mobilising technology for learning – lessons from molenet (by jill attewell)
DESCRIPTION
Presentation for the VII International Seminar of the UOC UNESCO Chair in e-Learning: Mobile Technologies for Learning & Development. In recent years there have been amazing advances in consumer technology. The Mobile Learning Network (MoLeNET) initiative has enabled colleges and schools to harness some of this technology in order to modernise aspects of teaching, learning and training. The result has been improvements in learner engagement, retention, achievement and satisfaction. This presentation draws on the experiences of approximately 40,000 learners and over 7,000 staff who have been involved in MoLeNET mobile learning projects during 2007/08, 2008/09 and 2009/2010.TRANSCRIPT
Consulting | Outsourcing | Research | Technology | Training
Mobilising technology for learning
lessons from MoLeNET
Jill Attewell
Technology for Learning, LSN
Consulting | Outsourcing | Research | Technology | Training
What is MoLeNET?
A deliberate attempt to move mobile learning from Research & development and small
scale pilots to: Embedded into and transforming
mainstream teaching and learning
Harnessing popular, convenient consumer technologies for learning
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3 years (2007/08, 2008/09, 2009/10)
£16+ million investment 104 projects 40,000 learners 7,000 staff
MoLeNET numbers
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Our definition of mobile learning?
Exploitation of ubiquitous handheld (or very portable) hardware and wireless and mobile networks to facilitate, support, enhance and extend the reach of teaching and learning
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Focus & Aims
Post 14 education including vocational To improve teaching, learning, learner
experiences and learner outcomes To build mobile learning and practitioner
research expertise capacity To continue to research what works Address social and economic issues ...
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Adult workers Current economic climate means job
losses and job insecurity Fewer staff = difficult to release for training Training budgets often cut On-site assessor visits can be expensive
and disruptive Unemployed people need retraining Better skills = better jobs but busy lives
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Better access to technology at work Better standard of coursework Quicker completion of theory elements Better tools for gathering evidence More relevant and enjoyable assessment Better tutor/learner communication and feel
better supported more part of community better employer engagement, if consulted
Indentified benefits of mobile learning
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Young people
unemployment highest for 16-25s Many young people not in education,
employment and training (NEET) Many young people
did not succeed at school/not performing wellunhappy and bored at schoolpoor literacy and numeracydrop out of school and/or college
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Engaging reluctant learners/NEETs Easier to take technology enhanced learning
outside for reluctant learners to try Learning more interesting, enjoyable, engaging,
tailored to different learning preferences/styles, more relevant/modern
Recognition of teenage and young adult learners mobile and gaming technology skills raises their confidence and self esteem
Improved not worse behaviour
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Mobile games technologies for learning?
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• Games • e-books• Photos• PictoChat• Sound files• Internet
• Games• Videos• Photos• e-books• Internet• Quizzes• Flashcards
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Measuring and ensuring impact
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Collaborative research with Multiple evidence sources
Practitioner- led action research(using a variety of research methods)
Project managers reports Teachers surveys, Learner surveys Independent senior management interviews Individual student record data analysis and
comparison with national data sets Case studies (www.moleshare.org.uk)
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Practitioner led Action Research
AR is especially relevant as MoLeNET aims include a desire not merely to observe the impact of introducing mobile learning but to actively contribute to:
Bringing about improvements in teaching, learning and learner experiences
Increasing number and skills of practitioners implementing/evaluating mobile learning
Complements, adds to, helps explain findings of national research including ILR analysis
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What has research throughout MoLeNET told us?
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Very consistent messages over 3 years
Mobile learning can improve: Attendance, retention & achievement Teaching & learning and Assessment processes Flexibility, relevance, realism & personalisation Learner engagement, quantity/quality of work and
behaviour, team work, communication Support of work-based learners Support of learners with disabilities and/or
learning difficulties
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Learner retention
2007/08 2008/09 MoLeNET 2009/10 compared with ILR
2008/09
0
10
20
30
40
50
60
70
80
90
100
95.3 95.8 9588.9 86.6 86.6
per
cen
tag
e
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Learner achievement
2007/08 2008/09 MoLeNET 2009/10 compared with ILR
2008/09
0
10
20
30
40
50
60
70
80
90
100
92.1 89.8 91.4
76.4 74.7 74.7
per
cen
tag
e
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Data collection & Assessment
Video, image and audio recordingA non-threatening assessment toolEnables learners to collect evidence of
their skills and progressEncourages self and peer assessmentImproved feedback mechanisms, and
immediacy of feedback
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Mobile technologies can
Improve/maintain learner focus/attention Give learners ownership of their learning Provide multisensory, interactive learning
opportunities Encourage collaboration/communication Make learning fun
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Convenience, Constructivism & Communication
Anywhere, anytime Just in time, just what I want Quick reference: Internet and Apps Individual and collaborative learning Creating, sharing & consuming multi media Communicating verbally and in writing
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But does it change teaching and the classroom
experience?
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Teachers survey
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Senior manager comment
The sophistication of the learning activities that the learners have been able to
engage in has been a huge step forward. I would say it has been
transformational full stop.Director of ILT, Bedford College
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Recipe for successful introduction of mobile
learning?
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Capital investmen
t Shared cost
funding
On-line knowledge & resource
sharing
Staff Developmen
tMentoring
Practitioner led action research
Supportedproject
Local champion
sSuccessfu
l introducti
on &
embedding of
Mobile Learning
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LSN MoLeNET Publications
The impact of mobile learning (year 1) Games technologies for learning (years 1&2) Modernising education and training (year 2) Work-based and vocational mobile learning (years
1&2) Year 3 findings publications – December 2010
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For more information and to download publications go to:
www.molenet.org.uk
For case studies & resources go to MoLeShare
To find/share video resources go to MoLeTV