of the worldrsquos most advanced 3D tracking systems Using this system we can track people standing in front of the building in 3D This would enable the audience to push pull throw and gesture at the building to manipulate the content and geometry For example walking towards the building could cause a wall to crack crumble and move away from them Their face and hands could be seen to push through the structure and much much more

Sound Microphones hidden around the building could pick up sound from the audience A performance could be audio driven using crowd volume levels or specific crowd commands to drive a show

Motion Tracking Using simple motion detection and hidden cameras the audience could control elements of the building and the entire performance Waving your hands could cause colour and fluids to be injected across the building

Multi Touch Using seeperrsquos own multitouch technologies and or mobiles phones iPadrsquos etc the audience would be able to take control of the building Selecting and changing colours Morphing structure opening windows throwing blocks balls or displaying messages

Development Timescale 4-12 Weeks subject to specification

Advanced Interactive Mapping

Document 3D Projection Mapping

Date 130510

Page15

Version10

A true 3D Experience

The new paradigm in 3D Vision We now have exclusive access to first active 3D projectors in the UK and are developing the worldrsquos first active stereoscopic projection mapping Working with the right client seeper are ready to launch this to the world This method is vastly more effective than previous stereoscopic imagery By combining this method with our 3D tracking technology we have a fully immersive 3D gesturaly controlled experience For example imagine pulling a brick out of a building until itrsquos touching your nose then throwing it back causing the building to collapse Tech Explanation Liquid crystal shutter glasses are used in conjunction with a display screen to create the illusion of a three dimensional image Each eyersquos glass contains a liquid crystal layer which has the property of becoming dark when voltage is applied being otherwise transparent The glasses are controlled by a radio frequency transmitter that sends a timing signal that allows the glasses to alternately darken over one eye and then the other in synchronization with the refresh rate of the screen Meanwhile the display alternately displays different perspectives for each eye using a technique called Alternate-frame sequencing which achieves the desired effect of each eye seeing only the image intended for it

Active 3D Mapping

0

Document 3D Projection Mapping

Date 130510

Page16

Version10

Contact DetailsWho to callEvan GrantFounder Director

Phone+44 [0] 20 7099 6835

Mobile+44 [0] 7788 585 171

Emailevangrantseepercom

Where to find usAddressUnit 7 1 Baltic PlaceLondon N1 5AQ

Websitewwwseepercom

Communities wwwvimeocomseeperwwwfacebookcomseeper wwwyoutubecomseeperman

  1. video 17
  2. Button 60
  3. video 16
  4. Button 62
  5. Button 59
Page 4: seeper - Projection Mapping - The Guide

Document 3D Projection Mapping

Date 130510

Page4

Version10

Promotion Without question the greatest measurable gain to be had from 3D Projection events is PR Our experience with Projection Mapping has generated awe and wonderment in audiences online around the world Traditional press and online bloggers look for the latest coolest uses of art and technology in the public sphere In addition seeperrsquos positioning as an arts and technology collective enables access to publicity channels inaccessible to large brands Many thousands of people follow our work and eagerly promote our output With an approach based on quality and not quantity this project will reach the target audience and a much wider demographic

Case Studies The lsquoBattle of Branchagersquo project With no seeding marketing or conscious PR has generated

over 300000+ (and climbing daily) views through YouTube and Vimeo

The ACDC Iron Man 2 project has to date generated 1250000+ (and climbing daily) views through online video sites such as Youtube and Vimeo

Press and Coverage

The Battle of Branchage 3D Cube Effect Rochester Castle Liquid Effect The Battle of Branchage Vector Wormsvv

Document 3D Projection Mapping

Date 130510

Page5

Version10

Architectural Projection Mapping

Battle of Branchage Using cutting edge 3D Projection mapping techniques the Castle was showered in light At first seeming to simply illuminate morphing over time as the entire architectural form of the castle distorts and morphs Objects pour out the windows the walls unravel and energy builds as this logic-defying spectacle captivates and questions your perception This battle of light and the senses exposes the castle like never before

Development Timescale 6-8 Weeks subject to specification

Introducing Mapping

Document 3D Projection Mapping

Date 130510

Page6

Version10

Sound Integrated Projection Mapping

ACDC v IRON MAN On the site of a thousand years of violent history ACDC were pitted against Iron Man in a ground breaking architectural projection mapping project The front facade of the Great Keep at Rochester Castle was brought to life using the latest in 3D animation techniques This onslaught of the senses saw the castle confront itrsquos ultimate challenge Warping morphing spewing and collapsing before the audiences eyes Let there be rock

Development Timescale 6-12 Weeks subject to specification

Promotional Mapping

Document 3D Projection Mapping

Date 130510

Page7

Version10

Commisioned Audio Visual performance

Volkswagen Audi Group - Autostadt Projection onto the original Volkswagen factory in Wolfsburgh Germany Part of the Autostadt 10 year anniversary celebrations Taking this massive 150metre canvas and turning it into a visually engaging audio visual narrative Moving through evolution expression emotion ease essence and excitement communicating the history values and process of VAG and the Autostadt

Development Timescale 8-12 Weeks subject to specification

Large Scale Mapping

Document 3D Projection Mapping

Date 130510

Page8

Version10

Projection mapped awards ceremony

Vimeo Awards Groundbreaking indoor projection mapping of the Vimeo Festival Awards at the School of Visual Arts New York October 2010 As the culmination of the Vimeo Festival seeper mapped colourful and entertaining animations to a complex stage set taking the audience on a mindblowing audio-visual journey which immersed them comprehensively in their senses of sight and sound The ceremony included presentations of eleven very different awards and a sound rective visual section for a live musical performance

Development Timescale 4-8 Weeks subject to specification

Indoor Mapping

Document 3D Projection Mapping

Date 130510

Page9

Version10

Audio driven real-time generative experience

Creators Project Fully generative projection mapping linked directly to the output of the DJrsquos turntables For the closing party of the inaugural Creators Project world tour seeper were commission by intel and vice to create a music reactive architectural projection mapping Taking over an entire wall in the cavernous 798 space downtown Beijing we created a real time generative audio reactive experience

Development Timescale 4-8 Weeks subject to specification

Generative Mapping

Document 3D Projection Mapping

Date 130510

Page10

Version10

Commisioned iconic projection mapping

Vimeo - The LightLine of Gotham The Vimeo Festival Closing Night afterparty was preceded by a boundary-pushing projection mapping project on one of New Yorkrsquos most iconic buildings Frank Gehryrsquos IAC HQ provided the perfect canvas for a radical transformation of sight and sound stunning guests and passers by and creating a buzz which resonated throughout the city

Development Timescale 4-8 Weeks subject to specification

Iconic Mapping

Document 3D Projection Mapping

Date 130510

Page11

Version10

Gestural games

Xbox Kinect Launch - Munich For the launch of Xbox Kinect in Germany seeper created an immersive gestural experience Set in the highly visable Stachus central Munich this project attracted hoards of participants Engulfed by the interactive experience users could send fluids shooting three stories high team together in epic particle ball games and discover the freedom of controller free gaming

Development Timescale 4-8 Weeks subject to specification

Interactive Mapping

Document 3D Projection Mapping

Date 130510

Page12

Version10

Interactive Projection Experience

NOKIA Ovi Maps Interactive projection mapping for Nokia Ovi Maps Activation in Covent Garden London April 2010 The side of the market was used as a playground for interactive projection This fully interactive projection mapping project captivated crowds as they realised their movement effected the graphics The installation features custom optical flow face tracking and some crazy complex games of arrow chess

Development Timescale 4-8 Weeks subject to specification

Interactive Mapping

Document 3D Projection Mapping

Date 130510

Page13

Version10

Interactive Projection Experience

Ford Ice Experience Interactive projection mapping for Ford UK in London and Liverpool July 2010 Two iconic buildings in these cities were transformed into frozen structures through projection illusion while the audience used interactive laser canons to melt through the ice and reveal a magical world underneath This immersive interactive project used projection and interactive technology in combination with live theatre a cinematic score air blowers and dry ice to create an unforgettable atmosphere

Development Timescale 6-10 Weeks subject to specification

Large scale Interactive Mapping

Document 3D Projection Mapping

Date 130510

Page14

Version10

Interactive Projection Experience

3D Motion Tracking Seeper have exclusive access to one of the worldrsquos most advanced 3D tracking systems Using this system we can track people standing in front of the building in 3D This would enable the audience to push pull throw and gesture at the building to manipulate the content and geometry For example walking towards the building could cause a wall to crack crumble and move away from them Their face and hands could be seen to push through the structure and much much more

Sound Microphones hidden around the building could pick up sound from the audience A performance could be audio driven using crowd volume levels or specific crowd commands to drive a show

Motion Tracking Using simple motion detection and hidden cameras the audience could control elements of the building and the entire performance Waving your hands could cause colour and fluids to be injected across the building

Multi Touch Using seeperrsquos own multitouch technologies and or mobiles phones iPadrsquos etc the audience would be able to take control of the building Selecting and changing colours Morphing structure opening windows throwing blocks balls or displaying messages

Development Timescale 4-12 Weeks subject to specification

Advanced Interactive Mapping

Document 3D Projection Mapping

Date 130510

Page15

Version10

A true 3D Experience

The new paradigm in 3D Vision We now have exclusive access to first active 3D projectors in the UK and are developing the worldrsquos first active stereoscopic projection mapping Working with the right client seeper are ready to launch this to the world This method is vastly more effective than previous stereoscopic imagery By combining this method with our 3D tracking technology we have a fully immersive 3D gesturaly controlled experience For example imagine pulling a brick out of a building until itrsquos touching your nose then throwing it back causing the building to collapse Tech Explanation Liquid crystal shutter glasses are used in conjunction with a display screen to create the illusion of a three dimensional image Each eyersquos glass contains a liquid crystal layer which has the property of becoming dark when voltage is applied being otherwise transparent The glasses are controlled by a radio frequency transmitter that sends a timing signal that allows the glasses to alternately darken over one eye and then the other in synchronization with the refresh rate of the screen Meanwhile the display alternately displays different perspectives for each eye using a technique called Alternate-frame sequencing which achieves the desired effect of each eye seeing only the image intended for it

Active 3D Mapping

0

Document 3D Projection Mapping

Date 130510

Page16

Version10

Contact DetailsWho to callEvan GrantFounder Director

Phone+44 [0] 20 7099 6835

Mobile+44 [0] 7788 585 171

Emailevangrantseepercom

Where to find usAddressUnit 7 1 Baltic PlaceLondon N1 5AQ

Websitewwwseepercom

Communities wwwvimeocomseeperwwwfacebookcomseeper wwwyoutubecomseeperman

  1. video 17
  2. Button 60
  3. video 16
  4. Button 62
  5. Button 59
Page 5: seeper - Projection Mapping - The Guide

Document 3D Projection Mapping

Date 130510

Page5

Version10

Architectural Projection Mapping

Battle of Branchage Using cutting edge 3D Projection mapping techniques the Castle was showered in light At first seeming to simply illuminate morphing over time as the entire architectural form of the castle distorts and morphs Objects pour out the windows the walls unravel and energy builds as this logic-defying spectacle captivates and questions your perception This battle of light and the senses exposes the castle like never before

Development Timescale 6-8 Weeks subject to specification

Introducing Mapping

Document 3D Projection Mapping

Date 130510

Page6

Version10

Sound Integrated Projection Mapping

ACDC v IRON MAN On the site of a thousand years of violent history ACDC were pitted against Iron Man in a ground breaking architectural projection mapping project The front facade of the Great Keep at Rochester Castle was brought to life using the latest in 3D animation techniques This onslaught of the senses saw the castle confront itrsquos ultimate challenge Warping morphing spewing and collapsing before the audiences eyes Let there be rock

Development Timescale 6-12 Weeks subject to specification

Promotional Mapping

Document 3D Projection Mapping

Date 130510

Page7

Version10

Commisioned Audio Visual performance

Volkswagen Audi Group - Autostadt Projection onto the original Volkswagen factory in Wolfsburgh Germany Part of the Autostadt 10 year anniversary celebrations Taking this massive 150metre canvas and turning it into a visually engaging audio visual narrative Moving through evolution expression emotion ease essence and excitement communicating the history values and process of VAG and the Autostadt

Development Timescale 8-12 Weeks subject to specification

Large Scale Mapping

Document 3D Projection Mapping

Date 130510

Page8

Version10

Projection mapped awards ceremony

Vimeo Awards Groundbreaking indoor projection mapping of the Vimeo Festival Awards at the School of Visual Arts New York October 2010 As the culmination of the Vimeo Festival seeper mapped colourful and entertaining animations to a complex stage set taking the audience on a mindblowing audio-visual journey which immersed them comprehensively in their senses of sight and sound The ceremony included presentations of eleven very different awards and a sound rective visual section for a live musical performance

Development Timescale 4-8 Weeks subject to specification

Indoor Mapping

Document 3D Projection Mapping

Date 130510

Page9

Version10

Audio driven real-time generative experience

Creators Project Fully generative projection mapping linked directly to the output of the DJrsquos turntables For the closing party of the inaugural Creators Project world tour seeper were commission by intel and vice to create a music reactive architectural projection mapping Taking over an entire wall in the cavernous 798 space downtown Beijing we created a real time generative audio reactive experience

Development Timescale 4-8 Weeks subject to specification

Generative Mapping

Document 3D Projection Mapping

Date 130510

Page10

Version10

Commisioned iconic projection mapping

Vimeo - The LightLine of Gotham The Vimeo Festival Closing Night afterparty was preceded by a boundary-pushing projection mapping project on one of New Yorkrsquos most iconic buildings Frank Gehryrsquos IAC HQ provided the perfect canvas for a radical transformation of sight and sound stunning guests and passers by and creating a buzz which resonated throughout the city

Development Timescale 4-8 Weeks subject to specification

Iconic Mapping

Document 3D Projection Mapping

Date 130510

Page11

Version10

Gestural games

Xbox Kinect Launch - Munich For the launch of Xbox Kinect in Germany seeper created an immersive gestural experience Set in the highly visable Stachus central Munich this project attracted hoards of participants Engulfed by the interactive experience users could send fluids shooting three stories high team together in epic particle ball games and discover the freedom of controller free gaming

Development Timescale 4-8 Weeks subject to specification

Interactive Mapping

Document 3D Projection Mapping

Date 130510

Page12

Version10

Interactive Projection Experience

NOKIA Ovi Maps Interactive projection mapping for Nokia Ovi Maps Activation in Covent Garden London April 2010 The side of the market was used as a playground for interactive projection This fully interactive projection mapping project captivated crowds as they realised their movement effected the graphics The installation features custom optical flow face tracking and some crazy complex games of arrow chess

Development Timescale 4-8 Weeks subject to specification

Interactive Mapping

Document 3D Projection Mapping

Date 130510

Page13

Version10

Interactive Projection Experience

Ford Ice Experience Interactive projection mapping for Ford UK in London and Liverpool July 2010 Two iconic buildings in these cities were transformed into frozen structures through projection illusion while the audience used interactive laser canons to melt through the ice and reveal a magical world underneath This immersive interactive project used projection and interactive technology in combination with live theatre a cinematic score air blowers and dry ice to create an unforgettable atmosphere

Development Timescale 6-10 Weeks subject to specification

Large scale Interactive Mapping

Document 3D Projection Mapping

Date 130510

Page14

Version10

Interactive Projection Experience

3D Motion Tracking Seeper have exclusive access to one of the worldrsquos most advanced 3D tracking systems Using this system we can track people standing in front of the building in 3D This would enable the audience to push pull throw and gesture at the building to manipulate the content and geometry For example walking towards the building could cause a wall to crack crumble and move away from them Their face and hands could be seen to push through the structure and much much more

Sound Microphones hidden around the building could pick up sound from the audience A performance could be audio driven using crowd volume levels or specific crowd commands to drive a show

Motion Tracking Using simple motion detection and hidden cameras the audience could control elements of the building and the entire performance Waving your hands could cause colour and fluids to be injected across the building

Multi Touch Using seeperrsquos own multitouch technologies and or mobiles phones iPadrsquos etc the audience would be able to take control of the building Selecting and changing colours Morphing structure opening windows throwing blocks balls or displaying messages

Development Timescale 4-12 Weeks subject to specification

Advanced Interactive Mapping

Document 3D Projection Mapping

Date 130510

Page15

Version10

A true 3D Experience

The new paradigm in 3D Vision We now have exclusive access to first active 3D projectors in the UK and are developing the worldrsquos first active stereoscopic projection mapping Working with the right client seeper are ready to launch this to the world This method is vastly more effective than previous stereoscopic imagery By combining this method with our 3D tracking technology we have a fully immersive 3D gesturaly controlled experience For example imagine pulling a brick out of a building until itrsquos touching your nose then throwing it back causing the building to collapse Tech Explanation Liquid crystal shutter glasses are used in conjunction with a display screen to create the illusion of a three dimensional image Each eyersquos glass contains a liquid crystal layer which has the property of becoming dark when voltage is applied being otherwise transparent The glasses are controlled by a radio frequency transmitter that sends a timing signal that allows the glasses to alternately darken over one eye and then the other in synchronization with the refresh rate of the screen Meanwhile the display alternately displays different perspectives for each eye using a technique called Alternate-frame sequencing which achieves the desired effect of each eye seeing only the image intended for it

Active 3D Mapping

0

Document 3D Projection Mapping

Date 130510

Page16

Version10

Contact DetailsWho to callEvan GrantFounder Director

Phone+44 [0] 20 7099 6835

Mobile+44 [0] 7788 585 171

Emailevangrantseepercom

Where to find usAddressUnit 7 1 Baltic PlaceLondon N1 5AQ

Websitewwwseepercom

Communities wwwvimeocomseeperwwwfacebookcomseeper wwwyoutubecomseeperman

  1. video 17
  2. Button 60
  3. video 16
  4. Button 62
  5. Button 59
Page 6: seeper - Projection Mapping - The Guide

Document 3D Projection Mapping

Date 130510

Page6

Version10

Sound Integrated Projection Mapping

ACDC v IRON MAN On the site of a thousand years of violent history ACDC were pitted against Iron Man in a ground breaking architectural projection mapping project The front facade of the Great Keep at Rochester Castle was brought to life using the latest in 3D animation techniques This onslaught of the senses saw the castle confront itrsquos ultimate challenge Warping morphing spewing and collapsing before the audiences eyes Let there be rock

Development Timescale 6-12 Weeks subject to specification

Promotional Mapping

Document 3D Projection Mapping

Date 130510

Page7

Version10

Commisioned Audio Visual performance

Volkswagen Audi Group - Autostadt Projection onto the original Volkswagen factory in Wolfsburgh Germany Part of the Autostadt 10 year anniversary celebrations Taking this massive 150metre canvas and turning it into a visually engaging audio visual narrative Moving through evolution expression emotion ease essence and excitement communicating the history values and process of VAG and the Autostadt

Development Timescale 8-12 Weeks subject to specification

Large Scale Mapping

Document 3D Projection Mapping

Date 130510

Page8

Version10

Projection mapped awards ceremony

Vimeo Awards Groundbreaking indoor projection mapping of the Vimeo Festival Awards at the School of Visual Arts New York October 2010 As the culmination of the Vimeo Festival seeper mapped colourful and entertaining animations to a complex stage set taking the audience on a mindblowing audio-visual journey which immersed them comprehensively in their senses of sight and sound The ceremony included presentations of eleven very different awards and a sound rective visual section for a live musical performance

Development Timescale 4-8 Weeks subject to specification

Indoor Mapping

Document 3D Projection Mapping

Date 130510

Page9

Version10

Audio driven real-time generative experience

Creators Project Fully generative projection mapping linked directly to the output of the DJrsquos turntables For the closing party of the inaugural Creators Project world tour seeper were commission by intel and vice to create a music reactive architectural projection mapping Taking over an entire wall in the cavernous 798 space downtown Beijing we created a real time generative audio reactive experience

Development Timescale 4-8 Weeks subject to specification

Generative Mapping

Document 3D Projection Mapping

Date 130510

Page10

Version10

Commisioned iconic projection mapping

Vimeo - The LightLine of Gotham The Vimeo Festival Closing Night afterparty was preceded by a boundary-pushing projection mapping project on one of New Yorkrsquos most iconic buildings Frank Gehryrsquos IAC HQ provided the perfect canvas for a radical transformation of sight and sound stunning guests and passers by and creating a buzz which resonated throughout the city

Development Timescale 4-8 Weeks subject to specification

Iconic Mapping

Document 3D Projection Mapping

Date 130510

Page11

Version10

Gestural games

Xbox Kinect Launch - Munich For the launch of Xbox Kinect in Germany seeper created an immersive gestural experience Set in the highly visable Stachus central Munich this project attracted hoards of participants Engulfed by the interactive experience users could send fluids shooting three stories high team together in epic particle ball games and discover the freedom of controller free gaming

Development Timescale 4-8 Weeks subject to specification

Interactive Mapping

Document 3D Projection Mapping

Date 130510

Page12

Version10

Interactive Projection Experience

NOKIA Ovi Maps Interactive projection mapping for Nokia Ovi Maps Activation in Covent Garden London April 2010 The side of the market was used as a playground for interactive projection This fully interactive projection mapping project captivated crowds as they realised their movement effected the graphics The installation features custom optical flow face tracking and some crazy complex games of arrow chess

Development Timescale 4-8 Weeks subject to specification

Interactive Mapping

Document 3D Projection Mapping

Date 130510

Page13

Version10

Interactive Projection Experience

Ford Ice Experience Interactive projection mapping for Ford UK in London and Liverpool July 2010 Two iconic buildings in these cities were transformed into frozen structures through projection illusion while the audience used interactive laser canons to melt through the ice and reveal a magical world underneath This immersive interactive project used projection and interactive technology in combination with live theatre a cinematic score air blowers and dry ice to create an unforgettable atmosphere

Development Timescale 6-10 Weeks subject to specification

Large scale Interactive Mapping

Document 3D Projection Mapping

Date 130510

Page14

Version10

Interactive Projection Experience

3D Motion Tracking Seeper have exclusive access to one of the worldrsquos most advanced 3D tracking systems Using this system we can track people standing in front of the building in 3D This would enable the audience to push pull throw and gesture at the building to manipulate the content and geometry For example walking towards the building could cause a wall to crack crumble and move away from them Their face and hands could be seen to push through the structure and much much more

Sound Microphones hidden around the building could pick up sound from the audience A performance could be audio driven using crowd volume levels or specific crowd commands to drive a show

Motion Tracking Using simple motion detection and hidden cameras the audience could control elements of the building and the entire performance Waving your hands could cause colour and fluids to be injected across the building

Multi Touch Using seeperrsquos own multitouch technologies and or mobiles phones iPadrsquos etc the audience would be able to take control of the building Selecting and changing colours Morphing structure opening windows throwing blocks balls or displaying messages

Development Timescale 4-12 Weeks subject to specification

Advanced Interactive Mapping

Document 3D Projection Mapping

Date 130510

Page15

Version10

A true 3D Experience

The new paradigm in 3D Vision We now have exclusive access to first active 3D projectors in the UK and are developing the worldrsquos first active stereoscopic projection mapping Working with the right client seeper are ready to launch this to the world This method is vastly more effective than previous stereoscopic imagery By combining this method with our 3D tracking technology we have a fully immersive 3D gesturaly controlled experience For example imagine pulling a brick out of a building until itrsquos touching your nose then throwing it back causing the building to collapse Tech Explanation Liquid crystal shutter glasses are used in conjunction with a display screen to create the illusion of a three dimensional image Each eyersquos glass contains a liquid crystal layer which has the property of becoming dark when voltage is applied being otherwise transparent The glasses are controlled by a radio frequency transmitter that sends a timing signal that allows the glasses to alternately darken over one eye and then the other in synchronization with the refresh rate of the screen Meanwhile the display alternately displays different perspectives for each eye using a technique called Alternate-frame sequencing which achieves the desired effect of each eye seeing only the image intended for it

Active 3D Mapping

0

Document 3D Projection Mapping

Date 130510

Page16

Version10

Contact DetailsWho to callEvan GrantFounder Director

Phone+44 [0] 20 7099 6835

Mobile+44 [0] 7788 585 171

Emailevangrantseepercom

Where to find usAddressUnit 7 1 Baltic PlaceLondon N1 5AQ

Websitewwwseepercom

Communities wwwvimeocomseeperwwwfacebookcomseeper wwwyoutubecomseeperman

  1. video 17
  2. Button 60
  3. video 16
  4. Button 62
  5. Button 59
Page 7: seeper - Projection Mapping - The Guide

Document 3D Projection Mapping

Date 130510

Page7

Version10

Commisioned Audio Visual performance

Volkswagen Audi Group - Autostadt Projection onto the original Volkswagen factory in Wolfsburgh Germany Part of the Autostadt 10 year anniversary celebrations Taking this massive 150metre canvas and turning it into a visually engaging audio visual narrative Moving through evolution expression emotion ease essence and excitement communicating the history values and process of VAG and the Autostadt

Development Timescale 8-12 Weeks subject to specification

Large Scale Mapping

Document 3D Projection Mapping

Date 130510

Page8

Version10

Projection mapped awards ceremony

Vimeo Awards Groundbreaking indoor projection mapping of the Vimeo Festival Awards at the School of Visual Arts New York October 2010 As the culmination of the Vimeo Festival seeper mapped colourful and entertaining animations to a complex stage set taking the audience on a mindblowing audio-visual journey which immersed them comprehensively in their senses of sight and sound The ceremony included presentations of eleven very different awards and a sound rective visual section for a live musical performance

Development Timescale 4-8 Weeks subject to specification

Indoor Mapping

Document 3D Projection Mapping

Date 130510

Page9

Version10

Audio driven real-time generative experience

Creators Project Fully generative projection mapping linked directly to the output of the DJrsquos turntables For the closing party of the inaugural Creators Project world tour seeper were commission by intel and vice to create a music reactive architectural projection mapping Taking over an entire wall in the cavernous 798 space downtown Beijing we created a real time generative audio reactive experience

Development Timescale 4-8 Weeks subject to specification

Generative Mapping

Document 3D Projection Mapping

Date 130510

Page10

Version10

Commisioned iconic projection mapping

Vimeo - The LightLine of Gotham The Vimeo Festival Closing Night afterparty was preceded by a boundary-pushing projection mapping project on one of New Yorkrsquos most iconic buildings Frank Gehryrsquos IAC HQ provided the perfect canvas for a radical transformation of sight and sound stunning guests and passers by and creating a buzz which resonated throughout the city

Development Timescale 4-8 Weeks subject to specification

Iconic Mapping

Document 3D Projection Mapping

Date 130510

Page11

Version10

Gestural games

Xbox Kinect Launch - Munich For the launch of Xbox Kinect in Germany seeper created an immersive gestural experience Set in the highly visable Stachus central Munich this project attracted hoards of participants Engulfed by the interactive experience users could send fluids shooting three stories high team together in epic particle ball games and discover the freedom of controller free gaming

Development Timescale 4-8 Weeks subject to specification

Interactive Mapping

Document 3D Projection Mapping

Date 130510

Page12

Version10

Interactive Projection Experience

NOKIA Ovi Maps Interactive projection mapping for Nokia Ovi Maps Activation in Covent Garden London April 2010 The side of the market was used as a playground for interactive projection This fully interactive projection mapping project captivated crowds as they realised their movement effected the graphics The installation features custom optical flow face tracking and some crazy complex games of arrow chess

Development Timescale 4-8 Weeks subject to specification

Interactive Mapping

Document 3D Projection Mapping

Date 130510

Page13

Version10

Interactive Projection Experience

Ford Ice Experience Interactive projection mapping for Ford UK in London and Liverpool July 2010 Two iconic buildings in these cities were transformed into frozen structures through projection illusion while the audience used interactive laser canons to melt through the ice and reveal a magical world underneath This immersive interactive project used projection and interactive technology in combination with live theatre a cinematic score air blowers and dry ice to create an unforgettable atmosphere

Development Timescale 6-10 Weeks subject to specification

Large scale Interactive Mapping

Document 3D Projection Mapping

Date 130510

Page14

Version10

Interactive Projection Experience

3D Motion Tracking Seeper have exclusive access to one of the worldrsquos most advanced 3D tracking systems Using this system we can track people standing in front of the building in 3D This would enable the audience to push pull throw and gesture at the building to manipulate the content and geometry For example walking towards the building could cause a wall to crack crumble and move away from them Their face and hands could be seen to push through the structure and much much more

Sound Microphones hidden around the building could pick up sound from the audience A performance could be audio driven using crowd volume levels or specific crowd commands to drive a show

Motion Tracking Using simple motion detection and hidden cameras the audience could control elements of the building and the entire performance Waving your hands could cause colour and fluids to be injected across the building

Multi Touch Using seeperrsquos own multitouch technologies and or mobiles phones iPadrsquos etc the audience would be able to take control of the building Selecting and changing colours Morphing structure opening windows throwing blocks balls or displaying messages

Development Timescale 4-12 Weeks subject to specification

Advanced Interactive Mapping

Document 3D Projection Mapping

Date 130510

Page15

Version10

A true 3D Experience

The new paradigm in 3D Vision We now have exclusive access to first active 3D projectors in the UK and are developing the worldrsquos first active stereoscopic projection mapping Working with the right client seeper are ready to launch this to the world This method is vastly more effective than previous stereoscopic imagery By combining this method with our 3D tracking technology we have a fully immersive 3D gesturaly controlled experience For example imagine pulling a brick out of a building until itrsquos touching your nose then throwing it back causing the building to collapse Tech Explanation Liquid crystal shutter glasses are used in conjunction with a display screen to create the illusion of a three dimensional image Each eyersquos glass contains a liquid crystal layer which has the property of becoming dark when voltage is applied being otherwise transparent The glasses are controlled by a radio frequency transmitter that sends a timing signal that allows the glasses to alternately darken over one eye and then the other in synchronization with the refresh rate of the screen Meanwhile the display alternately displays different perspectives for each eye using a technique called Alternate-frame sequencing which achieves the desired effect of each eye seeing only the image intended for it

Active 3D Mapping

0

Document 3D Projection Mapping

Date 130510

Page16

Version10

Contact DetailsWho to callEvan GrantFounder Director

Phone+44 [0] 20 7099 6835

Mobile+44 [0] 7788 585 171

Emailevangrantseepercom

Where to find usAddressUnit 7 1 Baltic PlaceLondon N1 5AQ

Websitewwwseepercom

Communities wwwvimeocomseeperwwwfacebookcomseeper wwwyoutubecomseeperman

  1. video 17
  2. Button 60
  3. video 16
  4. Button 62
  5. Button 59
Page 8: seeper - Projection Mapping - The Guide

Document 3D Projection Mapping

Date 130510

Page8

Version10

Projection mapped awards ceremony

Vimeo Awards Groundbreaking indoor projection mapping of the Vimeo Festival Awards at the School of Visual Arts New York October 2010 As the culmination of the Vimeo Festival seeper mapped colourful and entertaining animations to a complex stage set taking the audience on a mindblowing audio-visual journey which immersed them comprehensively in their senses of sight and sound The ceremony included presentations of eleven very different awards and a sound rective visual section for a live musical performance

Development Timescale 4-8 Weeks subject to specification

Indoor Mapping

Document 3D Projection Mapping

Date 130510

Page9

Version10

Audio driven real-time generative experience

Creators Project Fully generative projection mapping linked directly to the output of the DJrsquos turntables For the closing party of the inaugural Creators Project world tour seeper were commission by intel and vice to create a music reactive architectural projection mapping Taking over an entire wall in the cavernous 798 space downtown Beijing we created a real time generative audio reactive experience

Development Timescale 4-8 Weeks subject to specification

Generative Mapping

Document 3D Projection Mapping

Date 130510

Page10

Version10

Commisioned iconic projection mapping

Vimeo - The LightLine of Gotham The Vimeo Festival Closing Night afterparty was preceded by a boundary-pushing projection mapping project on one of New Yorkrsquos most iconic buildings Frank Gehryrsquos IAC HQ provided the perfect canvas for a radical transformation of sight and sound stunning guests and passers by and creating a buzz which resonated throughout the city

Development Timescale 4-8 Weeks subject to specification

Iconic Mapping

Document 3D Projection Mapping

Date 130510

Page11

Version10

Gestural games

Xbox Kinect Launch - Munich For the launch of Xbox Kinect in Germany seeper created an immersive gestural experience Set in the highly visable Stachus central Munich this project attracted hoards of participants Engulfed by the interactive experience users could send fluids shooting three stories high team together in epic particle ball games and discover the freedom of controller free gaming

Development Timescale 4-8 Weeks subject to specification

Interactive Mapping

Document 3D Projection Mapping

Date 130510

Page12

Version10

Interactive Projection Experience

NOKIA Ovi Maps Interactive projection mapping for Nokia Ovi Maps Activation in Covent Garden London April 2010 The side of the market was used as a playground for interactive projection This fully interactive projection mapping project captivated crowds as they realised their movement effected the graphics The installation features custom optical flow face tracking and some crazy complex games of arrow chess

Development Timescale 4-8 Weeks subject to specification

Interactive Mapping

Document 3D Projection Mapping

Date 130510

Page13

Version10

Interactive Projection Experience

Ford Ice Experience Interactive projection mapping for Ford UK in London and Liverpool July 2010 Two iconic buildings in these cities were transformed into frozen structures through projection illusion while the audience used interactive laser canons to melt through the ice and reveal a magical world underneath This immersive interactive project used projection and interactive technology in combination with live theatre a cinematic score air blowers and dry ice to create an unforgettable atmosphere

Development Timescale 6-10 Weeks subject to specification

Large scale Interactive Mapping

Document 3D Projection Mapping

Date 130510

Page14

Version10

Interactive Projection Experience

3D Motion Tracking Seeper have exclusive access to one of the worldrsquos most advanced 3D tracking systems Using this system we can track people standing in front of the building in 3D This would enable the audience to push pull throw and gesture at the building to manipulate the content and geometry For example walking towards the building could cause a wall to crack crumble and move away from them Their face and hands could be seen to push through the structure and much much more

Sound Microphones hidden around the building could pick up sound from the audience A performance could be audio driven using crowd volume levels or specific crowd commands to drive a show

Motion Tracking Using simple motion detection and hidden cameras the audience could control elements of the building and the entire performance Waving your hands could cause colour and fluids to be injected across the building

Multi Touch Using seeperrsquos own multitouch technologies and or mobiles phones iPadrsquos etc the audience would be able to take control of the building Selecting and changing colours Morphing structure opening windows throwing blocks balls or displaying messages

Development Timescale 4-12 Weeks subject to specification

Advanced Interactive Mapping

Document 3D Projection Mapping

Date 130510

Page15

Version10

A true 3D Experience

The new paradigm in 3D Vision We now have exclusive access to first active 3D projectors in the UK and are developing the worldrsquos first active stereoscopic projection mapping Working with the right client seeper are ready to launch this to the world This method is vastly more effective than previous stereoscopic imagery By combining this method with our 3D tracking technology we have a fully immersive 3D gesturaly controlled experience For example imagine pulling a brick out of a building until itrsquos touching your nose then throwing it back causing the building to collapse Tech Explanation Liquid crystal shutter glasses are used in conjunction with a display screen to create the illusion of a three dimensional image Each eyersquos glass contains a liquid crystal layer which has the property of becoming dark when voltage is applied being otherwise transparent The glasses are controlled by a radio frequency transmitter that sends a timing signal that allows the glasses to alternately darken over one eye and then the other in synchronization with the refresh rate of the screen Meanwhile the display alternately displays different perspectives for each eye using a technique called Alternate-frame sequencing which achieves the desired effect of each eye seeing only the image intended for it

Active 3D Mapping

0

Document 3D Projection Mapping

Date 130510

Page16

Version10

Contact DetailsWho to callEvan GrantFounder Director

Phone+44 [0] 20 7099 6835

Mobile+44 [0] 7788 585 171

Emailevangrantseepercom

Where to find usAddressUnit 7 1 Baltic PlaceLondon N1 5AQ

Websitewwwseepercom

Communities wwwvimeocomseeperwwwfacebookcomseeper wwwyoutubecomseeperman

  1. video 17
  2. Button 60
  3. video 16
  4. Button 62
  5. Button 59
Page 9: seeper - Projection Mapping - The Guide

Document 3D Projection Mapping

Date 130510

Page9

Version10

Audio driven real-time generative experience

Creators Project Fully generative projection mapping linked directly to the output of the DJrsquos turntables For the closing party of the inaugural Creators Project world tour seeper were commission by intel and vice to create a music reactive architectural projection mapping Taking over an entire wall in the cavernous 798 space downtown Beijing we created a real time generative audio reactive experience

Development Timescale 4-8 Weeks subject to specification

Generative Mapping

Document 3D Projection Mapping

Date 130510

Page10

Version10

Commisioned iconic projection mapping

Vimeo - The LightLine of Gotham The Vimeo Festival Closing Night afterparty was preceded by a boundary-pushing projection mapping project on one of New Yorkrsquos most iconic buildings Frank Gehryrsquos IAC HQ provided the perfect canvas for a radical transformation of sight and sound stunning guests and passers by and creating a buzz which resonated throughout the city

Development Timescale 4-8 Weeks subject to specification

Iconic Mapping

Document 3D Projection Mapping

Date 130510

Page11

Version10

Gestural games

Xbox Kinect Launch - Munich For the launch of Xbox Kinect in Germany seeper created an immersive gestural experience Set in the highly visable Stachus central Munich this project attracted hoards of participants Engulfed by the interactive experience users could send fluids shooting three stories high team together in epic particle ball games and discover the freedom of controller free gaming

Development Timescale 4-8 Weeks subject to specification

Interactive Mapping

Document 3D Projection Mapping

Date 130510

Page12

Version10

Interactive Projection Experience

NOKIA Ovi Maps Interactive projection mapping for Nokia Ovi Maps Activation in Covent Garden London April 2010 The side of the market was used as a playground for interactive projection This fully interactive projection mapping project captivated crowds as they realised their movement effected the graphics The installation features custom optical flow face tracking and some crazy complex games of arrow chess

Development Timescale 4-8 Weeks subject to specification

Interactive Mapping

Document 3D Projection Mapping

Date 130510

Page13

Version10

Interactive Projection Experience

Ford Ice Experience Interactive projection mapping for Ford UK in London and Liverpool July 2010 Two iconic buildings in these cities were transformed into frozen structures through projection illusion while the audience used interactive laser canons to melt through the ice and reveal a magical world underneath This immersive interactive project used projection and interactive technology in combination with live theatre a cinematic score air blowers and dry ice to create an unforgettable atmosphere

Development Timescale 6-10 Weeks subject to specification

Large scale Interactive Mapping

Document 3D Projection Mapping

Date 130510

Page14

Version10

Interactive Projection Experience

3D Motion Tracking Seeper have exclusive access to one of the worldrsquos most advanced 3D tracking systems Using this system we can track people standing in front of the building in 3D This would enable the audience to push pull throw and gesture at the building to manipulate the content and geometry For example walking towards the building could cause a wall to crack crumble and move away from them Their face and hands could be seen to push through the structure and much much more

Sound Microphones hidden around the building could pick up sound from the audience A performance could be audio driven using crowd volume levels or specific crowd commands to drive a show

Motion Tracking Using simple motion detection and hidden cameras the audience could control elements of the building and the entire performance Waving your hands could cause colour and fluids to be injected across the building

Multi Touch Using seeperrsquos own multitouch technologies and or mobiles phones iPadrsquos etc the audience would be able to take control of the building Selecting and changing colours Morphing structure opening windows throwing blocks balls or displaying messages

Development Timescale 4-12 Weeks subject to specification

Advanced Interactive Mapping

Document 3D Projection Mapping

Date 130510

Page15

Version10

A true 3D Experience

The new paradigm in 3D Vision We now have exclusive access to first active 3D projectors in the UK and are developing the worldrsquos first active stereoscopic projection mapping Working with the right client seeper are ready to launch this to the world This method is vastly more effective than previous stereoscopic imagery By combining this method with our 3D tracking technology we have a fully immersive 3D gesturaly controlled experience For example imagine pulling a brick out of a building until itrsquos touching your nose then throwing it back causing the building to collapse Tech Explanation Liquid crystal shutter glasses are used in conjunction with a display screen to create the illusion of a three dimensional image Each eyersquos glass contains a liquid crystal layer which has the property of becoming dark when voltage is applied being otherwise transparent The glasses are controlled by a radio frequency transmitter that sends a timing signal that allows the glasses to alternately darken over one eye and then the other in synchronization with the refresh rate of the screen Meanwhile the display alternately displays different perspectives for each eye using a technique called Alternate-frame sequencing which achieves the desired effect of each eye seeing only the image intended for it

Active 3D Mapping

0

Document 3D Projection Mapping

Date 130510

Page16

Version10

Contact DetailsWho to callEvan GrantFounder Director

Phone+44 [0] 20 7099 6835

Mobile+44 [0] 7788 585 171

Emailevangrantseepercom

Where to find usAddressUnit 7 1 Baltic PlaceLondon N1 5AQ

Websitewwwseepercom

Communities wwwvimeocomseeperwwwfacebookcomseeper wwwyoutubecomseeperman

  1. video 17
  2. Button 60
  3. video 16
  4. Button 62
  5. Button 59
Page 10: seeper - Projection Mapping - The Guide

Document 3D Projection Mapping

Date 130510

Page10

Version10

Commisioned iconic projection mapping

Vimeo - The LightLine of Gotham The Vimeo Festival Closing Night afterparty was preceded by a boundary-pushing projection mapping project on one of New Yorkrsquos most iconic buildings Frank Gehryrsquos IAC HQ provided the perfect canvas for a radical transformation of sight and sound stunning guests and passers by and creating a buzz which resonated throughout the city

Development Timescale 4-8 Weeks subject to specification

Iconic Mapping

Document 3D Projection Mapping

Date 130510

Page11

Version10

Gestural games

Xbox Kinect Launch - Munich For the launch of Xbox Kinect in Germany seeper created an immersive gestural experience Set in the highly visable Stachus central Munich this project attracted hoards of participants Engulfed by the interactive experience users could send fluids shooting three stories high team together in epic particle ball games and discover the freedom of controller free gaming

Development Timescale 4-8 Weeks subject to specification

Interactive Mapping

Document 3D Projection Mapping

Date 130510

Page12

Version10

Interactive Projection Experience

NOKIA Ovi Maps Interactive projection mapping for Nokia Ovi Maps Activation in Covent Garden London April 2010 The side of the market was used as a playground for interactive projection This fully interactive projection mapping project captivated crowds as they realised their movement effected the graphics The installation features custom optical flow face tracking and some crazy complex games of arrow chess

Development Timescale 4-8 Weeks subject to specification

Interactive Mapping

Document 3D Projection Mapping

Date 130510

Page13

Version10

Interactive Projection Experience

Ford Ice Experience Interactive projection mapping for Ford UK in London and Liverpool July 2010 Two iconic buildings in these cities were transformed into frozen structures through projection illusion while the audience used interactive laser canons to melt through the ice and reveal a magical world underneath This immersive interactive project used projection and interactive technology in combination with live theatre a cinematic score air blowers and dry ice to create an unforgettable atmosphere

Development Timescale 6-10 Weeks subject to specification

Large scale Interactive Mapping

Document 3D Projection Mapping

Date 130510

Page14

Version10

Interactive Projection Experience

3D Motion Tracking Seeper have exclusive access to one of the worldrsquos most advanced 3D tracking systems Using this system we can track people standing in front of the building in 3D This would enable the audience to push pull throw and gesture at the building to manipulate the content and geometry For example walking towards the building could cause a wall to crack crumble and move away from them Their face and hands could be seen to push through the structure and much much more

Sound Microphones hidden around the building could pick up sound from the audience A performance could be audio driven using crowd volume levels or specific crowd commands to drive a show

Motion Tracking Using simple motion detection and hidden cameras the audience could control elements of the building and the entire performance Waving your hands could cause colour and fluids to be injected across the building

Multi Touch Using seeperrsquos own multitouch technologies and or mobiles phones iPadrsquos etc the audience would be able to take control of the building Selecting and changing colours Morphing structure opening windows throwing blocks balls or displaying messages

Development Timescale 4-12 Weeks subject to specification

Advanced Interactive Mapping

Document 3D Projection Mapping

Date 130510

Page15

Version10

A true 3D Experience

The new paradigm in 3D Vision We now have exclusive access to first active 3D projectors in the UK and are developing the worldrsquos first active stereoscopic projection mapping Working with the right client seeper are ready to launch this to the world This method is vastly more effective than previous stereoscopic imagery By combining this method with our 3D tracking technology we have a fully immersive 3D gesturaly controlled experience For example imagine pulling a brick out of a building until itrsquos touching your nose then throwing it back causing the building to collapse Tech Explanation Liquid crystal shutter glasses are used in conjunction with a display screen to create the illusion of a three dimensional image Each eyersquos glass contains a liquid crystal layer which has the property of becoming dark when voltage is applied being otherwise transparent The glasses are controlled by a radio frequency transmitter that sends a timing signal that allows the glasses to alternately darken over one eye and then the other in synchronization with the refresh rate of the screen Meanwhile the display alternately displays different perspectives for each eye using a technique called Alternate-frame sequencing which achieves the desired effect of each eye seeing only the image intended for it

Active 3D Mapping

0

Document 3D Projection Mapping

Date 130510

Page16

Version10

Contact DetailsWho to callEvan GrantFounder Director

Phone+44 [0] 20 7099 6835

Mobile+44 [0] 7788 585 171

Emailevangrantseepercom

Where to find usAddressUnit 7 1 Baltic PlaceLondon N1 5AQ

Websitewwwseepercom

Communities wwwvimeocomseeperwwwfacebookcomseeper wwwyoutubecomseeperman

  1. video 17
  2. Button 60
  3. video 16
  4. Button 62
  5. Button 59
Page 11: seeper - Projection Mapping - The Guide

Document 3D Projection Mapping

Date 130510

Page11

Version10

Gestural games

Xbox Kinect Launch - Munich For the launch of Xbox Kinect in Germany seeper created an immersive gestural experience Set in the highly visable Stachus central Munich this project attracted hoards of participants Engulfed by the interactive experience users could send fluids shooting three stories high team together in epic particle ball games and discover the freedom of controller free gaming

Development Timescale 4-8 Weeks subject to specification

Interactive Mapping

Document 3D Projection Mapping

Date 130510

Page12

Version10

Interactive Projection Experience

NOKIA Ovi Maps Interactive projection mapping for Nokia Ovi Maps Activation in Covent Garden London April 2010 The side of the market was used as a playground for interactive projection This fully interactive projection mapping project captivated crowds as they realised their movement effected the graphics The installation features custom optical flow face tracking and some crazy complex games of arrow chess

Development Timescale 4-8 Weeks subject to specification

Interactive Mapping

Document 3D Projection Mapping

Date 130510

Page13

Version10

Interactive Projection Experience

Ford Ice Experience Interactive projection mapping for Ford UK in London and Liverpool July 2010 Two iconic buildings in these cities were transformed into frozen structures through projection illusion while the audience used interactive laser canons to melt through the ice and reveal a magical world underneath This immersive interactive project used projection and interactive technology in combination with live theatre a cinematic score air blowers and dry ice to create an unforgettable atmosphere

Development Timescale 6-10 Weeks subject to specification

Large scale Interactive Mapping

Document 3D Projection Mapping

Date 130510

Page14

Version10

Interactive Projection Experience

3D Motion Tracking Seeper have exclusive access to one of the worldrsquos most advanced 3D tracking systems Using this system we can track people standing in front of the building in 3D This would enable the audience to push pull throw and gesture at the building to manipulate the content and geometry For example walking towards the building could cause a wall to crack crumble and move away from them Their face and hands could be seen to push through the structure and much much more

Sound Microphones hidden around the building could pick up sound from the audience A performance could be audio driven using crowd volume levels or specific crowd commands to drive a show

Motion Tracking Using simple motion detection and hidden cameras the audience could control elements of the building and the entire performance Waving your hands could cause colour and fluids to be injected across the building

Multi Touch Using seeperrsquos own multitouch technologies and or mobiles phones iPadrsquos etc the audience would be able to take control of the building Selecting and changing colours Morphing structure opening windows throwing blocks balls or displaying messages

Development Timescale 4-12 Weeks subject to specification

Advanced Interactive Mapping

Document 3D Projection Mapping

Date 130510

Page15

Version10

A true 3D Experience

The new paradigm in 3D Vision We now have exclusive access to first active 3D projectors in the UK and are developing the worldrsquos first active stereoscopic projection mapping Working with the right client seeper are ready to launch this to the world This method is vastly more effective than previous stereoscopic imagery By combining this method with our 3D tracking technology we have a fully immersive 3D gesturaly controlled experience For example imagine pulling a brick out of a building until itrsquos touching your nose then throwing it back causing the building to collapse Tech Explanation Liquid crystal shutter glasses are used in conjunction with a display screen to create the illusion of a three dimensional image Each eyersquos glass contains a liquid crystal layer which has the property of becoming dark when voltage is applied being otherwise transparent The glasses are controlled by a radio frequency transmitter that sends a timing signal that allows the glasses to alternately darken over one eye and then the other in synchronization with the refresh rate of the screen Meanwhile the display alternately displays different perspectives for each eye using a technique called Alternate-frame sequencing which achieves the desired effect of each eye seeing only the image intended for it

Active 3D Mapping

0

Document 3D Projection Mapping

Date 130510

Page16

Version10

Contact DetailsWho to callEvan GrantFounder Director

Phone+44 [0] 20 7099 6835

Mobile+44 [0] 7788 585 171

Emailevangrantseepercom

Where to find usAddressUnit 7 1 Baltic PlaceLondon N1 5AQ

Websitewwwseepercom

Communities wwwvimeocomseeperwwwfacebookcomseeper wwwyoutubecomseeperman

  1. video 17
  2. Button 60
  3. video 16
  4. Button 62
  5. Button 59
Page 12: seeper - Projection Mapping - The Guide

Document 3D Projection Mapping

Date 130510

Page12

Version10

Interactive Projection Experience

NOKIA Ovi Maps Interactive projection mapping for Nokia Ovi Maps Activation in Covent Garden London April 2010 The side of the market was used as a playground for interactive projection This fully interactive projection mapping project captivated crowds as they realised their movement effected the graphics The installation features custom optical flow face tracking and some crazy complex games of arrow chess

Development Timescale 4-8 Weeks subject to specification

Interactive Mapping

Document 3D Projection Mapping

Date 130510

Page13

Version10

Interactive Projection Experience

Ford Ice Experience Interactive projection mapping for Ford UK in London and Liverpool July 2010 Two iconic buildings in these cities were transformed into frozen structures through projection illusion while the audience used interactive laser canons to melt through the ice and reveal a magical world underneath This immersive interactive project used projection and interactive technology in combination with live theatre a cinematic score air blowers and dry ice to create an unforgettable atmosphere

Development Timescale 6-10 Weeks subject to specification

Large scale Interactive Mapping

Document 3D Projection Mapping

Date 130510

Page14

Version10

Interactive Projection Experience

3D Motion Tracking Seeper have exclusive access to one of the worldrsquos most advanced 3D tracking systems Using this system we can track people standing in front of the building in 3D This would enable the audience to push pull throw and gesture at the building to manipulate the content and geometry For example walking towards the building could cause a wall to crack crumble and move away from them Their face and hands could be seen to push through the structure and much much more

Sound Microphones hidden around the building could pick up sound from the audience A performance could be audio driven using crowd volume levels or specific crowd commands to drive a show

Motion Tracking Using simple motion detection and hidden cameras the audience could control elements of the building and the entire performance Waving your hands could cause colour and fluids to be injected across the building

Multi Touch Using seeperrsquos own multitouch technologies and or mobiles phones iPadrsquos etc the audience would be able to take control of the building Selecting and changing colours Morphing structure opening windows throwing blocks balls or displaying messages

Development Timescale 4-12 Weeks subject to specification

Advanced Interactive Mapping

Document 3D Projection Mapping

Date 130510

Page15

Version10

A true 3D Experience

The new paradigm in 3D Vision We now have exclusive access to first active 3D projectors in the UK and are developing the worldrsquos first active stereoscopic projection mapping Working with the right client seeper are ready to launch this to the world This method is vastly more effective than previous stereoscopic imagery By combining this method with our 3D tracking technology we have a fully immersive 3D gesturaly controlled experience For example imagine pulling a brick out of a building until itrsquos touching your nose then throwing it back causing the building to collapse Tech Explanation Liquid crystal shutter glasses are used in conjunction with a display screen to create the illusion of a three dimensional image Each eyersquos glass contains a liquid crystal layer which has the property of becoming dark when voltage is applied being otherwise transparent The glasses are controlled by a radio frequency transmitter that sends a timing signal that allows the glasses to alternately darken over one eye and then the other in synchronization with the refresh rate of the screen Meanwhile the display alternately displays different perspectives for each eye using a technique called Alternate-frame sequencing which achieves the desired effect of each eye seeing only the image intended for it

Active 3D Mapping

0

Document 3D Projection Mapping

Date 130510

Page16

Version10

Contact DetailsWho to callEvan GrantFounder Director

Phone+44 [0] 20 7099 6835

Mobile+44 [0] 7788 585 171

Emailevangrantseepercom

Where to find usAddressUnit 7 1 Baltic PlaceLondon N1 5AQ

Websitewwwseepercom

Communities wwwvimeocomseeperwwwfacebookcomseeper wwwyoutubecomseeperman

  1. video 17
  2. Button 60
  3. video 16
  4. Button 62
  5. Button 59
Page 13: seeper - Projection Mapping - The Guide

Document 3D Projection Mapping

Date 130510

Page13

Version10

Interactive Projection Experience

Ford Ice Experience Interactive projection mapping for Ford UK in London and Liverpool July 2010 Two iconic buildings in these cities were transformed into frozen structures through projection illusion while the audience used interactive laser canons to melt through the ice and reveal a magical world underneath This immersive interactive project used projection and interactive technology in combination with live theatre a cinematic score air blowers and dry ice to create an unforgettable atmosphere

Development Timescale 6-10 Weeks subject to specification

Large scale Interactive Mapping

Document 3D Projection Mapping

Date 130510

Page14

Version10

Interactive Projection Experience

3D Motion Tracking Seeper have exclusive access to one of the worldrsquos most advanced 3D tracking systems Using this system we can track people standing in front of the building in 3D This would enable the audience to push pull throw and gesture at the building to manipulate the content and geometry For example walking towards the building could cause a wall to crack crumble and move away from them Their face and hands could be seen to push through the structure and much much more

Sound Microphones hidden around the building could pick up sound from the audience A performance could be audio driven using crowd volume levels or specific crowd commands to drive a show

Motion Tracking Using simple motion detection and hidden cameras the audience could control elements of the building and the entire performance Waving your hands could cause colour and fluids to be injected across the building

Multi Touch Using seeperrsquos own multitouch technologies and or mobiles phones iPadrsquos etc the audience would be able to take control of the building Selecting and changing colours Morphing structure opening windows throwing blocks balls or displaying messages

Development Timescale 4-12 Weeks subject to specification

Advanced Interactive Mapping

Document 3D Projection Mapping

Date 130510

Page15

Version10

A true 3D Experience

The new paradigm in 3D Vision We now have exclusive access to first active 3D projectors in the UK and are developing the worldrsquos first active stereoscopic projection mapping Working with the right client seeper are ready to launch this to the world This method is vastly more effective than previous stereoscopic imagery By combining this method with our 3D tracking technology we have a fully immersive 3D gesturaly controlled experience For example imagine pulling a brick out of a building until itrsquos touching your nose then throwing it back causing the building to collapse Tech Explanation Liquid crystal shutter glasses are used in conjunction with a display screen to create the illusion of a three dimensional image Each eyersquos glass contains a liquid crystal layer which has the property of becoming dark when voltage is applied being otherwise transparent The glasses are controlled by a radio frequency transmitter that sends a timing signal that allows the glasses to alternately darken over one eye and then the other in synchronization with the refresh rate of the screen Meanwhile the display alternately displays different perspectives for each eye using a technique called Alternate-frame sequencing which achieves the desired effect of each eye seeing only the image intended for it

Active 3D Mapping

0

Document 3D Projection Mapping

Date 130510

Page16

Version10

Contact DetailsWho to callEvan GrantFounder Director

Phone+44 [0] 20 7099 6835

Mobile+44 [0] 7788 585 171

Emailevangrantseepercom

Where to find usAddressUnit 7 1 Baltic PlaceLondon N1 5AQ

Websitewwwseepercom

Communities wwwvimeocomseeperwwwfacebookcomseeper wwwyoutubecomseeperman

  1. video 17
  2. Button 60
  3. video 16
  4. Button 62
  5. Button 59
Page 14: seeper - Projection Mapping - The Guide

Document 3D Projection Mapping

Date 130510

Page14

Version10

Interactive Projection Experience

3D Motion Tracking Seeper have exclusive access to one of the worldrsquos most advanced 3D tracking systems Using this system we can track people standing in front of the building in 3D This would enable the audience to push pull throw and gesture at the building to manipulate the content and geometry For example walking towards the building could cause a wall to crack crumble and move away from them Their face and hands could be seen to push through the structure and much much more

Sound Microphones hidden around the building could pick up sound from the audience A performance could be audio driven using crowd volume levels or specific crowd commands to drive a show

Motion Tracking Using simple motion detection and hidden cameras the audience could control elements of the building and the entire performance Waving your hands could cause colour and fluids to be injected across the building

Multi Touch Using seeperrsquos own multitouch technologies and or mobiles phones iPadrsquos etc the audience would be able to take control of the building Selecting and changing colours Morphing structure opening windows throwing blocks balls or displaying messages

Development Timescale 4-12 Weeks subject to specification

Advanced Interactive Mapping

Document 3D Projection Mapping

Date 130510

Page15

Version10

A true 3D Experience

The new paradigm in 3D Vision We now have exclusive access to first active 3D projectors in the UK and are developing the worldrsquos first active stereoscopic projection mapping Working with the right client seeper are ready to launch this to the world This method is vastly more effective than previous stereoscopic imagery By combining this method with our 3D tracking technology we have a fully immersive 3D gesturaly controlled experience For example imagine pulling a brick out of a building until itrsquos touching your nose then throwing it back causing the building to collapse Tech Explanation Liquid crystal shutter glasses are used in conjunction with a display screen to create the illusion of a three dimensional image Each eyersquos glass contains a liquid crystal layer which has the property of becoming dark when voltage is applied being otherwise transparent The glasses are controlled by a radio frequency transmitter that sends a timing signal that allows the glasses to alternately darken over one eye and then the other in synchronization with the refresh rate of the screen Meanwhile the display alternately displays different perspectives for each eye using a technique called Alternate-frame sequencing which achieves the desired effect of each eye seeing only the image intended for it

Active 3D Mapping

0

Document 3D Projection Mapping

Date 130510

Page16

Version10

Contact DetailsWho to callEvan GrantFounder Director

Phone+44 [0] 20 7099 6835

Mobile+44 [0] 7788 585 171

Emailevangrantseepercom

Where to find usAddressUnit 7 1 Baltic PlaceLondon N1 5AQ

Websitewwwseepercom

Communities wwwvimeocomseeperwwwfacebookcomseeper wwwyoutubecomseeperman

  1. video 17
  2. Button 60
  3. video 16
  4. Button 62
  5. Button 59
Page 15: seeper - Projection Mapping - The Guide

Document 3D Projection Mapping

Date 130510

Page15

Version10

A true 3D Experience

The new paradigm in 3D Vision We now have exclusive access to first active 3D projectors in the UK and are developing the worldrsquos first active stereoscopic projection mapping Working with the right client seeper are ready to launch this to the world This method is vastly more effective than previous stereoscopic imagery By combining this method with our 3D tracking technology we have a fully immersive 3D gesturaly controlled experience For example imagine pulling a brick out of a building until itrsquos touching your nose then throwing it back causing the building to collapse Tech Explanation Liquid crystal shutter glasses are used in conjunction with a display screen to create the illusion of a three dimensional image Each eyersquos glass contains a liquid crystal layer which has the property of becoming dark when voltage is applied being otherwise transparent The glasses are controlled by a radio frequency transmitter that sends a timing signal that allows the glasses to alternately darken over one eye and then the other in synchronization with the refresh rate of the screen Meanwhile the display alternately displays different perspectives for each eye using a technique called Alternate-frame sequencing which achieves the desired effect of each eye seeing only the image intended for it

Active 3D Mapping

0

Document 3D Projection Mapping

Date 130510

Page16

Version10

Contact DetailsWho to callEvan GrantFounder Director

Phone+44 [0] 20 7099 6835

Mobile+44 [0] 7788 585 171

Emailevangrantseepercom

Where to find usAddressUnit 7 1 Baltic PlaceLondon N1 5AQ

Websitewwwseepercom

Communities wwwvimeocomseeperwwwfacebookcomseeper wwwyoutubecomseeperman

  1. video 17
  2. Button 60
  3. video 16
  4. Button 62
  5. Button 59
Page 16: seeper - Projection Mapping - The Guide

0

Document 3D Projection Mapping

Date 130510

Page16

Version10

Contact DetailsWho to callEvan GrantFounder Director

Phone+44 [0] 20 7099 6835

Mobile+44 [0] 7788 585 171

Emailevangrantseepercom

Where to find usAddressUnit 7 1 Baltic PlaceLondon N1 5AQ

Websitewwwseepercom

Communities wwwvimeocomseeperwwwfacebookcomseeper wwwyoutubecomseeperman

  1. video 17
  2. Button 60
  3. video 16
  4. Button 62
  5. Button 59