playtesting for indie studios

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Playtesting for Indie Studios Pejman Mirza-Babaei, Ph.D., Brandon Drenikow Naeem Moosajee, M.Sc. @naeemmoose [email protected]

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Playtesting for Indie Studios Pejman Mirza-Babaei, Ph.D.,

Brandon Drenikow

Naeem Moosajee, M.Sc. @naeemmoose [email protected]

Me

o  Focus on taking methods and techniques learned in industry and developing techniques indies can u7lize

o  Research focused on Games User Research

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Agenda

Intro

Methods & Approach

Games Tested

Takeaways

Next Steps

Execution Labs 4

o  XL is a hands-on early stage investor in game studios

Games User Research 5

o  Games User Research focuses on players’ psychology and their behaviour via techniques such as playtes7ng, analy7cs, expert analysis, and others.

o  Game User Researchers aim to help game developers deliver players the best gaming experience possible.

h"p://gamesuserresearchsig.org/what-is-gur/

Approach 6

Summary

o  6 different commercial games

o  11 playtest case studies

o  118 par7cipants in total

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Five Key Factors - Tips

o  Influencing playtes7ng for indie studios 1.  Playtes7ng process

2.  Playtest focus and methods 3.  Playtest lab setup

4.  Building par7cipants database 5.  Developers playtes7ng training

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(1) Playtesting Process

o  Process should define •  Design of playtes7ng stages

•  Number of par7cipants, 7me playing, number of researchers needed etc.

•  Analysis and repor7ng

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(2) Playtest Focus & Methods

o  What to evaluate? o  What ques7ons do you want me to answer? o  What is your design intent?

o  FTUE and RITE o  First hour experience and onboarding phase

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(3) Playtest Lab Setup

o  Dedicated lab vs ad hoc setup

o  Observa7onal data •  Video game capture

•  Microphone recording •  Webcam recording of faces or

input interac7on

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(4) Building Participants Database

o  Large diverse par7cipant pool o  Online form with demographic data •  On which pla^orm do you usually play? •  How many hours per week do you spend playing video

games on consoles or PC? •  What are your favorite gaming genres and themes? •  At which frequency do you play video games on tablets or

smartphones? •  What are your favorite mobile gaming genres and themes?

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(5) Developer Training

o  Workshops to train developers

o  Sessions on how to: •  Conduct an interview / focus group •  Create a survey

•  What telemetry hooks are important to track •  Selec7ng par7cipants

•  Colour, shape and signs for Usability

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Next Steps

o  Playtes7ng can help •  Resources are not always available

o  Focus on how to address indie needs •  More explora7on needed

•  Indie development 7meframe

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Questions?

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