fusion360 a guide to freeform modelling
TRANSCRIPT
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Fusion360– A Guide to Freeform Modelling
Product Designing and Fusion360
Neo Endian, 28th May 2017
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Contents
1. Houskeeping (Admin matters)
2. Install Fusion 360 and Sign-in
3. Explore the interface
4. Fusion360 1-2-3 (Build a Lamp)
5. Quick Notes
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Housekeeping
Product Designing and Fusion360
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Rules of Engagement
1. My name is Neo En-Dian. You may call me Neo, or En-Dian.
• My assistant is Judith.
2. Raise your hand to stop me anytime.• I may ask you to hold the
question/thought for later.
3. Respect is the foundation for all interaction.
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THE MOST IMPORTANT RULE
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bit.ly/RPfusion360Download the notes from:
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Install Fusion360 and Sign-In
Product Designing and Fusion360
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Step 1: Create Fusion 360 Account
What you need:
•Valid email account
To Do:Sign up for Fusion
360 Educator License
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Step 2: Projects, New Designs
•Everything is saved to cloud•Designs are organized by Project folders• Easily share designs through “People”
•You can work offline too (<7 day-old designs)
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Explore the Interface
Product Designing and Fusion360
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Fusion360 Interface
1. Application bar2. Profile and help
3. Toolbar
Click on this web link for a brief explanation on each part
4. ViewCube
6. Canvas & marking menu
8. Navigation bar & Display settings
5. Browser
7. Timeline
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Step 3: Camera Commands
•Zoom Camera: Scroll wheel
•Pan Camera: Middle mouse (hold and drag)
•Rotate Camera: Shift + Middle mouse (hold and drag)
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Fusion360 1-2-3
Product Designing and Fusion360
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Video Tutorials
Autodesk Youtube guide
•Part 1 – Create the Base
•Part 2 – Sculpt the Neck
•Part 3 – Sculpt the Shade
•Part 4 – Materials and Rendering
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Quick Notes
Product Designing and Fusion360
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Simplest Fusion360 Flow
2D Sketch
3D Create
Modify
C-Plane
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Notes: 2D Sketch
Common Shortcuts
•L is for Line
•R is for Rectangle
•C is for Circle (Centre-diameter style)
•D is for Dimension
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Notes: 3D Create
Common Shortcuts
•E is for Extrude
•You can also create simple 3D shapes directly
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Notes: Modify
Common Shortcuts
•Q is for Press/Pull
•F is for Fillet
•M is for Move