kits lego mindstorm innovation. the need? the need to use technology to help students with their...
DESCRIPTION
Research done - Findings Massachusetts's Technology Lab discovered that Mindstorm can be used to teach Art, Music and other subject areas not considered possible Carnegie Mellon University’s development of hardware components and curriculum materials for use with Lego MindstormTRANSCRIPT
KITS
Lego MindstormInnovation
The Need?
The need to use technology to help students with their learning
To increase students’ competence in Mathematics, Science and Technology
To develop critical and Analytical skills in student
A Natural desire to improve learning
Research done - Findings
Massachusetts's Technology Lab discovered that Mindstorm can be used to teach Art, Music and other subject areas not considered possible
Carnegie Mellon University’s development of hardware components and curriculum materials for use with Lego Mindstorm
Problems Encountered
Writing an application to Program the parts in the kits
Getting the robots to lift loadsDeveloping Mindstorm kits for students of
varying age groupsGetting Higher Institutions to believe in the
product
The Audience
UniversityStudents
CollegeStudents
High SchoolStudents
Elementary Students
Elementary Students
Commercialization
Mindstorm kits are produced in two factories and shipped around the world.
One kit has more that a hundred pieces of blocks, sensors and a microprocessor
The level of difficulty of those kits is based on age
Mindstorm kits are sold with curriculum guides for teaching Mathematics and Science
Knowledge Stage
Lego Mindstorm was invented and prove to be an excellent learning aid
The researchers knew it would workStudents building all kinds of structuresProblem-solving skills developed
Persuasion Stage
Getting support for the researchConvincing people with the findingsGetting sponsor to support the productionGetting clients to buy the productConvincing Schools and homes of the power
of Lego Mindstorm
Implementation Stage
Making the kits and componentsDeploying them in schools and homes for useMonitoring its use and effectiveness
Confirmation
1998 When the product was accepted as the leading technology tool then
Product is now being used widely in Universities and institutions
Continued research into its further development by leading Uiversities
Innovation Time Line
Robotic Kit Getting customer Making the Robotic kits Extensive Invented To buy those kits product as an placed in schools research by and people Of 1717 pieces, educational toy, homes, colleges top
universities Learn much Tool very good and adding more Universities and confirm the more for skills sets features , adults can used by NASA effectiveness
of use it too scientists the
Product
Knowledge Persuasion Decision Implementation Confirmation 1998 1999 1999 2004 2006
Expected innovators of Lego Mindstorm
Educational ResearchersScientistsEngineersSystems Analysts
Early Adopters of Lego Mindstorm
ParentsTeachersStudentsSchool Administrators
Leggards of Lego Mindstorm
Some TeachersSome School administratorsDubious ParentsPeers who discourage them
from using the technologyICT coordinators who doubt
the effectiveness of the tool
Perceived Attributes
Need – there was a burning desire to enable people to be more analytical and to be good problem solvers
Research- in an attempt to satisfy the need states above research was conducted and resulted in that new ICT tool- Lego Mindstorm
Product Development – Mindstorm was then, designed, built and tested among students.
Commercialization – Lego Mindstorm is being sold in stores around the world and people are benefiting immensely from it use
Attributes detailed…
Need was certainly a perceived attribute. When Lego Mindstorm was invented researchers found a need to develop a technology that will encourage and foster creativity and problem solving skills in students. It was that need that led to the research and the subsequent development of the product. The product once developed and tested has been used widely across the United States and several other countries as the innovation has entered the realm of commercialization.
References
Mitchel Resnick et al (2008). New Pathways into Robotics: Strategies for Broadening Participation e Journal of Science Education and Technology, Vol 11,( 3).
Pezalla-Granlund et al (2005). Rethinking Robotics- Approaches and Ideas. Association of Science and Technology Centers. Retrieved September 19, fromhttp://llk.media.mit.edu/projects/pie/Rethinking-Robotics-Ideas.pdf