introducing digital engagment

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    Communication in the Digital Economy

    Week 1: 10 February 2014

    Introduction: Disruption,Discontinuity and Change

    Robin Croft

    Reader in Marketing

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    Outline

    Personal journey

    Old and new

    Why is it important?

    What is different?

    It's about people, right?

    What about business?

    Summary: social media marketingyourself

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    Digital Communicationin the news

    Sony to sell Vaio laptop division

    Bill Gates steps down from Microsoft

    Facebook is 10 years old Tech firms release US surveillance

    requests

    Apple's iWatchmore rumours

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    Personal Journey

    Myspace 2006?

    YouTube 2008?

    Facebook

    So... a voyage of discovery

    Virtual anthropology

    Netnography

    Robert Kozinets 2010

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    Old and new #1: self

    20thcentury business

    Market segmentation

    Audiences characterizedby similar beliefs,backgrounds, education,etc.

    Demographic 'certainties'

    built into strategicplanning

    Mass markets served bymass marketing

    21stcentury thinking

    Individuality

    Confusion, schizophrenia

    Different roles, differentlives

    Celebrating diversity

    Fragile selvesI am not a target market

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    Old and new #2: money

    20thcentury business

    Money

    Selling, marketing Revenue streams

    Monetization

    Microsoft / Windows

    21stcentury thinking

    Sharing

    Communities, exchangeReciprocity, gift-giving

    Performing

    Informing

    Google / Android

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    Old and new #4: access

    20thcentury business

    IT departments and web

    Skills gaps High cost of AV

    production

    Restricted access to

    hardware and software High cost of media

    access

    21stcentury thinking

    Technology democratized

    Easy-to-use hardware andediting software

    Instant access to a globalaudience

    Creative, anarchicLow cost, no cost

    platforms

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    Old and new #5: time

    20thcentury business

    Asynchronous

    Manage media time

    Control events

    Craft the message

    Restrict access

    21stcentury thinking

    Synchronous

    Do it now, say it now

    Global audience

    Empowered consumers

    Vocal critics but also vocal

    advocates

    Brand owners and massmedia not believable

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    Old and new #6: strategy

    20thcentury business

    Management,leadership

    Strategy

    Planned

    Controlled

    Vision

    Experience,expectations

    21stcentury thinking

    Trusting

    Empowering

    Creative

    Tactical, flexible

    Disruptive

    Highly measurable

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    Old and new #7: space

    20thcentury business

    Fixed computers

    PCs, laptops

    Wired connections

    Hard drives

    Contact lists

    Email, telephony

    21stcentury thinking

    Mobilesmart phonesand tablets

    Evolutionary dynamics

    24/7 connectivity

    Light devices, portable

    computingWearable computing

    Cloud storage

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    Old and new #8: audiences

    20thcentury business

    Push

    Specialistcommunicators

    Broadcasting

    Didactic (one way)

    Controlled, static

    Corporate

    Reasoned

    Audiences

    21stcentury thinking

    Pull

    Citizen journalists

    Narrowcasting

    Dialectic (two way)

    Interactive

    Democratic

    Opinionated

    Communities of trust

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    Old and new #9: knowledge

    20thcentury business

    Expertise

    Branded knowledge

    Encyclopedias

    Journals, books

    Newspapers, TV

    21stcentury thinking

    Wisdom of the crowd

    Social learning

    Eye witnesses

    Experiential expertise

    Dialectic learning

    Democratizing knowlege

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    Old and new #10: listening

    20thcentury business

    Talking

    Market research

    CRM systems

    Benchmarking

    Segmentation, targeting

    and positioning

    21stcentury thinking

    Listening

    Real time information

    Projective research (real'benefits', likes anddislikes)

    Customer engagementClient focus

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    Old and new #11: voices

    20thcentury business

    Telephony

    Synchronous

    Voice

    Stop-what-you're-doing

    Get to the point

    Call us now!

    21stcentury thinking

    Multiple devices

    Synch or asynch

    Text, voice, video,symbols

    Multi-tasking

    Open-endedconversations

    Do you want to talk?

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    What have I missed?

    Tumblr

    Instagram

    Pinterest

    Snapchat

    Foursquare

    MySpace

    RenRen and Baidu

    Orkut

    The list goes on...

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    Pause to reflect

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    What have we learned?

    Personal journey

    What have we learned?

    Why is it important?

    What is different?

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    Why is it important?

    Wikinomics

    Audiences

    o Co-creators

    o Young, educated, connected

    o Opinionated, impatient

    o

    Distrustfulo Global

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    Why is it important?

    Wikinomics

    Audiences

    o Co-creators

    o Young, educated, connected

    o Opinionated, impatient

    o

    Distrustfulo Global

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    What is different?

    Need for dialogue, conversation

    o Talking, listening, responding

    We're all connected in the information age

    o Need for openness and honesty

    o Citizen journalists

    Virtual word-of-mouth

    o Lots of it

    o Plenty of positives as well as negatives

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    What is the same?

    Need to engage with an audience

    Need to tell a good story, to engage

    Stories that inform, educate, amuse Things you need to share

    Rise of social media clutter

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    Does mobilechange everything?

    SMS and email is soooyesterday

    What is a PC or laptop for?

    Pictures often tell a story better Immediate opinions

    Phone as a payment device

    o Engagement deviceo Information system

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    It's about people, right?

    Twiter and Facebook

    Empowered audiences

    Vocal advocates

    However... in political marketing

    o European elections, 2009

    o

    UK parliamentary elections 2010o Welsh referendum 2011

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    What about business?

    Technology companies, B2B

    o Oracle, Intel, Cisco

    o Other large component manufacturers

    Social media usage

    o Promote thought leadership

    o Enhance visibility

    o Improve internal communication

    S i l di

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    Social mediamarketing yourself

    Protecting your privacy

    Building your brand

    Having something interesting to say Informing yourself

    Building your network

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    Blurring boundaries

    artists

    producers

    now

    networks

    public

    work

    personal

    physical

    audiences

    consumers

    then

    networking

    private

    play

    impersonal

    virtual

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    Conclusion

    Not an optiono Customers talk, whether you like it or not

    Get it right and...

    o Low cost, highly effective publicityo Customers become vocal advocates

    However...

    o

    Everyone is still learning