nor shaqirah mohd adnan
TRANSCRIPT
TARBIYATUL AULAD FIL ISLAM
MOBILE APPLICATION
NOR SHAQIRAH MOHD ADNAN
BACHELOR OF INFORMATION TECHNOLOGY
(INFOMATICS MEDIA) WITH HONOURS
UNIVERSITY SULTAN ZAINAL ABIDIN
2019
TARBIYATUL AULAD FIL ISLAM MOBILE APPLICATION
NOR SHAQIRAH MOHD ADNAN
BACHELOR OF INFORMATION TECHNOLOGY
(INFOMATICS MEDIA) WITH HONOURS
UNIVERSITY SULTAN ZAINAL ABIDIN
2019
i
DECLARATION
This dissertation is submitted as a part as a fulfillment award of Bachelor of Technology
Information (Informatics Media) with honors at University Sultan Zainal Abidin,
Malaysia. The work is a result of my own investigation. All section of the texts and
results, which have been obtained from other sources, are fully referenced. I understand
and will be dealt with cheating and plagiarism constitutes a breach of university
regulation and will be dealt with accordingly.
Name : Nor Shaqirah binti Mohd Adnan
Date : ………………………………...
ii
CONFIRMATION
This project report is to confirm that this research conducted, and the writing report was
under my supervision.
Name : Datin Dr. Azim Zaliha binti Abd. Aziz
Date : …………………………………………
iii
DEDICATION
In the Name of Allah, the Most Gracious and the Most Merciful.
The research presented in this dissertation could not have been conducted without the
support, encouragement, and cooperation of many people.
First, I would like to express my deepest gratitude to my supervisor, Datin Dr. Azim
Zaliha binti Abd Aziz, who has always given valuable advice and encouragement at
each stage throughout in developing this project successfully. I would like to thank her
for giving the opportunity to learn and work under his guidance, which has been the
most memorable experience.
I want to take this opportunity to thanks to my parent and also special thanks to all
lecture of faculty of informatics and computing for their attention, guidance, and advice
to help in the development of this project. My sincere thanks also go to my fellow
friends for their help to finish up this project. May Allah S.W.T bless all effort that has
been taken to finish this project.
Thank you.
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ABSTRACT
The development project ‘Tarbiyatul Aulad fil Islam’ through Mobile Applications is
an application aimed at learning the Hijaiyyah Alphabet and short surah in the Qur'an
while being entertained by using smartphones or mobile devices based on Android. This
application implements multimedia elements that are able to facilitate the community
to learning without having to attend classes. For those who are always busy, this app is
suitable for those who want to learn Hijaiyyah Alphabet and short surprises but have no
time. For parents who do not have time to send their child to study it, they can use this
app for learning purposes. The methodology used to develop the project is to use the
ADDIE model. Each phase in the ADDIE model has been passed which is the phase of
analysis, design, development, implementation and evaluation to complete this
application development. Hopefully that this application developed will help the
community to make learning easy and interesting next to help them gain knowledge.
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ABSTRAK
Projek pembangunan ‘Tarbiyatul Aulad fil Islam’ melalui Aplikasi Mudah alih ialah
aplikasi yang bertujuan untuk belajar huruf Hijaiyyah dan surah pendek dalam al-Quran
sambil berhibur dengan menggunakan telefon pintar ataupun peranti mudah alih yang
berasaskan android. Aplikasi ini menerapkan elemen multimedia yang mana mampu
untuk memudahkan masyarakat kini untuk melakukan pembelajaran ini tanpa perlu
menghadiri kelas. Bagi golongan yang sentiasa sibuk, aplikasi ini sangat sesuai untuk
digunakan oleh mereka yang ingin mempelajari huruf Hijaiyyah dan surah-surah
pendek tetapi tidak mempunyai masa. Bagi ibu bapa yang tidak sempat untuk
menghantar anak mereka untuk mempelajarinya, mereka boleh menggunakan aplikasi
ini untuk tujuan pembelajaran. Metodologi yang telah digunakan untuk membangunkan
projek ialah dengan menggunakan model ADDIE. Setiap fasa dalam model ADDIE
telah dilalui iaitu fasa analisis, reka bentuk, pembangunan, implementasi dan pengujian
bagi menyempurnakan pembangunan aplikasi. Diharapkan aplikasi yang dibangunkan
ini dapat membantu masyarakat melakukan pembelajaran dengan mudah dan menarik
seterusnya dapat menambah ilmu pengetahuan kepada mereka.
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CONTENTS
TITLE PAGE
DECLARATION i
CONFIRMATION ii
DEDICATION iii
ABSTRACT iv
ABSTRAK v
CONTENTS vi
LIST OF TABLES ix
LIST OF FIGURES x
LIST OF ABREVIATIONS xii
CHAPTER 1 INTRODUCTION 1
1.1 Background 1
1.2 Problem statement 3
1.3 Objectives 4
1.4 Research methodology 5
1.5 Project Scope 6
1.6 Limitation of Work 7
1.7 Expected Result 7
CHAPTER 2 LITERATURE REVIEW 8
2.1 Introduction 8
vii
2.2 Existing application 9
2.2.1 Muslim Kids Series: Dua 9
2.2.2 Ali Huda 10
2.2.3 Dua and Azkar 11
2.2.4 Learning Quran Tajwid 12
2.2.6 Arabic alphabet 13
2.2.5 Muslim kid’s series: Hijaiya Arabic alphabet 14
2.3 Comparative Applications 15
2.4 Analysis Gap 16
2.4 Summary 17
CHAPTER 3 METHODOLOGY 18
3.1 Introduction 18
3.2 Research analysis and paradigm 18
3.3 Development Methodology 19
3.3.1 Analysis Phase 20
3.3.2 Design Phase 20
3.3.3 Development Phase 21
3.3.4 Implementation Phase 21
3.3.5 Evaluation Phase 22
3.4 Software and Hardware Requirement 23
3.4.1 Software Requirement 23
3.4.2 Hardware Requirement 24
viii
3.5 Application Design 25
3.5.1 Navigation Maps of Tarbiyatul Aulad Mobile App 26
3.6 Storyboard 27
3.6.1 Application Storyboard 28
3.7 Layout Design 32
3.8 Summary 37
CHAPTER 4 DEVELOPMENT AND IMPLEMENTATION 38
4.1 Specification of Multimedia Element Properties 38
4.1.1Button 38
4.1.2 Audio 43
4.1.3 Animation 43
4.1.4 Images 43
4.2 Application Development 43
CHAPTER 5 CONCLUSION AND SUGGESTIONS OF
IMPROVEMENT 54
5.1 Benefits of this project 54
5.2 Application Improvement Suggestions 54
5.3 Conclusion 55
REFERENCES 56
APPENDIX 58
ix
LIST OF TABLES
TABLE TITLE PAGE
2. 1 Comparison Between The Applications Studied 15
2. 2 Analysis Gap 16
2. 1 Comparison Between The Applications Studied 15
2. 2 Analysis Gap 16
4. 1 Button 39
x
LIST OF FIGURES
FIGURE TITLE PAGE
2. 1 Muslim Kids Series: Dua Mobile App 9
2. 2 Ali Huda Mobile App 10
2. 3 Dua And Azkar Mobile App 11
2. 4 Learning Quran Tajwid Mobile App 12
2. 5 Arabic Alphabet Mobile App 13
2. 6 Muslim Kid’s Series: Hijaiya Arabic Alphabet App 14
3. 1 Workflow Based On Addie Model 19
3. 2 Page 1-3 28
3. 3 Page 4-6 28
3. 4 Page 7-9 29
3. 5 Page 10-12 29
3. 6 Page 13-15 30
3. 7 Page 16-18 30
3. 8 Page 22-25 31
3. 9 Page 19-21 31
3. 10 Menu, Hijaiyyah Alphabet, Hijaiyyah List 32
3. 11 Learn Hijaiyyah 32
3. 12 Write Hijaiyyah 33
3. 13 List Short Surah 33
3. 14 Surah Al-Fatihah 34
3. 15 Let’s Play, Let’s Match Game 34
xi
3. 16 Let’s Read & Tick Game 35
3. 17 Let's Hear Game 35
3. 18 Info, Setting, Exit 36
4. 1 Application Introduction .................................................................... 44
4. 4 Loading Page...................................................................................... 44
4. 6 Main Menu ......................................................................................... 45
4. 8 Interface Of Setting ............................................................................ 45
4. 10 Interface Of Info................................................................................. 46
4. 12 Interface For Credit ............................................................................ 46
4. 14 Interface Of Exit................................................................................. 47
4. 16 Menu Hijaiyyah Alphabet .................................................................. 47
4. 20 Hijaiyyah Song ................................................................................... 48
4. 11 Interface Of Write Hijaiyyah ............................................................. 49
4. 22 Interface Of Write Hijaiyyah ............................................................. 49
4. 24 List Of Short Surah ............................................................................ 49
4. 26 Interface Surah Al-Fatihah ................................................................. 50
4. 28 Main Menu Game And Quiz .............................................................. 50
4. 30 Interface Of Let’s Drag And Drop ..................................................... 51
4. 32 Interface Of Let's Hear Game ............................................................ 51
4. 34 Interface Of Let's Tick Game .............................................................. 52
4. 36 Interface Of Let's Read Game ............................................................ 52
xii
LIST OF ABREVIATIONS
App Application
FYP Final Year Project
UniSZA University Sultan Zainal Abidin
1
CHAPTER 1
INTRODUCTION
1.1 Background
In the pursuit of globalization, information and communication technology is
very important in today's society. Information and Communication Technology (ICT)
is a technology that covers all the technologies used to assist in the delivery of
information such as television, radio, internet, computers and phones. With modern
improvements, the increased sophistication of the phone contributes to the factor of the
birth of smartphones. Smartphones refer to phones with advanced features of
computing. smartphone is one of the popular gadgets and is a favorite in today's society.
This is because smartphones are not only used as a communication tool but also used
as a medium of learning as well as a business platform in today's society. In addition,
smartphones are also a favorite to the society nowadays because of its smaller and thin
size that are easy to carry anywhere. One of the world's leading firms, Ericsson, has
conducted a study and found that Malaysians make smartphones as a means of
communication and as a platform for their business.
In line with the rapid development of information and communication
technology, it has had a huge impact on education and learning. Previously, the learning
2
process only took place in school or needed interaction with teachers and only used
materials such as books and papers. But nowadays, with the increasing sophistication
of information and communications technology, the learning process can be done
anywhere and at any time. Smartphones are one of the most widely used media for
learning purposes because they are easy to carry anywhere. Smartphone users who want
to make learning through smartphones also need only download the available apps
available to them as their learning materials.
Education through mobile applications is not limited to learning such as
Mathematics, Biology, Chemistry and Physics alone, but religious learning such as
Hijriyy letters and short suras in the Quran can also be done using mobile apps. Besides
studying the Quran with religious teachers, the community can now study it through
the application provided. The learning of Hijaiyyah letters and short suras through this
mobile app is aimed at increasing interest in children so they are not bored to run it
(Kgs. M. Hendra et al, 2013).The children’s education doesn’t have to stop after school.
This app made your phone will keep your youngster’s mind active in the classroom.
Learning outside the classroom can be top of the fun and the technology has given
parents a new set of options.
“Tarbiyatul Aulad” is a great place for kids to explore and learn a new thing.
The purpose to develop and evaluate a mobile Islamic educational application that
supports fun learning for children. This mobile app designed for children aged between
7 years old until 10 years old. It is an awesome educational resource that won’t cost the
parents and it also has a great multimedia source in this app which is it will interact the
children to learn.
3
1.2 Problem statement
There are a few problem statements that lead to this project. Firstly, during
school, the student might have difficulties to fully understand the teaching processes.
Therefore, this application offers an alternative learning method based on student
capability.
Secondly, there is not much Islamic education based mobile application is
available online. Most of the existing apps only teach the letters to the children.
Moreover, the problem to children which is don’t like to read a book or so on.
The parents might be difficult to teach their children about Islamic education. An
educational based mobile application could help to draw the attention of the student
compared to traditional teaching and learning.
Hence, based on all the problem statement above, it is important to develop an
application to helps the children to learn more easily and effectively everywhere they
want.
4
1.3 Objectives
The objective to develop the learning mobile application is to help the children in
learning, which is this application learning more thing in Islamic education. The main
objectives of the project are as follows: -
To design an Islamic learning mobile application that can make children more
interesting in learning short surah in Al-Quran, Arabic Alphabet, and another
thing.
To develop the educational Islamic learning app on the Android platform.
To test the functionality of the app in helping children effectively in learning
and improve their knowledge about Islam.
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1.4 Research methodology
Method to achieve the objectives:
For objective 1,
Resource from the Islamic book, Quran, internet and so on.
For objective 2,
The app is developed using Adobe Animate CC, Adobe Photoshop, Adobe in
Design.
The app is exported into APK format and can be installed and playable in
Android smartphones and tablets.
For objective 3,
10 students selected are used as target user in the experiment.
A pre-test will be set up. The learning score of each test is taken and compared
to see the student’s improvement
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1.5 Project Scope
The scope of this project is required to fully understand the main user who will
use this application to achieve the main objective.
User: Kids 5 until 10 years old.
Only support platform Android operating system
Genre: Educational
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1.6 Limitation of Work
After researching this project application, the learning using book will be going
replace with learning using a smartphone. This mobile application just limits for user
android only. This app used for kids that want to learn Islamic learning like the Arabic
alphabet and Short Surah in the Quran.
1.7 Expected Result
Making Islamic education mobile application for kids that help them to understand
easier and learn faster Arabic alphabet and short surah in fun activities and game that
can help prepare them for school. These feature that are implemented in smartphones
makes this application be more user friendly. Additionally, the design and function of
the application is also useful and user-friendly. Lastly, so that the objective is to be
achieved.
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CHAPTER 2
LITERATURE REVIEW
2.1 Introduction
A literature review is a recap of important information about the source. It might
give a new interpretation of old material or combine new with old interpretations. In
this chapter, we will review the application that will be developed. A literature review
is very important to describe the current knowledge that may help in conducting in this
project. In this section, it will be explained the previous study about related projects
finding, some methodologies solution and some ideas that can be helpful in developing
and some ideas that can help in developing an application.
Tarbiyatul Aulad fil Islam is a mobile application that is being developed to
kids. In order for kids to learn using this application.
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2.2 Existing application
2.2.1 Muslim Kids Series: Dua
Based on my research, there are few existing. Mobile application found. Firstly,
is a mobile app called “Muslim Kids Series: Dua”. This application app was built for
kids to help them in learning Dua. This app guide for kids with audio recitation. Not
only that, but this app also included cute illustrations to help kids in interest to learn.
But it not provides audio and video for kids to learn
Figure 2. 1 Muslim Kids Series: Dua Mobile App
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2.2.2 Ali Huda
Secondly, the application is “Ali Huda Mobile App”, is an app that was created
for kids Muslim. This app provided up to date information regarding kids video. It also
has videos song for kids. This app also provided smart learning to helps student to
balance their study and playing. This app doesn’t have a game for kids to pay, it will
make kids boring in learning. It can be show at Figure 2.2.
Figure 2. 2 Ali Huda Mobile App
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2.2.3 Dua and Azkar
Third, is Dua and Azkar. It is essential to have a daily routine of Dua and Azkar.
This app also provided a good source. This app Dua and Azkar also provides a wide
collection of supplications and remembrance of Allah, from various and websites,
including Dua after Salah, Morning Azkar, Evening Azkar, Daily Essential Dua, 40 All
Dua has features including audios, translations, and pronunciations. But the interface
of this app not interesting to learn. It can be show at Figure 2.3.
Figure 2. 3 Dua and Azkar Mobile App
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2.2.4 Learning Quran Tajwid
Besides that, the next mobile app is ‘Learning Quran Tajwid’, is an app that was
created for kids which is struggle reading the Quran, or for kids who want to perfect
their recitation. This app also teaches how to recite the Quran. This app provides a
thorough range of lessons, from basic tajweed lessons to an advanced class. This app
has simple interface and can’t attract kids to learning. This app also bored because do
not have any picture or video. It can be show at Figure 2.4.
Figure 2. 4 Learning Quran Tajwid Mobile App
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2.2.6 Arabic alphabet
Sixth, Arabic Alphabet which is an app that was created for kids to learning
Arabic Alphabet. This app provided to kids how to write each alphabet of hijaiyah. This
app helps kids to know to read and write both Arabic alphabet. In the same time kids
can learn alphabet by hearing audio the burn in and they also can play games and quiz
in this app. But this app not provide video for kids and the interface can cause the child
confused. It also using of gloomy colours. It can be show at Figure 2.6.
Figure 2. 5 Arabic Alphabet Mobile App
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2.2.5 Muslim kid’s series: Hijaiya Arabic alphabet
Fifth, Muslim Kids Series: Hijaiya (Arabic Alphabet) is an app that was created
for kids to learning Arabic Alphabet. This app provided to kids how to write each
alphabet of Hijaiya. This app helps kids to know to read and write both the arabic
alphabet. But the disadvantages of this app is does not have any audio and voice of each
alphabet. It can be show at Figure 2.5.
Figure 2. 6 Muslim kid’s series: Hijaiya Arabic Alphabet Mobile App
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2.3 Comparative Applications
Table 2. 1 Comparison between the applications studied
Arabic
alphabet
Muslim
kid’s series:
Hijaiya
Arabic
alphabet
Learning
Quran
Tajwid
Dua and
Azkar
Ali Huda
Interface
design
Attractive
and user-
friendly
Packaged
and easy to
understand
by users
Less
interesting
Less
interesting
and
difficult to
understand
by users.
Attractive
and user-
friendly
Color use
Cheerful
and very
suitable
for
children
Suitable and
interesting
for kids
interesting
for all
groups
Less
interesting
Cheerful
and very
suitable for
children
Database
No
Saved
Online
No No No
Access
No need
internet
No need
internet
No need
internet
No need
internet
No need
internet
Platform
Android
and ios
Android and
ios
Android
and ios
Android
and ios
Android
and ios
Language
english english english english english
Social
Media
No
connection
No
connection
No
connection
No
connection
No
connection
16
2.4 Analysis Gap
Table 2. 2 Analysis Gap
TITLE DEVELOPER APPLICATION
OVERVIEW
METHOD
Muslim Kids
Series: Dua
Yufid.inc App was built for
kids to help them
in learning Dua
Use mobile app on both
android and ios platform,
available on Play Store
and App Store
Ali Huda Ali Huda.inc Up to date
information
regarding kids
video.
Use mobile app on both
android and ios platform,
available on Play Store
and App Store
Dua and Azkar Yufid.inc Have a daily
routine of Dua
and Azkar
Use mobile app on both
android and ios platform,
available on Play Store
and App Store
Learning Quran
Tajwid
Hamdouchi
Interactive.LLC
App that was
created for kids
which is struggle
reading the Quran
Use mobile app on both
android and ios platform,
available on Play Store
and App Store
Muslim kids
series: Hijaiya
Arabic alphabet
Yufid.inc App that was
created for kids
to learning
Arabic Alphabet.
Use mobile app on both
android and ios platform,
available on Play Store
and App Store
Arabic alphabet Hamdouchi
Interactive.LLC
App that was
created for kids
to learning
Arabic Alphabet
Use mobile app on both
android and ios platform,
available on Play Store
and App Store
17
2.4 Summary
This chapter summarized an overview of the concept of the application.
Literature review is one of the important parts to study the previous works and help to
determine the methodologies used and technology that can be applied to the proposed
application. Every journal and article will be compared to decide the best technology
and methodology that can be used.
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CHAPTER 3
METHODOLOGY
3.1 Introduction
Methodology is defined as a set of procedures. This section will cover on
methodology that use to developing a mobile application. From an analysis of problem
to framework designed to achieve the project’s objective that have been mention earlier
in this research report. Methodology is important part to make sure the application can
be accomplished successfully.
3.2 Research analysis and paradigm
There are several methods available to run the project. The methodology that is
used in this project is ADDIE method. The phase involves in interactive and increment
model are: Analysis, Design, Development, Implementation, Evaluation. The basic idea
behind this method were to develop mobile application. The literation step begins with
Analysis phase as a base time version of the application. It can be show at Figure 3.1.
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3.3 Development Methodology
ADDIE build model is a method of development of software where the mobile
application is designed, implement and tested incrementally until the app is totally
completed. It involves both development and maintenance.
Figure 3. 1 Workflow based on ADDIE Model
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3.3.1 Analysis Phase
This phase is the first phase in the development of a system. Some analyzes are
carried out and among others are to identify the problems that have led to the
development of Tarbiyatul Aulad application and to analyze solutions to solve the
problem in this phase. In this phase, the information regarding kids learning app using
smartphone application either journal, articles, books or research paper are collected
and gathered. The purpose of this phase is to ensure the design of the application
conforms to and meets the actual user needs (Abd Gani et al. 2015).
3.3.2 Design Phase
The design is the second phase in designing the ADDIE Model system (Abd
Gani et al. 2015). This phase aims to determine and design the structure, type of media
and software used for the application developed. This phase of development involves
development to develop storyboard based on analytical results to illustrate the entire
application that will be developed. Multimedia elements such as audio, text, animation
and even graphics will be included in the Tarbiyatul Aulad application. The design that
will deliberate on the design of interactive applications in the form of clearer
storyboard. This level more focuses on Storyboard that was made for extensive
application development. Storyboard also helps the development process so that the
design was developed in accordance with the contents The data or requirement obtained
during analysis phase transformed into the design.
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3.3.3 Development Phase
This phase provides details on system development. Development develops
Tarbiyatul Aulad (children's learning) based Android application that is used on
smartphones or mobile devices.
To develop this application, the software to be used is Adobe Animate CC to
generate animations and mobile applications. Adobe Photoshop is also used for image
production and audacity software also used in voice production to be included in this
application.. This software was chosen because it can produce an interactive mobile
application.
3.3.4 Implementation Phase
Implementation involves the process of running the program and the Tarbiyatul
Aulad application module in the context of the real world. The purpose is to test the
effectiveness and to see unnoticed problems during the design and development phase.
This process uses a group of users who meet the criteria set out in the analysis phase
(Abd Gani et al. 2015). Testing is done with the aim to find the weaknesses and detect
any faults unnoticed during the authoring process is carried out. Through this phase,
effectiveness and smooth application uncertain, indirectly will take care of the quality
of applications is uncertain, as a technique will keep the quality of the application.
22
3.3.5 Evaluation Phase
The evaluation phase is a phase where the developed application is tested to get
the feedback of this application from users. The assessment phase involves the
measurement of effectiveness and stability (Abd Gani et al. 2015) developed
applications. The assessment was made in advance by the supervisor and lecturers. If
there is a response that requires the application will recover, then the process
modifications will be implemented to ensure that they are appropriate to the scope of
the user within the period prescribed. Testing of the Tarbiyatul Aulad application is
continued until no further problems occur.
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3.4 Software and Hardware Requirement
This section will show the list of all software and hardware that involve in the
development process. It can be show at Table 3.1 and Table 3.2
3.4.1 Software Requirement
Table 3. 1 Software Requirement
Adobe Animate cc Create button in mobile application
Audacity Change the audio pitch and format
Adobe InDesign Design interface of mobile app
Adobe Photoshop Edit picture or background of interface
Microsoft Word Used to documentation of application
Cyberlink Power
Director
Produce and editing video and audio to
insert in this app
Java, PHP Program language to build app on
android platform.
MySQL Database Open source relation database
management application that uses
structured Query Language and store the
data of the this application.
Google Drive Backup data in cloud storage
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3.4.2 Hardware Requirement
Table 3. 2 Hardware Requirement
Computer Processor: Intel Core i5
RAM: 8 GB
OS: Windows 10
GPU: HD Graphics 520
Laptop Lenovo Processor: Intel Core i5
RAM: 8 GB
OS: Windows 10
GPU: Radeon Graphics
Mouse Logitech
Smartphone RAM: 2 GB
OS: Android
Memory card: 27 GB
Hard disk and Pen drive USB Hard disk: 1 Terabyte
Pen drive: 8 GB
25
3.5 Application Design
The application of "Tarbiyal Aulad fil Islam" has been using various
approaches. Among them are screening, exploration, and assistant approaches.
Through this screen approach, using the text and buttons in certain sections as
a reference to the user to go to the next section. Text is also used as a function of each
button. By use of this approach on each activity is also an indicator of how user
respond to the questions.
In the exploration approach, users can learn more about the content in this app.
Users will also be provided with some questions and activities that require users to
interact with the choice of answers provided. This way can test the user's memory based
of the content provided in this app.
In the assistant approach, users can know about this application by simply
reading at the corner of the page module. In this app also, users are provided with the
instruction at the beginning of the game with this, it facilitates the user to understand
the game's needs and information.
26
3.5.1 Navigation Maps of Tarbiyatul Aulad Mobile Application
In developing this project, a navigation map sketch was created to illustrate the
continuity between one interface and another. In addition, the navigation map also
serves to give you an overview of what is contained in this project. Refer Table 3.3
MENU
HIJAIYYAH ALPHABET
HIJAIYYAH SONG
LEARNED ALPHABET
WRITE ALPHABET
QURAN FOR KIDS
LIST OF SHORT SURAH
SURAH AL FATIHAH
GAME AND QUIZ
LET'S DRAG AND DROP
SCORE
LET’S MACTH SCORE
LET’S HEAR SCORE
LET’S READ & TICK
SCORE
EXITARE SURE TO
EXIT
YESEXIT FROM
APP
NO MAIN MENU
SETTINGMUSIC
BACKGROUND
PLAY
MUTE
INFO
CREDIT
ABOUT APP
Table 3. 3 Navigation Maps of Tarbiyatul Aulad Mobile App
27
3.6 Storyboard
In order to develop this project, this storyboard should be made available before
making this learning application. It is very much needed to facilitate the development
of this application as a reference and it is used so that it is in line with the navigation
map made. The storyboard is based on the selected topic and it will not escape the
navigation that has been made. With this storyboard, the entire interface can be built
from the beginning to the end. It can be show at Figure 3.2, - Figure 3.9.
32
3.7 Layout Design
Figure 3. 10 Menu, Hijaiyyah Alphabet, Hijaiyyah List
Figure 3. 11 Learn Hijaiyyah
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3.8 Summary
In this chapter, it tells about the methodology that is used for this Mobile
application for kids learning title “Tarbiyatul Aulad Fil Islam Mobile Application” and
explains the hardware and software requirement that are used in this project and the
storyboard that be used to create interface from beginning to the end. All this
information can facilitate the mobile app development process. Tarbiyatul Aulad
application is developed so that people can now learn the letters of Hijaiyyah and short
suraH more easily so hopefully they will not forget to demand a very religious emphasis
on Islamic education. Additionally, monitoring from time to time is very important to
ensure there is no problem in this application so that no delays will be encountered by
users using it. Consumers should also be told to be cautious in downloading applications
that are in the market.
38
CHAPTER 4
DEVELOPMENT AND IMPLEMENTATION
4.1 Specification of Multimedia Element Properties
In the interface design. Element such as button, audio, animation, and image
are included. These elements have certain processes to produce them.
4.1.1 Button
The button is the most important element in interactive apps. In this interactive
app there are several buttons available. The buttons use a combination of symbols and
shapes. The table shows the list of buttons contained in this project's interactive
application.
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Table 4. 1 Button
Button Description
Button Main Menu
This button goes to the home page
Button Exit
This button goes to the interface to ask
users if they want to go out or not
Button Setting
This button goes to setting background
song whether want to play or mute
Button Info
This button goes to info page where
there is information about this page
Button List
This button goes to list page
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Button Next
This button goes to next page
Button Undo
This button goes to previous page
Button Hijaiyyah Alphabet
This button goes to activity learning
Hijaiyyah Alphabet page
Button Quran for Kids
This button goes to list of short surah
page
Button Games and Quiz
This button goes to games and quiz
page
Button Learn Hijaiyyah
This button will go to the learn
Hijaiyyah page
Button Hijaiyyah Song
This button will go to the Hijaiyyah
song page
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Button Write Hijaiyyah
This button will go to write Hijaiyyah
page
Button Play
This button will play the audio
Button Stop
This button will stop the audio
Button No
This button is located in the exit button
to ask if you want to leave or not. If
pressed, it will return to the menu
Button Yes
This button is located in the exit button
to ask if you want to leave or not. If
pressed, it the application will close
automatically
Button Let’s Read
This button goes to game let’s read
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Button Let’s Hear
This button goes to game let’s hear
Button Let’s Tick
This button goes to game let’s tick
Button Let’s Drag and Drop
This button goes to game let’s drag and
drop
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4.1.2 Audio
The audio that is inserted into this interactive app is based on the suitability of
the theme. This app includes background audio which is given the choice to the user to
play or not. on each button also comes with audio for the purpose of helping children
who are not good at reading when using this app. This audio element is also intended
to prevent users from being bored when using it and creating a cheerful atmosphere.
4.1.3 Animation
Animated cartoon children's animation is also included in this application
intended to attract children to use it.
4.1.4 Images
Animal images are also placed in this app in the activities and games section to
help children to recognize animals and their names in Arabic. This image is edited in
Adobe Photoshop and adobe illustration to get the desired criteria.
4.2 Application Development
In this application, to start the software, it is divided into several parts, including
developer logo, loading page, main menu, activity, games, information, setting, credit
and exit. When this application is opened, the animation developer logo will come out
as below.
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4.2.1 Application introduction
At the beginning of the opening of this application, it displays the developer's
logo and the website's link of this application aimed at informing users about this
application with more detail to the user. It can be show at figure 4.1.
4.2.2 Loading page
The figure 4.2 show interface of loading page. This interface will show up after we
open the application. The loading page will display for a second before it turns to the
next page which is the menu page.
Figure 4. 1 Application Introduction
Figure 4. 2 Application Introduction
Figure 4. 2 Loading Page
Figure 4. 3 Loading Page
Figure 4. 2 Loading Page
Figure 4. 4 Loading Page
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4.2.3 Application Main Menu
The figure 4.3 above show the main menu of the application. In this interface
there is a button that represents the sub-menu of its own. There are six buttons in this
interface, among them are the learning activities buttons of Hijaiyyah Alphabet and
Quran for Kids. Then the games and quiz button, setting button, info button and exit
button.
The Figure 4.4 shows setting button for background sound. In this
setting user able to choose whether to open or to mute the background song.
Figure 4. 3 Main Menu
Figure 4. 5 Main Menu
Figure 4. 3 Main Menu
Figure 4. 6 Main Menu
Figure 4. 4 Interface of Setting
Figure 4. 7 Interface of Setting
Figure 4. 4 Interface of Setting
Figure 4. 8 Interface of Setting
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This Figure 4.5 shows interface of info. When user press the button to
info the page will appear. In this page, user can get information about this app.
The figure shows the interface for credit. If users press the credit button, this
interface will play short animations about credits to supervisor and developer.
Figure 4. 5 Interface of info
Figure 4. 9 Interface of info
Figure 4. 5 Interface of info
Figure 4. 10 Interface of info
Figure 4. 6 Interface for Credit
Figure 4. 11 Interface for Credit
Figure 4. 6 Interface for Credit
Figure 4. 12 Interface for Credit
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This interface shows when user press the button to exit. In this page the
application will ask the user whether user want to exit or no. if the user press button yes
the application will close automatically and if the user press the button no, it will go to
the main menu page.
4.2.2 Learning Page
The figure above is a sub menu for the Hijab Alphabet. there are three buttons
of learning activities of hijayyah alphabet in it include Learn Hijaiyyah, Hijaiyyah Song
and Write Hijaiyyah.
Figure 4. 7 Interface of Exit
Figure 4. 13 Interface of Exit
Figure 4. 7 Interface of Exit
Figure 4. 14 Interface of Exit
Figure 4. 8 Menu Hijaiyyah Alphabet
Figure 4. 15 Menu Hijaiyyah Alphabet
Figure 4. 8 Menu Hijaiyyah Alphabet
Figure 4. 16 Menu Hijaiyyah Alphabet
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The diagram shows the interface of Hijaiyyah Alphabet from Alif to Ya. Each
Alphabet has voice over to pronounce each word of Huruf Hijaiyyah. The user just need
to press the alphabet that they want to know and automatically the voice will come out.
The diagram shows the Hijaiyyah song. User just need to press the button song
to hear the song and press mute to mute the song.
Figure 4. 9 List of Hijaiyyah
Figure 4. 10 Interface Hijaiyyah Song
Figure 4. 17 Hijaiyyah Song
Figure 4. 18 Interface of write HijaiyyahFigure 4. 10 Interface
Hijaiyyah Song
Figure 4. 19 Hijaiyyah Song
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The figure 4.11 above show interface of write Hijaiyyah. In this activity kids
will learn step by step how write Huruf Hijaiyyah. User need to press button next to go
to the next alphabet.
The figure 4.12 above show sub menu from Quran for Kids. There twelve list
of button short surah for kids. Where, there is surah Al-Fatihah, Surah-Annas, Surah
Al-Falaq, Surah Al-Masad, and so on.
Figure 4. 20 Interface of write Hijaiyyah
Figure 4. 21 Interface of write Hijaiyyah
Figure 4. 22 Interface of write Hijaiyyah
Figure 4. 23 Interface of write Hijaiyyah
Figure 4. 12 List of Short Surah
Figure 4. 24 List of Short Surah
Figure 4. 12 List of Short Surah
Figure 4. 25 List of Short Surah
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.
The figure shows the interface of short Al-Fatihah. User need to press button
voice to hear the recite of the Quran and press button stop to mute. User also can press
button next to go another surah or press button list to choose the Surah that user want
to view, hear and learn.
4.2.9 Interface of Games and Quiz
The Figure 4.14 show menu of games and quiz In this interface show the type
of games in this application. There are four games which is Let’s Hear, Let’s Tick, Let’s
Read, Let’s Drag and Drop. There is home button to help user go to menu.
Figure 4. 13 Interface Surah Al-Fatihah
Figure 4. 26 Interface Surah Al-Fatihah
Figure 4. 13 Interface Surah Al-Fatihah
Figure 4. 27 Interface Surah Al-Fatihah
Figure 4. 14 Interface Menu of Game and Quiz
Figure 4. 28 Main Menu Game and Quiz
Figure 4. 14 Interface Menu of Game and Quiz
Figure 4. 29 Main Menu Game and Quiz
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Example of games Let’s Drag and Drop.User need to drag and drop the correct
answer in the box.
The figure 4.16 above shows the interface for the first game of the Let’s Hear.
Firstly, user need to press button speaker to hear the question and after that they need
to choose the correct answer.
Figure 4. 15.Interface of Let’s Drag and Drop
Figure 4. 30 Interface of Let’s Drag and Drop
Figure 4. 15.Interface of Let’s Drag and Drop
Figure 4. 31 Interface of Let’s Drag and Drop
Figure 4. 16.Interface of Let's Hear Game
Figure 4. 32 Interface of Let's Hear Game
Figure 4. 16.Interface of Let's Hear Game
Figure 4. 33 Interface of Let's Hear Game
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The Figure 4.17 shows the second game which is name Let’s Tick games. User
need to see the picture and tick at the correct answer with identify the first Hijaiyyah
Alphabet of name the picture given.
The figure 4.18 above show game of Let’s Read which is user need to read the
question and choose the correct answer. The correct answer will be given one mark.
Besides that, there is sound for the correct answer and wrong answer which is the
correct answer user will hear the sound effect kids clapping while wrong answer user
will hear buzzer of false.
Figure 4. 17 Interface of Let's Tick Game
Figure 4. 34 Interface of Let's Tick Game
Figure 4. 17 Interface of Let's Tick Game
Figure 4. 35 Interface of Let's Tick Game
Figure 4. 18.Interface of Let's Read Game
Figure 4. 36 Interface of Let's Read Game
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The figure above shows the interface of score. User will be able to see the
overall score you get after finish each game.
.
Figure 4. 19.Interface of Score
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CHAPTER 5
CONCLUSION AND SUGGESTIONS OF IMPROVEMENT
5.1 Benefits of this project
This application titled “Tarbiyatul Aulad fil Islam” provide benefits to the user
in helping children in learning Hijaiyyah Alphabet, Short Surah in Quran and also hone
the children's understanding through games and quiz.
The benefits of this game app are:
Provide learning to children on how to pronounce and write correct Hijaiyyah
Alphabet.
Attracting children to learn Quran.
Combines technology field and education elements in one app.
5.2 Application Improvement Suggestions
Although this interactive app has been successfully completed but it still needs
enhancements such as:
Activity should have a response whether it is correct or wrong
Buttons need to be more interactive to be more user-friendly
Add videos to give users more eager to use this application
Added more animations that match the target group.
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5.3 Conclusion
In conclusion, with this learning application, the element of fun and
entertainment can be applied so that student can feel using this method is a good way
of learning. It is hoped that the development of this project will benefit all users who
use this application. In addition, users can master and recognize Hijaiyyah letters and
are more keen to read and memorize the Quran. Finally, the users can also use them
well and get the knowledge they are given.
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