pec user manual

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FREED DREAMER: 2.5D Role-Playing Game By: Di Pasquale Jr., Frederick Louis Di Pasquale, John Albert April 2015 ABSTRACT In this capstone Project, the researcher developed a system that provides the students to learn physics through video games. To create and design video games are also good for education in physics experimentation. The capstone project entitled “Freed Dreamer: 2.5D Educational role-playing game” was conducted at AMA Computer College, Davao Campus. The study utilized interviews and structured questionnaire which was administered to the respondents. The researcher conducted a post-implementation survey to support the study. Data gathered were statistically treated and percentage was obtained. Results show the respondents agreed and were satisfied with the education put on video games. The researchers concluded that the system is beneficial to the students as it aimed to provide the respondents satisfaction. For future development, the following are based on the students’ recommendation that the researchers conducted development of the system, the system must have the following recommendations that can cater for education for the students.

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Page 1: PEC User Manual

FREED DREAMER:2.5D Role-Playing Game

By:

Di Pasquale Jr., Frederick LouisDi Pasquale, John Albert

April 2015

ABSTRACT

In this capstone Project, the researcher developed a system that provides the students to learn physics through video games. To create and design video games are also good for education in physics experimentation.

The capstone project entitled “Freed Dreamer: 2.5D Educational role-playing game” was conducted at AMA Computer College, Davao Campus. The study utilized interviews and structured questionnaire which was administered to the respondents. The researcher conducted a post-implementation survey to support the study. Data gathered were statistically treated and percentage was obtained. Results show the respondents agreed and were satisfied with the education put on video games.

The researchers concluded that the system is beneficial to the students as it aimed to provide the respondents satisfaction. For future development, the following are based on the students’ recommendation that the researchers conducted development of the system, the system must have the following recommendations that can cater for education for the students.

Page 2: PEC User Manual

Minimum Requirements

The table below is the Software Specification of the system. It shows the

software requirements in order to access the system through a web browser.

Hardware

Specification

The video game only supports the operating systems of windows 7 and 8 of either 32 bit or 64 bit. The project needs a laptop strong enough for games and computer that has enough ram and GHz to be played.

Installation Requirements

Install “Unity Web Player” on this link: http://unity3d.com/webplayer

(Unity-made games cannot be played on any Windows and Mac OS X computers without this application.)

Client

Run the FreedDreamer.exe file

Getting Started

Step 1: User clicks on .Exe in the desktop to start the game

Step 2: User click “New Game” button to play the new game

Hardwar

e

Description

RAM At least 4gb

Operating System Win 7, win 8, 32 bit/64 bit

Processor Intel Core i3/i5 2.3GHz

Display 1366x768 Resolution

Page 3: PEC User Manual

Step2.a: “Load Game”, will continue the players “Player Preferences data”

Step 2.b: “Tutorial”, is a gameplay through a level with guides and instructions only (does not unlock levels)

Step 2.c: “Select Level”, are multiple selections of levels where the user has to choose the “first level” to unlock the other “LOCKED” levels

Step 3: “How to play”, on the bottom right of “Select Level” menu. There will be a simple instruction on how to play.

Step 3.a: “Description”, by clicking on the level name, on the upper right corner of the “Select Level” menu. A description of the level will be displayed on what event is going to happen for the gamer.

Step 3.b: When level is selected, there will be a cut-scene before the level starts.

Press the “skip” button on the bottom right of the cut-scene to skip scene.

Page 4: PEC User Manual

Step 4: When level starts, above the players head are the “HUD (Heads-up display)” displays.

Be aware of “Health” status. If the players health status hits zero (0).

If players health hits zero (0). “Game over” scene will be displayed. Press “Try again?” to start again.

Through games and obstacles. There will be hints and clues displayed on walls. (Observe wisely)

In every hint and clue leads to an “Item” which can be collected and added to the “Inventory” above. Hover the mouse cursor above the item to show the description of the “Item” for its use.

Page 5: PEC User Manual

“Experiment” where the red box showing the clue which can support in the players experimentation.

Arrow 1, shows the example of the player experimenting.

Arrow 2, points to the “Goal” which the player is a step away.

When the player reaches the “Goal”, the gamer will have to go through a quiz based on the levels topic where the message in the upper left notices the player to “Achieve a perfect score to unlock the next LEVEL”.

The gamer has to know the experience learnt from the level, to unlock the next LEVEL.

THANK YOU, HOPE YOU LIKE OUR SYSTEMGODBLESS YOU