growth hacking and gamification - presentation

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Growth hacking and gamification - some examples Zadar, 22. Sept. 2017 This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License. Dr. Tomislav Rozman, BICERO Ltd. for: enGaging project, www.engaging-project.eu

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Page 1: Growth hacking and gamification - presentation

Growth hacking and gamification - some

examples

Zadar, 22. Sept. 2017

This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.

Dr. Tomislav Rozman, BICERO Ltd.for: enGaging project, www.engaging-project.eu

Page 2: Growth hacking and gamification - presentation

3 examples of gamification/GH

Page 3: Growth hacking and gamification - presentation

1. Gamification of the car insurance● The mobile application tracks driving

habits of the insurer and transforms it into insurance fees.

● The safer the insurer drives, the lower is the insurance fee for the car.

● The idea and the draft design by D. Pollak (my Msc. student :) )

● http://drajv.triglav.si/

● The next thing: Gamification of the health insurance based on the physical activity (in the design phase)

Page 4: Growth hacking and gamification - presentation

2. Language learning as a game

● Duolingo is keeping me

engaged for more than a year

● It says I can understand 35% of

Italian or 1200 words

● Daily streaks - due to the

characteristics of the brain

(forgetting)

Page 5: Growth hacking and gamification - presentation

3. Family daily chores as a gameManaging a group of 3 can be …

… challenging

(helmet strongly advised!)

Daily chores:

- “It’s not my turn”

- “I don’t want to”

- “It’s boring”

- Insert another excuse

Page 6: Growth hacking and gamification - presentation

3. Family daily chores as a game

Rotating tasks for each day of the week (except Saturday)

Daily achievements (one bee for finished task)

Monthly reward: A lunch out (together) in a restaurant of the kid’s choice

BONUS: A small edible gift from the shop for a winner

ONLY if each of them achieves 20 bees (TEAM ACHIEVEMENT)

The effect: nobody want to stay behind

The effect: no more ‘Me again!”

Personal achievement is important too.

Page 7: Growth hacking and gamification - presentation

Gamification/GH in the business

Page 8: Growth hacking and gamification - presentation

Are the incubators offer GH/GAM courses?

No (in general)

Page 9: Growth hacking and gamification - presentation

What we have found out… (GH)

Incubators don’t teach start-up how

to growth-hack

Page 10: Growth hacking and gamification - presentation

What we have found out… (gamification)

Incubators teach start-ups how

to … play :)

Page 11: Growth hacking and gamification - presentation

Where can you learn more about it?

Page 12: Growth hacking and gamification - presentation

1. First, check where you are

Self assesment tool: www.engaging-project.eu

Page 13: Growth hacking and gamification - presentation

2. Explore the resources

Most of them are free:

Page 14: Growth hacking and gamification - presentation

3. Attend the online course

… we are looking for the laboratory mices to test the course!

Page 15: Growth hacking and gamification - presentation

… and become a growth-hacker/gamifier

“In the enGaging online course, there are no lectures. It’s about acting as if.”

Yes, the course is gamified!

Page 16: Growth hacking and gamification - presentation

And we have moar!

BlueRabbit !

Yes, the course is gamified even more!

Page 17: Growth hacking and gamification - presentation

A question for you...

And how would you implement growth hacking and

gamification techniques in your business?

Page 18: Growth hacking and gamification - presentation

“I’m not growth-hacker, I’m just running my business in a

playful way”

Page 19: Growth hacking and gamification - presentation

Thank you!

Page 20: Growth hacking and gamification - presentation

Backup

Page 21: Growth hacking and gamification - presentation

Where do I use gamification mechanics?

● Within e-learning (elearning.bicero.com ):

PBL○ Points, badges, levels○ Journey: e.g. from EU proposal preparation to

reporting, coordination… ○ Autonomy: the assignments are related to

their companies

● Courses: levels (basic, advanced, pro)○ Journey: from self-study → exam → certificate

→ individual coaching to apply it in company

Page 22: Growth hacking and gamification - presentation

Are you interested in this project (enGAGING)?

1. Visit: www.engaging-project.eu or FB: https://www.facebook.com/EnGagingProject or Twitter https://twitter.com/engagingproject

2. Subscribe to the newsletter on the project web page (now we have your contact and we’ll spam you. Just kidding.)

3. Occasionally receive project newsletters (pretty boring, right?)4. Wait for the invitation for self-assessment test (a little better, right?)5. Wait for the online course about Gamification and Growth hacking (awesome,

right?)6. Become gamifier and growth-hacker (mind blowing, right?)

yes? no

Continue with pointless browsing :)

Page 23: Growth hacking and gamification - presentation

About the author (Tomislav Rozman)

E-mail: [email protected]

Web: www.bicero.com

LinkedIn: http://si.linkedin.com/in/tomislavrozman/

Twitter: https://twitter.com/tomirozman

FB: https://www.facebook.com/bicero

Slideshare: http://www.slideshare.net/tomirozman

Researchgate: https://www.researchgate.net/profile/Tomislav_Rozman

Google+: https://plus.google.com/u/0/105445660420799290456

Looking for growth-hacking trainer?

Then contact the author -->