game design - static.education.makeblock.comstatic.education.makeblock.com/gamedesignppt2.pdf ·...
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Game DesignBecome A Game Designer
By: Claire Lin
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Game Design
• Do you like playing games?
• What kind of games do you like?
• What do you think a “game” is? What do you think a “game” should consist of?
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The game design procedure: Brainstorming – Prototyping – Playtesting – Reiterating
1)Brainstorming: The teacher will drop students a problem or a conceptual idea. Let
students think about how to tackle the problem or open their minds to find ways to
perfect the conceptual idea.
2)Prototyping: We can use pencils or other tools to create a physical prototype that
can be played. We can program using mBlock 5 to quickly create a digital prototype.
3)Playtesting: Expose the prototype to target players and get feedback from them.
4)Reiterating: Reiterate the prototype based on the results of the playtesting.
The game design procedure
PrototypingWe can use pencils or other tools to create a physical prototype that can be played. We can program using mBlock 5 to quickly create a digital prototype.
BrainstormingThe teacher will drop students a
problem or a conceptual idea.
Let students think about how to
tackle the problem or open their
minds to find ways to perfect
the conceptual idea.
PlaytestingExpose the prototype to target players and get feedback from them.
ReiteratingReiterate the prototype based on the results of the playtesting.
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Guided PracticeBrainstorming – Prototyping – Playtesting - Reiterating
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Brainstorming
Racing game case 1 (4399.com)
http://www.4399.com/flash/174751_3.htm
https://scratch.mit.edu/projects/181140700/
Racing game case 2(Scratch)
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What are your ideas?
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I want to make the racing car move in the same direction as I tilt. When I lean to the left, the car drives to the left; when I lean to the right, the car drives to the right.
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Prototyping
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Design the racing car and the race track
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Using Codey as a controller
Codey’s built-in gyroscope can detect whether Codey is tilted (forward, backward, left, right).
When Codey is tilted, the gyro will broadcast the signal and the character (racing car) will receive the signal.
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Run, racing car!
The racing car moves in thesame direction as Codey tilts.
If the racing car is driving on the left and receives a signal for driving to the right side, we need to first stop the car and then make it drive to the right side. Try:What will happen if we don’t stop the car first?
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Playtesting
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Implementing
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Design your game now!
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Best Game of Today