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Continuing the tradition of technological, academic and organizational evolution of our beloved institute, my department proudly presents its first quarterly e-news letter Encode IT in December, 2019. Encode IT intends to provide a platform for faculties, students and all other stakeholders to share and receive news of latest technological advances in the field of Information and Technology. We will also be publishing achievements of staff members and students along with conducted and proposed activity schedule of the department. I expect students to be the main driving force in running this initiative. A lot of heart and hard work has gone into publishing this and every stakeholder’s involvement will encourage us further. I extend my full cooperation and best wishes to the entire team behind Encode IT. Encode IT Government Polytechnic for Girls,Surat Mission: To provide quality education with best resources to achieve academic excellence. To create favorable environment that inculcate self learning, soft skill and adaptability to latest technology. To develop competent professionals having highest ethical values and commitment towards the society. Vision: To be a pre-eminent information technology programme that empowers girls to meet the dynamic demands of Industry & society. . Message from Head of Department Mrs. Jigna J Desai Head of Department, Information Technology 1 E-Newsletter December-2019 :Vol.-1

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  • Continuing the tradition of technological, academic and organizational evolution of our beloved institute, my department proudly presents its first quarterly e-news letter Encode IT in December, 2019. Encode IT intends to provide a platform for faculties, students and all other stakeholders to share and receive news of latest technological advances in the field of Information and Technology. We will also be publishing achievements of staff members and students along with conducted and proposed activity schedule of the department. I expect students to be the main driving force in running this initiative. A lot of heart and hard work has gone into publishing this and every stakeholder’s involvement will encourage us further. I extend my full cooperation and best wishes to the entire team behind Encode IT.

    Encode IT

    Government Polytechnic for Girls,Surat

    Mission:

    To provide quality education with best resources to achieve academic excellence.

    To create favorable environment that inculcate self learning, soft skill and adaptability to latest technology.

    To develop competent professionals having highest ethical values and commitment towards the society.

    Vision: To be a pre-eminent information technology programme that empowers girls to meet the dynamic demands

    of Industry & society.

    .

    Message from Head of Department

    Mrs. Jigna J Desai

    Head of

    Department,

    Information

    Technology 1

    E-Newsletter December-2019 :Vol.-1

  • Augmented reality (AR) adds digital content onto a live camera feed, making

    that digital content look as if it is part of the physical world around you.

    In practice, this could be anything from making your face look like a giraffe to

    overlaying digital directions onto the physical streets around you. Augmented

    reality can let you see how furniture would look in your living room, or play a

    digital board game on a cereal box. All these examples require understanding the

    physical world from the camera feed, i.e. The AR system must understand what

    is where in the world before adding relevant digital content at the right place. This

    is achieved using computer vision, which is what differentiates AR from VR,

    where users get transported into completely digital worlds.

    In Virtual Reality (VR), the users' perception of reality is completely based on virtual information. In

    Augmented Reality (AR) the user is provided with

    additional computer generated information that

    enhances their perception of reality. For example,

    in architecture, VR can be used to create a walk-

    through simulation of the inside of a new building;

    and AR can be used to show a building's structures

    and systems superimposed on a real-life view.

    Augmented Reality

    w IoTWorks ?

    The difference between Virtual

    Reality & Augmented Reality:

    Mr. Roshan R Rohit

    Lecturer,

    Department of

    Information

    Technology

    2

    http://www.blippar.com/http://www.blippar.com/http://www.blippar.com/http://www.blippar.com/computer-vision-apihttps://www.blippar.com/blog/2016/05/12/whats-difference-between-virtual-reality-and-augmented-reality

  • So now that you know the meaning of AR, how

    does it work? First, computer vision understands

    what is in the world around the user from the

    content of the camera feed. This allows it to show

    digital content relevant to what the user is looking

    at. This digital content is then displayed in a

    realistic way, so that it looks part of the real world -

    this is called rendering. Before breaking this down

    into more detail, let’s use a concrete example to

    make this clearer. Consider playing an augmented

    reality board game using a real cereal box as the

    physical support like in the figure below. First,

    computer vision processes the raw image from the

    camera, and recognizes the cereal box. This

    triggers the game. The rendering module augments

    the original frame with the AR game making sure it

    precisely overlaps with the cereal box. For this it

    uses the 3D position and orientation of the box

    determined by computer vision. Since augmented

    reality is live, all the above has to happen every

    time a new frame comes from the camera. Most

    modern phones work at 30 frames per second,

    which gives us only 30 milliseconds to do all this. In

    many cases the AR feed you see through the

    camera is delayed by roughly 50 ms to allow all this

    to happen, but our brain does not notice!

    While our brain is extremely good at understanding

    images, this remains a very difficult problem for

    computers. There is a whole branch of Computer

    Science dedicated to it called computer vision.

    Augmented reality requires understanding the world

    around the user in terms of both semantics and 3D

    geometry. Semantics answers the “what?”

    question, for example recognizing the cereal box,

    or that there is a face in the image. Geometry

    answers the “where?” question, and infers where

    the cereal box or the faces are in the 3D world and

    which way they are facing. Without geometry, AR

    content cannot be displayed at the right place and

    angle, which is essential to make it feel part of the

    physical world. Often, we need to develop new

    techniques for each domain. For example,

    computer vision methods that work for a cereal box

    are quite different from those used for a face.

    For each augmented reality experience we need to

    define some logic beforehand. This specifies which

    digital content to trigger when something is

    recognized. In the live AR system, upon recognition

    the rendering module displays the relevant content

    onto the camera feed, the last step in the AR

    pipeline. Making this fast and realistic is very

    challenging, particularly for wearable displays like

    glasses (another very active area of research).

    Another way to explain how AR works is to

    consider computer vision as inverse rendering.

    Intuitively, computer vision recognizes and

    understands the 3D world from a 2D image (there

    is a face and where it is in the 3D world), so that we

    can add digital content (a 3D giraffe mask anchored

    to the face) that is then rendered onto the 2D

    phone screen.

    AR is a very active field, and in the future we

    expect to ee many exciting new developments.

    How does augmented reality

    work?

    How does AR display digital

    content?

    3

  • As computer vision gets better at understanding the

    world around us, AR experiences will become more

    immersive and exciting.

    Moreover, augmented reality today lives mostly on

    smart phones, but it can happen on any device with

    a camera. When enough computational power will

    be available on AR glasses, we expect this medium

    to make AR mainstream - enhancing the way we

    live, work, shop and play.

    1).https://en.wikipedia.org/wiki/Augmented_reality

    2)https://www.blippar.com/blog/2018/08/21/what-is-

    augmented-reality-and-how-does-augmented-reality-

    work

    1. Which number replaces the 2. Which number replaces the question

    question mark? mark?

    Sr. No. Enrollment No. Name Of Student Semester Rank

    1 176150316046 PONIKAR SANGITA P 5 1

    2 176150316003 ANAND NEHA G 5 2

    3 186150316027 MONPARA AYUSHI J 3 1

    4 186150316043 PATEL KRISHA U 3 2

    5 8 11

    10 14 12

    7 3 ?

    4

    Number Puzzles

    Mid Semester Exam: August-2019 (Top 2 Students)

    Reference:

    7

    0 3 2

    1 9 ?

    https://en.wikipedia.org/wiki/Augmented_realityhttps://www.blippar.com/blog/2018/08/21/what-is-augmented-reality-and-how-does-augmented-reality-workhttps://www.blippar.com/blog/2018/08/21/what-is-augmented-reality-and-how-does-augmented-reality-workhttps://www.blippar.com/blog/2018/08/21/what-is-augmented-reality-and-how-does-augmented-reality-work

  • 5

    Photo Gallery

    5

  • SALUTE TO THE TECHOS

    Thinking is HIGH, Limits you can’t decide.

    The limitless THOUGHTS, And the ordinary IMPLEMENATIONS, Unique MACHINERY TEST sessions,

    The always rising INTENTIONS. From the moon to the crust,

    We TECHOS make it all newer INVENTIONS, Your easier work,

    Yes it’s TECHOS TIE The digital generation,

    Without TECHOS, It will not be possible Might. My SALUTE to TECHOS,

    Who always make Things Easier and Right!

    Follow us on [email protected]

    Student Corner:

    6

    Sanskriti Vyas,

    Enrollment

    No:176150316052

    Department of

    Information

    Technology