resume galina cuznetov

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3D MODELER/ENVIRONMENT ARTIST Career summary An accomplished individual with a strong background in 3Ds Max, Zbrush and Photoshop. Have a strong understanding of environment asset creation and modular kit-based construction methodologies. Understand all phases of creation from block-out through lighting. Can work well and communicate with designers and other disciplines in a collaborative team oriented development process. Have had the opportunity to work in 3D projects in the past 2 years. Excel at meeting tight deadlines while maintaining a high quality standard that has always impressed and satisfied clients. My mission is to provide great solutions in presenting your ideas in high quality 3D projects. Looking for a suitable position with a company that offers a unique work environment within which its staff can thrive and grow. CUZNETOV GALINA https://www.artstation.com/artist/iskra-stal Work experience 3D Modeling/Design Freelance 3D modeler/artist April 2015 - Present • Modeling (Hi/Low poly). • Texturing + Unwrap. • Vray - materials, lighting, visualization. • Modeling for 3D Print • Designing banners for casino and dance studio. • Working with particles - animated fume and clothes. • Animating in After Effects. 3D Modeling/Animation IlkFinKom Company 3D 3D modeler/animator July 2014 - March 2015 • Modeling (Hi/Low poly). Created game environment - 5 big cities, characters, props for game. • Texturing + Unwrap. • Vray - materials, lighting, visualization. • Modeling for 3D Print - project of glasses. • Working with particles. Animated full city - walking people, cars, airplanes, fume, ships, factory , construction crane. • Animating in After Effects - teaser for game. Intro for company . • Rigging in MODO and 3Ds max characters - walk, run, hit, death, idle, particles. Architecture IntexNauca Company Architect July 2012 - July 2014 • Planning of Residential buildings. • Planning and revitalization of pumping stations. Architecture Gargaun Studio Architect assistant February 2010 - September 2010 • Planning of Residential buildings. Academic qualifications Technical University of Moldova Architecture and Urban planning 2008 - 2014 Master of Architecture (M.Arch.) Contacts Key skills Address Chisinau, str . Dimo 31/ 1 , ap. 175 Phone +373 79 327 957 Gmail [email protected] skype galina.cuznetov AREAS OF EXPERTISE SOFTWARES COMPETENCE PERSONAL SKILLS PORTFOLIO ADDRE REFERENCES • Modeling • Texturing • Visualization • Animation • Drawing • Rendering • Post-production • Photo Correction / Retouching • 3Ds Max • Zbrush • MODO • Mudbox • Vue • World Machine • Archicad • AutoCAD • Photoshop • CorelDRAW • Illustrator • xNormal • nDo2 • Substance Painter • After Effects • Artlantis • Unreal • Unity • Go od CG and drawing skills. • Profound knowledge of 3D-editors (3D Max, Zbrush, Archicad). • Experience with 2D graphics (Adobe Photoshop, CorelDRAW and Illustrator). • Go od skills in high and low poly modeling of objects • Portfolio with completed projects. • Knowledge of the game development process. • A keen eye for spatial composition and building believable scenes. • Great sense of form, mass and volume. • Ability for critical assessment of work and the desire to improve its outcome. • Creative, always full of new ideas / suggestions. • Able to work on your own or in a team. • Excellent communication and teamwork skills. • Desire to grow professionally . • Ability to follow complex instructions. • Go od time management skills, prioritization skills. • Can work efficiently with minimum supervision. • Able to meet tight deadlines. • Superior attention to detail. • Willing to go the e xtra mile’ to get things done. • High degree of self-motivation and initiative. LANGUAGE • english • russian • romanian Available on request. SS S

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Page 1: Resume Galina Cuznetov

3D MODELER/ENVIRONMENT ARTIST

Career summary

An accomplished individual with a strong background in 3Ds Max, Zbrush and Photoshop. Have a strong understanding of environment asset creation and modular kit-based construction methodologies. Understand all phases of creation from block-out

through lighting. Can work well and communicate with designers and other disciplines in a collaborative team oriented development process. Have had the opportunity to work in 3D projects in the past 2 years. Excel at meeting tight deadlines while maintaining a high quality standard that has always impressed and satisfied clients. My mission is to provide great solutions in presenting your ideas in high quality 3D projects. Looking for a suitable position with a company that offers a unique work environment within which its staff can thrive and grow.

CUZNETOV GALINA

https://www.artstation.com/artist/iskra-stal

Work experience

3D Modeling/Design Freelance 3D modeler/artist April 2015 - Present • Modeling (Hi/Low poly). • Texturing + Unwrap. • Vray - materials, lighting, visualization.• Modeling for 3D Print • Designing banners for casino and dance studio. • Working with particles - animated fume and clothes. • Animating in After Effects.

3D Modeling/Animation IlkFinKom Company 3D 3D modeler/animator July 2014 - March 2015 • Modeling (Hi/Low poly). Created game environment - 5 big cities, characters, props for game. • Texturing + Unwrap. • Vray - materials, lighting, visualization.• Modeling for 3D Print - project of glasses. • Working with particles. Animated full city - walking people, cars, airplanes, fume, ships, factory, construction crane. • Animating in After Effects - teaser for game. Intro for company. • Rigging in MODO and 3Ds max characters - walk, run, hit, death, idle, particles.

Architecture IntexNauca CompanyArchitect July 2012 - July 2014 • Planning of Residential buildings.• Planning and revitalization of pumping stations.

Architecture Gargaun Studio Architect assistant February 2010 - September 2010 • Planning of Residential buildings.

Academic qualifications

Technical University of Moldova Architecture and Urban planning 2008 - 2014 Master of Architecture (M.Arch.)

Contacts

Key skills

Address Chisinau, str. Dimo 31/ 1 , ap. 175Phone +373 79 327 957Gmail [email protected] galina.cuznetov

AREAS OF EXPERTISE

SOFTWARES

COMPETENCE

PERSONAL SKILLS

PORTFOLIO ADDRE

REFERENCES

• Modeling • Texturing • Visualization • Animation

• Drawing• Rendering• Post-production• Photo Correction / Retouching

• 3Ds Max • Zbrush • MODO • Mudbox • Vue• World Machine • Archicad• AutoCAD

• Photoshop • CorelDRAW • Illustrator • xNormal • nDo2 • Substance Painter • After Effects • Artlantis

• Unreal • Unity

• Go od CG and drawing skills. • Profound knowledge of 3D-editors (3D Max, Zbrush, Archicad). • Experience with 2D graphics (Adobe Photoshop, CorelDRAW and Illustrator). • Go od skills in high and low poly modeling of objects• Portfolio with completed projects. • Knowledge of the game development process. • A keen eye for spatial composition and building believable scenes. • Great sense of form, mass and volume. • Ability for critical assessment of work and the desire to improve its outcome.

• Creative, always full of new ideas / suggestions.• Able to work on your own or in a team.• Excellent communication and teamwork skills. • Desire to grow professionally.• Ability to follow complex instructions.• Go od time management skills, prioritization skills.• Can work efficiently with minimum supervision.• Able to meet tight deadlines.• Superior attention to detail.• Willing to go the e‘ xtra mile’ to get things done.• High degree of self-motivation and initiative.

LANGUAGE

• english • russian • romanian

Available on request.

SS

S