project aceso cs 480 senior design group 7. the team: aaron m. daniels aaron j. lamb elliott v....
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![Page 1: PROJECT ACESO CS 480 Senior Design Group 7. The Team: Aaron M. Daniels Aaron J. Lamb Elliott V. Iannello Joseph A. Yaworski Wesley J. Moody Sponsor: Dr](https://reader037.vdocuments.us/reader037/viewer/2022110400/56649dc65503460f94abaaba/html5/thumbnails/1.jpg)
PROJECT ACESOCS 480 Senior Design Group 7
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The Team:Aaron M. DanielsAaron J. LambElliott V. IannelloJoseph A. YaworskiWesley J. Moody
Sponsor:Dr. Valeriya Gritsenko
Mentor:Dr. Frances Vanscoy
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Outline
Problem StatementObjectivesACESO API
GameChallengesConclusion
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Problem Statement
Design and Build a Flexible and Extensible Platform for Rehab-Game Development
Design and Build a Game that Utilizes and Demonstrates the Platform
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Objective Tree
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General Architecture
Rehabilitation Video Game
Graphics Engine
MS Kinect Drivers
ACESO API
Calibration System
Pateint Safety System
Patient Profiling System
Kinematic Data
Management System
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ACESO API
Automated Capture of Exercise Statistics and Observation
Easy to Use Intended to be Open-Sourced “Standard-Focused” Flexible Easily Extendable and Maintainable Kinect Dependent
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ACESO Class Diagram«interface»Constants
+startCapture()+stopCapture()+promptForJoint(in Joints)+setMotionRange(in coordinates : float)
-patient : object
Calibration
+addPatient() : void+deletePatient() : void+getPatient(in name) : object+write()+read() : object
-patientList : object
Profiles
+help_Call(in phone_Number)+overRide_Stop()+overRide_Start()
+active : bool
Safety
+readFile() : float+writeToFile(in coordinates : float)+readEncrypted() : float+writeEncrypted(in coordinates : float)
-active : bool-fileLocation : string
DataManagement
+updateMotionRange(in Coordiantes : float, in Joint : object)+updateJointStatus()+getName() : string+setName(in name : string)+addJoint()+deleteJoint()+write()+read() : object
-name : string-patientID : long-status : int-injured_joint_list : object-report : string
Patient
+getOwner() : string+getMotionRange() : float+prompt() : string+getSide() : char
Joint
+getOwner() : string+getMotionRange() : float+getSide() : char+prompt() : string
-owner : string-motionRange : float-bodySide : char
Ankle
Class Diagram for ACESO API
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ACESO Package
ACESO API
+getOwner() : string+getMotionRange() : float+getSide() : char+prompt() : string
-owner : string-motionRange : float-bodySide : char
Knee
+getOwner() : string+getMotionRange() : float+getSide() : char+prompt() : string
-owner : string-motionRange : float-bodySide : char
Hip
+getOwner() : string+getMotionRange() : float+getSide() : char+prompt() : string
-owner : string-motionRange : float-bodySide : char
Shoulder
+getOwner() : string+getMotionRange() : float+getSide() : char+prompt() : string
-owner : string-motionRange : float-bodySide : char
Elbow
+getOwner() : string+getMotionRange() : float+getSide() : char+prompt() : string
-owner : string-motionRange : float-bodySide : char
Wrist
+getOwner() : string+getMotionRange() : float+getSide() : char+prompt() : string
-owner : string-motionRange : float
Pelvis
+getOwner() : string+getMotionRange() : float+getSide() : char+prompt() : string
-owner : string-motionRange : float
Neck
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Well-Pump Game
Have Therapeutic Value Showcase ACESO API Relaxing and Engaging Immersion/ Provide some form of
Escape
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Concept Screenshot
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Game Play State Diagram
Initial (off)
Idle
Render Next Frame
Check Rules
Menu/Pause
Terminal(Close Game)
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Context Diagram
Rehab Game
Development Team
Therapist/Doctor Patient
ButtonContext Diagram
for a Rehab Game
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Game Class Diagram
+getImage(in name : string) : object+getImage(in ID : int) : object
-ImageList : object
Image
+Game()+Menu() : void+Watch() : void+Render() : void+Logic() : void+DisplayMenu() : void+Exit() : void
-Pause : bool-Timer : decimal-Score : int-State : string-SkeletalPosition : float
Game
«interface»Coding4Fun Library
«interface»DirectX 9 API
+getSound(in name : string) : object+getSound(in ID : int) : object
-AudioList : object
Audio
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«interface»ACESO API
«interface»Kinect SDK
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Use-Case Diagrams
Patient/Player
Doctor/Therapist
ACESO Framework Use-Case Diagram
Play-Rehab Game
View PatientProfile
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Calibrate Controls
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Add Motion
Edit PatientProfile
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View Game Results
Exit Game
Adjust Game Options
Safety Features
External Developers
Development Team
Extend ACESOFramework
Utilize ACESO APIin Game Dev
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Publish ApprovedVersions of ACESO API
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Rehab Game Using ACESO API
ACESO API Usage
Maintenance
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Challenges
Learning Kinect SDK Limitations Learning Direct X 9 Limitations Overcoming Reliance on 3rd Party
Drivers and Equipment Staying within HIPPA Regulations Refining the Design
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3rd Party Software
Kinect SDK Direct X 9 Coding4Fun C# Library
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What Lies Ahead…
Statistical System Integration,Game Prototype,Compiling Standards for
Development,And…
…Building the Final Product
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Thanks, any Questions
That’s all folks!