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1 – Introduction Andrea Marrella, Francesco Leotta Last update : 23/02/2018 Corso di Laurea Magistrale in Design, Comunicazione Visiva e Multimediale - Sapienza Università di Roma Interaction Design A.A. 2017/2018

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Page 1: Interaction Designleotta/interactiondesign/2017-2018/1-Introduction.pdfInteraction Design Today 3 Interaction Design 17/18 1 –Introduction The advent of Internet of Things (IoT)

1 – Introduction

Andrea Marrella, Francesco Leotta

Last update : 23/02/2018

Corso di Laurea Magistrale in Design, Comunicazione

Visiva e Multimediale - Sapienza Università di Roma

Interaction Design A.A. 2017/2018

Page 2: Interaction Designleotta/interactiondesign/2017-2018/1-Introduction.pdfInteraction Design Today 3 Interaction Design 17/18 1 –Introduction The advent of Internet of Things (IoT)

Interaction Design

Interaction Design defines the structure and behavior of

interactive systems.

Interaction designers strive to create meaningful relationships between

people and the products and services that they use, from computers to

mobile devices to appliances and beyond.

Web page of the Interaction Design Association: http://ixda.org/

Interaction design fall under the umbrella of Human-Computer

Interaction (HCI), and focuses on creating engaging

interfaces with well thought out behaviors.

Understanding how users and technology communicate with each

other is fundamental to anticipate how someone might interact with the

system, fix problems early, as well as invent new ways of doing things.

2 Interaction Design 17/18 1 – Introduction

Page 3: Interaction Designleotta/interactiondesign/2017-2018/1-Introduction.pdfInteraction Design Today 3 Interaction Design 17/18 1 –Introduction The advent of Internet of Things (IoT)

Interaction Design Today

3 Interaction Design 17/18 1 – Introduction

The advent of Internet of Things (IoT) has led to the creation

of several smart immersive spaces.

smart homes, offices, museums, hospitals, factories, etc.

Many interconnected objects, sensors and actuators, are used together

with mobile devices to implement seamless interaction with the

surrounding physical environment.

Page 4: Interaction Designleotta/interactiondesign/2017-2018/1-Introduction.pdfInteraction Design Today 3 Interaction Design 17/18 1 –Introduction The advent of Internet of Things (IoT)

Interaction Paradigms

4 Interaction Design 17/18 1 – Introduction

An example of smart museum:

https://www.youtube.com/watch?v=mAT26h5G-Fg

The involvement of smart objects as active actors in the

interaction process may facilitate the development of highly

personalized and contextualized user experiences.

Challenge:

the emergence of non-traditional interaction paradigms

(vocal, touchless motion based, etc.) has made the design of

the interaction as a complex and multisensory activity.

Page 5: Interaction Designleotta/interactiondesign/2017-2018/1-Introduction.pdfInteraction Design Today 3 Interaction Design 17/18 1 –Introduction The advent of Internet of Things (IoT)

Touch-based interaction

5 Interaction Design 17/18 1 – Introduction

Mobile device interface:

https://www.youtube.com/watch?v=YuBPKfBQUKk

Page 6: Interaction Designleotta/interactiondesign/2017-2018/1-Introduction.pdfInteraction Design Today 3 Interaction Design 17/18 1 –Introduction The advent of Internet of Things (IoT)

Touch-based interaction

6 Interaction Design 17/18 1 – Introduction

Multi-touch table interface:

https://www.youtube.com/watch?v=4APoqTbM9ck

Page 7: Interaction Designleotta/interactiondesign/2017-2018/1-Introduction.pdfInteraction Design Today 3 Interaction Design 17/18 1 –Introduction The advent of Internet of Things (IoT)

Touchless motion-based interaction

7 Interaction Design 17/18 1 – Introduction

Interactive wall art projection:

https://www.youtube.com/watch?v=OGoZktCzMS4

Page 8: Interaction Designleotta/interactiondesign/2017-2018/1-Introduction.pdfInteraction Design Today 3 Interaction Design 17/18 1 –Introduction The advent of Internet of Things (IoT)

Touchless motion-based interaction

8 Interaction Design 17/18 1 – Introduction

Interactive scene with physics:

https://www.youtube.com/watch?v=KLOB-T1mgdY

Page 9: Interaction Designleotta/interactiondesign/2017-2018/1-Introduction.pdfInteraction Design Today 3 Interaction Design 17/18 1 –Introduction The advent of Internet of Things (IoT)

Touchless motion-based interaction

9 Interaction Design 17/18 1 – Introduction

Augmented/Mixed reality experience:

https://www.youtube.com/watch?v=v_cvAGUItU0

Page 10: Interaction Designleotta/interactiondesign/2017-2018/1-Introduction.pdfInteraction Design Today 3 Interaction Design 17/18 1 –Introduction The advent of Internet of Things (IoT)

Putting all together

10 Interaction Design 17/18 1 – Introduction

Cleveland Museum of Arts:

https://www.youtube.com/watch?v=qWJqd6lyJ-E

Page 11: Interaction Designleotta/interactiondesign/2017-2018/1-Introduction.pdfInteraction Design Today 3 Interaction Design 17/18 1 –Introduction The advent of Internet of Things (IoT)

Ingredients for an interaction

Inputs

of user

interaction

Virtual Environment

where the interaction

takes place

Outputs

of user

interaction

11 Interaction Design 17/18 1 – Introduction

Behaviour to design the interaction

The devices dictate the styles of interaction

that the system supports.

Page 12: Interaction Designleotta/interactiondesign/2017-2018/1-Introduction.pdfInteraction Design Today 3 Interaction Design 17/18 1 –Introduction The advent of Internet of Things (IoT)

Inputs

Cameras

Microphones

Traditional interfaces such as mouse and keyboard

Touch screens

All kinds of sensors such as motion, temperature, light

Natural User Interfaces (NUIs) such as Microsoft Kinect.

Interaction Design 17/18 1 – Introduction12

Page 13: Interaction Designleotta/interactiondesign/2017-2018/1-Introduction.pdfInteraction Design Today 3 Interaction Design 17/18 1 –Introduction The advent of Internet of Things (IoT)

Capturing human movements

Microsoft Kinect

www.youtube.com/watch?v=bdviGrPaQDQ

Interaction Design 17/18 1 – Introduction13

Page 14: Interaction Designleotta/interactiondesign/2017-2018/1-Introduction.pdfInteraction Design Today 3 Interaction Design 17/18 1 –Introduction The advent of Internet of Things (IoT)

Outputs

Screens

Projection on “flat” surfaces

Video/Projection mapping

..but also

Augmented reality

Virtual reality

Interaction Design 17/18 1 – Introduction14

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Technology for Virtual Reality

15 Interaction Design 17/18

Oculus Rift virtual reality headset

https://www.oculus.com/

https://www.youtube.com/watch?v=i4S5fvZl-aQ

1 – Introduction

Page 16: Interaction Designleotta/interactiondesign/2017-2018/1-Introduction.pdfInteraction Design Today 3 Interaction Design 17/18 1 –Introduction The advent of Internet of Things (IoT)

Technology for Augmented Reality

16 Interaction Design 17/18

Microsoft Hololens augmented reality headset

http://www.microsoft.com/microsoft-hololens/en-us/get-ready

https://www.youtube.com/watch?v=ihKUoZxNClA

1 – Introduction

Page 17: Interaction Designleotta/interactiondesign/2017-2018/1-Introduction.pdfInteraction Design Today 3 Interaction Design 17/18 1 –Introduction The advent of Internet of Things (IoT)

(Cheap) Technology for Augmented Reality

17 Interaction Design 17/18

Google Cardboard virtual reality headset

http://www.google.com/get/cardboard/

https://www.youtube.com/watch?v=HFdaagINam0

https://www.youtube.com/watch?v=8qNmRi-gNqE

1 – Introduction

Page 18: Interaction Designleotta/interactiondesign/2017-2018/1-Introduction.pdfInteraction Design Today 3 Interaction Design 17/18 1 –Introduction The advent of Internet of Things (IoT)

Ingredients for interacting

with a mobile device

Inputs

Touch

Virtual Environment

User interface

of a mobile device

Outputs

Screen of

the mobile

device

18 Interaction Design 17/18 1 – Introduction

Design Principles and Patterns

Design of the interaction through specific

design principles and well known design

patterns coming from previous experience.

Page 19: Interaction Designleotta/interactiondesign/2017-2018/1-Introduction.pdfInteraction Design Today 3 Interaction Design 17/18 1 –Introduction The advent of Internet of Things (IoT)

Ingredients for interacting

with a smart environment

19 Interaction Design 17/18 1 – Introduction

Inputs

Touch,

Movement,

Sensors, etc.

Virtual Environment

of the physical space

of interest

Outputs

as an

interactive

experience

Videogame Metaphor

Design of the interaction similar to a

videogame: a computer is projecting an

interactive “game” and the user

interaction acts similar to a controller.

Page 20: Interaction Designleotta/interactiondesign/2017-2018/1-Introduction.pdfInteraction Design Today 3 Interaction Design 17/18 1 –Introduction The advent of Internet of Things (IoT)

Definition of the environment

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1. Advanced tools for designing mockups of user interfaces

for mobile devices.

2. Computer programming that specify how controllers

affect the physical environment and the intended user

experience.

and….don’t be scared!

We will do everything step by step :)

1 – Introduction

Page 21: Interaction Designleotta/interactiondesign/2017-2018/1-Introduction.pdfInteraction Design Today 3 Interaction Design 17/18 1 –Introduction The advent of Internet of Things (IoT)

21 Interaction Design 17/18 1 – Introduction

Balsamiq

Mockups

Processing

Designing and programming the environment

Page 22: Interaction Designleotta/interactiondesign/2017-2018/1-Introduction.pdfInteraction Design Today 3 Interaction Design 17/18 1 –Introduction The advent of Internet of Things (IoT)

Designing and programming the environment

22 Interaction Design 17/18 1 – Introduction

Balsamiq

Mockups

Processing

Page 23: Interaction Designleotta/interactiondesign/2017-2018/1-Introduction.pdfInteraction Design Today 3 Interaction Design 17/18 1 –Introduction The advent of Internet of Things (IoT)

Balsamiq Mockups (wireframing tool)

Download Balsamiq Mockups from the following link:

https://balsamiq.com/download/

Install the “trial” version of the software.

23 Interaction Design 17/18 1 – Introduction

Page 24: Interaction Designleotta/interactiondesign/2017-2018/1-Introduction.pdfInteraction Design Today 3 Interaction Design 17/18 1 –Introduction The advent of Internet of Things (IoT)

Processing programming language

Download the Processing language and programming

environment from the following link

https://processing.org/download/

24 Interaction Design 17/18 1 – Introduction