ms1 research delivery
DESCRIPTION
MS1 Research Delivery. Olle Rydberg Tomas Tjernberg. Inspiration. Final result. - 20 – 30 second long film - Realistic cg creature - Matched on live action footage. Research. Modeling / Texturing. Highpoly - Displacement / Normalmaps - Zbrush - Polypainting - Blendshapes in zbrush. - PowerPoint PPT PresentationTRANSCRIPT
MS1 Research Delivery
Olle RydbergTomas Tjernberg
Inspiration
Final result- 20 – 30 second long film- Realistic cg creature- Matched on live action footage
Research
- Highpoly- Displacement / Normalmaps- Zbrush- Polypainting- Blendshapes in zbrush
Modeling / Texturing
Research
- Mental Ray- Hdri- Modified SSS- Render passes (a lot)- Motionblur and DOF in post
Shading / Rendering / Compositing
ResearchAnimation / Rigging
- IK-FK rig- Muscle system- Blendshapes
ResearchOlle focused on: - Sculpting and polypainting in zbrush- Different ways to render displacement and normalmaps in maya- Renderpass and compositing techniques
Tomas focused on:- Skinning a model on an animated rig- How to transfer skinweights- Learning tracking in Boujou
The ”PigBearMouse” production pipeline test
Research- Boujou
Tracking
Conclusion- Have we reached our goals so far?- Changes- Problems
- Questions?