gaming webinar series - amazon web...
TRANSCRIPT
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GAMING WEBINAR SERIES
• June 12th | 4:00pm – 4:30pm, CET: The value of AWS in gaming - and why so many gaming companies rely on AWS
• “Some of the biggest companies in the Gaming Industry heavily utilize AWS, including Ubisoft, Supercell, Rovio and many more. In this
session we will provide a high-level view on the reasons so many Gaming companies choose AWS, including cost benefits, global reach,
reliability, faster game development - and most importantly, strategic partnerships.”
• June 12th | 4:30pm – 5:00 pm, CET: Beating the Final Boss: Launch your game!
• June 19th | 4:00pm – 4:30pm, CET: Analytics on AWS for Games
• June 19th | 4:30pm – 5:00pm, CET: Playing for high stacks - How to build a scalable backend infrastructure on AWS
• June 22nd | 4:00pm – 4:30pm, CET: In - App Purchase Like a Pro: 5 Best Practices from the Top 50 Mobile Games & Apps
• June 22nd | 4:30pm – 5:00 pm, CET: Force Your Success! - How InnoGames Uses the Amazon Appstore to Boost Its Numbers
• June 26th | 4:00pm – 4:30pm, CET: Building Games with AWS Mobile Services
• June 29th | 4:00pm – 4:30pm, CET: Building a Microservices Platform, Patterns and Best Practices
• July 3rd | 4:00pm – 4:30pm, CET: Introduction to Lumberyard and GameLift
• July 3rd | 4:30pm – 5:00 pm, CET: Case Study: Developing 'The D.R.G. Initiative' with Amazon Lumberyard
Today!
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The value of AWS in gaming –
and why so many gaming companies rely on AWS
Christian Spicker; Account Manager & Industry Lead Gaming DE, AWS
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WHAT YOU WILL TAKE AWAY FROM THE SESSION
Understand why so many in Gaming rely on AWS
+
See who uses AWS in Gaming
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GET RID OF TIME CONSUMING & EXPENSIVE TASKS
Go Global In Minutes
Stop Guessing atCapacity Planning
Move from risk-laden up-front expense to flexible variable expense
Remove complicated Infrastructure Management that adds little business value
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GO GLOBAL IN MINUTES
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Traditional: Rigid AWS: Elastic
Servers
Demand
Capacity
Excess Capacity Wasted $$
Demand
Unmet DemandUpset PlayersMissed Revenue :(
SCALE TO WHAT YOU NEED – PAY FOR WHAT YOU USE
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RELY ON THE SAME INFRASTRUCTURE AS RIOT, EA, ROVIO etc.
SHARE THE SAME SET OF TOOLS
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BUILD GAMES, NOT SERVERS
“Moving our payment system to AWS was a major step forward in cost
reduction and building a global scalable infrastructure. The project was
such a success that our games evaluated AWS as a platform for
running game servers”
Kelvin Craig, VP Technology, Goodgame Studios
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LET OTHERS TO THE HEAVY-LIFTING
After migrating to AWS……availability in the five 9s (99.999 %)…Time to market decreased by 97 % …Infrastructure costs were reduced by 69 %
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JOIN A GROWING LIST OF YOUR PEERS!
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YES, WE NEEDED 2 SLIDES!
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SUMMARY SO FAR…
Companies use AWS because it allows them to focus on what they do
best – build games!
Many gaming companies use AWS, incl. Riot Games, EA, Supercell …
You can use the same tools and build on existing standards!
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