les 14 tendances digital de 2014 par phd
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Les 14 tendances digital de 2014 par PHD.TRANSCRIPT
Our “Top Global Digital Trends for
2014” is a brief look at what we
believe will be the most relevant
trends to follow over the next 12
months. It includes some new trends
as well as developments on existing
ones we shared in our summary
from 2013.
We hope you find this snapshot
useful and look forward to working
together with you, to make the most
of the opportunities that these trends
may present for your business.
INTRODUCTION
Your PHD
International Team | 2
NEED IT NOW
| 4
We have long been in a world
where our consumer demands
are fulfilled with the click of a
button. In 2014, this speed of
service will rise to a new level
and transcend purely digital
products and services.
From clothing to sandwiches and
even dates – new products and
services are rapidly appearing to
satisfy the need for immediacy.
You can now order a product
online and have it delivered to you
within minutes.
ExamplE
The Kate Spade window shop in New York was open 24 hours and could deliver goods purchased through the touchscreen within an hour of ordering.
mICRO-STORIES
| 6
The shift towards rich and
succinct content which satisfies
consumers’ mobile first internet
habits will continue due to the rise
of 4G and readily available Wi-Fi
services.
Visual content in social media
will become more commonplace
as people are looking for ease of
consumption in a free moment or
on the go.
Short form video has taken off
with Twitter launching a 6 second
video service called Vine and
Instagram following with its
own video sharing feature,
Instagram Video.
ExamplE
Lowe’s provide home improvement tips in 6 second videos using Twitter’s Vine service.
DIgITal SyNERgy
| 8
As smartphone and tablet usage
increase and people move
simultaneously between devices,
the role of media channels needs
to be considered as a part of this
complex eco-system rather than
in isolation.
We are going to see more brands
“planning for synergy” with digital
in 2014 and more innovative
solutions for media channels to
work together.
ExamplE
A “converged” billboard and mobile retargeting capability is being developed that allows you to target people who have been exposed to out of home advertising via mobile ads.
pERSONalISaTION
| 10
With an increasing wealth of data
available to marketers, digital
is becoming more personal as
consumers seek more relevant
interactions with brands.
Personalisation can help guide
consumers through a vast amount
of content and choices online.
However, it should be used in a
way that provides utility and is not
seen as intrusive.
ExamplE
Instead of searching in your Gmail account or Google Calendar, soon you’ll be able to type into Google.com queries like “What’s my flight status?” or “When will my package arrive?” to receive personalised answers at the top of the search result page.
lOCaTION aWaRENESS
| 12
Applications increasingly use
your smartphone’s GPS activity
to deliver localised content. New
technologies are also emerging to
leverage a consumer’s location in
retail environments.
Twitter is testing a feature that
allows you to see Tweets from
users Tweeting nearby even if
you don’t follow them. Similarly,
Facebook local search lets you
find friends and recommended
businesses nearby.
ExamplE
Apple and PayPal are both trialling a new type of low energy Bluetooth technology that allows for greater communication with smartphones in-store, such as hands-free social check-ins, payments and coupons.
CONTExT fOR CONTENT DElIvERy
| 14
The old saying around “content is
king” is changing – although great
content is still vital, balancing
content with an understanding
of context is now seen as the
holy grail.
From a mobile perspective, this
could mean:
• Seeing different apps on your
home screen when you’re at
the office versus at home.
• Increasing the font size for your
emails when you’re on the
move.
• Prioritising numbers in your
address book based on
location versus alphabetically.
ExamplE
Mobile network InMobi’s new SmartAd format can trigger dynamic creative based on location, weather, custom feeds and other user behaviour – it can even tell if someone is on the move or stationary.
DISTRIbUTION
| 16
The discussion around content
driven advertising has been going
on for years and will continue
to be a priority for marketers.
However, for 2014, distribution
will need to be given equal
consideration to ensure content
is given the best opportunity
to perform.
As Karen Nelson-Field, author
of ‘Viral Marketing: The Science
of Sharing’, states: “It’s all very
well being the best violinist in the
world, but if you are playing in
your bathroom, no one will ever
hear you.”
ExamplE
A strong distribution strategy was key in the Dove Real Beauty Sketches campaign which became the most viewed piece of branded content ever on YouTube with over 121,000,000 views.
gamIfICaTION
| 18
As a planet we’re spending 7
billion hours a week fuelling our
desire to be engaged with games.
If brands can replicate even a
small slice of that engagement,
then the payback will surely be
substantial.
Adapting the gamification
philosophy to create a meaningful
experience for the consumer
is going to be key. It goes far
beyond just rewarding the user/
customer.
You can find out more on gamification in our new book “Game Change”. If you would like to receive a copy please contact [email protected] Source: Game Change and Kuato Studios: Hakitzu Elite
ExamplE
Hakitzu is a game released last year that allows you to control a robot through a set of command lines that simultaneously teaches you how to code Javascript. It was developed to improve the learning experience and teach children a valuable skill of being able to code.
SEamlESS mONEy
| 20
Expect to see payment become
even easier and buzz around
virtual currency continue as
retailers adapt to new ways
of working.
Ecommerce platform Shopify
recently announced a move
to accept digital currency
Bitcoin alongside Reddit
and Virgin Galactic.
Starbucks launched a programme
called Tweet-a-Coffee that lets
you buy a gift card through Twitter.
Xaoimi sold 150k smartphones
via WeChat, a popular messaging
app in China, in less than 10 mins. Source: TechInAsia and Coin
ExamplE
Coin is a new device that looks like a credit card but can store your payment information, loyalty cards and gift cards in the one device. It works with existing systems in store to mimic the right card at the right moment.
mORE SmaRT ThINgS
| 22
It’s becoming easier and more
affordable to link just about any
object to the internet, which is
driving the continued trend of
“The Internet of Things.”
Cisco believe by 2020 there is
the potential for 50 billion internet
connected devices.
These “Things” are becoming
communication channels. Tapping
into them doesn’t necessarily
require a high tech solution
either. Diageo allowed customers
to associate a personal video
message to an individual bottle
through the product code.
ExamplE
Heineken developed a “smart” beer bottle that responds to sound and movement with different light effects to enhance the experience while drinking the beverage in a club environment.
3D pRINTINg
| 24
3D printers are getting smaller
and cheaper making them
more obtainable. Although it
will be some time before most
households can afford one, we’re
seeing brands experiment in this
space and applications expand.
Yahoo in Japan created a tool
called “Hands on Search” that
enables children who are blind
to search the web by printing
images of results in 3D e.g. a
model Giraffe when they say
“Giraffe” into the search engine.
ExamplE
Warner Bros partnered with Microsoft to let fans print props from the Hobbit movie. Porsche shared 3D printer friendly blueprints for the 2014 Porsche Cayman.
WEaRablE TECh
| 26
When we talk about smart things,
there is a big increase in wearable
technology – especially for fitness
and health applications.
Juniper Research estimates smart
wearable device shipments,
including products like smart
watches and glasses, will near
130 million by 2018.
The opportunity for marketers
will be in the new streams of
data that these devices create.
Take notice of new devices being
released and think about these in
the context of what data could be
relevant to your business.
ExamplE
Manufacturers, such as Sony, Samsung and LG, are launching new smart wristbands alongside more established players Nike, Fitbit and Jawbone. These types of devices let you track steps, distance, calories and even sleep.
7.24 14800 9.02 1230Distance steps Time calories
lIvE STREamINg
| 28
The vast amount of content
now available on demand
doesn’t mean a shift away
from live content.
This is especially true for gaming.
Twitch, the leading video platform
for gamers, has 45 million visitors
a month. Twitch allows players to
instantly broadcast game play for
others to watch.
Assumptions can be made
about content that will appeal to
audiences, but demand speaks
for itself with manufacturers and
advertisers playing catch-up. Source: Twitch
ExamplE
When Sony unveiled PlayStation 4, one of the new features announced was the ability for people to share live streams of themselves playing video games.
COllabORaTIvE CREaTION & CONSUmpTION
| 30
There is a growing trend of
consumers co-creating and
co-consuming content, products
and services.
An example of co-creation is the
first episode of Joseph Gordon-
Levitt’s new show “hitRECord
on TV” which features 426
contributing artists.
ExamplE
An example of collaborative consumption is peer to peer accommodation site Airbnb which continues to grow with more than 10 million guest stays since launch.
Source: Airbnb
KEEp ON TOp Of DIgITal TRENDS
| 32
If you are interested in staying
up to date with how these digital
trends are evolving then be sure
to read our weekly “This Week in
Digital” newsletter. This newsletter
is tailored to your business
and covers the top stories in
digital in an easy to read format,
highlighting also competitor
activities in the digital space.
To find out more or to be added
to our distribution list, please
contact our PHD International
digital specialist:
Carine Poot
t +44 (0) 20 7446 7190
www.phdww.com