mkt 412 lecture 12 - crafting the service environment
TRANSCRIPT
Crafting the Service EnvironmentMudie: Chapter 4
Lovelock: Chapter 10I would sincerely request you
all to go through the chapters
in the book, when you study.
What is the Purpose of Service Elements? Service environments, also called servicescapes, relate to the style and
appearance of the physical surroundings and other experiential elements encountered by customers at service delivery sites.
Designing the service environment is an art that takes considerable time and effort, and can be expensive to implement.
Once they are built, service environments are not easy to change.
Shaping Customers’ Experiences and Behavior For high-contact services, the design of the physical environment and the
way in which tasks are performed by customer-contact personnel jointly play a vital role in creating a particular corporate identity and shaping the nature of customers’ experiences.
The servicescape affects buyer behavior in 3 ways: Message-creating Medium: symbolic cues to communicate the distinctive nature and
quality of the service experience.
Attention-creating Medium: to make the servicescape stand out from other competing establishments, and to attract customers from target segments.
Effect-creating Medium: colors, textures, sounds, scents and spatial design to enhance the desired service experience, and/or to heighten an appetite for certain goods, services or experiences
Helps the firm to create a distinctive image & positioning that is unique.
Image, Positioning and Differentiation
Services are often intangible, and customers use the servicescape as an important proxy for quality, and firms take great pains to signal quality and portray the desired image.
Many servicescapes are purely functional. Firms that wish to project the image of being low-price set up shop in inexpensive neighborhoods, have simple appearance, and minimize waste of space.
Servicescape as Part of Value Proposition
Servicescape help to shape appropriate feelings and reactions in customers and employees.
Example: Disneyland, Las Vegas
Facilitate Service Encounter and Enhance Productivity
Servicescapes are usually designed to aid the service encounter, as well as improve productivity.
Means to reduce failures are in place Color-coded keys on cash registers
Mirrors for front-line staff
Tray-return stands and notices in fast-food shops
Understanding Consumer Responsesto Service Environments
Feelings are a Key Driver There are two models that help us better understand consumer responses
to service environments:
Mehrabian-Russell Stimulus-Response Model
Russell’s Model of Affect
Mehrabian-Russell Stimulus-Response Model The model holds that the environment, its conscious and unconscious
perception and interpretation, influence how people feel in that environment.
People’s feelings in turn drive their responses to that environment.
The model states that feelings, rather than perceptions or thoughts, drive behavior.
We don’t avoid an environment simply because there are a lot of people around us; rather we are deterred by the unpleasant feeling of crowding, of people being in our way, of lacking perceived control, and of not being able to get what we want as fast as we wish to.
Mehrabian-Russell Stimulus-Response Model
Environmental Stimuli & Cognitive Processes
Dimensions of Affect:
Pleasure and Arousal
Russell Model of Affect It is widely used to help understand feelings in service environments and
suggests that emotional responses to environments can be described along two main dimensions.
Pleasure is a direct, subjective response to the environment, depending on how much the individual likes or dislikes the environment.
Arousal refers to how stimulated the individual feels, ranging from deep sleep (lowest level of internal activity) to highest levels of adrenaline in the bloodstream – for example, when bungee jumping.
Arousal quality of an environment is dependent on its “information load”, i.e., its degree of Novelty (unexpected, surprising, new, familiar) and
Complexity (number of elements, extent of motion or change)
Russell Model of Affect
Distressing Exciting
Boring Relaxing
Arousing
Sleepy
Unpleasant Pleasant
Drivers of Affect Affect can be caused by perceptions and cognitive processes of any degree
of complexity.
Simple Cognitive Processes, Perception of Stimuli tangible cues (of service quality)
consumer satisfaction
Complex Cognitive Processes affective charged schemata processing
attribution processes
Drivers of Affect Affect can be caused by perceptions and cognitive processes of any degree
of complexity. However, the more complex a cognitive process becomes, the more powerful is its potential on affect. Example: Bad food in a restaurant cannot be compensated by good music.
We usually have routine service encounters, where we tend to function on auto-pilot mode.
Most of the time, it’s the simple cognitive processes that determine how people feel in the service setting. Those include the conscious and even the unconscious perceptions of space, colors, scents and so on.
Behavioral Consequences of Affect At the basic level, pleasant environments tend to draw people in,
unpleasant environments drive us out.
Arousal acts as an amplifier of the basic effect of pleasure on behavior.
For example: loud, fast-beat music would increase the stress levels of shoppers when they are trying to make their way through crowded aisles on a pre-Eid evening.
When customers have a strong affective expectation from services (candle-lit dinner, spa visit, etc.), managers need to make sure that the servicescape is designed to match those expectations.
If customers feel positively about the environment, their loyalty increases.
Bitner’s Servicescape Model Identifies the main dimensions in a service environment and views them
holistically
Customer and employee responses classified under, cognitive, emotional and psychological which would in turn lead to overt behavior towards the environment
Key to effective design is how well each individual dimension fits together with everything else
EnvironmentalDimensions
Internal Responses BehaviorModerators
HolisticEnvironment
Ambient Conditions
Space/ Function
Signs, Symbols & Artifacts
Approachor
Avoid
Social Interactions between Customers
and Employees
Approachor
Avoid
Perceived Servicescape
Employee Response
Moderator
Customer Response
Moderator
Employee Responses
Customer Responses
CognitiveEmotional
Psychological
CognitiveEmotional
Psychological
Bitner’s Servicescape Model
Dimensions of the Service Environment
Dimensions of the Service Environment Servicescapes are complex and have many design
elements
Ambient Conditions Music (e.g, fast tempo and high volume increase arousal
levels)
Scent (strong impact on mood, affect and evaluative responses, purchase intention and in-store behavior)
Color (e.g, warm colors associated with elated mood states and arousal but also increase anxiety, cool colors reduce arousal but can elicit peacefulness and calm)
Lighting (creative use of light can bring an interior to life – the interaction of light and shadow can sculpt, expand, scale, highlight, silhouette, sparkle, and most importantly can move merchandise)
Dimensions of the Service Environment Spatial Layout and Functionality
Layout refers to size and shape of furnishings and the ways it is arranged
Functionality is the ability of those items to facilitate performance
Signs, Symbols and Artifact Explicit or implicit signals to communicate the firm’s image, help consumers find their way
and to convey the rules of behavior
Customers become disoriented when they cannot derive clear signals from a servicescape
Dimensions of the Service Environment People are part of the service environment, too
The appearance and behavior of both service personnel and customers can reinforce or detract from the impression created by a service environment
Termed as “aesthetic labor”
Impact of Music on Restaurant Diners
Restaurant Patron Behavior
Fast-beat Music Environment
Slow-beat Music Environment
Difference between Slow and Fast-beat
Environments AbsoluteDifference
% Difference
Consumer time spent at table
45min 56min +11min +24%
Spending on food $55.12 $55.81 +$0.69 +1%
Spending on beverages
$21.62 $30.47 +$8.85 +41%
Total spending $76.74 $86.28 +$9.54 +12%
Estimated gross margin
$48.62 $55.82 +$7.20 +15%
The Effects of Scents on the Perceptions of Store Env
Evaluation Unscented
Environment Mean Ratings
Scented Environment Mean Ratings Difference
Store Evaluation
Negative/positive 4.65 5.24 +0.59
Outdated/modern 3.76 4.72 +0.96
Store Environment
Unattractive/attractive 4.12 4.98 +0.86
Drab/colorful 3.63 4.72 +1.09
Boring/Stimulating 3.75 4.40 +0.65
The Effects of Scents on the Perceptions of Store Env
Evaluation Unscented Environment Mean Ratings
Scented Environment Mean Ratings Difference
Merchandise
Outdated/up- to-date style 4.71 5.43 +0.72
Inadequate/adequate 3.80 4.65 +0.85
Low/high quality 4.81 5.48 +0.67
Low/high price 5.20 4.93 -0.27
Aromatherapy: The Effect of Fragrance on People
Fragrance Aromatherapy Aromatherapy Class
Traditional Use
Potential Psychological Impact on People
Orange Citrus Calming Soothing agent,
astringent
Calming and relaxing effect esp. for nervous people
Lavender Herbaceous Calming, balancing, soothing
Muscle relaxant, soothing
agent
Relaxing and calming, helps create a homey and comfortable feel
Jasmine Floral Uplifting, balancing
Emollientsoothing agent
Helps makes people feel refreshed, joyful, comfortable
Peppermint Minty Energizing, stimulating
Skin cleanser Increase attention level and boosts energy
Color Color has a language of it’s own. Much like music, it can evoke moods and
emotions – excitement, happiness, serenity, sadness.
Color is composed of 3 elements: Hue – the name of the color, e.g. red, blue, green
Value – the lightness or darkness of a color
Chroma – the intensity of strength or purity of color
Color can only be measured in relation to other colors.
Large spaces are better balanced by using a scheme of soft, low-intensity color with strong, vibrant hues reserved for accent or highlight value.
Colors have both optical and emotional values.
Common Associations and Human Responses to Colors
Color Degree of Warmth Nature Symbol Common Association and Human Responses to Color
Red Warm Earth High energy and passion; can excite, stimulate, and increase arousal and blood pressures
Orange Warmest Sunset Emotions, expressions, and warmth
Green Cool Grass and Trees Nurturing, healing and unconditional love
Blue Coolest Sky and Ocean Relaxation, serenity and loyalty
Purple Difficult Disturbing, the most disliked color in terms of environmental settings
Lighting When considering lighting design for a service setting, the following factors
must be taken into account: Daylighting – the way in which it is controlled influence heat, glare, penetration, visibility
and the perception of color. Most schemes take into account of the orientation of the building to the sun.
Color – the direction and strength of daylight affect the perception of color.
The nature of the activity to be performed in the space – accuracy, speed, safety, recognition, etc.
Lighting The service provider’s perception of the task – is it to sell visual satisfaction, or is it to sell
hamburgers? Is it to indicate the conservative solidity of a bank, or is it to reassure people about to board a plane?
Levels of vision – if the task required detailed work from the customer or service provider then strong light is required. If the background setting is well lit, then even greater intensity of light will be required for the detailed work as the eyes become accustomed to the relative lessening of the contrast.
Ambience – the desired mood – a church or library would generally exude a peaceful calm, while a fast-food diner or music store would wish to create a youthful, exciting, gregarious atmosphere.
Selection of Environmental Design Elements There is a multitude of research on the perception and impact of
environmental stimuli on behavior, including: People density, crowding
Lighting
Sound/noise
Scents and odors
Queues
No standard formula to designing the perfect combination of these elements. Design from the customer’s perspective
Design with a holistic view!
Tools to Guide in Servicescape Design Keen Observation of Customers’ Behavior and Responses to the service
environment by management, supervisors, branch managers, and frontline staff
Feedback and Ideas from Frontline Staff and Customers using a broad array of research tools ranging from suggestion boxes to focus groups and surveys.
Field Experiments can be used to manipulate specific dimensions in an environment and the effects observed.
Blueprinting or Service Mapping - extended to include the physical evidence in the environment.
I would sincerely request youall to go through the
chaptersin the book, when you study.