knowledge anchoring in game development and film tourism

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Knowledge anchoring in game development and film tourism Margareta Dahlström, Nordregio, Sweden Linking in to global knowledge flows Malmö 22 April 2010

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Knowledge anchoring in game development and film tourism. Margareta Dahlström, Nordregio, Sweden Linking in to global knowledge flows Malmö 22 April 2010. Outline. Knowledge anchoring Channels Good conditions for knolwedge anchoring Examples from Skåne case study - PowerPoint PPT Presentation

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Page 1: Knowledge anchoring in game development and film tourism

Knowledge anchoring in game development and film tourism

Margareta Dahlström, Nordregio, Sweden

Linking in to global knowledge flowsMalmö 22 April 2010

Page 2: Knowledge anchoring in game development and film tourism

Outline

• Knowledge anchoring• Channels• Good conditions for knolwedge

anchoring• Examples from Skåne case study• Policies to support knowledge anchoring

Page 3: Knowledge anchoring in game development and film tourism

Knowledge anchoring 1

• Knowledge with actors in the region• Active search for knowledge elsewhere• Linking in to global knowledge flows –

connecting with knowledge outside• Going out to get it• Making it coming to the region

Page 4: Knowledge anchoring in game development and film tourism

Knowledge anchoring 2

• Recirculation of knowledge• Rich networks of different actors• Combining ’old’ and ’new’ knowledge

Page 5: Knowledge anchoring in game development and film tourism

Knowledge anchoringTapping into global knowledge flows

Knowledge coming in

Recirculation ofknowledge

Page 6: Knowledge anchoring in game development and film tourism

Knowledge anchoring channels

• Interactions between firm and organisations

• Job related mobility• Events

Page 7: Knowledge anchoring in game development and film tourism

Good conditions for knowledge anchoring

• Rich networks of actors• Support for networks• Cluster/platform organisations

– MMM, MMSS, Media Evolution

• Financial support– The university world: going to MIT to meet key

researcher, attending conferences, bringing key researcher to MAH

– The business world: attending game development conferences in USA and France, organising conference in Malmö: Nordic Game

Page 8: Knowledge anchoring in game development and film tourism

Film tourism – Actors

Hasse & TageMuseum

Ystad

RegionMuseum

VisitDenmark

WonderfulCopenhagen

Denmark

YstadStudios

Film i Skåne

Yellow Bird

YstadMunicipality

PositionSkåne

Invest inSkåne

RegionSkåne

ZDF

SEB BankGermany

Thaliabooks

Skåne’s Film productionAssociation

Cudos FilmPartner

Öresund FilmCommission

Sweden - Skåne

Germany

UK

Malmö Academy of Music

Lund University

Kristianstad

Tomelilla

SparbankenSyd

Film University

BBC

Visit Sweden

ITB Berlin

Cineteket

Firms Public Public Private Partnerships Higher Education Institutions

Page 9: Knowledge anchoring in game development and film tourism

Game development – Actors

Sweden - Blekinge

Singapore

Nanyang Technological

University

Sweden - Skåne

Hyper Island

Blekinge Institute of

Technology

MalmöUniversity

Malmö City

LundUniversity

SonyEricsson

EricssonMobile

platforms

MassiveEntertainment

Game Academy

Living Lab New Media

UpsideStudios

The Astonishing

TribeMincIncubator

Nordic GameProgramme

SVT

Malmö

Moving MediaSouthern Sweden

Media Mötesplats

Malmö

IdeonScience

Park

RegionSkåne

RegionBlekinge

Firms Public Public Private Partnerships Higher Education Institutions

Page 10: Knowledge anchoring in game development and film tourism

Interactions between firms and organisations

• Cross sectoral interactions – not so common!

• Recirculation through ’managed’ and personal networks

• Recirculation through direct interactions between firms e.g. Yellow Bird, ZDF, BBC

Page 11: Knowledge anchoring in game development and film tourism

Job related mobility

• Knowledge coming in and/or recirculated through project based and freelance work

• Game development – combining expertise in different companies

• Film production – international co-productions building mixed film teams

Page 12: Knowledge anchoring in game development and film tourism

Events

• Going out to events– Game developers– Horsens Crime Fair

• Organising events– Nordic Game

• Visitors attending attractions – consumer-producer interactions– Cineteket

Page 13: Knowledge anchoring in game development and film tourism

Policies to support knowledge anchoring

• Support ‘incoming’ of knowledge– Extra-regional research collaboration– Events– Mobility

• Support recirculation– Networks and platforms– Events– Industry specific instruments – e.g. conditioning

of film funding