outline your novel or write a novel or jumpstart your plot
TRANSCRIPT
Copyright © Story & Craft 2015 • All Rights Reserved 1
The storytelling blueprint Summary of the plot formula used in bestselling novels
Section 1: The Big Picture …………..……… 3
Section 2: Story Starts with Heart ………… 4
Section 3: Jumpstart Your Plot ..…………. 10
Section 4: Jumpstart Your Plot ..…………. 18
This illustrative e-book was created to show you the building blocks of storytelling found in bestselling novels (and blockbuster films).
Soon enough, you’ll notice these building blocks in every story, use it to focus your creativity and outline your plot.
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Welcome & table of contents
1% 2% 24%
a.k.a.
Caution
Midpoint1st Pinch
a.k.a. a.k.a.
26% 37% 50% 74%63% 75% 76% End
section 1: The Big picture
Hook
a.k.a.
2nd Pinch
a.k.a.
a.k.a.
Attack
2nd Plot Point
a.k.a.
Climax
a.k.a.
a.k.a.
Resolution
1st Plot Point
a.k.a.
a.k.a.
Setup
The Big Picture summarizes the plot formula of bestsellers including when each component typically occurs.
When you grasp The Big Picture, you’ll be able to use it in your work in progress and create a plot that moves readers.
a.k.a.
Setup
Part 2
reactivitya.k.a.
Cautiona.k.a.
Attacka.k.a.
Resolution
Part 1
status quo
face time
a.k.a. 1st Pinch
face time 2.0illumination
a.k.a. 2nd Pinch
a.k.a. Climax
a.k.a. Midpoint
seize face time apex
a.k.a. Hook
story goal launch a.k.a. 1st Plot Point
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25%
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90%
story goal enlightenment
a.k.a. 2nd Plot Point
Part 3
proactivityPart 4
Lucidity
section 2: story starts With heart
But before we drill down on The Big Picture, let’s check out the basics rooted in every Story.
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story heart: Concept and Premise unite here to create your story’s purpose.
i.e. Concept = Story ideas Premise = Focused plotline
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section 2: story starts With heart
SETTING: Backdrop of your story.
i.e. Backdrop = Geography, time, weather, mood, culture, etc. story heart:
Concept and Premise unite here to create your story’s purpose.
i.e. Concept = Story ideas Premise = Focused plotline
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section 2: story starts With heart
story heart: Concept and Premise unite here to create your story’s purpose.
i.e. Concept = Story ideas Premise = Focused plotline
SETTING: Backdrop of your story.
i.e. Backdrop = Geography, time, weather, mood, culture, etc.
Protagonist: Lead character with a
Story Goal.
i.e. Goal = Defeat, save, survive, discover,
capture, etc.
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section 2: story starts With heart
story heart: Concept and Premise unite here to create your story’s purpose.
i.e. Concept = Story ideas Premise = Focused plotlineantagonist:
Force opposing your Protagonist’s Goal.
i.e. Force = Villain (Wicked Witch), inner conflict (Mr. Hyde), exterior conflict (tornado), etc.
SETTING: Backdrop of your story.
i.e. Backdrop = Geography, time, weather, mood, culture, etc.
Protagonist: Lead character with a
Story Goal.
i.e. Goal = Defeat, save, survive, discover,
capture, etc.
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section 2: story starts With heart
story heart: Concept and Premise unite here to create your story’s purpose.
i.e. Concept = Story ideas Premise = Focused plotlineantagonist:
Force opposing your Protagonist’s Goal.
i.e. Force = Villain (Wicked Witch), inner conflict (Mr. Hyde), exterior conflict (tornado), etc.
stakes: Reason your
Protagonist has a Goal.
i.e. Reason = Life or death, freedom or imprisonment,
love or loneliness, etc.
SETTING: Backdrop of your story.
i.e. Backdrop = Geography, time, weather, mood, culture, etc.
Protagonist: Lead character with a
Story Goal.
i.e. Goal = Defeat, save, survive, discover,
capture, etc.
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section 2: story starts With heart
section 3: Jumpstart your plot
Now that you’ve seen what’s connected at every Story Heart, we’ll explore the first set of building blocks in a plotline.
Note: The percentage markers shown in Sections 3 & 4 have flexibility, however, they generally occur at the percentages displayed.
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Beginning 25%
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section 3: Jumpstart your plot
Part 1
status quo a.k.a. Setup:
• Establishes Setting, Characters & Stakes
• Ramps up scenes toward Protagonist’s Story Goal Launch which drives plotline
26% 50%
Part 2
reactivity a.k.a. Caution:
• Protagonist responds to the launched Story Goal
• Protagonist reacts, seeks help, regroups, learns & processes new info, etc
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section 3: Jumpstart your plot
Part 1
status quo a.k.a. Setup:
• Establishes Setting, Characters & Stakes
• Ramps up scenes toward Protagonist’s Story Goal Launch which drives plotline
Beginning 25%
51% 75%
Part 3
proactivity a.k.a. Attack:
• Protagonist charges forward to solve the Story Goal
• Protagonist progresses while still gaining the skill set vital to complete Story Goal
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section 3: Jumpstart your plot
Part 2
reactivity a.k.a. Caution:
• Protagonist responds to the launched Story Goal
• Protagonist reacts, seeks help, regroups, learns & processes new info, etc
26% 50%
Part 1
status quo a.k.a. Setup:
• Establishes Setting, Characters & Stakes
• Ramps up scenes toward Protagonist’s Story Goal Launch which drives plotline
Beginning 25%
26% 50%Beginning 25%
Part 4
lucidity a.k.a. Resolution:
• Protagonist emerges as hero & concludes Story Goal using acquired courage, brilliance, maturity, creativity, etc
Part 3
proactivity a.k.a. Attack:
• Protagonist charges forward to solve the Story Goal
• Protagonist progresses while still gaining the skill set vital to complete Story Goal
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section 3: Jumpstart your plot
Part 2
reactivity a.k.a. Caution:
• Protagonist responds to the launched Story Goal
• Protagonist reacts, seeks help, regroups, learns & processes new info, etc
51% 75% 76% End
Part 1
status quo a.k.a. Setup:
• Establishes Setting, Characters & Stakes
• Ramps up scenes toward Protagonist’s Story Goal Launch which drives plotline
seize a.k.a. Hook:
• Captures attention with an intriguing question • Creates curiosity, surprise, urgency, conflict, emotion, etc
1% 2% 25%
Part 4
lucidity a.k.a. Resolution:
• Protagonist emerges as hero & concludes Story Goal using acquired courage, brilliance, maturity, creativity, etc
Part 3
proactivity a.k.a. Attack:
• Protagonist charges forward to solve the Story Goal
• Protagonist progresses while still gaining the skill set vital to complete Story Goal
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section 3: Jumpstart your plot
Part 2
reactivity a.k.a. Caution:
• Protagonist responds to the launched Story Goal
• Protagonist reacts, seeks help, regroups, learns & processes new info, etc
51% 75%
Part 1
status quo a.k.a. Setup:
• Establishes Setting, Characters & Stakes
• Ramps up scenes toward Protagonist’s Story Goal Launch which drives plotline
26% 50% 76% End
Part 1
status quo a.k.a. Setup:
• Establishes Setting, Characters & Stakes
• Ramps up scenes toward Protagonist’s Story Goal Launch which drives plotline
story Goal Launch a.k.a 1st Plot Point: • Initiates an unmistakable, external mission when Protagonist’s Status Quo is forever disrupted at the end of Part 1, forcing Protagonist to enter Part 2’s Reactivity • Story Goal will regulate the flow of scenes, conflict & plotline throughout Parts 2, 3 & 4
25%
Part 4
lucidity a.k.a. Resolution:
• Protagonist emerges as hero & concludes Story Goal using acquired courage, brilliance, maturity, creativity, etc
Part 3
proactivity a.k.a. Attack:
• Protagonist charges forward to solve the Story Goal
• Protagonist progresses while still gaining the skill set vital to complete Story Goal
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section 3: Jumpstart your plot
Part 2
reactivity a.k.a. Caution:
• Protagonist responds to the launched Story Goal
• Protagonist reacts, seeks help, regroups, learns & processes new info, etc
51% 75%
seize a.k.a. Hook:
• Captures attention with an intriguing question • Creates curiosity, surprise, urgency, conflict, emotion, etc
26% 50%1% 2% 24% 76% End
2% 24% 26% 50% 51% 75%1%
internal goal kickoff a.k.a Character Arc: • Begins a psychological growth curve that parallels Protagonist’s Story Goal, serving as a subplot • Internal Goal unfolds Protagonist’s emotional maturation throughout Parts 2, 3 & 4
25%
story Goal Launch a.k.a 1st Plot Point: • Initiates an unmistakable, external mission when Protagonist’s Status Quo is forever disrupted at the end of Part 1, forcing Protagonist to enter Part 2’s Reactivity • Story Goal will regulate the flow of scenes, conflict & plotline throughout Parts 2, 3 & 4
Part 4
lucidity a.k.a. Resolution:
• Protagonist emerges as hero & concludes Story Goal using acquired courage, brilliance, maturity, creativity, etc
Part 3
proactivity a.k.a. Attack:
• Protagonist charges forward to solve the Story Goal
• Protagonist progresses while still gaining the skill set vital to complete Story Goal
Part 1
status quo a.k.a. Setup:
• Establishes Setting, Characters & Stakes
• Ramps up scenes toward Protagonist’s Story Goal Launch which drives plotline
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seize a.k.a. Hook:
• Captures attention with an intriguing question • Creates curiosity, surprise, urgency, conflict, emotion, etc
section 3: Jumpstart your plot
Part 2
reactivity a.k.a. Caution:
• Protagonist responds to the launched Story Goal
• Protagonist reacts, seeks help, regroups, learns & processes new info, etc
76% End
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