guide item dota 2

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Consumables Clarity (50) = Restores 135 mana in 40 seconds Tango (125) = Consume a tree to restore 115 HP in 16 Seconds. Comes with 4 charges. Healing Salve (115) = restore 400 HP in 10 Seconds. Smoke of Deceit (100) = Upon activation, the user and all nearby allied player-controlled units gain invisiblity and bonus movement speed for a brief time. Minimap icons will also be hidden. Upon moving within 1025 range of an enemy hero or tower, the invisibility and movement speed bonus is lost. Town Portal Scroll (100) = Teleports you to within 575 range of a target friendly building. While channeling, gives 200 range vision on the target and pings your allies' minimaps. Teleporting to a non-fountain building takes additional time if any allies have also teleported within a 1100 radius of your target within 25 seconds. Dust of Appearance (180) = Reveals and slows invisible Heroes in a nearby area. Animal Courier (150) = Summons an Animal Courier to carry items for you. Flying Courier (220) = Automatically upgrades the courier to a flying unit to carry items to and from your base. Observer Ward (150) = Places an Observer Ward to give sight of the surrounding area. Lasts 7 minutes. Sentry Ward (200) = Places a Sentry Ward to give True Sight of the surrounding area. Lasts 4 minutes. Bottle (700) = Restores HP and Mana over time. Effect is lost if unit is attacked. Empty Bottle refills near town fountain. You can also store

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Page 1: Guide Item Dota 2

Consumables

Clarity (50) = Restores 135 mana in 40 seconds

Tango (125) = Consume a tree to restore 115 HP in 16 Seconds. Comes with 4 charges.

Healing Salve (115) = restore 400 HP in 10 Seconds.

Smoke of Deceit (100) = Upon activation, the user and all nearby allied player-controlled units gain invisiblity and bonus movement speed for a brief time. Minimap icons will also be hidden. Upon moving

within 1025 range of an enemy hero or tower, the invisibility and movement speed bonus is lost.

Town Portal Scroll (100) = Teleports you to within 575 range of a target friendly building. While channeling, gives 200 range vision on the target and pings your allies' minimaps. Teleporting to a non-

fountain building takes additional time if any allies have also teleported within a 1100 radius of your target within 25 seconds.

Dust of Appearance (180) = Reveals and slows invisible Heroes in a nearby area.

Animal Courier (150) = Summons an Animal Courier to carry items for you.

Flying Courier (220) = Automatically upgrades the courier to a flying unit to carry items to and from your base.

Observer Ward (150) = Places an Observer Ward to give sight of the surrounding area. Lasts 7 minutes.

Sentry Ward (200) = Places a Sentry Ward to give True Sight of the surrounding area. Lasts 4 minutes.

Bottle (700) = Restores HP and Mana over time. Effect is lost if unit is attacked. Empty Bottle refills near town fountain. You can also store runes in the bottle, to save for later use. After 2 minutes, stored Runes

will be activated.

Attributes

Iron Branch (50) = +1 all attribute (Strength, Agility, Intelligence)

Gauntlets of Strength (150) = +3 Strength

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Slippers of Agility (150) = +3 Agility

Mantle of Intelligence (150) = +3 Intelligence

Circlet (185) = +2 all attribute (Strength, Agility, Intelligence)

Belt of Strength (450) = +6 Strength

Band of Elvenskin (450) = +6 Agility

Robe of the Magi (450) = +6 Intelligence

Ogre Club (1000) = +10 Strength

Blade of Alacrity (1000) = +10 Agility

Staff of Wizardry (1000) = +10 Intelligence

Ultimate Orb (2100) = +10 all attribute (Strength, Agility, Intelligence)

Armaments

Ring of Protection (200) = +3 Armor

Quelling Blade (225) = Destroy a target tree or ward.

Stout Shield (250) = Gives a chance to block damage. Melee Heroes will block 20 damage, whilst Ranged Heroes only block 10.

Blades of Attack (450) = +9 Damage

Chainmail (550) = +5 Armor

Helm of Iron Will (950) = +3 HP regeneration & +5 Armor

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Broadsword (1200) = +18 Damage

Quarterstaff (900) = +10 Damage & +10 Attack speed

Claymore (1400) = +21 Damage

Javelin (1500) = +21 Damage & Grants 20% a chance to deal 40 bonus damage.

Platemail (1400) = +10 Armor

Mithril Hammer (1600) = +24 Damage

Arcane

Magic Stick (200) = Gains charges (max 10) based on enemies using abilities in a nearby area. When activated, it restores health and mana based on the number of charges stored.

Sage's Mask (325) = +50% Mana regeneration

Ring of Regen (350) = +2 HP regeneration

Boots of Speed (450) = +50 Movement speed

Gloves of Haste (500) = +15 Attack speed

Cloak (550) = +15% Magic resistance

Gem of True Sight (900) = Gives the ability to see invisible units and wards. Drops on death.

Morbid Mask (900) = Gives 15% lifesteal on attacks.

Ghost Scepter (1600) = +7 all attribute (Strength, Agility, Intelligence) & when activated = Enter ghost form and become unable to attack or be attacked, but take 40% extra magic damage. Using a Teleport

Scroll dispels Ghost Form.

Talisman of Evasion (1800) = +25% Evasion

Page 4: Guide Item Dota 2

Blink Dagger (2250) = Teleport to a target point up to 1200 units away. If damage is taken from an enemy hero, Blink Dagger cannot be used for 3 seconds.

Shadow Amulet (1600) = +30 Attack speed & when activated = grants invisibility to you or target allied hero over 1.5 seconds. Moving breaks the invisibility. There is no cooldown when using this item on

yourself.

   Common

Wraith Band (485) = +3 Strength +6 Agility +3 Intelligence +3 Damage

Null Talisman (470) = +3 Strength +3 Agility +6 Intelligence +3 Damage

Bracer (525) = +6 Strength +3 Agility +3 Intelligence +3 Damage

Magic Wand (500) = +3 Strength +3 Agility +3 Intelligence & Gains charges (max 15) based on enemies using abilities in a nearby area. When activated, it restores 15 health and mana/charge

Poor Man's Shield (550) = +6 Agility & Blocks physical attack damage, depending on the type of hero you are. Poor Man's Shield will always block attacks from enemy Heroes, but has a chance to block damage

from creeps.Chance to Block Non-Hero Damage: 60%

Damage Blocked (melee wielder): 20Damage Blocked (ranged wielder): 10

Soul Ring (800) = +3 HP regeneration 50% Mana regeneration & when activated = Consume 150 HP to temporarily gain 150 mana. Lasts 10 seconds (Sacrifice).

Phase Boots (1350) = +24 Damage +50 Movement speed & when activated = Gives 16% bonus movement speed for 4 seconds and lets you move through units. Phase is cancelled upon using another item or ability.

Power Treads (1400) = +30 Attack speed +50 Movement speed & give +8 to selected attribute (Strength/Agility/ Intelligence)

Oblivion Staff (1675) = +6 Intelligence +75% Mana regeneration +15 Damage +10 Attack speed

Perseverance (1750) = +5 HP regeneration +125% Mana regeneration +10 Damage

Hand of Midas (2050) = +30 Attack speed & when activated = Kills a non-hero target for 190 gold and 2.5× experience. Cannot be used on Ancients.

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Boots of Travel (2450) = +100 Movement speed & when activated = Teleports you to an allied non-hero unit or structure. While channeling, gives 200 range vision on the target and pings your allies' minimaps.

Support

Ring of Basilius (525) = +6 Damage +1 Armor & When the Basilius Aura is on, allied creeps gain an additional 2 armor & 0.65 mana regeneration in a 900 radius., which is useful if you want to push the creep

advantage in a lane. The aura should be off if you do not want the lane to get pushed.

Headdress (600) = +2 Strength +2 Agility +2 Intelligence & give bonus 3 Health Regeneration to allies in a 750 unit radius.

Buckler (800) = +2 Strength +2 Agility +2 Intelligence +5 Armor & when activated = Gives +2 armor to all nearby allied units. Lasts 25 seconds on heroes, 30 seconds on units.

Urn of Shadows (875) = +6 Strength +50% Mana regeneration & when activated = Heals 400 HP over time(8s) for friendly units, but deals 150 damage over time(8s) for enemy units. The healing effect is lost if

the affected unit takes damage from an enemy hero or tower.

Ring of Aquila (1010) = +3 Strength +9 Agility +3 Intelligence +9 Damage +1 Armor & Aquila Aura is on Grants bonus 0.65 mana regeneration and 2 armor in a 900 radius.

Tranquil Boots (1000) = +12 HP regeneration +4 Armor +90 Movement speed & regeneration and movement speed bonus will Breaks whenever you attack or are attacked. When broken the bonus hit point

regeneration is lost as is 30 movement speed. Restores when you haven't attacked or been attacked in the last 13 seconds.

Medallion of Courage (1075) = +50% Mana regeneration +6 Armor & when activated = Reduces 7 armor of you and your target. Lasts 7 seconds.

Arcane Boots (1450) = +250 Mana +55 Movement speed & when activated = Restores 135 mana in an area around the hero.

Drum of Endurance (1850) = +9 Strength +9 Agility +9 Intelligence +3 Damage +Swiftness Aura = Gives bonus 5 attack speed and 5% movement speed to surrounding allies. & when activated = Gives bonus +10

attack speed and +10% movement speed to surrounding allies in a 900 radius.

Vladmir's Offering (2075) = +2 HP regeneration & Vladmir's Aura = Grants a variety of bonuses to nearby allies in a 900 radius. 16% Lifesteal bonuses from Vladmir's Aura only affect melee units, 15% Bonus

Damage, 5 Bonus Armor, 0.8 Bonus Mana Regeneration

Page 6: Guide Item Dota 2

Mekansm (2300) = +5 Strength +5 Agility +5 Intelligence +5 Armor +Mekansm Aura = Bonus 4 HP Regen in 750 radius. & when activated = Heals 250 HP and gives +2 armor in 750 radius.

Pipe of Insight (3625) = +9 HP regeneration +30% Magic resistance & when activated = Gives nearby friendly units a shield that blocks 400 spell damage for 10 seconds.

Caster

Force Staff (2250) = +10 Intelligence +3 HP regeneration & when activated = Pushes any target unit 600 units in the direction it is facing. Double click to self-cast.

Necronomicon level 1/2/3 (2700/3950/5200) = +8/12/16 Strength +15/21/24 Intelligence & when activated = Summons a Necronomicon Warrior and a Necronomicon Archer to fight for you. Their strength and

abilities increase as Necronomicon increases in level. Lasts 40 seconds.

Eul's Scepter of Divinity (2700) = +10 Intelligence +150% Mana regeneration +40 Movement speed & when activated = Target unit is swept up in a cyclone for 2.5 seconds, and is invulnerable.

Dagon level 1/2/3/4/5 (2720/3970/5220/6470/7720) = +3 Strength +3 Agility +16/19/22/25/28 Intelligence +9 Damage & when activated = Burst of damage to target enemy unit. Upgradable.

Burst damage: 400/500/600/700/800Range: 600/650/700/750/800

Veil of Discord (2670) = +6 Strength +6 Agility +6 Intelligence +6 HP regeneration +6 Damage +6 Armor & when activated = Emits a weakening blast that increases 25% magical damage enemies take. Lasts 25

seconds.

Rod of Atos (3100) = +25 Intelligence +350 HP & when activated = Slows the target's movement speed by 60% for 4 seconds.

Aghanim's Scepter (4200) = +10 Strength +10 Agility +10 Intelligence +200 HP +150 Mana & Upgrades the ultimates skill of certain heroes (usually, although sometimes has other interactions).

Orchid Malevolence (4125) = +25 Intelligence +150% Mana regeneration +30 Damage +30 Attack speed & when activated = Silences target unit for 5 seconds and amplifies the damage it takes by 30%.

Refresher Orb (5225) = +6 Intelligence +5 HP regeneration +200% Mana regeneration +40 Damage +10 Attack speed & when activated = Resets the cooldowns of all your items and abilities.

Page 7: Guide Item Dota 2

Scythe of Vyse (5675) = +10 Strength +10 Agility +35 Intelligence +150% Mana regeneration & when activated = Turns a target unit into a harmless critter for 3.5 seconds or destroys the target if the target was

an illusions.

Weapons

Crystalys (2150) = +30 Damage & Grants 20% chance to deal 1.75x critical damage on an attack.

Armlet of Mordiggian (2500) = +7 HP regeneration +9 Damage +5 Armor +15 Attack speed & when activated = Gives +31 damage, +10 attack speed, and +25 strength while active, but drains 40 HP per second. You cannot die from the health loss when the bonus strength is gone, or the health drain per

second.

Skull Basher (2950) = +6 Strength +40 Damage & Gives a chance to stun for 1.4 seconds(bash).Bash Chance for Melee Heroes: 25%

Bash Chance for Ranged Heroes: 10%

Shadow Blade (3000) = +22 Damage +30 Attack speed & when activated = Makes you invisible until the duration ends, or until you attack or cast a spell. While Shadow Walk is active, you move 20% faster and can move through units. If attacking to break the invisibility, you gain 175 bonus damage on that attack.

Lasts 14 seconds.

Battle Fury (4350) = +6 HP regeneration +150% Mana regeneration +65 Damage & Give Cleave = Deals 35% percent of attack damage in a 250 radius around the target. Does not work on ranged heroes. Cleave

damage on non-primary targets is not reduced by armor values.

Ethereal Blade (4900) = +10 Strength +40 Agility +10 Intelligence & when activated = Launches a projectile which converts your target into ethereal form, increasing incoming magic damage. Target unit is

slowed and cannot attack or be attacked, and takes 2x of your primary attribute + 75 as damage.Movement Speed Slow: 80%

Duration: 3Ally/Self Duration: 4

Range: 800

Radiance (5150) = +65 Damage & when activated = Deals 50 damage’s per second in a 700 radius.

Monkey King Bar (5400) = +88 Damage +15 Attack speedTrue Strike = Prevents your attacks from missing.

Gives 35% chance to minibash and deal 100 bonus damage.

Daedalus (5550) = +81 Damage & Grants 25% chance to deal 2.4x critical damage on an attack.

Page 8: Guide Item Dota 2

Butterfly (6000) = +30 Agility +30 Damage +35% Evasion +30 Attack speed & when activated = Trade evasion for 20% additional bonus movement speed for 8.0 seconds.

Divine Rapier (6200) = +300 Damage. Drops on death.

Abyssal Blade (6750) = +10 Strength +100 DamageGives a chance to stun for 1.4 seconds.Bash Chance for Melee Heroes: 25%

Bash Chance for Ranged Heroes: 10%& when activated = Stun a target enemy unit for 2 seconds. Goes through Magic Immunity.

Armor

Hood of Defiance (2125) = +9 HP regeneration +30% Magic resistance

Blade Mail (2200) = +10 Intelligence +22 Damage +6 Armor& when activated = Shares any damage you take to the unit that dealt the damage. Lasts 4.5 seconds.

Vanguard (2225) = +250 HP +6 HP regeneration & Gives 80% chance to block damageDamage Blocked (melee wielder): 40

Damage Blocked (ranged wielder): 20

Soul Booster (3300) = +450 HP +400 Mana +4 HP regeneration +100% Mana regeneration

Black King Bar (3975) = +10 Strength +24 Damage& when activated = Grants Spell Immunity and 100% Magic Damage Resistance. Duration and cooldown

decrease with each use. Some Ultimate abilities are able to disable through Black King Bar.Duration: 10/9/8/7/6/5

Cooldown: 80/75/70/65/60/55

Shiva's Guard (4700) = +30 Intelligence +15 Armor+Reduces 40 attack speed on enemies in a 900 radius.

& when activated = Emits a freezing wave that does 200 damage to enemies and slows their movement by 40% for 4 seconds.

Manta Style (4950) = +10 Strength +26 Agility +10 Intelligence +15 Attack speed +10% Movement speed.& when activated = Creates 2 illusions of your hero that last 20 seconds. Ranged illusions deal 28% damage

and take 400% damage.

Page 9: Guide Item Dota 2

Bloodstone (4900) = +500 HP +400 Mana +9 HP regeneration +200% Mana regeneration.Starts with 8 charges. Gains 1 charge each time an enemy hero dies within 1675 range. Each charge bestows

1 mana regeneration per second, reduces gold lost from death by 25, and reduces respawn time by 4 seconds. When the bearer dies, restores 500 HP + 30 HP per charge to allied units within 1675 range, then loses a third of its charges. While dead, the bearer continues to receive experience at the death location and

gives 1800 unit vision there.& when activated = Instantly commits suicide. & let yourself select location to commit suicide within 100

range

Linken's Sphere (5175) = +15 Strength +15 Agility +15 Intelligence +6 HP regeneration +150% Mana regeneration +10 Damage & Blocks most targeted spells once every 17 seconds.

Assault Cuirass (5250) = +10 Armor +35 Attack speed+Assault Aura = Grants 20 bonus attack speed and 5 armor to nearby allied units, and decreases armor for

nearby enemies.

Heart of Tarrasque (5500) = +40 Strength +300 HP+Restores 2% of max health per second.

The Restore 2% of max health ability is disabled if damage is taken from an enemy Hero or Roshan within the last 4 seconds if your hero is melee or 6 seconds if your hero is ranged.

Crimson Guard (3850) = +2 Strength +2 Agility +2 Intelligence +250 HP +6 HP regeneration +5 Armor+Gives 80% chance to block damage

Damage Blocked (melee wielder): 40Damage Blocked (ranged wielder): 20

& when activated = Grant nearby allied heroes a 100% chance to block 50 damage from each incoming attack, along with 2 armor. Lasts 9 seconds.

Artifacts

Helm of the Dominator (1850) = +3 HP regeneration +20 Damage +5 Armor +15% lifesteal& when activated = Take control of a non-hero, non-ancient target unit. Dominated units gain 250 bonus

health.

Mask of Madness (1800) = +20% lifesteal& when activated = Gives +100 attack speed and +30% movement speed but causes you to take extra 30%

damage.

Sange (2050) = +16 Strength +10 Damage+ Gives 15% chance on attack to slow 20% attack speed & 20% movement speed for 4 seconds.

Yasha (2050) = +16 Agility +15 Attack speed +10% Movement speed

Page 10: Guide Item Dota 2

Maelstrom (2800) = +24 Damage +25 Attack speed+Grants 25% chance on attack to release a Chain Lightning that hits 4 targets, dealing damage 120 within

900 radius.

Diffusal Blade level 1/2 (3150/3850) = +20/35 Agility +6/10 Intelligence+Your attacks burn 25 mana and deal the same amount in damage.

& when activated to yourself/allied = Purges a target unit, removing buffs.& when activated to enemy target = slowing for 4 second’s, and dealing 99999 damage if it is a summoned

unit or illusions.

Desolator (4100) = +60 Damage & Your attacks reduce 7 target's armor for 15 seconds.

Heaven's Halberd (3850) = +20 Strength +25 Damage +25% Evasion+ Gives 15% chance on attack to slow 20% attack speed & 20% movement speed for 4 seconds.

& when activated = Disarms the target(target can’t attack but can cast spells) for 4.5 seconds. Lasts 3s on melee targets.

Sange and Yasha (4100) = +16 Strength +16 Agility +16 Damage +16 Attack speed +16% Movement speed+ Gives 16% chance on attack to slow 32% attack speed & 32% movement speed for 5 seconds.

Mjollnir (5700) = +24 Damage +80 Attack speed+When attacking, there is a 25% chance that lightning will strike the target and 7 other nearby enemies and

dealing 150 damage.& when activated = Places a charged shield on a target unit for 15 seconds which has a 20% chance to

release a bolt of lightning at an attacker and 4 nearby enemies and dealing 200 damage.

Eye of Skadi (5675) = +25 Strength +25 Agility +25 Intelligence +250 HP +250 Mana+Each of your attacks slow the 35% movement and 45 attack speed of the target.

Slow Duration (melee wielder): 5Slow Duration (ranged wielder): 3

Satanic (6150) = +25 Strength +20 Damage +5 Armor +25% lifesteal& when activated = Increases Lifesteal by 175% for 3.5 seconds.

Secret Shop 

Demon Edge (2400) = +46 Damage

Eaglesong (3300) = +25 Agility

Reaver (3200) = +25 Strength

Page 11: Guide Item Dota 2

Sacred Relic (3800) = +60 Damage

Hyperstone (2000) = +55 Attack speed

Ring of Health (875) = +5 HP regeneration

Void Stone (875) = +100% Mana regeneration

Mystic Staff (2700) = +25 Intelligence

Energy Booster (1000) = +250 Mana

Point Booster (1200) = +200 HP +150 Mana

Vitality Booster (1100) = +250 HP

Orb of Venom (275) = Poisons the target, dealing damage over time and slowing, depending on whether your hero is melee or ranged. Orb of Venom is a Unique Attack Modifier, and does not stack with other

Unique Attack Modifiers. Orb of Venom can be combined with Lifesteal Attack Modifiers.Damage per Second: 3

Movement Speed Slow (Ranged Wielder): 4%Movement Speed Slow (Melee Wielder): 12%

Duration: 4

Roshan Drop  

Aegis of the Immortal (Can’t be Bought/Sold/Drop) = Brings you to life with full health and mana 5 seconds after you die, at the location where you died. Reincarnation must be used within 5 minutes or Aegis of the Immortal disappears, healing the hero to full health and mana over 5 seconds (dispels if attacked by towers

or heroes).

Cheese (Can’t be Bought/Sold) = Instantly restores 2500 hp and 1000 mana to the user.