launch of 3d project

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GAME DESIGN

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PowerPoint Presentation

GAME DESIGN

What were we doing before?

What skills have you learnt in Blender?

This week

We are going to begin your 3D project in earnest.

For your 3D project you will be given a client brief

Sci-Fi FPS

Fantasy RPG

Modern Racer

You will need to plan a game level and all the models needed for your chosen brief

Researching your ideas

Creating concept art for your ideas

Create & texture the models in Blender

Then arrange your models in your scene and render some images

You will need to

Manage your time

Plan effectively

Research your idea

Create concept art

Create a XBOX One cover for your game

Create 3D models

Create a 3D environment and arrange your models in them

Render out images of your environment

How many models will I need to create?

You will need to create a minimum of 6 models, which should show off your modelling & texturing skills.

You will then need to create an environment and arrange them in it, rendering out images from at least 4 different camera angles.

Dates: Planning

5.2.15

Begin pre-production planning for an environment and models

2.4.15

Hand in pre-production portfolio

Dates: Modelling

5.2.15

Begin creating 3D models

20.5.15

Hand in final renders of models & environment

Step 1: Brief

Pick 1 of the game briefs from below.

Sci-Fi FPS

Fantasy

RPG

Modern

Racer

5 mins

Step 2

We need to find out what people expect to see from each type of game (ie. Its Key Visual Themes)

20 mins

For your game type create:

1 x mood-board for its genre (eg. Sci-fi)

1 x mood board for its game type (eg.FPS)

Step 2: Mood Board

You should look at movies, games, artwork, books, etc to find out the defining features of each.

Step 3: Annotate mood Boards

Now, write notes on your mood-board explaining what you have found out

This is a robot from The Terminator films. People expect to see robots or cyborgs in science-fiction themed games. They are often used as enemies in computer games.

15 mins

Step 4

Whole class feedback.

5 mins

Step 5: Initial ideas

You need to come up with a concept for a game. Your concept should explain:

who the avatar is

What their goal is

What the games story is (in its simplest form)

What challenges they face

How they can overcome these challenges

Create a brainstorm for this. When youre done photograph the brainstorm and submit it to the Pre-Production Portfolio assignment on Moodle.

20 mins

Step 6: The Blurb

You need to write your game concept up as the blurb on the back cover of an xbox game

You will add your final renders, the blurb and cover art to a template on Moodle and hand this in at the projects end.

10 mins

HOMEWORK

Write up your blurb before next weeks lesson.